Secret Files: Tunguska Image
Metascore
66

Mixed or average reviews - based on 26 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 40 Ratings

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  • Summary: Nina is torn from her day-to-day routine when she discovers that her father has disappeared without a trace. As the police seem reluctant to help her, Nina sets off to look for clues relating to her father's whereabouts. She joins efforts with Max Gruber, a young colleague of her father whoNina is torn from her day-to-day routine when she discovers that her father has disappeared without a trace. As the police seem reluctant to help her, Nina sets off to look for clues relating to her father's whereabouts. She joins efforts with Max Gruber, a young colleague of her father who impulsively offers to help the attractive young lady. Together, they quickly determine that Nina's father was involved with a research expedition to Siberia in an attempt to reveal the causes of the mysterious Tunguska catastrophe of 1908. In that mysterious event, a mighty explosion triggered an inferno that decimated the land of Tunguska. Nina and Max soon realize that her father's disappearance is related to the Tunguska event and the search for answers leads Nina and Max to the most remote corners of the world – Berlin, Moscow, Cuba, China, and the Antarctic. Powerful adversaries are also interested in Nina's father's secret. In the end, much more is at stake than just the disappearance of an old man. [DreamCatcher Interactive] Expand
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Score distribution:
  1. Positive: 8 out of 26
  2. Negative: 0 out of 26
  1. 90
    Secret Files: Tunguska signifies a new era for point and click adventures, both in terms of playability and stylistically - don't miss it!
  2. Coming from an adventure game fan, I found it a very fulfilling addition to my collection, and from a relatively unknown German game developer (Fusionsphere Systems) I can offer only congratulations to them for a decent brain testing continuation of the genre.
  3. Since the game is so friendly and upbeat, it might work as a family adventure, as long as you don’t mind a few sporadic instances of profanity.
  4. It makes some small progress in freeing point-and-click from the needless bonds of tradition but is it really a compelling, imaginative experience that proves mouse-based adventuring isn't dead? Nope. Not even close.
  5. Computer Games Magazine
    60
    However, the puzzles are downright asinine, suffering from illogical design and poor execution. [Mar 2007, p.72]
  6. Even with the aid of the magnifying glass, the pacing of Tunguska's plot still crawls at a snail's pace.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 3 out of 8
  2. Negative: 3 out of 8
  1. BenH.
    Dec 16, 2006
    10
    There is something wrong with the critics who gave this a low score. Look at the user votes.. One should rate this by its Genre. This is an There is something wrong with the critics who gave this a low score. Look at the user votes.. One should rate this by its Genre. This is an incredibly fun point and click game. It is very addictive and probably the best point and click i have ever played. I feel sorry for the critics as i doubt they got through it without a walkthrough, if the even got through it. Expand
  2. PeterK.
    Jan 28, 2007
    10
    Agreed with Ben H. It's a well-worked-out game in every respect.
  3. WouterC.
    Jun 6, 2007
    9
    It is not perfect, but it is one of the most enjoyable adventures in years... just slightly worse than The Longest Journey (which has a It is not perfect, but it is one of the most enjoyable adventures in years... just slightly worse than The Longest Journey (which has a deeper story/plot). Expand
  4. Sep 8, 2012
    5
    i decided to delete my review, because 5000 characters are not enough for me and mainly because there is no possibility for paragraphes here.i decided to delete my review, because 5000 characters are not enough for me and mainly because there is no possibility for paragraphes here. the rating represents my current rating of the game. Collapse
  5. Feb 13, 2016
    3
    All the components of a bad Pn'C adventure are there:
    - Gormless inventory combinations. And since at times your character tells you that she
    All the components of a bad Pn'C adventure are there:
    - Gormless inventory combinations. And since at times your character tells you that she won't do something until she has a good reason, it's particularly baffling: you'll endure throngs of actions that make no sense to you, the player.
    - Abysmal voice acting with intonations all other the place and ridiculous accents that make even a non English native speaker cringe.
    - Dialogues ranging from asinine to infantile.
    - Pixel hunting, despite the existence of a hot spots key.
    - Responses to a small set of possible actions only.
    - A terribly annoying main character, moreover afflicted with nasal logorrhea.
    - No humour. Or more likely failed humour.
    - Dull scenery. For a couple of nice landscapes, you'll spend most of your time in bland rooms, not to forget a truly disgusting toilet scene.
    - Generic plot, complete with conspiracy, nonsensical motivations, unrealistic science, plot-holic events, all good for a parodic game but rather distracting here.
    - All puzzles so easy that they are completed in 10 seconds tops with minimal thinking.
    - And much, much more !

    The visuals are fine. The atmospheric background sound is often quite good, although not fully translated (like the German voices heard through walls in a Cuban asylum.) The interface is average. All in all, there are worse games out there, on a technical standpoint, but this one is definitely not pleasant to play.
    Expand
  6. SvenSomething
    Nov 9, 2008
    2
    the interface is good. the graphic is okay (for an adventure game). the story is weak. but worst of all is the puzzle design: you spend most the interface is good. the graphic is okay (for an adventure game). the story is weak. but worst of all is the puzzle design: you spend most of the time moving the mouse cursor inconsiderately across the whole screen, trying to find out the one and only working combination. there are not even comments if you try something different. nothing. obviously the game designers did not ask themselves what approaches the players will try and how the game should react to it. no, the contrary is the case: the player has to guess what the game designers cooked up. and if he finally found the solution by monotonous trial&error then often it is so far-fetched that the player wonders why none of the other 99 far more plausible actions he tried before did work (or got at least a response). puzzle design is the most important thing in an adventure game. even more important than graphic or story. there are adventure games which are fun to play in spite of laughable stories or poor graphics, just because of good design. unfortunately puzzle design is where "secret files: tunguska" fails. Expand
  7. Jan 2, 2012
    2
    When I started the game, I noticed a few things: (1) The voice acting wasn't great. (2) The dialog was....not good. Sometimes embarassing. AndWhen I started the game, I noticed a few things: (1) The voice acting wasn't great. (2) The dialog was....not good. Sometimes embarassing. And (3) the puzzles were the 'combine some items' type, which are a good adventure game staple....but there were about as contrived as 'puzzles' of this type get. Before long, I was sick to death of guessing what inane 'improptu tool' I was supposed to make with the things in my inventory. And the voice acting was, all to often, bordering on abysmal. (To be fair, a few of the actors do a good job...and I feel like those were the same voices that seemed familiar from anime dubs.) But between the weird 'never use contractions' thing, the odd phrasing and word choice (that I imagine stems from the US version of the game being translated from a non-English language original), the fourth-wall stuff ("I managed to open the door! Don't you love playing adventure games where the main character addresses the audience?") and the main character's voice acting being all over the place in terms of quality, I was having a hard time bringing myself to slog through this game. So...I looked up a walkthrough. I don't like wasting money by buying a game then just plowing through it, but this game wasn't giving me a reason to play it. So by the time I finished the game, I'd seen the extent of its dull, inane, meandering story; I'd heard plenty more bad voice acting; I'd enjoyed plenty of robotic animation; I'd had to play 'hunt for the pixels that I can click on to find an item that the walkthrough tells me is there' more times than I'd liked; and I'd gone through puzzles that, had I played the game organically, probably would have meant resorting to systematically trying to combine everything in my inventory until I stumbled across the right pairing. I wouldn't recommend this game to anyone unless they'd run out of other adventure games to play and needed one that would probably taken them a long time to get through. Upside: the game runs without crashing. That's worth a 2, I suppose. Expand

See all 8 User Reviews