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Generally unfavorable reviews- based on 4331 Ratings

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  1. Mar 15, 2013
    This review contains spoilers, click expand to view. The best new thing in Sim City is: you can help your friends with means. And also the new buildings makes the game more beautiful than the other "Sim Cities".
    The worst thing in it is: you really needs to connect to the server to play, and now there are many "network disconnects".
  2. Mar 13, 2013
    OK so the game wasn't available for a couple of days and yes it has always on DRM (yawn) but do not be deceived, this is a spectacular offering from Maxis. Gameplay tweaked to within an inch of it's life, graphics stunning, plenty of that famous Maxis humour what else could you ask for. £50 is a steal for a game of this quality especially when you look at some of the so called AAA tripe that is wheeled out (that's right SH3 I'm looking at you in particular) 1 small gripe, the maps are too small but when you get used to the new region concept it doesn't seem quite as bad. All in all if you like SimCity this is a must don't let the false score due to DRM gripes put you off. Expand
  3. Mar 15, 2013
    Crazy reviews on here, so many 0's... Common, chill out!

    I was discussing this with my housemate last night and I think that this game is done so well that it is getting negative reviews! Let me explain...

    It has a brilliant UI, everything is simple to understand and it is so accurate that we almost want it to do everything! Cities in real life are so complex and this game really is
    pretty accurate, its amazing to watch. Because there are no subways, terraforming etc we get angry, why are they not there?! But so much is there!

    Anyway DRM, people chill out who cares honestly, I waited 4 days after release to play and it all works fine except Leaderboards. I will mark down 1 point for DRM. Also because I can't play it offline on the move, I don't want to but I could see some people would want to. Seeing people give this game 0 because of DRM is idiotic.

    I mark down another point for the map sizes, this is my main gripe about the game. I want to 'design' my city but I feel like you can't. You can at first but demand makes you need to create packed in dense cities that all end up looking the same. You have the tools to be able to, like different class ranges but the city is far too small to do that. Plus specialist cities? No, I want option of all in one like LA, which has everything.

    3rd mark down is for little things missing like subway, little bugs, I don't like the big works idea, I just want a full airport 'in' my city, no bridges when you want them etc...

    Can or will all this stuff be fixed with a patch? I think it could be, but will it? Probably not. If the sims is anything to go by, there will be many expansions to this game.

  4. Mar 15, 2013
    The user scores are pretty ridiculous here. I mean yes the launch was all kinds of messed up, even still it can be hard to actually play the game...but aside from that I believe it's a decent game...until you run out space to build. The city size is a crippling limitation. Don't feed into the BS that it's because of the inter connectivity of the different cities in a region....that could easily be scaled up. The largest maps contain 4 regions of 4 city lots. One city should take up not just those lots, but the entire area...the entire map even if the player chooses. I will give it a 7 because aside from those aspects, the game is nice. Cities XL '13 has better graphics...I will probably go back to playing that. Expand
  5. Mar 18, 2013
    I deeply respect and commend all efforts made in order to modernize the new SimCity and produce a superb graphics engine with innovative and realistic additions such as expansions to public service buildings, realistic traffic aesthetics, incredible detail, school bus stops, and so on.

    However, for us die-hard SimCity fans, this game falls very short of our expectations, namely for just
    a few yet devastatingly consequential reasons:

    No terraforming. Nearly half of the pleasure of the old SimCity was creating a landscape that was entirely a product of your own work and settling the human population where you wished and where the terrain best fitted such development. The satisfaction of "owning your work" and producing an entirely customized terrain that boasts and entirely customized network of human development is indescribable. The loss of this option in the new SimCity is thus also indescribable.

    Tiny city boundaries. In a game where I would be deeply involved in playing a region for months and sometimes years concocting sprawling metropolises, industrial suburbs, bedroom residential communities, satellite cities, extensive interconnected mass transportation networks... I have grown agonizingly frustrated with the fact that my cities are unrealistically constrained by tiny square borders. In fact, the city limits are built-out so quickly that I've already grown bored with the game only after a few days of playing it. No possibility for expansion or realistic regional connections equates to no more motivation for me to play the game.

    City boundaries do not touch each other. Similar to my last point, I cannot "continue" one city into an adjacent one to create a realistic and expansively developed metropolitan area. Instead I am restrained to making rather isolated communities connected by "exits" on a transportation network that is reminiscent of how post-World War II sprawling suburban communities are connected.

    Zoning is regulated by roads. If I want a higher-capacity road in a rural area and simply wish to have some light development along it, I'm out of luck. Mid- and high-rise buildings will unrealistically rise out of what was intended to be a sparsely populated landscape. In real life, zoning is not delegated by road capacity. In fact, there are numerous examples of high density developments on tiny roads. Restricted vehicular mobility in such areas are compensated by extensive mass transportation networks. The game is highly-geared to the road, which in my opinion, is a big step backwards. If I want to zone high density on a small street, please let me do it. My sims will either suffer the consequences or I will figure out a way to make it work through other transit options. In any case, give me the freedom to make that decision.

    Truth be told, the highly controversial move to entirely-online game play does not bother me one bit. In fact, it's great because I don't have to save extensively large files associated with SimCity on my computer anymore. If I wanted to, I could invite friends to make cities in a region with me and we could cooperatively build a metropolitan area together. That is such a great idea and deserves much applause. This does, in fact, push the game into the 21st century.

    Unfortunately, though, despite the wonderful aspects of the new SimCity, the four major downfalls mentioned above, in my opinion, have taken the game back into the 20th century. For "self-proclaimed" veterans and die-hard fans like myself, there are several major disappointments to the new SimCity that degrade the game to the level of undesirable. Having been playing SimCity since I was a small child, I've watched as the game has made leaps and bounds toward more creative, customizable, expansive, and realistic game play. But as I play the new SimCity, it pains me to say that I've been taken backwards. My hands literally feel like they're tied, in so many ways.

    I really do hope that the keys to these handcuffs associated with the new SimCity's game play are not thrown away forever. I strongly urge you to incorporate elements from the previous SimCity (as indicated above in the points above) into the new SimCity and perhaps come out with a serious of patches, updates, or whatever is needed to bring the real SimCity back to life. The innovate and highly appealing elements are there, but some of the most basic, realistic, and quite frankly expected, aspects of the game need to be reincorporated.
  6. Mar 19, 2013
    Buggy gameplay leads to a frustrating gameplay experience. Resources not shared, or being used when readily available. Cant join multiplayer games, all suggested are always the same and are full.
  7. Mar 20, 2013
    First off, I had no connection problems, it probably helped that i'm in New New Zealand. So as I began exploring the game and its features I thought to myself, wow, this is a well built game, the modding capabilities are going to be huge. But every now and then something would crop up and cause a confused face; the first one was the small plot of land, I shrugged it off and thought the mechanics must be different. The second confusion showed its face when I first hit the 100,000 mark, at that point I noticed the city I had built had become so squished with tall buildings that it no longer resembled a typical city, to make matters worse, I could not build all the structures I would have liked to, this led me to understand that the game does not want me to play alone, it wants me to either play other plots of land in the same region and specialize them to support each other, or wait for online players to join in. The frustration was starting to set in heavy at that point. 1. I do not like loading and reloading all these different cities that don't even look like cities just to support the one city you care about. 2. When I attempted to start a multiplayer game, no body joined. So with a final attempt at giving the game a chance, I looked for existing maps to join, but very few were active longer than 3 days and those that were, are full; so no hope there either.

    Maxis, if you read this, you have a valuable game sitting here, this is only going to be successful for you right now: release the modding tools, but if you won't do that, at least focus the game for single player, doubling the plot size would be a welcome start. If something does not happen within the next few weeks, I'm sorry to say goodbye to another could-have-been. Just take the plunge and listen to us gamers for once.
  8. Mar 22, 2013
    This would be a 7.5 if I could rate that.The cities are very small but depending on the region you choose can have multiple cities. These cities can interact but not as much as I expected. Disasters have to be unlocked in regular mode and all... well everything has to be built along roads. Online DRM was a problem at first but it's perfectly fine now except on very few occasions. City specialization is vague but it makes you need to make a decision. Pro stadiums and expo centers can make TONS of money and are really "overpowered" in a sense. It is fun and beautiful but has it's flaws game-play wise. I am sure mods will allow for larger cities but until then, have fun in your village. Expand
  9. Mar 22, 2013
    I really do not understand all these people who are giving this game 0's 1's and 2's. Ok, the game has problems: Servers that malfunction, no subway, small maps (this decreased my grade of this game by 1).
    But the rest, is, Awesome. Wether your city is bad or really good you are, in the end, really proud of your result. Seeing huge buildings pop up in your city is just great. The game is
    beautiful (eats up resources though), the road system is almost flawless and the new module concept is enjoyable (sometimes annoying though when you have allot of money and you have to put the modules 1 by 1 instead of having some button that makes that building automatically go at max), the game is challenging and finally it is NOT buggy at all. Depending on how much you are a fan of the series, you will probably, like me, get 20 hours of super fun on this game (for myself 27 with the beta). The problem here is that after that 20 hours, the game will start being boring, even when you take your time. The biggest reason for this is the repetitiveness of the cities. They really will look similar. A 6/10 seems like a justifiable result for this game. Simcity 4 is definitely better but this game is fresh anyway. and thanks Maxis for the free game. Expand
  10. Mar 24, 2013
    I have a big problem with this EA Server for 2 weeks but now I downloaded free crack for Offline Mode so it's working great but other negative item is a small map of the city. If you want crack here it is
  11. Mar 24, 2013
    This review contains spoilers, click expand to view. It ridiculous that EA dont want to hear us as their customer. The original habits of Simcity are offline, easy to safe the games, user can act as god who able to create their own land contour and the city should large or huge. But this Simcity 2013 is far from those features.
    1. I always have to connect to internet (and the server sometimes are full)
    2. The server cannot synch our files to other alternative servers they offer (It so shame)
    3. The synch between the games and server only when we out from the games (imagine if it crash after we play for 4 hours, which is always happened)
    4. The city is so small, dont event thinking to have Hi way surround the city... the area more like a village rather than a city.
    5. Crash while gameplay, and after that... even though have a feature Roll Back but still the city cannot be open. I have report this to EA and no solution until now.
    6. The AI of traffic, dump truck route and bus are even worse

    Plus point of this games is only graphics.
  12. Mar 25, 2013
    I preordered the game direct from Origin. What a mistake! Never preordering again.

    The always online and server issues have been harped on to death. That aside:

    This game is ridiculously bad!!! To call it a game is being generous. The core of a SimCity game isn't even here. RCI doesn't function at all. You can build a city with no water, power, police, etc., zone ONLY RESIDENTIAL and
    as long as taxes are low you'll have a 500k city with top approval ratings. This isn't the only issue the game has. There's a metric ton of bugs, but I thought this was most relevant as the bugs may get fixed but this seems to be a bad design decision.

    This isn't a game, it's a screensaver. Don't waste your money. Biggest gaming flop since E.T.
  13. Mar 24, 2013
    They should renamed this as SimTampa, since that's the closest you'll get to creating a city. Shame on you EA and Maxis, for allowing this to happen.
  14. Mar 25, 2013
    This game is nowhere near what was advertised. Even with all the launch issues and DRM issues aside, it's just not what was advertised. The connectivity of the cities (the whole reason they used for DRM) just doesn't exist, the interaction is not noticeable at all.

    On a purely simulation standpoint... there is no simulation... zoning purely residential still results in your city
    flourishing. You can build 5-6 medical clinics and still only cure 23 out of 50 sick people... the same as if you had just a single clinic.

    The specialty buildings are just as limited if not more limited than they were in prior titles. The buildings that had unique pro's and con's to them that dramatically altered your city. Now they are dumbed down into categories that don't even work.

    In the end I should've known better, EA keeps putting out unfinished or unpolished products and people still buy them. I'm really disappointed and if I could get my money back I would.
  15. Mar 25, 2013
    I was very excited when I saw that SimCity was going to be made. After my purchase I am yet another that will not spend another dollar for E.A. games. This game is little more than a screensaver. There are so many bugs I couldn't begin to list them all here. This is the only game I have ever felt warranted warning others NOT to spend money on. It is simply the worst game I have ever purchased. Save your money this thing is a real turd. Expand
  16. Mar 25, 2013
    There were initial server issues which to me were made up for by getting a free copy of Dead Space 3 (or one of the other options). The only issue is after a few days of being able to get on and actually play the game got boring, and fast. There are so many glitches and issues (multiple trading depots too close keeps them from working, poor traffic flow, etc,) it makes the game frustrating. Add on top of that the fact that the city areas are so small by the time you have your power plant, sewage, water, garbage, city hall, police, fire, hospital, elementary, high school, college and residential you have used 70% of the space. Now try to build enough mining, refining, smelting, trade depots etc. and you are completely out of room. The game FORCES you to have multiple cities and rely on the region, which seriously takes a lot of the fun out of it. I bought the game with 3 friends on release day to all play together, we are all over it already and regret the purchase. Expand
  17. Mar 26, 2013
    Despite everyone complaining about server ques and such I have been able to log on instantly every time. I don not find the criticisms of this being a "single player game" because it's not; the game has been built around the concept of people in a region building cities and sharing (novel concept) their resources to complete challenges or construct great works. Everything about this game suggests a multiplayer game. When you set up your city in a region you rely on other cities for quicker city growth, electricity, water, supplies and in some cases, workers. I have played for about 10 hours so far and have had so much fun playing this. Yes, there is the odd graphical glitch and technical oddities but nothing worth me not buying this game. I think this game challenges the world to cooperate instead of competing to expand your city to the maximum which obviously the population is not able to cope with.

    10/10 EA! I also like the free copy of MOH:W That I got with the purchase!
  18. Mar 26, 2013
    Keep loosing my cities.. files corrupt or can't find the city The game is ok but i'm tired to restart city again and again because they can't save it correctly. Last one was a city with 53 mil and 24hr of work... seriously that not supose to happen with a game from EA and for a nice 80$ game.
  19. Mar 26, 2013
    Many bugs, crashed savegames 'cause of server issues, a non-balanced gameplay. Less functions, options building space and buildings than you have sim city 4.
  20. Apr 1, 2013
    This game really deserves 2 separate reviews: One reviewing the actual game when it works, and one talking about the horrible decision of always online DRM. But alas, I can't do 2 reviews so I'm stuck with 1. Starting with the game when it works; it's wonderful. I personally feel that when it comes to the game play aspects of this game in one city, they were almost perfect. I love building a city and watching it grow. They simplified the way water and electricity works, you no longer requires power lines or pipes. Building and maintaining your economy is easy and long as you don't do anything stupid. It's just overall a lot of fun. In my book these aspects of the game deserve an 8.5/10.

    Now we'll talk about the negative things. DRM is never the solution to any single player game, ever. All the arguments that it "stops piracy" or "enhances your game play experience" are total bull shiest. DRM is limiting the people that pay for your game and only slows down those who would steal it. Take a look at Diablo 3, there are more than 10 torrents online that include server emulators. It doesn't stop piracy, it only slows it down. I also can't stand how small the area is that they give you to build your city's. City's in SC4 or SC3000 could be up to 15 times bigger. The excuse that "it won't run on dad's computer" is also bull shiest. I don't have "dad's computer" I have my computer that I spent a good amount of money on so that I could run things like that, stop limiting the people with the better machines to what the people with the lowest machines can handle. These aspects deserve a 2/10.

    Also, anyone who re-reviews this game after giving it a negative one at launch shouldn't. Don't excuse the current game for the failings at launch. I didn't have the game at launch, but if I pay $60 for anything, I expect it to work whenever I want to use it.

    So overall I think the game is a 7. All the right ideas are there when it comes to game play, but they are severely hindered by the Always on DRM.
  21. Apr 3, 2013
    The game is a complete failure from my point of view. Simulation is broken or faked. Towns are small and often erased by the server. Allways-on connexion depends on servers ability to hold the charge, which was also a failure. Multiplayer is unimpressive and not interesting to me. To conclude, the game is pricey and some bad dlc is already coming out (publicitary dlc for car brands come on EA.... after all this mess you do that To be avoided. Expand
  22. Apr 9, 2013
    Wish I could get my money, back. Broken Gameplay, Broken Servers, and Broken Game. I really enjoyed the previous Sim Cities, to bad cities XL doesn't have the funding this game did. If it did it would blow this game out out of the water even more.
  23. Apr 6, 2013
    In this review I will ignore any issues with the servers or saving mechanics.

    I wasn't excited about receiving SimCity, I bought it as something to do in those long, endless holidays, but that is always what it has been. I have briefly played other SimCity games, but not to a great extent or particularly recently. In reality, I was going in blind.

    Initially, the menus feel a bit
    clunky despite their beauty and this is a truth throughout. I was disappointed by the lack of choice of regions (eight in all from memory), and then even more so by the lack of space to develop a city. I guess it's a 50-50 as it encourages you to be efficient in your planning but in reality the most efficient design is rows and rows of city blocks which look ugly. The small cities really limit the ability of the designer player to build the city of their dreams and still achieve the same successes as was possible in older games.

    The actual game is executed well but not superbly. I like the 'modular' style buildings that you can spring up and all the individual animations of every building and every sim are mesmerising. The specialisation possible in this game is fairly well thought out and the city constraints mean that once you specialise, you don't really have room for a lot else.

    The depth of animation is spectacular and there are many layers which you have to consider in order to get your city running well. That said, there are numerous different approaches to doing that and there's always something you can tweak to work that little bit better, which is always very satisfying. Furthermore, despite the small cities, you can always go out and claim another in the same region and use it to bolster your main one, be that as a commuter hub or power station and they all interlink very well and that is something I feel a lot of players forget.

    I'll be brief with the problems. There are numerous graphical glitches when on certain zoom levels which shouldn't be, I don't feel there is a great selection of buildings to place yourself (there are verging on a million parks, but little else), and I don't feel the AI systems particularly controlling traffic flow are very intelligent. Coupled to this, the way in which your city develops when density starts increasing isn't always smart and I feel as though when starting with a cosy suburb with wavy roads, it starts to upgrade and you get this big, rectangular apartments all of the same size which in turn make half your roads obsolete. I think there are ways in which high density buildings can have small footprints and this should be explored.

    This game is good and well made, but there are problems here and there which can drive you away after a couple of hours. By all means buy it, but don't expect to be blown away.
  24. Apr 7, 2013
    The bad; Always on DRM It is bad, as gaming goes, you should always be allowed to choose online or offline, it is a form of entertainement you choose, not forced. Regions They are far to small, some of the specialised buildings are so big, it takes a large portion of your map and people end up with only square city's, not very sim like to me. Traffic Doesn't work with the agents system, jams, buses, street-carts, cars, police, fire-trucks even people who walk walk as if they all hold hands, it looks incredible ugly, buggy and completely unrealistic.

    Region relations Having tried multiply times to build 1 residential, 1 commercial and 1 industry region, it doesn't work one bit, people don't migrate enough to keep any of the three regions working.

    The good;
    Graphics It looks good and feels good.
    Music The music is nice and relaxing

    Overall score and suggestion 3, and don't buy it for a long long time. I started playing this game at patch 1.7, I can fully understand everyone everyone giving this a 0 before that patch. The game is broken to its core, and is far from a Simulated City as the name suggests on the box, no, this game is destroyed by EA and Maxis and once more another franchise is ruined.
  25. Apr 11, 2013
    IF you like wasting countless hours to a game and loosing all your work ten this is the game for you. The inability to do local saves and the fact that there servers are so messed up makes the game almost unplayable. I have been a simcity fan for years but because of this experiences i no longer am. I wouldn't pay for an EA game again.

    MAC users don't wast your money on this. The only
    way EA will learn is to lose the bucks$$$$. Expand
  26. Apr 24, 2013
    Graphics nice. Rest, bad. This is a facebook-style game. EA made it un-piratable (always DRM). The question to EA is: Does it justifies the low scores and bad reviews, hatred from people who bought the game?
  27. Apr 15, 2013
    I have never felt compelled to write a review for a game, but honestly, this game hands down is the WORST iteration of the simcity franchise to date. unfortunately, they have taken our loved complex foundation of previous titles then stripped it down to 5 year old's level, they have also added a multitude of limitations that affect the core game experience.

    as others have said this is a
    £60 Facebook game. nothing more.

    i base my review on roughly 100 hours of play since the title went live,
  28. Apr 19, 2013
    @SimCity is the worst game of this year(2013). I spent over $60 USD to buy a copy of #SimCity Deluxe Edition, but now I want to a full refund of #SimCity. There're too many bugs, rollbacks, and dumb A.I. @SimCity is a huge in a gift box.
  29. Apr 18, 2013
    This is game is pure mixed with "EA guaranty of pure ****TINESS". I bought the game full price and In launch day game was rendered unplayable! Then you are lying that the "AGENTS" are controlled server side and PC couldn't handle it offline, then you are saying we are so sorry for that. You can lip my ass now! I sold origin account with this absolutely ****ty game to my schoolmate for 30€ at least or I could simply kill myself from this horrific game that completely killed the franchise! Expand
  30. Apr 25, 2013
    Words can not describe my utter disappointment at this game. Being the still proud owner of Sim City 4 that I am, I really looked forward to Sim City with the utmost enthusiasm. Was I ever disappointed.
    I will start with the thing that most have complained about. The Anti-Piracy measures that EA Games decided to attach to this game (Digital Rights Management). I understand that you need
    to put a stop to piracy but at the cost of your paying customer base? This was a bad move on behalf of EA and could have been handled so much better.
    Next is the size of the city which you can build. 2Km x 2Km. Most small towns I know of are bigger than this. It makes you feel extremely limited while also feeling that you could be doing so much more. I got the feeling that EA will be releasing paid for content which will increase the map size though.
    I gave this a 2 based on the quality of graphics, 0 was my first option. I found the graphics to be fairly pleasant to look at when you eventually prove that you didn't steal the game and are able to log in. The engine needs some work as it can be a little choppy but overall the visuals are good.
    To sum this up: I hope that EA have learned that there is a limit to what you can use as an anti-piracy measure before it becomes too much for the legitimate customer base to put up with. Presuming that people who downloaded the pirated version of previous games would have paid for a genuine copy is incorrect. Most of them probably wouldn't have so you can't call it a "loss" and then to implement measures which kill your developers game and reputation is just selfish and naive, especially of a large company like EA. Digital Rights Management (DRM) as an anti-piracy measure doesn't work. To top all this, a pirated version was released anyway.
  31. Apr 27, 2013
    I have spent quite a bit of time playing Sim City. For a AAA title the game is not bad but some serious bugs with gameplay. E.G. recycling bug, fire trucks etc. The graphics are nice and it runs pretty smooth. Currently Sim City is average at best.
  32. May 2, 2013
    Well without going into the launch woes which were so bad that you could not even play the game lets delve into what is on offer with this Sim City.

    The game to me is alright, when all the systems are working it can be an enjoyable experience seeing your city start as a small town and grow to a bustling city. The one downside is that the areas that you build in are really not that big
    so you have to learn to take advantage of the space that your given. My story with cities working together may be different than others but i had a group of friends and we were all in a territory helping each others cities out. For example I had a gambling city and one of my friends would send me power from his city this allowed me more room to build since did not have to worry about a power source.

    Now granted this is not the Sim City of past but it is still an enjoyable experience when everything is working. If you have friends that have picked it up then i would do it as well if you have loved past Sims games because it is definitely more fun with friends.
  33. Apr 29, 2013
    The internet issues required by this single player game make it unplayable. The fact that this game is dependent on EA's servers (which has a fantastically awful track record) means you can play this game only when EA is up and running. On top of that the city size is crazy small and the sims themselves have the IQ of a fairly large bag of hair. The amount of frustrations this game generates is only doubled by the fact that I really loved the last SimCity and was looking forward to this one for months. Expand
  34. Apr 29, 2013
    I love SimCity but I am less than pleased with this game. I bought this game the day it came out and I was immediately confronted with piles of problems getting the game to work. They gave me a free game to make up for their incompetence but that doesn't make me stop wishing they hadn't dropped the ball. The graphics are polished and they look great! The sims are very unintelligent and there are mountains of bugs. They have been working hard to fix the bugs so I have to give them a little credit there. This game could have been so fantastic but someone got greedy and released it waaaaaay too soon. IMO this game should not have been released for another year to two years. There could be much more content and interaction between players is limited. The intelligence of the sims could be brought to at least a kindergarten level and the playable area for a city could stand to be a little bigger.

    I hope Maxis can pull it out of the hat with an expansion but they are really slow on fixes and updates so I can't see it happening.
  35. Apr 30, 2013
    i love this game thy made it simple and nice you learn is you play. its kinda sad that after you spend a lot of time building your city you realize at the end that you didnt build the roads in the right way and you need to destroy everything to re-build the roads to increase the dinsaty of the area. but its wayyyy better then the old ones
  36. Apr 30, 2013
    Horrible game that is completely ruined by always online DRM. EA is treating every honest gamer like a true pirate. Don`t support EA, and don`t buy games like these.
  37. Apr 14, 2014
    Since they decided to add an offline mod and after numerous patches i thought I would finally give it a go and see how it fares. THE GAME IS HORRIBLE, DISGUSTING PILE OF S***. They ruined everything that was good about the game, instead of allowing you to build even larger cities now that the hardware has advanced they made them so small I ran out of room so fast I wasn't able to blink. This is BS. You aren't even building a village let alone a city and why can't the AI remove abandoned buildings by itself so I don't have to micromanage it. The only innovation are the curved streets, wow, oh and did I mention that half of the stuff in the game is actually part of DLC's. Unbelievable. STAY AWAY FROM THIS C*** AND SAVE YOUR MONEY. Expand
  38. May 5, 2013
    This game is the definition of selling out. Buying it only supports bad game development. Destroying a game by forcing DRM is something that needs to end.
  39. May 11, 2013
    A prime example as to why DRM will not work as the game is still getting pirated and causing nothing but problems for the legitimate consumer but I digress. If you want to play with anyone that isn't a friend of yours, forget it. The multiplayer aspect looks like it was thrown together in about 10 minutes. You can't filter anything and the list is just thrown together. Every game you try to join to play with others, it's full or has abandoned cities which has to wait a certain time period before it disappears completely. Graphics are not optimized in the least and with 3 major updates now it still doesn't express concern with major issues like the multiplayer aspect.

    This game is fantastic if you like small maps and playing by yourself (only if EA's DRM allows it). A disgrace to the SimCity series, shame on you EA Maxis.
  40. May 12, 2013
    According to origin I have now logged 100 hours of sim city gameplay time. My guess is about 75 hours of these are real gameplay times, due to the server issues upon launch. These have been fixed and I am not taking these into account scoring the game.

    Even though I consider building the city to be solid fun, there are too many bugs and design problems in this game for it to deserve a
    sufficient grade.

    An example; and keep in mind we are now at patch "3.0" and yet I still keep running into game-breaking bugs. After spending 5 hours designing your town to the best of your abilities and judging it is the appropriate time to educate your sims it is extremely frustrating to see your students being picked up by schoolbuses from neighbouring towns, never to be returned again.

    Another example; after giving up on educating your town and switching to tourism industry it is extremely frustrating to have 10.000 tourists enter your town by train, only to have them all leaving by taxi. Even though sim cities traffic issues have been mitigated somewhat, this still leads to a city breaking traffic jam.

    I could name several more examples I have personally encountered, but instead I would like to refer any interested buyers to the official simcity forums and its bug list; Notice that the ratio of game breaking bugs to merely inconvenient bugs is about 1/3.

    My judgment could be summarized as;
    The gameplay has a lot of potential. However the amount of bugs and several suboptimal design choices have culminated in a product unworthy of anyones investment at this time. The game feels somewhat "unfinished" to me. A feeling backed by the amount of patches issued in the past two month.
  41. May 14, 2013
    Foreword: this review does NOT take into account DRM, server problems or comparison with older titles of the series.

    For me, city simulators have always been about building immense megalopolis that fulfill my dreams AND are realistic, sometimes recreating real-life cities.
    This is completely impossible in this SimCity, because of the ridiculously small map size, the pre-made regions
    with fixed city placement (with empty landscape in between) and fixed intercity transport network, and the lack of realistic skyscrapers and such (you can't have realistically sized skyscrapers otherwise they would pretty much look oversized on the tiny map).
    I reckon that most players are not interested in creating realistic cities but they just want to have fun with the simulation. Well this game is really bad in that respect too.
    The agent-based simulation? Great idea, but all in all what I see (and interact with) in the game are the *effects* of the simulation, and it really doesn't matter if it's the single citizens who are simulated, or just the overall city data. Moreover, as everyone knows, the agent-based simulation has been really poorly implemented and it's still full of bugs after 2 months and many patches.
    Even if they completely fixed all the bugs and the sims' idiotic behaviour, the tiny map size would still hamper the depth of the simulation: you can have the most advanced transport pathfinding and traffic simulation in the world, but what does it matter if the longest road in your city is not even 1 mile long?
    The game still shows great promise but unless they *at least* fix all the bugs and add way larger map sizes, it will remain no more than a (very expensive) facebook game.

    And there is one last thing to consider. I have my simcity4 cities on a usb key. If I wanted I could reinstall the game and play with the cities I made 10 years ago. While I highly doubt simcity5 servers will still be online 10 years from now...
  42. May 14, 2013
    I won't buy a single player game that requires always online connection. I wanted to buy diablo 3 but never did for the same reason. People that bought the game and are complaining about the always online connection....why? I really wanted to give blizzard (diablo 3) some money, heck, I would have given them a $100 for a single player game that didn't require an always online connection. I loved diablo 2. EA is doing other stuff (origin) that has made not buy their games despite me wanting to. This might not be fair but I give this a game a big ZERO because of this. EA/Blizzard etc must think everyone is weak minded and will accept stupid requirements because of past games success. Then again, looks like they are still making a lot of cash off these games anyway. Expand
  43. May 15, 2013
    What a catastrophe. EA has destroyed yet another game. I have been playing Simcity since the first in the franchise. I bought all of them over the years and still play SC4. I love SC4 for the mods that all the fans have developed. No more of that stuff for this latest iteration of the game I'm afraid. No! Now they'll make you purchase any extra content after you've paid full price for a broken game. This is a huge scam and someone should take legal action.

    Unfortunately I couldn't bring myself to buy the latest offering from EA. Luckily I had read the reviews before I went to purchase so I knew how badly EA had stuffed this up. I mean come on, SC was NEVER a multiplayer game. The people that play SC don't want to interact with other players. They play so they can be God and build their own cities without relying on someone else to supply the essentials.

    And what's with this always on DRM? No. Just No. I will not but a game that is dependent on servers to function If I pay upwards of $80 for a game I want to be able to play it whenever wherever and for as many years as I like just as I do with SC4 which is now going on 10+ years.

    The contempt that I have towards EA for ruining this fantastic game is monumental. I have sworn to NEVER EVER buy another EA game just on principle. I hope they sink in a quagmire of their own making. When they go bust I'll through a party cause it'll mean that they won't be able to ever again ruin another game.

    And the map sizes???? They should have called it Sim Suburb. EA couldn't have done any worse if they'd tried.
  44. May 16, 2013
    Look, I'm not saying it's a bad game, but it's a bad game. SimCity had potential to be a great game, but Maxis and EA flubbed up with the DRM and the many under the hood mechanics.
  45. May 18, 2013
    The game works perfectly. It is very fun and realistic. I placed some parks down to increase wealth and that made the density increase making the city bigger.
  46. May 21, 2013
    Horrible waste of time and money.
    Oversimplified and yet tedious to do anything with the user interface.
    As others have said, cannot play offline. While this is crap, the game itself is a much bigger disappointment. They have severely limited the type of buildings. About 30 minutes of tedious game play and then you'll be asking "That's it?"

    Go buy Sim City 4 and you'll be much
    happier. At a loss of words for whoever was in charge of product direction on this 5th sim city. Expand
  47. May 24, 2013
    The requirement for online play is not only annoying, it doesn't work. The fact that it exists ONLY as a way to enforce DRM is evident in that they didn't even bother to create a way to find servers with available plots.

    On to the game. Graphics are well done. The fact that there really is no proper connection to the RCI demand from teach category (e.g. the nonsense of having all
    residential cities) is just bad mechanics. Traffic is still horrible, and impossible to manage. Linking the density to the rods is also poorly done, since you cannot choose to have roads that eliminate traffic, without also allowing more density, thus increasing traffic.

    You can't build a decent size city unless it is building consumer electronics because there is no way to generate enough money otherwise. This becomes a boring thing you have to do in one city in the region generating money, to have any chance of building up other cities for fun.

    Cities are absolutely too small. There is no way to create real city. You are making little towns that (sort of) interact, when tho online thing decides to work.

    Traffic is still out of control, even after a couple of patch attempts. Basic problem is that vehicles STILL don't make a decision based on the highest-capacity, lowest traffic route. Poor path finding. is inexcusable because they had to KNOW how important it was for SimCity4.

    Eventually traffic just chokes everything. I didn't sign up for SimTraffic-jam.. Real Life provides that one just fine.

    I keep trying to play it after each patch, and I keep being frustrated, disappointed and saddened. I really wanted to like this game.
  48. May 26, 2013
    I tried to like this game. I really did. I spent a whole 32 pounds on this and I thought it'd be rude to not play it, so I gave it a go. What I got? A large laggy sack of disappointment. The Game itself has to connect to the Internet or you can't play, so I can barely play it. When you do start, you get an overly long laggy tutorial that has some useless features. And if you play multiplayer, thieves and other can arrive from other players city and mess up yours. Things cost too much coins in game, so you can barely upgrade roads or build well needed things. And Sandbox mode isn't even Sandbox, you have limited money and not everything is unlocked. And the lag... oh I hate it. I am not one to care about graphic, but I had to turn off shading, shadows clouds etc to make it not lag. And then it looked like an Elementary School Drawing. Give this a miss. But the only good thing is that if your city sucks, natural disasters occur. So hey, you don't fell bad. Expand
  49. May 29, 2013
    SimCity 5 is the degraded Version of SimCity 4 Never Expected this from Maxis. NO facility for bridges /flyover. Monorail and elevated rail are gone. Area provided for Building the city is too small. No teraforming This game really Sucks.. l repent purchasing-this game. Maxis give me back my money!: CITIES XL is still the best city building game ever built.
  50. May 29, 2013
    SimCity is a very boring game that requires many monotonous hours before you get any good at it. I personally didn't enjoy playing it at all and will probably never play it again. I'm lucky that I didn't have to waste $60 on this sad excuse for a game.
  51. Jun 3, 2013
    I love SimCity, this is a great game and really sates my desire for well polished sandbox city simulation, however it is a great game with some serious flaws.

    Online: A bit of a pain however I enjoy plenty of games with an always online requirement, my key gripes are; server fragmentation (you cant invite or join friends unless you are on the same server); Cities roll back sometimes
    costing you much time; cities corrupt still (as of 03/06/2013); and there is no support in place to manage these City Load issues.

    Game Objectives: SimCity is a playground, it is a bit small though and the simulation between Residential, Industrial and Commercial is a little nonsensical, however many a patch has come and gone an Maxis/EA are definitely on the right track. I'd like to see more options without investing in specialization, or at least some changes to help tie the profits and losses from both City management and business management together.

    Creativity: SimCity has rules, which makes sense as it is a game after all, however with the tiny plot sizes and bugs/design decisions around how cities interact and support one another, you will never truly be able to create a Solo region as all cities must be played to supply resources such as power, water etc. due to asynchronous design.

    For those on the fence, I'd say hold off and see what they do to address these issues, you may find they just throw content at the game and nothing really changes regarding the core issues, however if they change some mechanics and give players more options to create the City they want to build, it could be a late success story in terms of a quality.
  52. Jun 12, 2013
    Game appears to be good, but there are a moderate amount of issues with the game. The always-on DRM stops players from getting into the game, even in single player. Secondly there are a number of bugs in the game but there appears to be no way of fixing them, so this game has ton of problems.
  53. Sep 15, 2013
    no fun, i dont understand why they have limited this game to tiny fun at all, woud have given a score of 5 if it woud be bug free.... minus 1 scorepoint for every 10 bugs i found....equals ZERO!
  54. Sep 4, 2013
    Don't bother! The map sizes will completely disappoint you. Just when things start to get somewhere you need to build another city to support your main one. Complete BS. The always online ruined this game. EA is just too greedy.
  55. Xus
    Sep 8, 2013
    Not buying this game just because of the reviews. Thank you contributors. Frankly why make a single player game connect to a server? I hope the next SIM city is a real single player one.
  56. Sep 10, 2013
    This game is such a disgrace to what used to be a stellar series, not due to the core game, but due to the cynical and life draining DRM and internet only play which restrict so much of what SimCity is about. Unfortunately even when actually managing to play, the game commits suicide by having tiny city squares and ridiclous restrictions on buildings, whose only raison d'etre is to persuade you to play with others, a feature that the game already betrays itself!

    Unfortunately I believe that this game is too flawed at the fundamental level to ever be a worthy successor to the brilliant SimCity 4. A shame, because the franchise at it's heart is legendary amongst the PC community and can be so much better.
  57. Sep 17, 2013
    Forget the abusive DRM. It is so buggy it is not worth playing at all. Sure, some great ideas but, you actually have to be able to play before that counts in my book. The trade bug, gifting bug, great works bug, traffic bugs (many), service vehicle bugs (many), the list just goes on and on. The high critic reviews (100?) show they never actually played the game to any degree in my opinion (maybe paid reviews or a marketing firm?). Certainly not a human player that knows anything about games. Expand
  58. Sep 30, 2013
    Ignoring the servers, which are not a problem anymore, the game is playable. Of course, a big thing lowering the score is the map size and the always-online DRM. No local saving, the game will probably be down in some years when the servers get shut down and there is no single player mode. It is true that EA is just fishing for money from the Simcity 4 players who trusted EA that they would make an awesome new version. I myself foolishly pre-ordered the game too, how could I have known that Simcity Digital was after the Simcity 4 was one of my favourite games when it was released? Unlike those who gave a zero, I am still able to give a two, as the servers are working fairly well now. Though I must admit that on the release the servers simply did not work for even nearly everyone Expand
  59. Oct 7, 2013
    From download to start this game is not worth the time and money. I have been playing simcity since early days and this is a dumb down version of a game that should get more complex and interesting. Instead it is designed for kids to play. Download and software updates takes a long time and it's very frustrating. Almost nothing positive about this. I wish they took the concept of previous game and built on that rather they tried to mix Sim Societies and sim cities. You are not a mayor, you are a player who just puts things in spots that were promoted to put. Size of the map is small and limited options (rather than more) is provided. Don't like this game at all. Expand
  60. Oct 15, 2013
    My husband bought and installed SC5 last weekend. I managed to play once. Every time I try to open it, I get a message saying we have not registered the Origin. Each time we have to re-register and then wait for 2-3 hours for the game to upload. Total waste of money. I can't understand why other game companies have not had the good sense to create city building games such as SimCity. Truth be told, I will never buy another SimCity again. Expand
  61. Nov 27, 2013
    I really wanted to like this game. And the first couple of hours are nice. Its not broken because the game is playable. Its just bugged.

    Always online DRM is really bad.
    Servers are really bad: either its full or saves dissappear.
    Cities are too small.
    Still buggy after all this time.
  62. Nov 26, 2013
    LOL They have not even worked the bugs out of the first game and now they want people to buy an expansion pack? LOL LOL!

    It's bad, don't buy it and don't pay to fix MAJOR bugs that should have not even be in the original game.
    The game is bad, so buggy!
  63. Dec 6, 2013
    Even though Sim city has some problems and these problems are mostly solved I give 9 points from ten because I've never played better city building strategy. For me the reason why i am not giving ten points is that the places for building are so small.
  64. Feb 26, 2014
    EA knew the game would not work at launch. Background: 1. EA was aware of the number of games sold by preorder and presumptively capable of being able to calculate sales at launch. This is one of the primary functions of their marketing department. 2. EA did not adjust download capacity at launch to meet these requirements. 3. EA did not adjust server capacity to meet the on-line play requirements at launch or subsequent to launch.


    1. EA deliberately launched a game which they knew they could not fully (or even in part, apparently) support.
    2. EA deliberately sold a game which they knew its customers would not be able to play in full or in part for some period of time, to be determined, after launch.
    3. As many have pointed out in the past, this is effectively fraud. Deliberately selling a product that does not work is unacceptable in almost any industry, and should be considered criminal.
    4. These actions show once again that EA treats its customers with complete contempt. It has been rated as the worst company in America in 2012 for good reason.


    1. Do not buy this or any other games from this EA.
    2. Do not buy this or any other game requiring on-line play for single player games.

    This is the only way they will pay attention. As long as we continue to give them money, they will continue to perpetrate this fraud. Hit them in the wallet and they will wake up in a hurry. Do it now, before these greedy companies ruin what is left of the gaming industry.
  65. Apr 12, 2014
    I can't imagine how bribed the review magazines are. Giving 100 and 80 score for this game, really?
    The game has problems with maintaining connection because of server problems, and requires INTERNET for SINGLE PLAYER.
    Forced online DRM, where other developers are already removing DRM totally? SimCity is a joke, and is already pirated. The DRM is there for totally legal players'
    annoyance only.
    Not recommended to buy.
  66. Feb 21, 2014
    I rate this game a 5. As it is a SimCity game and it featured most of the things you would of expected from a SimCity game. It even had some nice features like you could play online with others. It had a nice feature where you could play multiple cities in a region at the same time. Specializing each city. Therefore one could be the commercial area. Another the residential. Another the industrial. So in theory and what you got when you bought it, it was probably a 10.

    However what destroyed the game was EA's greed. They forced you to join Origin. They forced you to play the game online. But then they didn't have the capacity on the Origin servers to handle the masses of SimCity fans who were trying to build their cities. Remember everyone was forced to play online. This caused lag. Which in a city sim, that was happening in live time causes massive problems. From the cars, to crime, to pollution. This could cause whole sections of your city to just fall apart with no apparent way to fix it. It also caused the game to behave illogically and not be able to handle multiple specialized cities very well. For instance when I built a commercial area that was near a residential city, that was also sending electricity, water and other resources to build up the commercial city. The game was sure there weren't enough people to support it. Even though the residential city needed tons and tons of jobs and places to shop. Same with the industrial. You could start up a regular city and then rebuild it. But it's illogical multiplayer flaws coupled with lag could just ruin your gaming experience. This was especially a problem for those serious builders. As EA was trying to promote building competitions. The lag made things ugly really fast.

    When you couple this lag with bugs, bad pathing, and illogical flaws in the new ai the game was all but doomed. It's sad really as most of these flaws would of eventually been patched and everyone who purchased this game would of been happy rating it 8 or better easily. And most of the flaws were probably caused by the lag of the server you were forced to play on.

    I played solo, or private games where I invited friends. I have highs speed internet, but being forced to play on the Origin server which was lagged out of it's mind, just ruined the game for everyone. It is so sad because if we could of played this game solo, or on our own servers this game would probably have been a classic. Which all of us would be replaying for years to come.

    But instead EA decided they would stop game hackers by forcing them to play on their servers. Sadly those who cracked the games are probably the only ones who can enjoy the game in the state I last saw it. And this policy for what was traditionally an offline game, ruined it. Without stopping the hackers. In fact it was a PR problem for EA as they said you couldn't play the game offline. But people were quickly finding evidence that the game could probably be patched to be able to play offline.

    If EA just put out a patch that allowed us to play the game on our own computers or our own servers this game would be saved. Which would save the game for those who want to use the game on Origin, because Origin wouldn't have it's servers lagged. And it might help restore EA's reputation.

    Sadly EA already stole the money from all who bought this game. And sadly it seems EA is not concerned with keeping SimCity as customers.

    In the end the game launched so badly that EA had Origin give players a free game. Which is okay, if you actually enjoy having to log into someone else's server just to play a game. But it's quite annoying when it destroys a classic franchise. And a game that should be able to be enjoyed offline.
  67. Feb 28, 2014
    I found the game to be somewhat fun and irritating it seems to me that EA failed to to give and deliver there promise to make the game fun instead the game is just sad yet amusing now that simcity has "multiplayer" make's it worse and that online DRM isn't helping ether and there isn't even a single player or an offline mode. simcity 5 i should say this game make's all the other simcity game's look like gold. i feel sad for Maxis for partnering up with EA and destroying one of my favorite game's. Expand
  68. Mar 2, 2014
    I am a long time fan of the "Sim" series (Simcity **, SimCopter, etc..) hell I even pre-ordered the first Sims game on release (although I traded it for Quake 3 shortly thereafter). When I saw this Sim City come around, I had all the hopes that this game would be more SimCity and less; The Sims play: Sim City. Unfortunately, the game is like "The Sims play Sim City with horrible game breaking social media functionality that you don't want".

    I mean this in the sense that all atmosphere that you would find in an original SimCity title is lost, do not come here looking for experiences paralleling the games of the past.

    Unfortunately though, the game has little in the way of redeeming qualities outside the beautiful visuals and music. It's simply equivalent to a Farmville-like game app or Facebook minigame, it is not even close to a stand alone title.

    Never mind the fact that simple things that should be included in the core game are pay-to-play DLC's. This game will forever be a milestone and example of all that is wrong in the gaming industry today. Nevermind all the ridiculous Origin/Online only play, bugs, limited city size (smaller than any previous game and more like Sim Town) and the Agent system that they tout as a boon to this genre of gaming, which simply restricts everything you'd like to do in the name of "actual people" running around as individual agents.
  69. koh
    May 11, 2014
    Its 2014 and this game still sucks. Yeah there is an offline mode now. But the maps are still super small which completely removes the city aspect. This wouldn't be a huge deal breaker if the city tiles where right next together giving it a city look from the region view. But even this still hasn't happened. So what you get is a bunch of small blocks full of sky scrappers scattered through out the region. Expand
  70. Apr 5, 2014
    As the patches made, as the time runs, this game becomes even better. There is almost no problem with this game such as server problem, glitch, bug, and now it comes with SINGLE PLAYER MODE, road tools, smarter sims (that drive vehicles not only in the shortest path) and other interesting things. So delete those negative reviews because that describe the old Simcity, not the nowadays Simcity.

    Sorry if I made some language mistake, because english is not my first language
  71. Apr 12, 2014
    This game is an absolute failure... It does not even compare to SimCity 4 in its soundtrack, gameplay, or entertainment value. I do not believe that SimCity: 2013 should have been made because it is an absolute abomination to the Sim name -- lacking in all of the good things, and overrun by the bad things. Everything good about SimCity was sucked out in this 'rebirth' and everything bad that you could imagine was added. Expand
  72. Apr 16, 2014
    This review contains spoilers, click expand to view. Spolier alert: This game sucks very very badly.

    I registered on this site only to warn people about this game. I own hundreds and hundreds of games and I can honestly say this is the worst $45 I've ever wasted. This game is horrible, horrible, horrible. Never mind all the DRM problems, even with out them is a horrible game. In all my years of gaming I have never hated a game as much as I hate this one. Not only do I want my money back, I want to be reimbursed for the time I wasted. I would however pay another $45 if I could spit in the developers' faces.

    This game is pathetic and I will never ever by another game from "Origin".
  73. Apr 17, 2014
    1.EA..that greeeedddyyyy bastards..that's all i will say about that
    2.Graphic : Graphic is beautiful..for sim city and CoT , from 1-10..pure 9
    3.Servers : i mean..realy ??? realy ??? 3-5 or more hrs of work and then "unable to load city..try later" or similar..if..but that's BIG IF you load your city after crash you are damnnnnn lucky
    - from 5 cities,at least 2 times on each has crashed
    and i was able to load..gues how many ?? 1.. ONE.. (later when crash this one goes to hell to..what a surprise.. -.-)
    4.Borders : you (if you lucky (online)) will play about 3-5 hrs if you screw with the game..if not,you wil play 2 hrs at most,for ofline ..same..per one city
    5.Graphic design of menu : easy to navigate and clearly
    6.Bugs : I will not even start with this..damnnnn
    7.Would i recomend this game : Helllll 3 or 4---->3 are my favorite,4 is nice for verryyy big city..
    8.If you have nerves for to damn bugy game and you want to play realy let say smal part of city (town)'t even bother with this piece of crap
    One more thing : EA - thank you for ruin my favorite game and take my money for **** -.-
  74. May 27, 2014
    EA made a crapy game full of crap it has a small city sise game breaking bugs and it's boring an creativity in your city is small and the forced mult- player aspect is bad why do you need internet all the time with internet but luckly single player was added and cities of tommrow dlc was added and why sim city is 60.00 dollars plus tax and if you buy the dlc pack you also have pay 30.00 dollars plus tax and the crapy drm stuff Expand
  75. May 4, 2014
    I bought the deluxe (or whatever) edition before the game was release because I am a huge simcity fan. I've tried the game on several different occasions but even with the patches (which do help) the game is terrible. The biggest issue for me personally is how small the maps are - the other simcity games felt way more epic. I loved seeing my cities grow to be huge. You just end up with tiny cities that are connect with congested highways. I would not recommend this game to anyone, even if you are a diehard fan of simcity like I used to be. Expand
  76. May 8, 2014
    This is a horrible version compared to its predecessor Simcity 4. Boring, without remarkable improvements and high resources-consuming. I would never buy this game again.
  77. May 15, 2014
    I just can't get past the small maps even if they try to spruce it up with great graphics and music Simcity simply doesn't feel fun to play with how small the maps are.

  78. Mar 16, 2013
    SimCity 5 is a very good game that has been ham stringed by bad corporate decisions. Some changes have been made for better or worse but overall it is a very fun city builder. Getting connected wasn't much of an issue for me, never had to wait in a queue and losing connection doesn't kick you out instantly. My advice: if you are interested then wait a few more weeks for things to settle down, then get it and enjoy. Expand
  79. Mar 9, 2013
    I haven't had any of the server problems like others were having so my experience has been awesome with the game so far. I feel like it's easier than Sim City 4 but still a great game and can be very addicting so I'm giving a solid 8/10..
  80. Mar 9, 2013
    Myself and a handful of BF3 clan mates have established our Region and are spending a lot of time working together in SimCity learning the ropes together and cursing the ocassional Godzilla or Zombie attack that tears apart what we worked so hard to build. You will find yourself lost in the city and it's management and next thing you know it'll be 3am in the morning and you have hardly got up out of your gaming PC chair all night. Graphics are excellent, sound is perfect and alive. There's no plop it down and forget it. You must plan for adding jail cells and dispatch centers to your police station. You must watch where you plan your water pumping station based on water tables. And dont' get me started on healthcare. My sims are always ill and need more patient wings to my hospitals. I think I have a sewage/trash/nuclear radiation problem I need to go take care of right now. Still after only 2 sessions my city has nearly 200k fairly happy Sims with a 79% approval rating. Get this game, you won't regret it if you are a modern gaming with realistic expectations of what gaming is today. It's not a solo experience, at least not for me. And I woudn't want it to be. I don't care what DRM is or means, doesn't seem to be affecting my enjoyment, whatever it is. And BTW, no technical issues here on my end. Expand
  81. Jun 16, 2014
    I think this game is great. I've owned it for a few days now, and for those few days I have not stopped playing. I haven't had this much fun with a city builder in a long time.

    I understand some of the hatred here. Firstly, the maps are pretty small. This can seem like an annoyance at first, but it really makes you think a lot more about how you layout everything. Megatowers also let
    you build your city up, instead of out, so you can still have high populations, without taking up so much surface area.

    It it's current state, the game has no bugs, no server problems, and the option of offline play. So you can flush 99% of the complaints here down the drain.

    EA/Maxis took a pretty big risk changing the game as much as they did, but I appreicate that. Most sequels these days just regurgitate the same game and put a 60$ tag on it. The new presentation and UI is very nice, and I think it's awesome they added trading, and commodity resources. It really adds a new appeal to the classic SimCity theme.

    Not to mention multiplayer! Playing with friends is a lot of fun, and it's cool coordinating city roles with your buddies online, and filling in for each other's gaps.

    Picked it up with the expansion on sale. Great buy.
  82. Apr 18, 2013
    This game is garbage. I don't even want to talk about how the game requires an internet connection to start. Today it's the third time i start a city just to see it disappear after some errors" or disconnections.
    Waste of money and time.
  83. Jul 9, 2013
    This game is a awesome game but I wish they would of planed to put that dlc content in the game and have all the bugs worked out and bigger map sizes and they sent out a survey in an email about the changes that should come soon the other reason why I don't like this game is the always online thing that's not the best thing to do but Maxis and EA made a good game
  84. May 13, 2013
    I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. Expand
  85. Apr 7, 2014
    EA should effectively FIRE the whole Game Design team for ruining a franchise and the trust of it from what Maxis had. Period.

    EA is doing a great job of killing well known Franchises down to nothing. Good Job EA. Good Job.

    And I'm talking about the offline experience, not even online.
  86. Apr 19, 2013
    I'm going to keep this short and simple. This game fails to work properly, if my city isn't being rolled back for the hundredth time then my highways either stop working or work contrary to how you would expect them to. Also add to the fact that the always online DRM, eventually the servers will be shutdown and this game will never be able to played again. Only benefit was I scored Dead Space 3 as a consolation prize. Expand
  87. Apr 16, 2013
    The launch was rocky but once you start playing the game you realise how much you missed building these metropolises, albeit small metropolises. It does feel limited by the removal of god mode and the map size
  88. Apr 14, 2013
    This was by far the worst thing EA and Maxis could have ever done to the Legendary city simulator. The small, focused cities allow no freedom to build the cities the player wants and instead determines that players need to work hard to maximize their populations. Their achievement system even reinforces this. Their non-working game mechanics allow rather dumb strategies to work in a city, where a real city could never function.

    City Simulation should not be based around a social experience. I liked the idea of a neighbouring city being built by another player, but they should have adopted a similar region concept to their previous titles, the fact that they used this is asinine. EA games needs to pull their heads out of the ground and start listening to gamers about always online DRM. Plenty of other companies show healthy profits. Maximizing profits does not earn you my dollar, respect does. It sucks that this company has ruined so many great and legendary gaming franchises. Hopefully Cities XL will pick up on all the problems of SimCity and never repeat them.
  89. Oct 26, 2013
    It's a decent game, but it gets old after only a few cities. Origin is a pain in the behind and isn't even close to being on par with Steam. Unless you want to constantly drop $30 for expansion packs (Think Sims 3 style)... than I wouldn't bother getting this game. Sim City 4 will get you immensly more entertainment value for your hard earned
  90. Jun 18, 2013
    Great game! If you liked the old sim city games Sim city 5 will be a great pleasure to play. It is very recognizable to the old games. This time though the game dives much deeper into detail and micromanagement. If you like to play fast without much eye for detail the game will work fine but you can dive as deep as you want. Making my first city is was just the beginning. After that you can start your own territory and claim all city area's and with that start this huge metropolis. If you like to play with other users you play an open area and help each other develop parts of the world. I understood that there were major start up problems so I waited until those were fixed. Since I bought it I experienced no bugs, flaws or crashes. Expand
  91. Dec 30, 2013
    SimCity 2013 is greedy money grabs & anti consumer practices like this that is the reason why EA has earned and deserved the Golden Poo award two years running EA stop turning games into services that nonbody wanted
  92. Jun 19, 2013
    Before SimCity came out, I was hyped for it. The idea of working with friends (and even strangers) to build a region was something I've wanted to do for a long time. I knew going in that the game would not be quite as detailed as SimCity 4. But at launch, and even a few months later, hardly any of the "online play" features have come to pass.

    You have to sign in to Origin to play, yet
    the region rankings and other leaderboards hardly seem to work at all. Disappointing. The game itself isn't terrible. The missions are enjoyable and the game maintains its sense of humor and excellent music that have been with the series for its entirety.

    But overall, it's just not what I was hoping for, and I still play SimCity 4 more than I play this.
  93. Mar 17, 2013
    I can honestly say I am very disappointed with Sim City (2013) as a lifelong fan of the Sim City Franchise. The game is riddled with bugs; you will watch your city burn as fire trucks drive around the same block over and over, and as cars take the most bizarre routes totally jamming your streets; even with a really thorough mass transit network, the city is impossible to get running smoothly; perhaps this is to be expected of a very dense city, but building a very dense city is your only choice! The maps are very tiny, especially when the game's balance is totally dependent on specializing on some sort of huge space consuming industry. You have to build mines and oil wells, refineries, trade depots, HQs; There's something absolutely bizarre about having and oilfield in the equivalent of downtown New York!. In addition, everything _must_ connect to a road, which now also provides power, water, and sewage; and it's permanently attached to that road. Want to upgrade a road to an avenue? Say bye bye to EVERYTHING on that road, EVEN IF you _instantly_ replace the road. Not only that, but even parks and ponds need road access, since it would be utterly impossible for people to walk to a park behind their house, and since space is at an ultra premium, you will simply ignore parks. Simply put, Sim City looks nice, sounds nice, and has so much promise, but is crippled by a long series of terrible design choices that ultimately reduce Sim City (2013) to a boring mess. Pass on this, avoid the DRM nightmare, and get either Cities XL or even Sim City 4. Expand
  94. Sep 9, 2013
    The new SimCity is a casual, online-only, sandbox game involving lots of micromanagement with little useful data to guide your actions. The pretty miniature cities means you can create good looking desktop wallpapers but that's about all it's really good for once you've figured the game out. This is fine if that's what you're looking for in this game but it's about as far from the original SimCity formula as you can get. While Maxis should be lauded for being bold and trying something new the design and implementation was so poorly done they may have done irreversible damage to their reputation. Expand
  95. Mar 25, 2013
    I think most of the negative reviews are from: A) people complaining about the DRM because they can't steal the game; B) people who were very disappointed by the initial release server problems; C) people who are disappointed that the game isn't the same as previous releases of the franchise and D) people who hate EA, it's corporate model, and everything else about the big distributors. Pirates, too bad it's much harder to get for free. The server problems are being fixed. It's a new game which you should have recognized from all of the pre-release information available. EA is EA, like them or hate them it's your prerogative. The game is beautiful and fun. The multi-player experience adds an entirely new depth of dealing with other people for materials and goods. Being older than the average poster here, I have played the entire franchise since the original Sim City. I think this version, while not perfect, is a worthy successor to the lineage. And that's my two cents. Expand
  96. Mar 27, 2013
    Alright I'm not someone who is going to say "This is the best game ever, and all you people who dislike it are idiots!" However this latest SimCity title is what I would consider to be a fantastic game. Yes it is more of a business game rather than what some would call the "true" SimCity, but there is so much game behind this that its worth every penny. The fact that your Sims actually have their own desires, wants, and needs makes the world live and breathe. This is one of the single best simulation games available to date, regardless of whether or not Hardcore fans agree with that statement. Its defiantly worth buying and with the updates in place its hard to find reasons not to. Don't listen to the hate train, this is a great game. Do yourself a favour and pick this one up. Expand
  97. May 13, 2013
    Always online DRM for a single player game, when servers will be down then you'll be locked out of your single player game, save states being tied to client-side servers, Origin only game, day 0 downloadable content and many DLC's will be released in future at high prices for low gain on your end, with poor customer service, basicly this is a facebook game, being sold as a PC game, avoid this game at all cost. Expand
  98. Mar 20, 2014
    (After the "Offline Update" was released.) Before I start... I get why everyone hates this game. But dang it I just can't hate it, it looks nice, plays nice, and it just is a good game. The interface is really well made, I like the idea of roads being what controls the density, and I love how the city looks, and it is much faster to create a big city than it is in Simcity 4, and yet it made a single mistake, a mistake that ALMOST ruined it for me. The city sizes, or should I say the lack there of. They should not have done this, but the reason why is so that they could force multiplayer on us, but now that the offline update is out, why not make new regions with much bigger cities for singleplayer play only? but even then I still get much enjoyment out of seeing my city grow, only if I could see it grow even more. If I were to compare this to SimCity 4 I would rate it a 6/10, but on its own, it is a pretty good game imo. Expand
  99. Apr 9, 2013
    Game has been released for over 1 month. STILL unable to maintain a stable connection to the low pop servers. STILL full of bugs, basic things like garbage dumps never producing trucks etc. Would probably rate as 7+ if the game was finished and could be played offline.
  100. Apr 1, 2013
    SimCity AKA SimCity 5 is the latest installment of SimCity from EA. It approaches the game in an new, interesting, stream lined manner that any fan of the franchise should appreciate. It adds new content by adding in a "quest" system of sorts, as you try to fulfill Sim's wants, needs and desires while balancing the town.

    They added in a new online co-op style game play in which you can
    trade with other local cities, something that should have been added in ages ago, something that the Sims 3 game should have had from the start.

    The game looks good, plays good and handles well.. When you can play it. When the servers are down, you cannot play the game, much like a standard MMO.

    I have two major complaints, the first being that you must always be online to play SimCity, I feel this is one of the worst possible ways to handle DRM. The second complaint is the fact I cannot access this game on STEAM. While this are kind of annoying, they are by no means deal breakers.

    Unfortunately, due to EA's reputation, the always on DRM and several other aspects, a very polished, fun, worthy titles is getting a massive amount of bad feedback from immature children who cannot understand that things can and will change with time. The same thing happened with Diablo 3. Due to some DRM issues and a bad launch day, a triple A title got horrible ratings. Do yourself a favor and try it out for yourself, don't believe all the negative hype surrounding an otherwise fantastic game.

Mixed or average reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. 65
    Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]
  2. May 9, 2013
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
  3. May 9, 2013
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]