Apr 10, 2013The game is fun, challenging, and addictive. HOWEVER!!! as of 4/10/13 cities and entire regions are being lost! Imagine leveling up 3 or more characters in an MMO and have them get deleted and be unrecoverable. That's exactly the situation with SimCity. You can create regions compromised of several cities. Quite frequently the cities themselves will bug out and you will have to "roll back" to an earlier state potentially losing several hours of work. You can find many reports of cities disappearing potentially losing days of work. I did not lose a city, I lost an entire region. The game crashed during play and when I logged back in all of my cities and the entire region was gone. Customer support consists of a blog page that you post to and hope someone sees it. I couldn't find a phone number anywhere and frankly have had enough lost time at this point to not care anymore. So $80 down the drain. Worse than being a game that is not fun, this one wastes days/weeks of your progress and will do so over and over and over again.
Second point is that many of the game features, specifically leader boards, are not functional. Also many of the main game mechanics do not seem to perform properly. STAY AWAY!… Expand
Apr 10, 2013I'm writing this after playing for the past few weeks. I was initially flabbergasted and dismayed by the server issues, but that has "mostly" been resolved. No one likes DRM either, but I doubt we can do anything about it so I'll leave that beast lie. I have played EVERY SimCity since 1994. I consider myself a city-building connoisseur. This new game has many great features that fans like me have been waiting decades for. Curved roads, upgrade-able buildings, specialized industry, actual tourism. Under-road utilities removes the headache of power-lines and pipes. I have had an enjoyable time learning the system and playing. If you are a true SimCity fan you'll find plenty to enjoy here. That being said.... you will also be frustrated by some of the limitations. City size is a major draw back for me. I always feel boxed in and forced to "go big or go home" so to speak. No room for low density neighborhoods in advanced towns. The size also makes large scale mass-transit impossible, so no highways or subways, which I loved in SC4. Traffic bugs and simulation quirks are also present some areas of improvement but it looks like Maxis is working on updates. This is not a perfect game by any means. It is better in mechanics than anything since SC4. If you like city builders you should try it... maybe once the price comes down...… Expand
Apr 14, 2013This was by far the worst thing EA and Maxis could have ever done to the Legendary city simulator. The small, focused cities allow no freedom to build the cities the player wants and instead determines that players need to work hard to maximize their populations. Their achievement system even reinforces this. Their non-working game mechanics allow rather dumb strategies to work in a city, where a real city could never function.
City Simulation should not be based around a social experience. I liked the idea of a neighbouring city being built by another player, but they should have adopted a similar region concept to their previous titles, the fact that they used this is asinine. EA games needs to pull their heads out of the ground and start listening to gamers about always online DRM. Plenty of other companies show healthy profits. Maximizing profits does not earn you my dollar, respect does. It sucks that this company has ruined so many great and legendary gaming franchises. Hopefully Cities XL will pick up on all the problems of SimCity and never repeat them.… Expand
Apr 17, 2013Once you get past the games tiny gripes, Simcity becomes an addictive game, It was really hard to understand all the negative reviews at first, but it all makes sense now, I purchased the game a week after it had come out and didn't suffer the server issue that plagued the day-one adopters of the game, I understand the anger and the need to go on Metacritic and rage about it being broken.
Take my word for it, THE REVIEWS ON THIS SITE DO THIS GAME 0 JUSTICE!
To start you gotta think, Compared to Simcity 4, this game has it's limitations(fixed to medium map size, no manual pipes electricity lines etc), but most of the things changed were altered to make the gameplay more streamlined, For example, the world may be smaller, BUT it's not that much smaller, and if you can't fit your city in the confides of the map, then your doing something wrong. They are smaller to streamline the "Region" Idea more and it does work! Exceptionally I may add, sadly there isn't much benefit to playing singleplayer like this, but a game like this is meant to be played online, The automatic Pipe routing and electrical wiring, is automatic to make the map look less clutters and make it easier for beginners( I had tons of issues with this system on S4, I prefer the way it is now)
Finally, If you were disappointed with this game, You were expecting too much, the Classic simcity gameplay is there, The Graphics are stunning, the tutorials are very well refined for beginners and all round is a better game than SimCity 4.
I'm aware the always online is a problem, but since they fixed the filter issue and I can play online now, This game just got better with online, This game is meant to be played online, so they Always online isn't a problem especially for me.
This game deserves a much higher score than it receives, If you loved the simcity franchise, This game is for you.
I'm disgusted at people for rating this so low.
This is a game everyone MUST own.
It would get a 10 If Maxis iron out all the bugs.… Expand
Apr 17, 2013I loved Simcity 4 and i was expecting all in 4 more with better graphics in new SC.That's not what i get at all.First of all forget getting the huge sizes in 4, and forget that you are actually building a city.This is Sim Town but i can live with this for now.All those patches server issues, wtf? Is this an MMO or a Simulation game?Ok i get it you want to make sure nobody plays it as a non-original copy.You want your money.But why in the hell i cannot select whatever server i want and continue my fckn game?I open a space with my friends than that server becomes non-playable.Great lets start again...Secondly, game is clearly not finished at all.It is still a beta game.I don't know how cities this game "forced" me to destroy just because it cannot merge my actions to servers.When that happens game just tells you to remove the city or go back and when you say go back it goes too back.The server is pointless cause it cannot save your game, it is just a DRM! I've stopped playing SC cause i am sick of loosing all my data and this game completely destroyed my ambition for a Simcity game.Yes it has graphs and music etc. but it is not finished, still a beta game.Finally i don't know why you can't get an item when your friends send you at the same time.It tooks for ages and you forgot that you send/get anything.… Expand
Apr 18, 2013Well. I ended up playing this turd of a game without having to buy it thank god. My friend made the mistake for me. Everyone else has obviously explained the stupidity of the situation so I won't waste my breath. I wont purchase the game, or any other from EA at this point--to many disappointments. Simple capitalism, if you want something good from EA, then don't buy their products until they put out something that the consumer really wants. They ruined Sim City. … Expand
Apr 18, 2013If you were upset by the launch of Diablo 3 then Simcity 2013's launch will be familiar territory. A gaming company (named the worst Company in America again) failed to live up to the demand of their customers, which is pretty much the #1 thing a company should concern itself with. In repeated interviews they were asked by the press if they would be ready for the sheer demand on their servers that an always online title would make and they constantly answered they would be. They of course failed and failed in epic fashion. Whereas Diablo 3 gave you "Error 37" and simply did not let you connect, on launch Simcity teased you by claiming that servers were full and giving you a timer. When said timer ran out it would again fail to connect and again start another timer, usually with an even longer wait. Once the launch issues were corrected it became apparent that the always online function was more of a handicap than it first appeared. You could no longer load a city whenever you wanted, you had to rely on the auto save function to recover your city should the unthinkable happen (such as getting disconnected from the server) and on top of that the cities were not shared across servers and many people had to server hop in the opening weeks of the game just to get connected so their hard work was made moot when the server they were using became full and they had to choose another. Top this off with what amounts to EA's Policy of Customer gouging and you have the makings of an utter failure. It is apparent that EA intends to make users pay for additional content piece meal, bit by bit as they see fit to release it, Things that should be free like cosmetic changes to building styles or vehicles are in the works as paid DLC. There will be no community modding as the game has an always online DRM (even though EA will claim it is not for DRM purposes, they will quickly ban anyone who attempts to circumvent it). The worst offense however is the games lack of completeness. It ran through a Beta build, but it still felt rushed. Numerous problems plague players such as traffic not behaving in a proper fashion, buildings not operating with the intended functions, and AI controlled services such as fire and police, acting erratically in response to situations they are supposed to deal with. Putting this all aside the game is a great revisit to the franchise, but its innovations are its shortcomings as well. The smaller city sizes coupled with the "regional" play handicaps most players. Anyone wishing to play a solo region must now manage multiple cities to ensure that they get all the services and functions required for just one city to work and the region view and city changing view are ridiculously complicated, requiring you to jump back to your own city every time before you can look at someone else's city, You can't just view one neighbor's city and then from that city jump to another neighbor, you have to go back to your own city and then jump to the other neighbor. The game just feels halfhearted and rushed.… Expand
Apr 19, 2013I'm going to keep this short and simple. This game fails to work properly, if my city isn't being rolled back for the hundredth time then my highways either stop working or work contrary to how you would expect them to. Also add to the fact that the always online DRM, eventually the servers will be shutdown and this game will never be able to played again. Only benefit was I scored Dead Space 3 as a consolation prize.… Expand
Apr 20, 2013when I first reviewed this I was disappointed about the fact that I HAD to play online all the time but when I actually started playing this game to give it a proper score I was really surprised about the gameplay it is so good I've never really played SimCity before but have seen other people play it before and they were really good but the fact that u have to play online all the time I would give it a higher score but I have to stick with a score of 7/10… Expand
Apr 20, 2013My Review is based on 275+hours of game play.
First, the Graphics, are pretty, but even they have issues. Flickering fade out, loss of texture, terrain issues abound.
The game was hyped on the regional concept and multi player, however, more of that is broken than not.
Regions will take overly long to synch, sometimes requiring a full shut down to do so. That doesn't mean all of the cities will show the same. Second the bugs within the trade system can seriously impact game play (double and triple billing of imports, lost exports) Great works, are problematic, and lack any real impact to the region. In the 16 city "regions" you are still only connected to 4 other cities at max, meaning your really not Massive and not multiplayer due to the synch issues.
The roll back issue, fade to black issue and failing to process issues, are MASSIVE game breakers and those alone, should stop anyone from considering this since in most cases, its a lost city, and time.
The agent pathing is so problematic with multiple areas of the game that it would be better suited to to remove it entirely from the game. Combine poor agent pathing, with important systems like water, power, mass transit and you have a game crippling DESIGN element.
Over all, other than the graphics, the game is shallow, has issues with its base design that effect the game itself adversely to a point that one must question the thinking in using it at all. Never mind the still present server issues of rollback, loss of processing and the new fade to black.… Expand
Apr 21, 2013Written April 21, 2013. 50 days since launch. This game could have been really good. I wouldn't call it great though. EA and Maxis made the classic corporate mistake of thinking they know what people actually want better than the people do. They ran completely in the wrong direction with this version. Benefits: · Fully 3D rendered buildings · Add-ons for buildings allow for limited customization
· Curved road system looks great
· Multiplayer option
· Clean layout of OSD
· Game runs smoothly 95% of the time
· "Sandbox Mode" cheat mode built in
· Always online ruins single player:
No local saves
No ability to undo mistakes
No ability to rollback cities after using disasters
Limit of 10 regions per server. Not allowed to transfer cities to other servers
No ability to access cities on one server from another server
· Building have generic names on buildings (markets named "Food", banks named "Bank")
Doesn't apply to DLC ad content (Nissan Leaf charging station)
· Few landmarks included even in limited edition (no doubt saved for DLC)
· Glassbox engine not nearly as complex as led to believe:
Poor traffic handling
Sims go to random jobs, then go to random homes
· Bugs. Lots of them. Too many to list.
· Tiny Cities. My small interstate city is 9 times larger than the plots allowed in game, and our tallest
building is the local courthouse. Skyscrapers in a city 1.2 miles square? Really?
· One road connection to the rest of the region. One highway exit, connecting hundreds of thousands of
people to areas outside of their little city. I've seen traffic backups longer than my city is wide.
Commuters stuck for simulated days.
· Intercity trade and great works projects suffer extreme lag. Even when all the cities in a region are on
one player's account.
I could play SimCity 4 for days, and not get bored. I start falling asleep after 2-3 hours with this one. Instead of sticking with a formula that worked, Maxis and EA decided that limiting our creativity was the right way to go. Curved roads are practically useless on a map that small. Changes to your city are permanent, unless you physically unplug your modem. Many small bugs persist, despite updates.
I would compare this game to a new car. A brand new car whose engine stutters, radio works intermittently, occasionally won't start, GPS attempts to run you in circles, and is boring to drive. And when you take it back to the dealer, they deny that they sold you a lemon, and try to sell you upgrades.… Expand
Dec 4, 2013I wish I'd checked these reviews before I went out and bought this game, thinking SimCity would be great as it always has been. First off with DRM, this doesn't affect me so much as I really always have connection but if the EA servers fail I have paid £40 to do nothing. It's not a city builder, it's a small town builder. The sizes of the plots are ridiculously small. How can you build a city in a 2km by 2km grid?
What I was expecting was something along the lines of SimCity 4 but with new features/better graphics. There's a few new features but i'd say there's less features overall. Ea have taken out highways and subways and to build an airport you're going to have to destroy half of your "city"
Honestly so disappointed with this version of SimCity. Going to play SimCity 4 to try and recover from burning £40.
After 8 or so months i decided to come back to this game, still disappointed. If you look at their Facebook almost every comment is from people who want bigger maps. Surely the next update has to be bigger maps? no. I don't understand why a game company would so blatantly ignore their fanbase. Surely they would actually make money from this?
To add to it when i patched i couldn't play because the server was unavailable... I think i'll take a point off my previous score.… Expand
Apr 28, 2013First of all, i have to say that the games is very fun to play.
BUT i has some problems:
-Streets are always clogged up, because Sims don't drive around traffic jams.
-Some of my cities cant be loaded anymore since the last patch.
-Cities are way to small.
When maxis is improving on some of the games problems it could be an awesome game.
Apr 28, 2013DRM prevented me from giving it a more positive review. The gameplay for Sim City has improved I give EA credit for that. However, there poor launch held back the potential of the game not to mention the always online single player ruin the experience due to problems connecting to the server. The new updates for the game just made it even more stale than before thank a lot EA.
May 3, 2013It is shocking to see such a good series become terrible within 2 hours of playing it. Seriously, EA forces you to use internet in this game, despite great internet, it repeatedly says 'NO INTERNET' and then after at least a few seconds it crashes. The only good things were the graphics and the rioting but it still doesn't develop realistic characteristics
May 6, 2013SimCity is supposed to be THE city simulation game. Unfortunately, it has been corrupted by the scourge of EA.
The only redeeming features are a beautiful environment created by the GlassBox engine and breaking the grid, and for those I give 2 points above 0. This is after the most grievous bugs of the tacked-on 'MMO features' which were preventing the game from actually running have been resolved.
It is a huge step back from the features and gameplay of SimCity 4. The simulation is super-shallow and there is zero challenge and the game becomes boring pretty fast, and largely forgettable.
Stuff which should have been there from day 1 is missing, and we can see already the DLC on the pipeline just to give us what should be there in the first place. The number one on this list are BIGGER CITIES; seriously, each land patch is the size of a neighbourhood.
The writing is on the wall, it is just a matter of time until it becomes a The Sims-like monstrosity with 10+ DLC that would cost upwards of $500 to have the complete game, plus optionally buying in-game currency.… Expand
May 7, 2013Server problems were fixed and I was able to get on to play finally.......Once in after you've played a bit you notice that game mechanics are not great and they've cut corners. The game in terms of overall gameplay has not been thought out well enough. SimcCity had been a single player game, this time around they made the mistake of putting more emphasis on the Multiplayer aspect. This leads to very small city sizes, you're expected to work with other cities. Of course where you don't want to and want to have the old big city style game play...well you're out of luck. I feel as though because of this always on DRM they've tailored the game around it. Since it has been essentially proven that the servers are not doing any computation...its becoming very clear that the small city sizes and working with others came after it was decided that there was going to be always on drm. This is an epic failure in my opinion and in my opinion just ruins this would be great game.… Expand
May 8, 2013Now, while the game-breaking bugs and server crashes are fairly annoying, the gameplay itself is fun and nicely balanced. The data maps are cool, the simulation flows nicely, and the graphics have the whole model train set feel which I find charming. The bugs are the real let-down though. I feel as though if EA and Maxis took more time to fix out the kinks, this would be the best strategy game on PC now. The multiplayer is also a huge letdown and a waste of time. If you can handle the bugs and crashes, you will find a gameplay experience both challenging and fun.… Expand
May 8, 2013Its a good and fun game, but people will want it with singleplayer one, on my 16 years of gaming, this is the most crap game because of the forced online, SERIOSLY EA, WHAT ARE YOU THINKING WITH THIS? MAKING THE GAME'S SINGLEPLAYER A DLC?
Its a singleplayer game but forced online? Hell no.
Waste of money. the premium edition is even 80 bucks, this is the real waste of money.
May 10, 2013IT IS VERY IMPORTANT TO IGNORE THE RED REVIEWS! There are some very valid reasons why:
1)Alot of the are old from when there were server issues. I have played for 30+ hours and had NO server issues. It work beautifully, and takes some of the calculation load off your machine.
2)'This version has less X!' The only items this version is lacking are subways, every other building and system has been immensely improved. Alot of the complaints here come from the Nostalgia effect where old things seem better, and simple hatred of EA: People WANT it to be bad so they can hate.
3)'Omg 0nl1ne mult1player suxs!' No it doesn't. Its nice to have some friends to work with for once, and you all have internet connections. Its not a problem. Really.
4)This game is brilliant. Its easy to pick up and play. Its easier to get information about your city. It has the most advanced simulation of any city sim game ever made. And the ability to use micromanagement thanks to the new 'ploppable' item system really adds to the game.
TL;DR: This games problems are GREATLY exaggerated. After playing I can only conclude that people either reviewed before the servers were fixed, are too deep into nostalgia to like anything knew, or hate EA so much they would dislike this game no matter what.… Expand
May 13, 2013Always online DRM for a single player game, when servers will be down then you'll be locked out of your single player game, save states being tied to client-side servers, Origin only game, day 0 downloadable content and many DLC's will be released in future at high prices for low gain on your end, with poor customer service, basicly this is a facebook game, being sold as a PC game, avoid this game at all cost.… Expand
May 13, 2013I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers. I can't play any of my cities. I'm sick of starting of scratch every time I want to play. Screw you EA and screw your stupid goddamn servers.… Expand
May 13, 2013Just goes to show you, trying to actively prevent piracy over giving someone a good game only encourages piracy. Why pay $60 dollars for a DRM bug ridden mess, when hackers have made it to where you can pirate the game for free and not be locked into the DRM.
May 13, 2013This game is by far the worst Simcity, ever and, I love the Simcity franchise but this is just unacceptable. The Simcity franchise was initially a single player game, but now that this game is only DRM, the game is dependent on server's. EA most have done this to reduce, or entirely prevent pirating of Simcity, but really it will just prevent die-hard fans from ever buying the game. Further more, another terrible problem in my opinion is the city scale, the cities are way, way to small. It allows good players like myself to create an entire city, to the city borders in under 2 hours, which is terrible. Simcity fans want to spend countless hours on one city, without limits. The game is also a dumbed down version of the other Simcities, it is extremely easy. Overall this is a bad game. Recommendation: DO NOT BUY.… Expand
May 18, 2013The game is good at gameplay, but he can be better. The idea was a good one, but when you buy the game at DVD, EA says: Unlimited posibilites. The game is an remaster of SimCity 4 Societies, but he has some bugs. EA must solve them with a patch. That game it was so close to be a succes but the multiplayer- why we use that? I can't play that.... cause tht cursed server are full or busy. It can take hours. Once you are in your world you will see a very small place to create your world (SimCity 4 is 10 times bigger). And in 2 hours (max) I haven't anything fun to do in my world.
P.S EA wake up and don't fail like that with Sims 4.… Expand
Jun 18, 2013Great game! If you liked the old sim city games Sim city 5 will be a great pleasure to play. It is very recognizable to the old games. This time though the game dives much deeper into detail and micromanagement. If you like to play fast without much eye for detail the game will work fine but you can dive as deep as you want. Making my first city is was just the beginning. After that you can start your own territory and claim all city area's and with that start this huge metropolis. If you like to play with other users you play an open area and help each other develop parts of the world. I understood that there were major start up problems so I waited until those were fixed. Since I bought it I experienced no bugs, flaws or crashes.… Expand
Jun 19, 2013Before SimCity came out, I was hyped for it. The idea of working with friends (and even strangers) to build a region was something I've wanted to do for a long time. I knew going in that the game would not be quite as detailed as SimCity 4. But at launch, and even a few months later, hardly any of the "online play" features have come to pass.
You have to sign in to Origin to play, yet the region rankings and other leaderboards hardly seem to work at all. Disappointing. The game itself isn't terrible. The missions are enjoyable and the game maintains its sense of humor and excellent music that have been with the series for its entirety.
But overall, it's just not what I was hoping for, and I still play SimCity 4 more than I play this.… Expand
Jun 27, 2013To really review this game as it is now, you might think that most of the bad reviews are just because people are biased because of server problems. However I am going to compare this game to its predecessors with reference to its supposed 'cloud processing'.
- It was fun playing with a friend, this was not due to the supposed multiplayer, but it was fun because we could see each other's development and we strived to make a sustainable and still a good looking city.
- Cities feel so so very small when we think about what the older simcities were like. My friend and I both agreed that cities should be bigger as it felt very crowded when we made high rises and large buildings and landmarks.
- More maps and links. We see these maps are even more of an unnecessary restriction, why are we unable to connect every city and great work via road/railways, this would encourage us to play more in order to get every great work and create more cities since they are connected.
- Ferries are so useless (imo)
- I believe that they have attempted to (i forgot the word for it) re-make/re-publish this franchise a bit, however they should definitely remove the oh-so many restrictions this game has. Whether it be offline play, or large cities, or amount of cities on one map. I see simcity as a sandbox where I can create whatever I like and how many I want to make, and if you restrict me in this way, I really can't enjoy it to the fullest. While I do take into account that they may or may not be telling the truth that they require cloud processing and if restrictions were not placed then it might be too much, then they could spend more time seeing if they can utilise multi-core properly.
- I feel that it was rushed and ruined by EA being their publisher. I feel for maxim.
- Saying that, I have enjoyed the game for most of the 77+ hours (the is because origin booted me out and didn't save more of my hours) that I've played
- 7/10 for me. I still put more hours into this game than most, though I don't know if the enjoyment factor was as much. I recommend picking this up if you are/were into simcity when it gets discounted/down to a low price… Expand
Jun 29, 2013The game now, a few months after release, is good and quite enjoyable. The game alone i'd rate as good as any other simcity, about an 8 rating. The downside of the game now is that despite best efforts it didn't bring anything new to the table with the multiplayer aspect. That said... at release it was awful as the negative reviews show, and it really would make me think again before buying anything with DRM such as this or any EA/Maxis product again as they were caught lying and time after time refused to refund a completely unplayable (at the time) game.… Expand
Jun 30, 2013Most of the server issues have been resolved, and it seems the devs still haven't abandoned ship (yet), updates are slowly being released, mostly focused on fixing the incompetent agents and traffic AI. While not the best game in the world right now, it defiantly shows potential to becoming the game it should have been at release.
Jul 9, 2013This game is a awesome game but I wish they would of planed to put that dlc content in the game and have all the bugs worked out and bigger map sizes and they sent out a survey in an email about the changes that should come soon the other reason why I don't like this game is the always online thing that's not the best thing to do but Maxis and EA made a good game
Jul 30, 2013It seems like most of the technical serer problems have been resolved at this point in time. I have been playing the game for several months without problems. It is a fun game but considerably than earlier incarnations. being able to play and interact with others is interesting. I miss the terra-form and don't like the way cities are limited. Still addicting and worth having.
Jul 30, 2013I honestly have to say that Simcity 5 disappointed me very much. All of us where waiting for the return of the Simcity saga with a stunning performance of Maxis, but instead of having a master game and they gave us just a simplified version of the previous game Simcity 4, but we must say that the graphical advances of this game are a huge advance.
Talking about the negatives points,, as I said at the beginning: this is a simplified version ,I mean that the lots o transports that were in SC4 like highways (that are already there by the game), monorail, subway, train, etc. were all removed. Another thing that has get the most of the critics is the fact that you must be online to play a single player game, that's something incredible, in this game is well know by the users that if the server reached its maximum capacity you can play and you will have to wait until you are allowed to play and the server has a little space four you game, another thing that captured our attention us that the space for the city is too small, you can't rise a metropolis in that tiny space. And finishing the negative points, we see that the buildings for every tools or service is limited to 3 or 4 compared to SC4 where in police you could have like 5 or 6 buildings, but that's obvious, isn't it? a few things for a little space.
In the other hand, this game has some positive things. Starting from the 3d camera that allows you to see every corner of the city and the extraordinary graphics that it has. For me there are two important things that wasn´t in the previous games of the franchise:
1) The multiplayer mode: it allows you to play with other people in the world if you have an Internet or LAN connection, it's based in a region where the players have a city and they interact with the other ones for better or worse, and every city has a role.
2) The city role: in CS4, the cities interact with each other but It wasn´t like now, in Simcity 5 the cities perform a specific role, for example: you have a tourist city, an industrial city, a casino city, a city based on minery and other kinds.
Others things like, the add-ons in the buildings is another advance and the realistic geographic conditions, like the places were is water under the ground, the way the wind blows or the mineral that are in the ground.
In conclusion. I can say that the users expected more of this game, and for now we will go on using Simcity 4, almost we must admit that correcting this negatives things and we combine this with SC4 I can ensure you that this will be the best urban simulator ever, but by now we will have to wait until EA and Maxis decide to take this franchise more seriously and take it back to the place it must be.… Expand
Aug 1, 2013After a while since the official game launch, I thought to review the game and I don't really know where to start...
The game has some design flaws that make it really hard to enjoy once you finally accept the fact that you no longer control a city but need to take care of a bunch of them in order to reach the upper levels of development or cooperate with friends or random people. Still, the difficulty level is so low (with limited options in terms of finance or policies that were present in past SImCity games), that people looking for a challenge should steer away from this product as the problems you may get come from faulty game mechanics, not the level of proficiency needed to design and maintain a city. There are still major problems with connectivity after so many months and it's more than just a nuisance when you can't even play singleplayer because servers are full... Plus, you can loose a city you built! Regions just disappear from the servers or they are there but you won't be able to access them getting an error message frustrating at best.
Given the franchise history, the developer of the game and the publisher, this should have been at least a 8/10 game. At the moment, after a countless number of patches focused on resolving issues with people being able to play at all, not addressing real issues like malfunctioning game design (horrible transportation aspect for instance and constant problems with that no matter what you try to do with it), this game is a 5/10 for me and that's only because I still hope that major problems will be resolved and that this game will be playable.
If you're new to the genre, go play something else. Veterans you have been warned.… Expand
Aug 2, 2013Dawno nie widzieliśmy naprawdę dobrej strategii o zarządzaniu miastem. Maxis dał nam szansę zagrać w to, co tak długo oczekiwaliśmy. Nowe Sim City posiada bardzo ładną grafikę, ogrom ciekawych elementów. Do tego jest zrobiony tak, że każdy może sobie z tą grą poradzić. Wciąga na długie godziny, po prostu zapomina się o realnym czasie. Twórcy odwalili kawał świetnej roboty, robiąc ogrom rzeczy których nie miałem szansy zobaczyć w innych strategiach. Maxis I EA musieli jednak jakoś zepsuć sobie moje zdanie. Stałe połączenie z internetem, dlaczego? Ja się pytam dlaczego? Największy błąd jaki może popełnić firma robiąc gre. Do tego dochodzi mały teren na którym możemy budować. Boli mnie też brak kampani, jak i mniejsze niedopracowania. Moja ocena 8/10… Expand
Sep 9, 2013The new SimCity is a casual, online-only, sandbox game involving lots of micromanagement with little useful data to guide your actions. The pretty miniature cities means you can create good looking desktop wallpapers but that's about all it's really good for once you've figured the game out. This is fine if that's what you're looking for in this game but it's about as far from the original SimCity formula as you can get. While Maxis should be lauded for being bold and trying something new the design and implementation was so poorly done they may have done irreversible damage to their reputation.… Expand
Sep 18, 2013This review contains spoilers, click expand to view. Inventive restructure of user interface, solid execution on how interactions "feel" in game. Social structure and communication of system needs is acceptable. NOTHING SAVES YOUR CITY WHEN THE WATER IS GONE. Unless you happen to occupy an ocean or river connected tile for water supply (river resource runs out too) you need a solid seller of water to fuel alternative economic priorities than base industry. Tech industry is almost all water need. I tried to self supply, no hope there. Want my $70.00 and 12 hrs back now. Played it day of release... FAIL. A few days later, functional. Later that week, water mechanic kills off entire map.
I guess I could go play BattleFailed on servers run by abusive douches.… Expand
Sep 27, 2013SimCity simulates itself. The AI programming just needs a better coder.
E.g. Citizens walk around and around Buildings non-stop; Police cars are usually there, where there is no crime; Citizens complain about trash problems even if there are non; And the biggest Problem: There is too much traffic. New York has 1000% less.
Oct 1, 2013SimCity is one of the best simulation games around. The simulations are so incredibly deep it just took my breath away. Depending on if you city has 1 million sims or just one, each sim has there own name and background. The graphics and game play are also some of the best around. After playing this game for 50 hours over a one week period, I new this was one of the best games I've ever played.
Oct 26, 2013It's a decent game, but it gets old after only a few cities. Origin is a pain in the behind and isn't even close to being on par with Steam. Unless you want to constantly drop $30 for expansion packs (Think Sims 3 style)... than I wouldn't bother getting this game. Sim City 4 will get you immensly more entertainment value for your hard earned
Oct 29, 2013I have begun to really hate EA and Origin recently, too many bad decisions have resulted in SimCity being unplayable most of the time, due to servers being full or not having a good enough internet connection. The Game is good, you just can't get on there 50% of the time. EA It's in the game (of you can actually get on it in the first place).
Oct 29, 2013I'm relatively new to the game so far and have the following to say: PROS Beautiful graphics Nice new features (ie adding features to existing structures) Streamlining of "monotonous" tasks (ie power lines/water pipes) CONS Small build sites Some say this is unimportant, definitely not true. Hopefully since this game is an "online" game that can theoretically "evolve", this can eventually be expanded. If city sites are to be small, they should also show some variation instead of just being same sized square boxes.
Some reviewers state that a city in real life "cannot have all things"... simply not true. New York City for instance is not "buildable" in the games current form. The game really does need the ability to "expand" beyond a square box borders.
Elimination of some items (ie subways)
Fact that you're "buying" a game that may someday be no longer supported, in a sense you're "buying" a game that's in some ways being treated as a rental.
While a good start (I hope they don't stand pat), the regions concept is just not realistic in the sense that you have multiple "squares" for cities... while the land separating these squares are never "develop-able".
In the end, I'm not sure if I had it to do all over again, I would spend $60. The online feature of the game is not that big a deal however the unrealistic nature of the game (in the name of multi-player) is pretty disappointing when compared to past versions. I'm open to something "new" but not if it only "limits" your "powers", so to speak.
Right now, I'd advise people to wait to see if the developers improve the game. In some ways it's an improvement but in too many others, it's a regression.
Looking forward to playing it but overall, fairly disappointed.
One last thought Similar to EA Sims franchise, they tend to "nickel and dime" you for every new minor feature... that seems to be where they're headed with this as well. Before offering all these new "bells and whistles" for a price, they really need to expand the space on which you are able to build.
It's interesting they did not name it SimCity 5... Truth be told, it's more like SimCity 2.8 3.2...
Sim City 4 is still superior to this new effort.… Expand
Nov 1, 2013The idea of the Simcity is both got better and worse. The machine which controls the sims had big upgrades. However the massive engine caused other game performances to decrease. They weren't able to give the player the opportunity of choosing the building size. Also the new multiplayer gameplay shouldn't be necessary it should be optional. The idea of Simcity is making your own city not making someone others "TOWN"… Expand
Nov 6, 2013One of the worst game launches ever to happen in history.
The game-play itself was alright, but capped out at about 10 hours. I spent about another 90 hours trying to figure out of I actually enjoyed the game at all, but it became clear that the game had no real point or optimization to make it worth the effort. I paid for a city simulator and got nothing but bugs, corrupted data, and terrible drm.
The graphics were stunning, but after a while it clearly all looks the same and it becomes apparent that you can't actually make the city how you want, all you get to do is build your city how they want.
Playing with others was impossible, and it seemed like that was the whole point to the built in drm. It simply didn't work people would abandon their plots after a few hours leaving you all alone, which wouldn't be terrible on its own, but the way they built the game made it seem like team play was the point, yet there really wasn't any way to actually play with others.
Overall this was a promising game that became a huge let down.… Expand
Nov 7, 2013Este es el gran fracaso de EA, es una lástima que una saga tan fantástica se haya visto destrozada y vapuleada por un juego tan mal hecho, no es solo el DRM lo que es indignante de por si cosa por la que merecería escribirse todo un libro de críticas pero no voy a entrar en eso es el juego en sí mismo el que ha fallado estrepitosamente.
se anuncio como la apoteosis de la simulación y la definitiva reencarnación del genero con la conjunción de todo lo positivo de los anteriores y ha sido un nefasto fracaso, merece la pena pararse a enumerar los fallos más dolorosos:
1º lo que de primera hora debería de haber sido una aliciente la "socialización" e interactuación con el resto de los jugadores de tu mismo territorio e incluso del mundo se torno a una dependencia extraña que impide un desarrollo optimo de tu ciudad (más que nada por la poca gente que juega de forma estable a este juego).
2º los mapas de juego real, es decir donde tú puedes construir y jugar en definitiva son demasiado pequeños, cosa que se ha hecho así presupongo para poder conseguir el primer punto
3º a pesar del primer punto y a causa del segundo es irracionalmente fácil hacer que tu ciudad crezca e imposible hacer que la ciudad sea estable, cosa que a título personal me acaba provocando dolor de cabeza y no diversión
4º los servidores dan literalmente pena, vergüenza ajena
hay más razones por las cuales no merece la pena ni mencionar este juego, no hay más que ver la puntuación de los usuarios.… Expand
Nov 8, 2013Now I have been a fan of the SimCity franchise for a while now and naturally got incredibly hyped when they announced they would finally be releasing a new game to my beloved franchise. I didn't buy it at first, I was short on funds and wanted to make sure it would be worth it. So I waited for reviews, and boy did everyone loathe this game. Server trouble, numerous bugs, crashing, always online, the list goes on and on. I steered clear of it for a few months until I finally got around to playing it. I prepared for the worst, but what I got was my favorite game in the franchise to date. I loved it... The problems people said they had with the server were basically non-existent for me and I never had trouble with crashing. I loved the gameplay, though the city size definitely is to small. I love the camera controls, which are very responsive and crisp. I also greatly enjoyed the graphical style of the game, it felt more like a city than any of the previous other games had. I also enjoyed the curved roads, naturally. Sometimes clipping onto roads was annoying but for the most part it worked out well. The modules you can add to buildings are AMAZING, definitely one of my favorite additions, much more efficient to add more cops cars to your police station than to build an entire other one. Anyway, as a whole this game delivered on a level I didn't expect and I had a truly wonderful experience with it.… Expand
Nov 18, 2013Probably one of the worst game launches ever, but even if you survived this disaster the game is just not a good Sim City. The Cities are too small and they don't really let you create your own city. They want you to build them like they want. EAs DLC politic makes it even worse. If you want a good Sim City don't buy this, buy Sim City 4 probably the best Sim City.
Nov 18, 2013Several months after release and I still play this game as it is what I call my go to game. When everything else fails, got to SimCity. That is one of the better ways to while away a few hours. Just look at the youtube channels that are dedicated to SimCity. Rated it 8.934628364 out of 10.00
Nov 19, 2013Simcity is the best bad game ever. When you first get into it, the happy go lucky nature of it coupled with its bubbly and user friendly UI and graphics will have you smiling ear to ear. As you start to "complete" your first city or two the flaws really come to surface and they really take away a lot of the fun.
It's lost the charm of the Simcity series but you can still find a good few hours of entertainment here. Hopefully the next installation will get rid of the "dumbing down" and back into actual city building like Simcity 4.… Expand
Nov 19, 2013great game, love the way it handles the interactions with other cities and the fun of building my own city, how I can choose how it runs, say: Green city, or industrial or a smart city. but really, they give you hardly any space to build on and they put adds in the game, with the bloody NISSAN LEAF CAR ADD AND PROGRESSIVE INSURANCE ADD!!!!!!!!!!!!!!!!!!!!! Really is that how low you can go EA! But they are a minor impact to a fun game,
-no space to build
+online is great
Nov 23, 2013Worst customer/producer communication ever. They get so much hate on facebook and streams.. i dont get it. The community wants bigger maps offline mode and so on.. Hobby modder are able to creat things like that but maxis "is not able to" Rly i dont get it
Nov 24, 2013Sadly, i was disapointed by SimCity. I expected alot, and i was let down. You are forced to be online all the time, and then the servers are not working. What a great start. Anyway i forgave Maxis and after they fixed their servers i gave it another try... It is just so messy and buggy. It really seems unfinished to me.
Missing support and not listend to the beta Testers SCREAMING: "BIGGER MAPS!!" those are the things that make me tell you:
Dont waste your money on this one, Seriously.… Expand
Dec 1, 2013smh. So how does EA screw this up? The "always on" doesn't bother me much, its just that I can't even play the game without feeling frustrated. Traffic patters all screw up, cities being square and small. I don't understand why there is a city, and then next to it there's nothing just plains, no suburban, no rural towns, just trees and a road. Resource sharing is awful.
Dec 2, 2013Honestly, buy SimCity 4 instead.
The newest SimCIty should be called SimGraphicsCity instead. The only thing better about this version is that the shadows and lighting effects are cooler. Gone is the ability to create large sprawling cities with downtowns and residential neighborhoods. What really made the previous games fantastic was the amount you needed to micro manage. For god's sake, you had to lay water pipes and electrical lines.
Did you like subways? yeah forget about that, it's gone.
Remember how there were other cities you could interact with but it didn't matter? Well this is almost all about interacting with neighboring cities.
Honestly, it feels like Farmville 2.0 at times. Here let me gift my neighbor a garbage truck.
The only thing I can say that really stops this from being a complete turd is that the Info-porn graphic overlays are amazing.
Oh yeah, and forget about playing this game on your laptop on the commuter train, or any place where you don't have internet access. You need to be constantly logged in for it to work.… Expand
Dec 8, 2013Although it was a logistical nightmare when released, now that EA has mostly fixed the server bugs this has turned out to be one of the most fun SimCity games to date. I admit it is frustrating that the areas are tiny in which to build, but I think that in the long run it gives the game better replay value... In the old titles, you spent countless hours on one city, and from then on there was no comparing. However, in SC5 you build many small cities in a region, each with different specialties. Some work, some don't. But they can help each other, (making it nice not to have to start from square one each time), and you can work alone or with friends toward greater projects ("great works"). All said, if you were initially frustrated like I was with the game, give it another go. There are so many angles to take, so many new things to learn, that you may just get hooked the second time around.… Expand
Dec 8, 2013I bought the disk version from GameStop without knowing that it was a downloadable always online only game. Had I known that, I would have never bought the game. But, alas, I have spent the money. I like the other SimCity games so I said "I'll give it a try". Bad mistake. The traditionally 1 player game is now based on multiplayer gameplay. Thanks for ruining everything that I love EA.
Dec 9, 2013Really looked forward to this game, but it just does not deliver to what it once was. If you want that old-school SimCity feel? Look elsewhere, you are gone so regret buying this game.
Ill gibe em 2/10 for the effort yeah effort of ruining a perfect franchise...
Dec 14, 2013Why I rated this game a 3: The best part of this game is the graphics and audio; however, the biggest part of any game: gameplay is seriously lacking, and EA as usual has not listened to the consumer. Pros: Beautiful graphics and great audio Cons: Small map sizes, severe traffic control problems, enormous structures, residential is not dense enough for map size. Unfortunately the map size in relation to the structure sizes makes it incredibly difficult to fit in enough residential space in addition to city specialization structures and standard infrastructure i.e. water pumps, city hall, power plants, trash disposal, mining operations, electronics factories, casinos, and universities. If they wanted to make them so big, then they should have given us bigger maps.
The other glaring issues is that trade is near impossible once your city becomes large enough. There is literally one entry into the city. This results in a major bottleneck for traffic and causes major backups. This problem will result in lost or inconsistent input of revenue causing cash flow problems. I believe that this results mostly from the fact that all city transit options flow on the roads and there is no subway to speak of to help offset some of the travelers. I extensively used subways in SimCity 3000 Unlimited and rarely had real traffic control problems.
Don't waste your money on this disappointment like I did.… Expand
Dec 16, 2013I can not believe how people would actually give this a perfect score. It's completely rubbish compared to the previous game. Always some kind of a problem with the servers and not to talk about the "citties" you're supposed to build. In SimCity 4 you had the chance to build a real city unlike in this game where you can build a village. I regret spending money on this game so if anyone thinks about buying ths game: Do not. You're better off downloading/buying SimCity 4.… Expand
Dec 18, 2013I like this game. I waited until October 2013 to buy it. The server issues have been fixed. Sometimes during peak times you do find you get bumped or can't log on, and not being able to play offline is a real issue for many. Me included. But most the time now, you can get on. Once your on, the game is very fun and very addictive....if you "get it". I almost wish there was more "business" in it, but for "the masses" it's a great game now. The only thing that I think of is...what happens when Orgin drops the game or goes bankrupt? I can't play my game. So.... Online only game I'm actually renting the game.… Expand
Dec 26, 2013This game was fun for the first 10 minutes. Until it said I wasn't running my town right and it said it could repair it. So I click ok. And it take you back to the main menu. NOW it does it every 5 minutes not saving the progress to my town. They said they'd fix this over 9 months ago. Really EA really?
Dec 28, 2013This game is, like most other EA games (I know Maxis made it, but EA did parts of it), terrible. But EA brought this to a whole new level of terribleness, by putting always online DRM on this game. They said you have to be online, which is nonsense; People have changed the code and made it possible to play offline! Furthermore, the graphics are reasonable, 3D is ok, maps are tiny, menuscreen is worse than Big rigs over the road racing's one.… Expand
Dec 30, 2013Suits in charge have runed another franchise, why do people that probably hate videogames think they know better than us? Easy, they may think they are superior to us and they dont respect us at all... Suits also seem rushed in t making a new videogame crash, I don't know, maybe they want to kill videogames alltogheter in the firstplace so their normal perfectly fine hoobies return once again to supremacy?? Whatveter, the future for this inustry is grim if we keep enabling this retards.… Expand
Dec 31, 2013The game is 9 months old now and the agent system still doesn't work. Vehicles are disappearing and ghost town phenomena still exists. Power and water usage is raising cumulatively even the city plot is cleared completely. Students disappears and vehicles just disappears. The game is broken but Maxis is making new content instead of fixing the game. There is also plenty new bugs like unremovable street car tunnels.… Expand
Jan 4, 2014Ah! the Simcity reboot. A broken interactive screensaver. Let your imagination fly on the tiniest simcity maps ever. Watch traffic come to a halt and back up on the single roads connecting your cities. Watch your cities grow without any industrial zones. Watch EA take your money while your thinking that the latest DLC will fix this game. Ahh! the fun you'll have playing when your internet goes down. Amazing social multiplayer experience. You must buy this game to really experience how bad it is, and then have fun trolling the five people that like it on the simcity forums.… Expand
Jan 9, 2014This game really is a turd. I bought it a week after release. Stopped after realizing the simulation was broken. Waited for 10+ patches. Updated around Xmas. Played enough to get 4 cities in a region and start building the Solar Farm. Freight, trade, resources going to storage lots (trade depot) , storage lots (ports), shared resources from neighbors; FLAT OUT BROKEN. I have two coal mines, coal in lots, yet somehow my smelters and coal power plants never have coal. Same instance with every resource going to any destination. Alloy to Great work, ore to smelter, plastic to processor factory...
Thought the issue may lie with transit. However.... Traffic is not causing this issue. Sold all resources, closed depots/lots/ports re-opened, re-worked all streets and transit to eliminate all red/yellow areas on streets and somehow the resources/freight take 3 three days to move. REALLY? Ok, I'm laughing now because it's absurd.
My first PC game was SimCity 2000. I was in 5th grade or something. I'm 28 now and have loved each installment since. What used to be a wonderful city simulation has gone very wrong. (Insert EA blame here).
No, but really....EA..... Maxis and Dice were phenomenal before you became their publisher... I wish they hadn't sold out. Gaming companies that are successful today, listen to their community. EA has not been doing that. For anyone thinking about buying Simcity 2013. Please do not, until you read a review in 5 years that says that came is actually functioning correctly. If that ever happens.
3 for graphics, sound, and the developers effort. - 7 for gameplay, DRM, lies, ruining franchises, inflated prices, bad patching, DLC, and BF4 bugs.… Expand
Jan 10, 2014Wow this game is a huge fail. It's not even a full game. If you want a full game you must buy this base-game(it's like a demo) for 60$ and then you forced to buy each building individually(it's called DLC), but it's not DLC, it's the content and features which was cut from the full game.
DO NOT BUY THIS CRAP. DO NOT SUPPORT EA.
Jan 13, 2014I was soooooo excited to play this game with all the famous people playing it and all, but when I bought it and it crashed on me and it deleted it and tried to redown load it and it sad it wouldn't because some on else bought it. sooooooo angry and no refund for $69.99.
Jan 13, 2014Electronic Arts ruins yet another franchise, and yet another developer. It is hard to see how Maxis could recover from this nightmare of a game--a cash grab counting on the SimCity name, and nothing more--and we have likely seen the end of the SimCity franchise. Tiny maps, broken mechanics (even almost a year after launch) and dumbed-down casual gameplay makes this one of the worst games ever made, when compared to the classics of SimCity's past.… Expand
Jan 16, 2014I enjoyed playing SimCity. It was worth my time. One problem that I didn't like is the fact that SimCity only supports online mode. I would like to play offline. It's basically about building cities and managing them. You have to be very careful because the money [called Simoleons] can run out quickly. Finally, it turns out to be a good game. SimCity is based on reality.
Feb 1, 2014There are many great features in this game: beautiful graphics, multiplayer (kinda), and that's pretty much it. The many faults I found in this game are: 3x the price for a third the content, almost completely unbalanced and impossible to fulfill late game requirements, and very limited options compared to the vast amount of buildings present in previous simcity games. I have simcity creator on the Wii and it has more content...… Expand
Feb 1, 2014It certainly had the potential to be a really great game--worthy of the SimCity franchise. But it fell short by an "always on" DRM...I'm sorry, an unnecessary connection to an EA server. Now that wouldn't be so aweful IF EA made 100% sure their servers are always functional and can handle the traffic--of course there's always the chance something may happen with your isp too. Anyway, it was completely unnecessary to make the game work and caused many problems.
Now on to game play, which the raw gameplay itself I found to be very good--detailed buildings, individual sims, etc. I also enjoyed upgrading buildings and working toward certain goals to unlock more options in the game. However, as others have pointed out, the maps are smaller than I would have liked and there's no option that gives you larger maps.
Overall, the game was okay but it could have been a whole lot better.… Expand
Feb 16, 2014Game was poorly made. Marketing tactics were deceiving and unethical. We were told that the game was build around an "always online" experience and offline single player mode is just not possible. And here we are almost 1 year later with the impending release of an offline mode. Next, we're probably going to get bigger maps and EA expects us to forget what they said during those press release? Glad I cancelled my pre order the moment I heard of always online DRM.… Expand
Feb 21, 2014I rate this game a 5. As it is a SimCity game and it featured most of the things you would of expected from a SimCity game. It even had some nice features like you could play online with others. It had a nice feature where you could play multiple cities in a region at the same time. Specializing each city. Therefore one could be the commercial area. Another the residential. Another the industrial. So in theory and what you got when you bought it, it was probably a 10.
However what destroyed the game was EA's greed. They forced you to join Origin. They forced you to play the game online. But then they didn't have the capacity on the Origin servers to handle the masses of SimCity fans who were trying to build their cities. Remember everyone was forced to play online. This caused lag. Which in a city sim, that was happening in live time causes massive problems. From the cars, to crime, to pollution. This could cause whole sections of your city to just fall apart with no apparent way to fix it. It also caused the game to behave illogically and not be able to handle multiple specialized cities very well. For instance when I built a commercial area that was near a residential city, that was also sending electricity, water and other resources to build up the commercial city. The game was sure there weren't enough people to support it. Even though the residential city needed tons and tons of jobs and places to shop. Same with the industrial. You could start up a regular city and then rebuild it. But it's illogical multiplayer flaws coupled with lag could just ruin your gaming experience. This was especially a problem for those serious builders. As EA was trying to promote building competitions. The lag made things ugly really fast.
When you couple this lag with bugs, bad pathing, and illogical flaws in the new ai the game was all but doomed. It's sad really as most of these flaws would of eventually been patched and everyone who purchased this game would of been happy rating it 8 or better easily. And most of the flaws were probably caused by the lag of the server you were forced to play on.
I played solo, or private games where I invited friends. I have highs speed internet, but being forced to play on the Origin server which was lagged out of it's mind, just ruined the game for everyone. It is so sad because if we could of played this game solo, or on our own servers this game would probably have been a classic. Which all of us would be replaying for years to come.
But instead EA decided they would stop game hackers by forcing them to play on their servers. Sadly those who cracked the games are probably the only ones who can enjoy the game in the state I last saw it. And this policy for what was traditionally an offline game, ruined it. Without stopping the hackers. In fact it was a PR problem for EA as they said you couldn't play the game offline. But people were quickly finding evidence that the game could probably be patched to be able to play offline.
If EA just put out a patch that allowed us to play the game on our own computers or our own servers this game would be saved. Which would save the game for those who want to use the game on Origin, because Origin wouldn't have it's servers lagged. And it might help restore EA's reputation.
Sadly EA already stole the money from all who bought this game. And sadly it seems EA is not concerned with keeping SimCity as customers.
In the end the game launched so badly that EA had Origin give players a free game. Which is okay, if you actually enjoy having to log into someone else's server just to play a game. But it's quite annoying when it destroys a classic franchise. And a game that should be able to be enjoyed offline.… Expand
Feb 28, 2014I found the game to be somewhat fun and irritating it seems to me that EA failed to to give and deliver there promise to make the game fun instead the game is just sad yet amusing now that simcity has "multiplayer" make's it worse and that online DRM isn't helping ether and there isn't even a single player or an offline mode. simcity 5 i should say this game make's all the other simcity game's look like gold. i feel sad for Maxis for partnering up with EA and destroying one of my favorite game's.… Expand
Mar 2, 2014I am a long time fan of the "Sim" series (Simcity **, SimCopter, etc..) hell I even pre-ordered the first Sims game on release (although I traded it for Quake 3 shortly thereafter). When I saw this Sim City come around, I had all the hopes that this game would be more SimCity and less; The Sims play: Sim City. Unfortunately, the game is like "The Sims play Sim City with horrible game breaking social media functionality that you don't want".
I mean this in the sense that all atmosphere that you would find in an original SimCity title is lost, do not come here looking for experiences paralleling the games of the past.
Unfortunately though, the game has little in the way of redeeming qualities outside the beautiful visuals and music. It's simply equivalent to a Farmville-like game app or Facebook minigame, it is not even close to a stand alone title.
Never mind the fact that simple things that should be included in the core game are pay-to-play DLC's. This game will forever be a milestone and example of all that is wrong in the gaming industry today. Nevermind all the ridiculous Origin/Online only play, bugs, limited city size (smaller than any previous game and more like Sim Town) and the Agent system that they tout as a boon to this genre of gaming, which simply restricts everything you'd like to do in the name of "actual people" running around as individual agents.… Expand
Mar 2, 2014SimCity is a great idea with a bad engine. Maxis is an innovative developer with an evil publisher. So what does this mean? The engine is rubbish because it can't simulate a city. Each citizen lives in the nearest free home in relation to his position at the moment he wants to go home. Thus each citizen lives each day in a different home and because every citizen does this, there is always a huge traffic jam, because every citizen goes to the same home, than to the next and so on.
This is also true for work, shopping etc.
In conclusion the roads ware always full and a city with more than 10.000 people (which aren't exactly 10.000 units, more 100 or so) will not work, the jams will hold your trucks which are needed for your production line. Of course, fire trucks and the other public service cars will stuck in traffic too. They don't get an extra lane, the even have to wait if the lights are red and no car will make room for them. Thus your city will burn down. Because of the engine, every truck will drive to the next fire, not to a fire with no truck already moving in.
But never the less this game is fun to play, until you notice, that you can't optimize the roads and your public service because of the broken engine.
So if this was it, I would give this game a 4 or 5 out of 10, because it will take you a while to notice.
But EA lied about this game and is still lying because the are selling it as a simulation of a city. But this game does not simulate anything.
The even bring out DLCs and AddOn which make the problems worse or are simply overprices and/or bring ingame advertising with them instead of fixing the engine (maybe it's not possible).
The maps are ridicule small sized and the DRM is a pain, because the benefits (trade with neighbor cities) are not working proper.
So I give this game a 1, it is more a 0 but if you naively think that your city planing is the issue, like me, it is fun to play a while until you notice the limits of this fake simulation engine ;)… Expand
Jun 5, 2013Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]