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Generally unfavorable reviews- based on 4404 Ratings

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  1. Mar 13, 2013
    This game is a error! I dont understand why someone would buy an abomination like simcity when there is CITY XL as an alternative. I dont get why people persist in keep pay for sofhouses like EA who dont give a for his customer and continualy launches horrible games like this. I dont have buyed this game, cause I refuse to pay for a game with DRM, but other keep funding craps like simcity!
    Why complain, you all deserve this
  2. Mar 13, 2013
    A fun city builder with lofty ideas of having several cities working together. Fun to play as one city but you quickly need to expand and specialise and here the game just falls apart. Servers frequently refuse to sync your cities meaning although one has surplus power and the other has surplus water they won't buy from each other. The AI is hilariously bad, pathfinding is more reminiscent of an 80's game than a modern sim. Will review my score in a month! Expand
  3. Mar 13, 2013
    Compared to the depth of the former franchise, this is complete trash. But dont get me wrong, looks fabulous, random events frequent and less than properly animated. Online required to play? Must admit, i would give this a 3, then i see a 10 rating and nearly vomit all across my new desktop. Cant let that bowl of mindless sewage go unchallenged. Online required to play? Lets blow 100 bucks after dlc on a game that will only be around less than a year.
    *Opens original box to Sim City 2000* Yea, this still works and its at least 6 years old.

    With the amount of DLC available on launch, this game should be free to play at the least.

    How many game series can EA ruin before customers demand salvation? We wont find out...
    Because they will be lining there pockets while we rage behind there curtain of false advertisement.

    (Second review, first was a bit sloppy)
  4. Mar 14, 2013
    Aside from the always on servers, and the emphasis on social activities over city management, Sim City has failed to provide an intelligent and long lasting simulation. There are obvious flaws that can be visibly noticed in the algorithms used, and many in-game features are unreliable and random.
  5. Mar 17, 2013
    SimCity has potential, but falls very short of achieving its potential (very short of achieving.)

    If you feel like wasting hours fudging around with traffic jams and broken game dynamics, being kicked out of the single player city you have been creating for hours and then have to start it all over again, then you may be interested ...

    I feel ashamed for buying this game. D'oh,
    Electronic Arts! I should have known better Expand
  6. Mar 25, 2013
    Not taking into accounts the server issues at launch SimCity has a number of gameplay issues. Fans of the prior series might discover the entire base upon which the simulation is created suffers from design issues. Entire cities can be created without the need of anything but residential areas and the most basic of needs covered. While most of us wouldn't find enjoyment in merely planting residences and let time go, this shows a game broken in the very core. The fact the simulation design allows people to move in, be happy and improve their houses in cities with no jobs and no shopping ripples throughout the game experience. The areas of which you can build your cities is pre-made and compared to earlier SimCitys the area is very limited in size. This is a part of the multiplayer aspect Maxis invisioned. The option for a multiplayer in a SimCity game is in this reader's eyes a great evolution, if not for a few things: The multiplayer part is not really an 'option'. To get the maximum efficiency from your city, it needs to co-operate with other cities. Sure enough you can build multiple cities yourself, but as each is paused when you leave it, there'll never be a feel of a real flow between the cities. Another issue is the interaction between the cities is unimaginary, limited in such ways you can't even decide how much, if or at which price you want to sell the goods you got in excess. It happens at a preset price as soon as someone clicks "buy" in regional view. This is if it even works through the seemingly limitless amounts of bugs with inter-city relations. Perhaps the worst part about the multiplayer 'option' is the way it was used as an excuse of forcing you to be constantly logged in to their game servers. Not only does this force you to be connected to the internet constantly, which most of us are anyways, but it forces us to rely on servers being available. 'A small server crash is not an issue, go do something else' you might say, and yes, I can do that now, but what happens in a number of year's time when SimCity isn't worth keeping around any more? If servers then get shut down, we're left with a product we can't even use any more. When through with all these issues and bugs you're left with a beautyful game and at times a good amount of humor. Who here wouldn't love to shop at "Lead Paint and Baby Oil" for instance? There seems to be a little Maxis soul left in there in the details, but overall the game feels rushed, the old fans forgotten and most of all give you the sense of being 'victim' to a quick moneygrab based on old feelings toward the brand. For experienced and long term SimCity players, the issues in the basic design will most likely come as a huge problem, same would most likely go for the restricted space offered. Personally I wouldn't advice anyone to buy the game till it's on sale at half off, the quality of the game is simply closer to a $30 game, if even that. The most frustrating thing is that I'm not only giving SimCity a low score, I am giving the future of the brand the same low score. Based on a broken design, a bugged game, visions that might've been good but where the execution failed and a raped brand, which only redeeming qualities are the humor and the beautyful graphics I'll give it a 4. Pozz... Expand
  7. Mar 5, 2013
    I'm really disappointed with this game and DRM. All I wanted to do was go camping or to a tropical beach and bring my computer to play my favorite sim game on my laptop pc. Crybaby gamers who only want to pirate games, shouldn't be playing games if they can't afford them. Never once have I had an issue with DRM. To be fair the game has been toned down and more "Sim"ified but there is a lot more depth added that is seriously needed for the series. There are elements of Civ involved where you can communicate with your neighboring cities, which just happen to be your friends from your friendslist. The game runs incredibly smooth for how far you can zoom in and out of your city. If you don't like DRM start voting with your wallets, this idea was not up to the developers and coders. It's a sort of a poetic justice when gamers gripe about too much control in a game where the goal is to control. I don't play games while camping. Expand
  8. Mar 5, 2013
    I understand that DRM might be for problem for some people, but seriously you can't give the game 0/10 because of one element of the game that you don't like, regarding the city size limits; you are meant to build upwards and develop your city that way, build sky-scrappers, the developers intended to restrict the city limits to make you have to think through and choose your actions. The day 1 dlc is basically a skin pack for buildings and a preorder bonus, I wouldn't exactly call that day 1 dlc myself. Regarding to the "Oh my gash" Simcity has changed from Simcity 4, "Simcity 4 is so much better than this crap", the developers have adapted to appeal to a larger audience meaning that some elements of the game may have been altered. And I also don't personally like EA and DRM being used in video games but I don't hate on the game and give it a 0/10, it obviously deserves more score than 0/10. The game is greatly designed and has great interaction with different cities, the amount of work put in the game and the potential that can come out of this game is amazing, and still people hate the game because of one aspect. Expand
  9. Mar 6, 2013
    One of the worst release of a game I ever seen, by the way the game is good, and I hope it will be better in the future. Hope all the problems be fixed soon!
  10. Mar 5, 2013
    Actual game play does not represent the average user rating here. The game is amazing and very entertaining i played it for hours straight. Its challenging and easy at the same time. Many people complain about map size but the multi-city feature makes it better, you can share resources from city to city (Electricity, Oil, work force population, jobs) so its makes the game team based. However one downside is the connecting to the internet but that has nothing to do with game play, soon as they get there servers in line the game will be set to go. Overall a great game don't let the negative score push you away from this game. Expand
  11. Mar 5, 2013
    Let me start with a disclaimer: I've never really been a fan of EA. Customer support is non-existent and they rarely spend a dime accommodating for customer concerns. However, I am not rating this game a 0 due to prejudice against EA (I actually used to be a huge fan of Maxis, the developer).

    I'm giving this game a 0 for one major reason: If you do not have a 100% consistent internet
    connection, like me, then do not buy this game; it is rendered almost completely unplayable. You cannot save the game of your own accord, the EA servers decide when your game auto-saves, and there are not multiple save files. If you lose your connection to the EA servers and cannot recover it in 180 seconds, you are SOL. The game will boot you and, obviously, since you are not connected to the EA server, your game will not save. Compounding this issue (as of launch, servers probably won't be so busy a week from now), when you do try to reload the game, you are sent to the back of a queue, of which I have yet to see the end of (I've been waiting almost 3 hours now), before you can get in the server (even if you just want to play "single player").

    If you have absolutely no worries about the consistency of your internet provider, than you have a decent 7/10 game on your hands. For the total of maybe two hours I have gotten to play the game, I can say that I was genuinely enjoying myself. The game is very identical to Sim City 4, but the graphics are much better and it is quite fun to build a city in a region with up to 16 other people. It would easily be a 9/10 minus a few moderately annoying drawbacks:

    1. You cannot save on your own, the EA server will auto-save for you. This took away one of the most stress-relieving elements of Sim City 4: Saving your perfect city before wrecking havoc on it's unsuspecting inhabitants with disaster after disaster, only to be able to reload the old save when the fun was over, good as new.

    2. You cannot save on your own. Again. If you make a mistake, you're stuck with it. Accidentally jerk your mouse and place that $150,000 Nuclear Plant in the wrong place? Too bad. No refund, no reload.

    3. There are a lot of glitches with creating private regions, and inviting friends to them. Five of my friends bought this game. Only me and one other have been able to play together so far.

    4. The plots are very small. Do you know any cities in real life that are 2km x 2km? Me neither. I didn't even play for two hours and I was running out of room to put new schools. And God forbid you have a river running through the middle of your city there goes half your land area.

    So there you have it. SIM CITY: A decent creation by the developers, ruined by the producers.
  12. Mar 6, 2013
    Granted EA screwed up with the whole server load issue, but the game itself is great. Very deep, very enjoyable and overall a great game. It's a great upgrade from SimCity 4 and certainly better than Cities XL.

    Is it perfect? no, definitely not, but it's very very good. Does "always online" suck? Sure it does. Are the cities small? yep, at least to begin with. Once the initial wave of
    launch traffic dies down nobody will think about these issues. Overall I would recommend this game to everyone. Please ignore the bad reviews on here as most are complaining about the server issues upon launch. While those do contribute to the game, the depth of the gameplay itself is not reflective of these launch issues. Let's give Maxis and the SimCity team some credit for all the hard work they did on a great game and not base everything on EA's lack of ability to have a smooth launch. Expand
  13. Mar 6, 2013
    Ignore the people complaining about the "always online" part, they do not get that we live in 2013 and everyone is perfectly capable of being always online. Sure, there are some server issues currently, but that's something to expect during a huge launch. EA does need to fix up their servers, and there is a "queue" (spoilers: it's just a reconnection timer, relaunch the game) to get on the servers, even to play single player. But the thing is, there really is no "single player" mode. Even in what could be construed as a single player mode, you're invited to invite friends to take over other cities in the region.

    Definitely a fun game, no matter the DRM, and I found my self up way past when I should be playing it. Fun as all hell.
  14. Mar 6, 2013
    EA must have thought they would be able to get away with a high priced game, day 1 DLC, micro-transations, online save games, and the ability to completely disable the game when its no longer profitable to run the DRM servers because SimCity is a popular and well respected game franchise. Well EA have probably just destroyed it and not just because of the reasons already mentioned, but because the game is dumbed down and boring and the city sizes are tiny. They should have called this game DRMTown rather than SimCity. Expand
  15. Mar 6, 2013
    Half of the time I cannot even play the game. The always-on online DRM ruins games. This is terrible, and when I can play sometimes the game crashes.
  16. Mar 6, 2013
    I purchased this game and have been unable to play it once. I purchased the game using the Origin website. I was able to log onto the servers once, but then the game crashed after about 5-10 minutes of the tutorial. Now I am unable to start another game. Unable to get refund. I am calling my credit card company to prevent payment.
  17. Mar 6, 2013
    Until I can play this game my score will remain a zero. I understand some people are able to sit around and keep trying until they get into the game. Between school and work I don't have the time to do that. It is frustrating that I can't play a game due to EA servers. To those complaining how people are in the wrong giving low scores based on this alone, I feel we have the right to complain about something broken. To anyone looking at buying this game, do not at the current moment. Give it time till EA can prove their servers are in better shape, or even better when/if they add offline play. Expand
  18. Mar 6, 2013
    I've actually gotten to play the game a little bit, and it's fun. The maps are too small, but I still probably would have given the game an 8. Unfortunately the game barely works, and in fact for the past 8 hours of the 2nd day after launch it hasn't worked AT ALL. Most people have vilified the required always on internet connection and DRM. I knew all about that going in, and so did everyone else who read about the game before it came out. I personally don't have a problem with the idea of those policies if the game works. It doesn't. I didn't pay 60 dollars to participate in a beta test, and neither should anyone else. This game is a zero and EA should be ashamed. Expand
  19. Mar 6, 2013
    Unable to play. Tutorial will not progress past the loading screen. Queues to play a single player game.

    This is unacceptable EA. I expect things that I purchase to work as advertised on day one. Fix this.
  20. Mar 6, 2013
    Just helping to drag down the rating here in hopes that EA will learn a lesson here. Do not block me from playing a single player game because your servers are insufficient. 48 Hours after launch. This is unacceptable,
  21. Mar 6, 2013
    What is there to say about this game that hasn't been said? Nothing.
    The constant internet connection requirements Or DRM is going to be the downfall of this game plain and simple. I'm an older gamer and of all my friends I'm the only one that plays non-sports video games...So this whole online social interaction with games isn't something I'm interested in. I play SOLO! Which means I
    shouldn't need to connect to the internet or try and log into full servers.

    The servers have been busy since launch! They even added another 4 servers (2 more for the U.S 2 more for Europe) but they all remain busy. To access these busy servers they place you in a queue which checks for availability every 20 mins! Who wants to wait 20 mins in queue to play a game in 2013? To make matters worse city saves don't transfer across all the different servers. So if you developed an entire "region" on the EAST USA 1 server it's restricted to that server. So having to jump onto another server means you have to start all over again. During gameplay if the server goes down, which has happened 8 times in 12H of game time played, then your progress isn't saved and you again have to start over. The maps are way to small. Weird glitches take place. Factories/casinos/schools all magically stop working causing massive crashes in population. I think they included the fluctuating population feature b/c of the small map size. Curved roads are useless. They waste space which is very crucial in this version. If you're willing to pay for a game that you will have limited access too, will constantly have to restart due to developer incompetence, get frustrated by illogical glitches then buy the game. I would recommend not buying this game. Spend 5$ on a Kairosoft game (Game dev story/mega mall story) you'll get more enjoyment and better performance from that game.
  22. Mar 6, 2013
    I created a Metacritic account just to review this game. Here are some simple points.
    b) If that isn't enough, THE GAME CRASHES EVERY 15 MINUTES.
    c) From what I played of the game, it's mediocre at best.
    d) This is a complete waste of $60 and I swear I will never buy another EA game again.
  23. Mar 6, 2013
    I don't agree about people claiming that the DRM should not influence the score of the game.
    This is severely limiting my game experience, not allowing me to play it when and where I want (on the road in the train? not possible).
    For a game focused about singleplayer (who believes this community BS anyway) this is a big minus.
    The fact that it does not work properly to start with is in
    this age of clouds, flexible computing a meager excuse.
    If you impose it, better make it work or your customers will be unhappy. My boss wouldn't accept such a lame excuse either.

    I asked for a refund and will not buy or play an EA game from now on.
  24. Mar 6, 2013
    If you buy a singleplayer game and can't play on release day because of server issues, the game is basically defective. I would have been willing to stomach Online-DRM, but only if it actually worked. Customers should be no testbed for server architecture.
  25. Mar 6, 2013
    Massive step back for the franchise which reached its peak with SimCity 4. This release owes much more to the Sims in terms of concept and gameplay. Definitely not in the mold of a classic city simulator.
  26. Mar 7, 2013
    Simply put, this version is no longer a city sim, but rather a city version of the sims series. This was the worst release I've experienced in 15 years of online gaming. I don't mind the DRM as long as I have the option to play offline (not avail...) in the case that I'll be frequently travelling with no persistent internet connection. What I really hate about it is once they realize that keeping the game online is costing them more money than they tricked loyal SC fans out of, they just turn off the lights and we are out the $60-80. Frequent server drops and synch issues made it impossible to join public regions despite having access to a fiberoptic connection on the west coast. I didn't get the opportunity to participate in the betas or I probably would not have bought the game. Well played EA. Like many others here, my first impression of the game was a great big WTF!? The cities... err neighborhoods... are tiny and it really does feel like a facebook game. Gone are the custom maps and giant cities where you designed your own mass transit and raised your populations to huge numbers. If you enjoyed SC4 you probably wont like this game... I hate to say it but give Cities XL a go instead. I'm usually very understanding of release or patch issues since I am a software developer/DBA myself, but the types and seriousness of problems I encountered really made me wonder if half the code was even tested. I imagine it was more like "Hey we said March release, let's just put out what we have by then and deal with the fallout by using coyly worded press releases and ninja hotfixes". Expand
  27. Mar 7, 2013
    The game itself seems fine, but it's been out for 2 days and I still can't play it because of the always online DRM. It's unacceptable for a single player game to use that kind of system.
  28. Mar 7, 2013
    The game itself is interesting, server administration and offline for a long time. Too bad Given the poor response. Origin terrible response to market. Once again the game itself is interesting.
  29. Mar 7, 2013
    Spent the last 5 hours trying to play this but haven't been able to load up a city.

    Worst part of the server congestion is the lack of UI feedback. I don't get anything telling me the server is full, or even a wait time all I get is generic errors that amount to "That didn't work, try again later."

    I haven't bought a game at launch for ages now, and I'm really regretting not doing
    what I usually do and wait till it was in the bargain bin. Of course by then the servers would probably be completely off.

    I miss single player gaming.
  30. Mar 7, 2013
    Regardless of how great the game MIGHT be this debacle of a launch cannot get anything more than a zip,zilch, zero. I have tried for over two hourse to get at game started. A single player, private game...
    "We are confident the European launch will go smoothly" my A**
    After being thrown out of servers, being stuck on "Searching for update"-screen (only way to get past was to manually
    erase files on my hard drive), not being able to do anything but scroll around the map in tutorial mode three times on two different servers and not being able to start so much as a single teeny weeny ramshackle town I cannot recommend buying this at this point to anyone!
    I really, really wanted to like this game. I didn't care too much about neither the always online nor the smaller map size but to pay so much money for something that doesn't work what so ever is not ok...
    There is no possible excuse for releasing such a broken product and there is sure as hell no way I would recommend anyone to but this product at this time.

    (Great, after being thrown out of the servers again I'm stuck on "Searching for updates"... Again...)
  31. Mar 7, 2013
    Is this going to be the way forward for all pc game launches? with unusable servers, unfinished content and online single player games that only work when your rooster and goat are pointed into the wind on a full moon?.
    I still have nightmares about a company called Ubisoft that mostly started this and i have not bought a game off them since.
    To the fan boys- the game maybe good but the
    total game experience is ruined with another 2 finger salute from money hungry company's that should not be tolerated or encouraged in any form. Expand
  32. Mar 7, 2013
    I'd love to give this game a good score, however as usual EA have b0rked the release. AU release late, costs more dollars than any other country, pre-load that doesn't pre-load anything, and now I can't actually play the game because there are no servers. Great work EA!
  33. Mar 7, 2013
    Acquistato l'anno scorso in prevendita e dopo quasi 10 ore dal lancio europeo (più di 24 dal lancio usa) non mi permette nemmeno di giocare? No ragazzi, non ci siamo.
  34. Mar 7, 2013
    always-on-drm is not acceptable in SimCity. EA killed the franchise. Played every SimCity-like game for hundrends of hours not buying this one because of EA stupid and greedy market practice. Its a shame, because maxis built a really nice sim engine.
  35. Mar 7, 2013
    EA had YEARS to prepare for this launch. YEARS. What did they do with it? They let it go straight down a nasty toilet.

    This game was meant to be great, but always-on DRM isn't a winner in this category. Nobody likes it and EA is paying the price.

    Servers are constantly clogged. And if you play for a an hour, it will be slow and you'll suddenly be kicked off without any game
    save. Boom! All your work is gon! Expand
  36. Mar 7, 2013
    I have been able to play 3 hours since launch. Being forced to play through Origin, (which didn't predownload the game), and being forced to go online was a hard pill to swallow. Now the servers have crashed and nearly 4 days after game was scheduled to be out I still can't play. The little amount of time I did play was ok. City size was too small, then I didn't know what to do. Thought the game play was too easy. I also dont' get why it wants this Evil Vu character to turn my citizens into criminals. No I don't want to turn this business into a mafia esque stranglehold. The amount of joy I had playing my first city for 3 hours was quickly wiped away when 2 other cities were lost without the ability to save when the game consistanstly crashed. I was hesitant of EA. I will never buy another EA game. Expand
  37. Mar 7, 2013
    I managed to play the game last night and I was amazed on how amazing the game play is, BUT THIS ALWAYS ONLINE DRM thing is just terrible. I spend good hard earn money on this and they give me sever issues? This is just insulting!
  38. Mar 7, 2013
    EA Games, destroy everything.
    Permanent connection, less difficult, tiny maps... I was a big fan of SimCity, but I think we should turn the page now.
  39. Mar 7, 2013
    Just trying to balance out the vast amount of negative reviews. Since Metacritic doesn't require proof of ownership this whole section is useless anyway Or at least would be if people didn't read it and take user scores seriously. Anyhow If people have issues with DRM or online play then write a letter to EA or don't buy the game. Don't punish the dev's that poured their heart and soul into this game for the past 5 years. There's a reason why it's sitting at 91% from the critics right now. This is the direction games have been going for years. Get over the fact that you'll have a harder time downloading it from the pirate-bay. This is going to be one hell of a game. P.S. I also find it amusing that a game that has only been publicly available for a few hours has so many negative reviews. Why don't you actually try playing it first? Expand
  40. Mar 7, 2013
    What's the point of the developers spending so much time and effort making this game when we can't even get onto the server to play it. Cloud based gaming is just rubbish. I would much rather have my save file saved to my PC and thus allow me to play without wondering whether EA will have its server's fixed
  41. Mar 7, 2013
    What a let down. Played for a few hours and really liked the game. Only to return to my city a few hours later and realise it didn't save my city's progress because the server connection failed during play. Two hours of playing were gone. Unacceptable!!!!
  42. Mar 7, 2013
    The game is great!
    Yes, there is a problem with the server, but it is related to the protection and the large influx of players, of course, this is temporary. Just need to wait.
    As the saying goes: "Forbidden fruit is sweet."
    Rate 9 of 10.
  43. Mar 7, 2013
    If you look on reviews of almost everyone here who did red rating.. they are just doing this on all games. Putting negative score on games to decrease rating. Metacritic should ban them all. This game is epic. No problems with DRM here.
  44. Mar 7, 2013
    EA deserve all of this. The only way they'll ever stop being such a horrible company is if we make it clear how much we hate things like always on DRM. Releasing a game which is unplayable is an automatic zero.
  45. Mar 16, 2013
    I want to like this game, I honestly do. I keep trying to play it, but it always ends the same way: frustration.

    The server, are reasonably ok now, even though most social features are turned off. Other things, like Cheetah Speed, are still missing, and regions are still shaky in their synchronization (even failing to save your work in rare cases).

    Everything above this paragraph
    will be fixed before long, that is guaranteed.

    The greater problem is the actual game. Not only is the balance of the gameplay mediocre at best; the actual simulations are horrible. Earlier SimCity games *tried* to simulate real cities, with varied success. This game, however, doesn't even try. There are no simulations of real-world behavior or city planning. Instead, the game is completely focused on the automated behavior of "agents" in a completely artificial system.

    At best, your population seems a bit dumb. At worst, your city becomes completely irrational, and requires you to build your city the *opposite* way of real cities.

    The game engine is fantastic, and the potential for great simulations is greater than any game I've seen the last 20 years. In fact, the Glassbox engine is much more interesting and revolutionary than any Crytek, Unreal, or Frostbite engine. Not because of graphics, but because of gameplay.

    Unfortunately, the developers lack any knowledge of the subject matter they intend to simulate. And instead of hiring experts to help them out, they let AI programmers build systems that have nothing to do with real cities. The engine could have done great things, but it is fed with sub-par pathfinding and unrealistic behaviors.

    In the ends, you can have a lot of fun with the new SimCity. As long as you don't expect it to actually simulate cities.
  46. Mar 7, 2013
    This is a TRUE 0 NOT spam. I can't play the game, unplayable. NOTHING more to say! Polygon website has reduce their score from 9.5 to 8. Most of these game websites are using SAME pictures for their review. I suggest you got trust them things currently going on ~amazon has Stop selling simcity ~polygon has reduce their review score from 9.5 to 8 ~EA offer refunds BUT then threaten to ban people accounts

    ~EA supposedly has hire Chinese workers to spam good reviews and has force a number of websites to close "create a account" for the meantime
  47. Mar 10, 2013
    Connection problems have been fixed. :P. Very impressive since the last game, even though some features were left out. People vote this down because of the connection problems, well they're fixed, so rewrite the review, because this game deserves a better score.
  48. Mar 17, 2013
    Now after a while, I've played a lot and sadly, the re-occuring bugs, graphical errors, the overall limits of the gameplay has made this game a lot less fun than I initially found it to be. The game gets boring fast. Sadly. I feel I either should have waited until the game had been reviewed and game tested a bit more thoroughly, so I could make a decision of whether to buy or not to buy, because at this point it's money out the window. I had such high hopes for this game. I even thought that if I tried it myself, see for myself, it couldn't be that bad? Unfortunately it was. I don't think this game can be fixed through patches and what not you need an entirely NEW game. EA/Maxis you f*cked up! Expand
  49. Mar 9, 2013
    I've been forced to leave another review. The first few days were horrid, but server issues are being worked out and for about 24 hours I've have uninterrupted game play. Let me tell you, this game is fantastic. Launch issues aside, I can't complain about this game. The social aspect is simply amazing. Graphics are wonderful although GPU utilization needs some work. The maps are great. Hopefully we will see the ability to expand cities in some future DLC. Overall, this is a must buy for all SimCity fans old and new. Don't hesitate. Expand
  50. Mar 8, 2013
    Whenever I see a low rating for a restaurant on Yelp, I go ahead and look at the reasons for people's marking them down. I don't really think "the waiter had a cold," "the music was too loud," or "I went to a wings place and the nachos were awful" are valid criteria to measure the food...

    I understand that people are disappointed/mad. I am DEFINITELY disappointed/mad. But the game is
    FANTASTIC! It's a brilliant update of the core game and genre to current-day parameters. The ambitions to create a shared experience is something I always wanted to see in SC4, and the ability to manage some (or all) of the cities in a region is exactly what I loved doing in that older iteration (one town for dirty industry, one for tech, one for dense commercial, etc.).

    Origin/EA has done a mortifying job unrolling a very ambitious project. Surely they should provide all who purchased the game ahead-of-time some sort of consolation, even if it's just token in size. Upgrade us all to deluxe, or give us credits to buy future DLC. Anything!

    HAVING SAID THIS: I feel terrible for everyone who made this game and has worked to get the servers optimized. How affected are our lives, really? The creators and administrators (not to mention the PR reps) are A) pariahs to the entire gaming community, B) working as hard as they can to fix the problems (albeit way too little, too late) C) soon to be out of a job (some will be black-sheeped for it all, of course). Again, what is that pain against our minor-to-moderate annoyance?

    Long-winded way to say: Please rate the game, not the way the launch has gone. Creative criticism would speak so much louder than this double-barreled hatred.
  51. Mar 8, 2013
    I'm going to be extremely generous in this review by pretending I'm writing from the perspective of six months from now, that all the server issues have been fixed, and that perhaps EA has even modified some of the most egregious limitations of the online DRM. As a longtime SimCity fan who's played every iteration of the game, though, going back to Will Wright's original classic, it truly pains me to say I still cannot recommend this game.

    The city size issue mentioned by many here is actually not new, but it's become so bad that it actually undermines the core premise of the game (that one is simulating a "city"). I can still recall being disappointed at how small SimCity 4's city areas seemed relative to SimCity 3000, but here the typical "city" is, without exaggeration, neighborhood-size. At 2x2 km, a typical city lot is slightly larger than Park Slope in Brooklyn, assuming there is no water or other unbuildable terrain. Truth be told, SimCity never handled scale all that well, but with these dimensions, the very notion of mass transit itself becomes absurd, as a pedestrian could walk across the city in a matter of minutes. It's little wonder that agricultural zoning and subways have disappeared. The cities are simply too small for them.

    This alone is enough to severely limit the appeal of the game to me, but the regional system, too, is poorly implemented. The essence of SimCity was, after all, always the Mayorship, and the Mayor's authority extends only to the borders of his city. Attempting to create regional economies and specializations, where players are forced to constantly deal with neighbors (whether in multiplayer or single-player) ultimately detracts from the experience, IMO. This is not SimCounty or SimState or SimRegionalEconomicPartnership, it's SimCity! The scale and shape of the cities, moreover, makes the "regions" appear quite ridiculous and not at all realistic.

    Zoning, a core element of the game, has been given an overhaul, but not for the better. Previous versions built in infrastructure cost as part of the zoning itself (higher densities cost more to zone), but did not care what size street they fronted. Here, zoning is free, but all depends on the type of fronting street. This makes it impossible to construct anything like Lower Manhattan or downtown Boston. Your options are basically Phoenix, Las Vegas or Houston, on a tiny scale. The streets can be curvy now, yes, but since building lots remain square (was it really that hard to snap lots and buildings to irregular spaces?), this produces a tremendous amount of wasted space.

    The time scale of SimCity was always perplexing, with the early emphasis on dirty industry, later transitioning to electronics and white collar services, suggestive of a starting point during the industrial revolution and moving through the late 20th century (I believe SC 2000 had a possible starting year of 1900 A.D., though contemporary tech was always available, and culminated with futuristic arcologies). The tantalizing possibilities of building a game that captures the sweep of urban history in this manner, a sort of Civilization of city-building, has been left unexplored here. Instead, the player lives in a perpetual now, with only a handful of technological enhancements here and there. About the AI, many uncomplimentary things could be said. Multiple fire trucks respond to a single modest house fire even as a wall of flame sweeps through the industrial district. Residents make contradictory statements about their proximity to shopping. And so on.

    I'm trying to think of a few positive things to say here, and I do like the option of simply adding on to, rather than demolishing and rebuilding, certain buildings. The graphics are attractive enough, if a bit cartoony. Overall, though, it's just not a step up from SC 4, or even from the two before it. Did fans really wait 10 years for this? Perhaps Maxis can, in time, mend some of the flaws. Others are here to stay, reflective of what looks like a long-term shift away from single-player in-depth games to a ones better suited to an era of smart phones and short attention spans. For SimCity, though, one of the ultimate time wasters and friend to micromanagers everywhere, that design imperative may very well be fatal to the venerable franchise.
  52. Mar 8, 2013
    An absolutely awesome city building game, if only it didn't have so many ongoing issues. Purchased this product on release day and have dealt with nothing but freezes, failure to connect to server messages, never ending countdown timers, and disconnects. What's really starting to piss me off is when an available server is selected and it states my game is ready, but then it only loads as far as the main menu where, you guess it disconnect. I swear EA thinks this game is like their other first-person shooters where all gamers have to do is just switch servers. Wrong! Some of us actually want to continue building our cities instead of constantly having to restart from the ground up. I've also lost two good sized cities due to server disconnects and many smaller ones that just disappeared into the cloud. I can't in good conscience recommend this game to anyone including my worst enemy. However, if you like not being able to play a game you rightfully paid for, enjoy slamming your head against a wall until unconscious. Expand
  53. Mar 8, 2013
    I've played every Sim City released on PC and this is by far the worst, yet it has the potential to be the best. Besides the server issues happening at the time of this review, 122 hours after North American launch, the game is limited. The size of cities is so much smaller than previous versions, which is weird because with video games I am use to them improving over the course of a series, not getting worse and removing features. Speaking of removed features, build a road at the edge of your map, nothing happens, in Sim City 4 it prompted if you wanted to connect this to the neighboring city, not allowed here. Heck you can't even connect a subway to anything, cuz they simply don't exist, that's right, the lifeblood of every major city in the world is completely removed for Sim City. Sadly my friends and I believe that this was not included so as to be added as paid DLC at a later date. Similarly the small city size and lack of terraforming, a huge part of previous versions, limits the ability to do anything creative, which is what this series is about, again my friends and I believe these may be changed via paid DLC, which would be a complete disservice to fans and a giant step back for games in general as they get better and improve on previous features of a series, not remove the popular features, like playing a single player without having to be connected to the internet at all times, and change the principals of the series to the point of making the game unplayable, literally. The worst part is that when I have been able to connect to their servers and join a friend's region they start to purchase some of my excess power and then inexplicably my power plant continues to feed my city uninterrupted, yet stops giving him anything, even though I have five times the excess power than he needs, blame this on the servers if you want, but we are playing on the same server at the same time and talking on skype, which brings me to another drawback, how do you not include something other than a basic text chat in a game that requires you to be online. If my friend is having a zombie outbreak and needs police assistance he's not going to stop everything, let the zombies continue to destroy his city, or rather town considering the size limitation, he is going to try to do his best, but if all he had to do was ask us for help using his voice we can send any and all spare resources to assist him, but you can't reasonably expect a $60 online game to include simple communication tools. While they may fix their server issues, EA's what to get back in our "good graces" and still "be friends" is offering me a free Origin game, funny thing is I can't play the one and only Origin game I care to play, so why would I want to use another one of your games? The absolute worst part about this game is how a series that has been played offline for almost 25 years, except for Sim City 2000 Network Edition (a little known spinoff) no requires EA servers, so if I want to play this game in 5, 8, 10 years, as is my case with older Sim City games, I probably won't be able to as EA loves to shut down servers as they release the next game in a series or 2 years in a game's life span, sadly most of those games are still playable in the single player mode, which this simply doesn't offer, at least not without a major patch, that will probably never be released. Which probably accurately describes the venom many people have for EA and Maxis right now, it too will never be released, at least until they change menu system of the game as too many of us are all too familiar with the plane that's stuck in mid-air while we hope to find a working server. I'd love to give this game a 0, but the few moments I have been able to play and not rebuild the last 3 hours of unsaved work the game has been one of the best experiences I've ever had, so for the potential of playing it I'll give it a lowly single solitary one, which is exactly the amount of players it takes to play this game. Expand
  54. Mar 9, 2013
    I bought this game with high expectations, I don't have the fastest internet but have never had problems with other single player games i.e. Far Cry 3, Fallout 3. 2 hours into my first map, I lose connection and my progress. Thanks EA for f**king over your customers again.
  55. Mar 9, 2013
    It seems games companies refuse to learn from past mistakes. Or maybe they keep retrenching employees after every game release who would have known better. And so SimCity joins the long line of failures because of lack of developer/publisher planning and heavy handed DRM schemes. UbiSoft learned a hard lesson from forcing DRM on people. And now EA will learn that lesson as well. If I can't play a game because I am locked out of a server or I can't interact meaningfully with other players in SimCity because features have been turned off at the last minute well what is the point of selling me that game EA.

    Shame on you EA. Once again you continue to feed your own stereotype of one of the world's worst game publishers.
  56. Mar 9, 2013
    EZ, simple review here: Bought the game and paid $60 for me and another $60 shot for my son... thinking father and son game play, right? WRONG! 4 days later, still no servers available, network down, lost connections. In short not ready for prime time.
    **They even had a beta period to test this thing unbelievable screw up on many fronts. The game is just not ready save your
    What I have been able to see graphics are stunning and game play looks great if it works. City sizes are limited and small too bad, and offline mode is a must. Wont ever buy a game with this platform again and will definatelt think hard and probably decide against anything with EA on it On top of all the issues, they disabled your ability to contact them for help. Pathetic.
  57. Mar 9, 2013
    I have been waiting for this game for a long time, waiting for innovation and an entertaining, LARGE city-building game. This is a horrible game. And I'm saying this not taking into account the million problems I have had trying to play online. Not expecting this many players is a horibble excuse Maxis and EA. I severely recommend that nobody plays this game. The graphics, I don't even want to talk about it, I recommend Cities XL. DO NOT play this game, do yourself this favor. Expand
  58. Mar 10, 2013
    It's all been said. A great city building game for anyone who doesn't like playing city building games. It has far more in common with Simcity Societies than Simcity4.
  59. Mar 11, 2013
    Continue to play simcity 4. This version is better graphically, but gameplay is zero: the maps are tiny, disasters can not be disabled. Big disappointment, and a sense of myself cheated
  60. Mar 11, 2013
    "Always-on DRM is a disease that we cannot allow ourselves to be so willingly infected by. It’s a curse on gaming. It’s diminishing our experiences, reducing the possibilities for our play, and creating a space where faulty games are accepted as complete. Always-on DRM is a broken game. They need to be fixed."
  61. Mar 11, 2013
    Oh ....always on DRM is for the players benefit? Well that changes everything then.....I had no idea that not being able to play a single player game due to failing server tech is all for MY benefit.

    EA you have sunk to a new low......last game I ever buy from Electronic
  62. Mar 11, 2013
    What a sad time for gamer's when the 'mainstream' industry keeps shooting itself in the foot like this with its DRM and 'streamlined for the masses' mentality. It’s obvious why this game tanked on so many levels, too much PUBLISHER influence. The root of all evil in the gaming industry these days and the main reason the industry is tanking as a whole, is the corporate, suit wearing Jackoff, that has zero creative and artistic ability influencing game development. The 'Suit' has no place in an artistic and creative industry, they just get in the way. As long as publishers keep messing with the development formula games will only be about, how many 'units' are sold, Metacritic scores, and what the current 'trend' is. Just remember EA, you bang the nails in your own coffin. Expand
  63. Mar 11, 2013
    Look at the positive critic reviews. Remember the names of the organizations that gave those ridiculous scores. Remember them and never support them. Their reviews and very integrity are for sale. When users collectively rate a game 1.6 out of 10, and a professional critic rates it 100% perfect, it doesn't take a genious to figure out what is going on. I can only pray that this game is a huge enough financial flop to make EA finally get the message, but i doubt it. 10 years from now, people will still be playing all the old SImCity games, 1-4, but the servers for this latest installment will have been down for years, rendering it unplayable. Fortunately, nobody will want to play it anyways. This game made me want to dust off SinCity 4, and take it for a spin. Expand
  64. Mar 13, 2013
    Never support forced online DRM. It makes me sick that EA thinks it can shove this always-on DRM into the game but why not it worked for Diablow. I can't believe anyone would support this behaviour, there should be 0 positive reviews on this page.
  65. Mar 13, 2013
    I'm not here to rage about DRM. Yeah it sucks, but what can you do? At this point, the servers are a little unreliable but I have played 106 hours and haven't had any major issues in about 3 days now. Most of these reviews bash the DRM and always online blah blah blah, but it's not just that. The AI is beyond horrible. You start getting up to 80k population (which is tiny) and things go from bad to worse quickly. Sims stack up and fill the streets needlessly, buses from other regions all flood into the city back to back at the same time, your freight trucks (the backbone of profit) get stuck in this traffic and your city begins to burn to the ground. The traffic and AI is not just challenging, as I first thought it was, it's just broken. It completely ruins your sense of success in building a thriving city. Sure, you can get around it with exploits and bugs like only zoning residential with some parks, or dirt access roads for trade express lanes, but it just sucks that you can't just build a big badass city and have things work right the way they should. The game is fun for a while, or if you aren't really hardcore about it, but I can't recommend it to any of my friends that have previously played the franchise. It's bad news, pick it up in the bargain bin in 6 months. Maybe they will have fixed a couple things by then. Expand
  66. Mar 13, 2013
    We were promised a great revival of the franchise. Instead we got a really casual boring game that should be rather called "sim-really-small-town". And yet it costs 80$ has a huuuuuuuuge set of bugs and has the worst kind of DRM ever. To all fans of SimCity3000 and SimCity4 I'd recommend buying CitiesXL and avoiding SimCity 5.
  67. Mar 14, 2013
    This game is broken in ways we have only begun to comprehend

    To say that EA has not been forthcoming about the limitations of the game would be a gross understatement. I've owned the game for over a week now, but due to the fact that you have to be able to connect to the EA servers to play even a single player game, I have been unable to play the game for at least half the time I have
    possessed it. Even on the days that it has been working, I'm often unable to start new cities or save the existing one because I will get disconnected while playing the game. It's also not uncommon to have to sit in a queue for up to two hours to connect to one of the servers. As your cities are not shared between servers, you're stuck if you want to continue a particular city.

    As there is no ability to manually save your city, you are completely at the mercy of the network connection to EA in order to save your game, and you can't control when it saves. It's not uncommon for a city to simply be annihilated by disasters with no real ability to recover.

    You also cannot terraform land as you could in Simcity 4, Simcity 3000, and even Simcity 2000. This means that your stuck with whatever land mass that they give you to work with, and not even a map generator, only premade regions.

    The map size is limited to 2km x 2km which is quite small, likely smaller than Simcity 4's medium size, which is far too small for the scope of this game. The AI is broken such that you cannot get the city much over 200,000 people without the entire city falling apart due to the poor traffic AI that apparently uses Shortest Path First routing which causes total gridlock. The AI's ability to poorly coordinate your emergency services cannot be understated, it's nearly impossible to put out more than one fire at a time for example. It's not even worth building more than one fire department.

    In short, EA appears to have stolen $65 from me, and many thousands of other individuals who are equally displeased with the situation. They have broken one of the most successful game franchises, typically the best examples of the simulation genre, and show no remorse, and no sign that they really have any intention of fixing it.
  68. Mar 18, 2013
    When it works, it's hugely entertaining as you would expect from SimCity and Maxis after a decade. However, they really created a disaster of Maxis proportions and like this server-controlled debacle, there is no reloading the launch or a wave of bad design decisions. I expect a game not to blow up in my face after 30 hours of progress. Forget being online or offline for a moment, to have your efforts wiped clean because of a server sync issue and no backup save is extremely amateur. The "Unable to load city. Please try again." error that corrupts your whole region, or one city if you are lucky, has not been acknowledged or fixed. One would argue that region functionality is core to the designers vision, that is definitely true. But it's created a frustrating, unstable gaming experience for which a free game is hardly compensation. They need to rethink their refund policy particularly for those who pre-ordered, as I did, and expected a working game regardless of how it synchronized or required online play. I really want to rate this game what it deserves, but even something as basic as saving your progress isn't completely functional and it's deserving of the lowest rating possible. My bank is reversing the charge with one final step in the investigation. If there is a litany of bug fixes and arse kissing, there might be hope of buying it in the coming months. Expand
  69. Mar 18, 2013
    EA does not need always DRM cause they killed all special games. Customers do not need to buy EA games. They are game killer. This game isnt SimCity it is SimsCity(Town).
  70. Mar 19, 2013
    I rated it Unplayable or 0 because it keeps refusing to run this game,the server overloaded,bad performance,a dumb-downed Sim City 4,smaller place to build city and a freaking DRM just awful.This is ONLY SINGLE PLAYER GAME....Why need Online,i really lose my faith looking this series anymore...if you are a die-hard fans of Sim City,i suggest that you play the Sim City 4 instead.
  71. Mar 19, 2013
    First, I despise the fact I have to play this game online. I have all the simcities at home play them when I want and how I want. Now to the game.

    I paid $79.99 for this? I have limited control. All the vehicles look the same. Land area is far too small. It is not realistic planning. I have SimCity 4 at home and have played it everyday since I bought it 8 years ago. I never
    grow tired of it. This "version" of SimCity is the ultimate fail. Yes, I like the graphics; but I was hoping for something even remotely similar to SimCity 4 only even better. Online play should be optional. This game would rock if it was SimCity 4 but with the new enhancements. I can't even construct my own buildings; plops etc. This version reminds me of SimCity on Facebook and it's free! ULTIMATE FAIL, EA! I want my money back. Expand
  72. DXR
    Mar 5, 2013
    I'm having a grand time I find it hard to believe there are 300+ legit negative reviews. They revived a classic flawlessly. Only thing missing are larger areas (which they say will happen) Regardless, the smaller city sizes really make you think and strategize about using your space and trading with neighbors. It makes it so no one city can have everything in it. Overall I'd say its worth buying! As for the DRM, welcome to the 21st century. If you've ever pirated a game, which I admit I have, you contributed to this result. It isn't that much of a drag. It really enriches the social capabilities, anyhow. You can really see how much work went into the artwork and mechanics which I really appreciate as a gamer. Expand
  73. Mar 5, 2013
    The online DRM I can get past. Kinda pissed I won't be able to play anymore once ea decides its no longer worth their time, but overall not that big of a deal. The big problem though is the fact that I can't play for longer than 10 minutes before it crashes. In addition, it took me an hour before I could get it to work since it redirected me to a non-working tutorial over and over again until I reset the mini-tutorial option by chance. After that it randomly let me get back to my city. All of this was after having to try about 15 times to create a city and getting an error message telling me to try again.

    The tiny map size is annoying, and if I ever get to play for any length of time, I'll be able to accurately evaluate that.
  74. Mar 5, 2013
    Unable to connect, unable to play. If I DO connect finally, and DO play...the game crashes and nothing is saved. I've tried for 5 hours to play with nothing to show for my efforts. Getting a refund. Avoid.
  75. Mar 5, 2013
    Although the game itself is amazing it really doesn't mean anything when you can't play it. Between the massive problems EA had getting the game to even release to the issues where you wait 20 min in a queue just to have it reset or allow you to join for an endless loading screen. Although you expect issues with a day 1 release those bugs usually still let you play the game, such as endless audio loops or menus disappearing which I have had happen in Simcity. People would be willing to deal with always online DRM if it actually let us play the game we paid $60. I hope that EA offers some sort of credit or in game items for all of the mess. If not I'll just go buy the physical copy if I buy it at all. Expand
  76. Mar 5, 2013
    Despite the always online DRM BS and the maps being the size of a small suburb, I still purchased this with the hopes it might be entertaining. Well After playing for an hour and logging out I have now lost my "City". I also cannot create a new region or join another users region.

    What a pile of smoking horse s$%t. Requesting a refund from Amazon, and if they don't play ball I'll file a
    report with my bank. Expand
  77. Mar 5, 2013
    Yup once again the evil EA and their always on DRM had ruined the experience. It's worst than the Diablo 3 launch. I swear this is the last time I'll buy anything from EA again. In fact, I am gonna pirate this game later. I bet the cracked off line version is so much better.
  78. Mar 7, 2013
    I have loved SimCity from the first one but EA has ruined the game for me. Just return this defective buggy product. That what I have done and will most likely never buy it unless they make major changes. Amazon was great about offering me a full refund for my opened game. EA says they will give refunds in press release but you can always stop/dispute payment with your credit card for faulty product. Hurting EA's bottom line is the only way they will ever pay attention. The biggest problem is not the DRM but that you have to always play on a server. You log on to play a "Single Player Game" and if server is down you are out of luck. The sever goes down while you are playing and you cannot save losing your progress and you are out of luck. Server is busy and there is a wait line and nothing you can do. EA decides it doesn't want to support the server and gives 30 days notice that your game will break and you are out of luck.

    In addition the little bit of play time that I was able to do there seems to be holes/missing buildings and options in the game. I can only suspect that this will be the Sims 3 again costing several hundreds of dollars to own the complete game.

    Again decide to pass and pickup any copy of the older SimCities and you'll be vastly more satisfied.
  79. Mar 6, 2013
    Its more like Sim Town given the size restrictions. Suggest you read this for a nice compilation of how restrictive the game is:
  80. Mar 6, 2013
    Ok, first things first: Does it suck that you have to always be online, rely on unreliable servers, pay for DLC (which will definitely happen), and blah blah blah with this game? Yes. Does it suck that we are falling hook, line and sinker for these big business gimmicks? Yes. But, for me, being a gamer, it is the price to pay so I can least now-a-days. Is it worth it? You be the judge...everyone is different. I mean, look at Metacritic (no offense Metapeeps), in order to even write or comment on here, you have to sign up, give them your email addy, birth date, blood type, first born, etc (ok, kidding on those last few...I don't want to get any Meta-lawsuits). Why? Cuz they want to just keep things organized? No way! They want to email you stuff that makes them money. I don't like it, but I put up with it (and also check the box that says "don't send me your crap"). Why do I do this, because I'm "paying for the service." I weigh the pros and cons and figure, "ok, I like Metacritic, so I'm willing to give you my email address, etc, so that I can use your site." So, the same thing goes with EA and all they're BS. I don't like it, but it's the price to pay. For those who are just protesting, good for you. But sadly nothing will happen, guys. I mean, if Occupy Wallstreet didn't really do anything, do you think Occupy EA is really going to do anything? Pick your battles. Instead of protesting, design your own stuff. Competition is how you "change" big business, not picketing. Now with that all behind me, here is the truth about the game a real score to get a sense of what this game is really like (with above problems "ignored"...or just not worried about). If you like Sim City games, you will like this game. If you like city building games, you will like this game. If you like being creative, you'll like this game. This is a cool, fun game. The graphics are modernized Simcity graphics. Do they look like Battlefield 3 graphics? No, but they're not going for that here. What they're going for is Simcity graphics, and they look good (and for some reason they just make me happy). The music and sound fx are great, too. As for game play, being able to zoom in and really get a VERY good sense of how things are going, is really amazing. The simulation is out of this world. I am surprised the game runs so smoothly considering how much computing all that unique simulating must take up. To be honest, I think that is why the map sizes are so small. They just can't run that sort of simulation on a map the size of the ones in Simcity 4. Which leads me to map size. Yes, they're small, and at first (before really playing), I was bummed out about it. But then I started doing what I think the Maxis people wanted us to do, and that is specialize cities, and make your region be one big city. So, instead of setting aside one area of my map for industry, the other side for residential, etc, I use one map for things like power, water, etc, and the others for things like education and big buildings...or whatever else you want to do. If you go at this game with that sort of goal, you really start to not mind the smaller plots (but hopefully future DLC give us bigger plots). Other than that, the game is a lot of fun. On a fun factor scale, it's a solid 10. Most people say prayers or kiss their wife good night right before falling asleep....losers like me found themselves thinking about this game and what I'd do differently next time I played, before going to sleep. So, be warned, you will waste hours and hours on this game. In conclusion and in my opinion, get the's really fun. Yes, the required-to-play servers will eventually be turned off, but that won't be for a long, long time (there will probably be a new Simcity by then). In the meantime, you'll be able to enjoy a lot of time playing this very fun game. Expand
  81. Mar 6, 2013
    Going into this game I had high expectations. Being a player of simcity 3000 and simcity 4 I expected this game to be a great game. When I played it, it fullfiled all my hopes and desires for the series. Now most people judge games hardly, one thing out of place and it gets a zero.
    The two biggest reasons are:

    Drm servers, which ea said they would fix.
    the size of the City and region
    is smaller, which doesn't bother me because having too many cities in a region made multitasking hard, here I can easily manage the cities in my region without going back and forth every five seconds.

    The gameplay is also much simpler then simcity 4. In simcity 4, none of my cities lasted longer then a day, in this simcity I can easily keep my city going for a long time. The multiplayer is also a good feature because I can now play with other people, and enjoy it. Zoning is also easier, I don't need to do high density, low density, or any of that, I just need to put a road down and BAM, I get skyscrapers. Also the deletion of power lines and water pipes and making it flow by street is also a good bonus making it simpler then it's predecessors.

    Though all this simplicity makes the game to easy at some points, making it tedious to keep going. Though it's not a big deal, I can just make another region with a different play style, or blow up the current city with disasters. In all, simcity is a great game, though flawed in non gameplay components, I give it an 8 out of 10
  82. Mar 6, 2013
    Absolutely love this game. I haven't had any problems other than being addicted. It is really easy to learn and use. The always online feature really adds to the dynamic of cross city deals and the cooperative nature is great. I sent excess fire trucks and police cars to a neighboring city experiencing a zombie epidemic. I highly recommend this game.
  83. Mar 6, 2013
    Amazing entry in the simcity series. Yes there is server issues but in all honesty this happens for MANY games the few days of release. Yes I wish it had an offline mode, but in the end its a very well made game overall, it just has a few issues. There is some bugs, Always on DRM sucks,etc.. but the actual gameplay is fantastic. It is fun has hell, has great gameplay, good graphics and most importantly its fun as hell.
    I am a long time simcity fan and I enjoy this game alot. Yes there is issues but there is also A TON to enjoy in this game also.

    I say buy the game if you dont mind the issues the game has.
  84. Mar 6, 2013
    this game is published from ea. this alone is reason enough to keep away from it, as good as it may be. ea is known to be the worst publisher ever. can't believe that maxis didn't went to another one.
  85. Mar 6, 2013
    Sim City is beautiful and the interface is perfect (really good job on it guys). But what happened to the real Sim City This game is really frustrating for 2 major points and 1 other reason:
    - The size of map is ridiculous (we can fill a map in 2 hours max). No possibilities of creation for a gigantic city.
    - The game is easy. Even if I add a lot of taxes to my population, it's still
    easy to keep your city safe.

    The last point concerns your DRM it's fully on-line and this is annoying. If Origin doesn't work, you can't play. Why did you do the same mistake as Diablo 3 ?

    My fear concerns the future: if Maxims adds a lot of paid DRM for special building bigger maps, that would be the glory of shame. I hope I am wrong but for now, as a Sim City fan, I am disappointed.
  86. Mar 6, 2013
    when you buy a game you probably expect to be able to play it. EA's servers are constantly down so playing this game when you want to is not something you can expect. You'll be playing when EA wants you to and a few years down the road when they stop paying for servers, you won't be able to play at all. This happens to MMOs when they cease to be profitable. This should never happen to a single-player game like SimCity. Expand
  87. Mar 6, 2013
    I don't understand why a lot of the backlash is a surprise to anyone, least of all Maxis and EA. Every one of these issues were raised ad nauseum in the months leading up to the release and neither Maxis nor EA refused to acknowledge that they were problems. Instead, it was all about justification and explaining that they were 'heading in a different direction'. What company in their right mind tries to tell the consumer what they want? The problem is, I doubt EA will learn any lessons from this because they're surfing the wave of popularity that already surrounds SimCity. They didn't earn it for themselves. What a bunch of pricks.

    Sure, the graphics are updated and 3D and the civic buildings can be modified and it's nice to watch sims running around doing their 'thang', but this is a SIMULATION, which demands realism and high levels of control, especially because this is the sixth incarnation and by this stage Maxis should freakin' know what works and what doesn't. What do we get? No subways. No terraforming. No highways. No control outside of the assigned squares. PITIFUL square sizes (what's the point of making curvy roads when you're discouraged from using them because there's no space). No ability to use height restrictions. Determining density from the type of road is just plain bizarre and awkward. And, I might add, not what's done in the real world.

    The thing I truly hate about this is that even if I try to be as creative as possible and build up my population, it's just gonna look pathetic because it'll be a bunch of small square skyscrapers with nothing but grass in between.

    Hey Maxis and EA here's a newsflash for you. I want to decide where my highways go, and what parts of my region are green, and how big my cities are, and where I want high density to go, and if my city has a subway system or not. I want it all to be my choice, not YOURS.

    And I haven't even mentioned the DRM or DLC, which no doubt will attempt to correct some of the glaring problems... for a modest fee, of course.

    I want a refund.
  88. Mar 6, 2013
    Bought the game through amazon. Put the product code in and it told me the game was I'm gonna be that guy and slam the user reviews until they can figure something out
  89. Mar 6, 2013
    After waiting for around 30 minutes in a queue to finally play the game, my city gets corrupted and I lose some of my progress so far. This is unacceptable. This is for all intents and purposes a single player game and there's no reason to be always online. DO NOT BUY!
  90. Mar 6, 2013
    This game could be great, but I will never know. I have been a Sim City fan since the early 90's, I own all of them (original, 2000, 3000 and 4) and the great thing is as old as they are I can go back and play them whenever I want. Since the new game requires a constant Internet connection to play and therefore will only work for as long as EA keep the servers open you never truly 'own' the game, I will not be buying this game. In 10 years time everyone who bought this game can enjoy their Sim City branded coasters while I go back and play Sim City 4. Expand
  91. Mar 6, 2013
    All I can currently say is "Go yourself, EA". Your politics of game distribution accessibility are a terrible excuse. You're no longer a company worth of publishing any quality product. This SimCity got broken due to your ignorance, inability to accept the fact that people does not want to be milked cows, buy and smile. Forget your huge profits. Soon, they'll be gone for the greater good of games industry. Wait and see, you filthy whore, EA. Gamers still hold the power to control your greed. Expand
  92. Mar 6, 2013
    Unable to connect to sim city servers................can not play.......................$59.99 ........................the pirates win and the paying customer gets the shaft.
  93. Mar 6, 2013
    I dowloaded and installed the game without problems but after it I can't play it because server are offline, server is not available etc. problems. I tried it one hours, read many similar user experience and different forums.
    Here are test result from mine Internet connection is good:
    Date Download Upload Ping

    07.03.2013 01:04 CET 60.85 Mb/s 6.18 Mb/s 15 ms I do not recommend to buy this game I did it because I read positive review from beta. It is looks that EA servers can't handle that many players, or they have bugs in server part of game. Whatewer reason is many customers can't play the game this is not that developers/vendors shloud do for gamers. I already raised refund request I hope that they at least return money back. Shame on EA, shame on Maxis.
  94. Mar 6, 2013
    Worthless. Anti-consumer DRM that forces you to be online when you play, which means that when the servers go down (like today) you can't play. Yes you read it right. You can't play your single-player game because the servers are down.
  95. Mar 24, 2013
    At first, I gave it a 1 because it was unplayable. Then, I gave it an 8 once they gave me an extra free game and I was able to play for a day. Now, i can't play a single city for more than a day or two because of the recycling bug. This game is basically in the alpha or early beta stage of development. I doubt they will ever actually improve it enough to be an actual release worthy game. EA really really botched this game. It's botched so badly, it's impressive. Expand
  96. Mar 6, 2013
    I haven't played SimCity in a long time, so I was looking very forward to getting back into the franchise. So far, I've experienced far more disappointment than satisfaction. #1, because of the always online DRM, your ability to play the game at any given time rests squarely in the hands of EA. You're essentially leasing the game from them, you're not buying it, it's not yours. #2, it's has a SINGLE PLAYER GAME component that still has always online DRM. It's conceptually ridiculous when a single player game relies on a 3rd party in order to even work. #3, when I finally got in, I initially enjoyed playing the game. The aspects of city-building are pretty deep. The downside quickly became apparent; there's no room to build sprawling cities like with past titles.

    ..... #4, make no mistake, this is designed to be a multiplayer game where a collective ground of people each contributes to an overall goal for a region. I prefer to play the single player component, but in its current state, that isn't very good.
  97. Mar 7, 2013
    Do not buy this game! Not because of it's DRM, not because of it's server issues, but because EA has openly stated that they WILL NOT refund your money when they fail to deliver the product that you paid for. I have been unable to even play the TUTORIAL level because the server crashes every time I attempt to play, and I have been trying to play for 3 hours across two days. EA doesn't deserve any money from anyone because of such blatant disregard for their customers.

    For those of you that think "Server issues are the norm, don't blame the company", this is a terrible mentality to have. Companies can easily afford to have enough servers in place to handle the load, they just don't care to spend the money on them. Don't encourage companies to have this kind of behavior.

    For proof, here is the link to EA's return policy:
  98. Mar 6, 2013
    Totally unplayable! Spent 3 hours trying to log in and was finally successful. Played half the tutorial only to be kicked off as the servers went down again. This was trying to play SINGLE PLAYER!! People would be better off using an offline pirated version of this game as it might actually work!! What a joke.
  99. Mar 6, 2013
    Can't believe i bought a game that doesn't allow me to play.
    Started 2 cities that vanished after about 7 hours of play. Amazing. After the devs talked about how passionate they are about the game i can't believe this. Why am i not surprised anymore, EA.
  100. Mar 6, 2013
    This game is totally unplayable. The fact that you are forced to play constantly on-line even when you just want to play a single player game is just idiotic but worse is that it just doesn't work. I've been trying to play now for quite a while and it just tells me a lot of nonsens that it cannot do create or claim a city.


    However made
    this game is utterly incompetent. I'm going to ask for a refund. Expand

Mixed or average reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 26 out of 75
  2. Negative: 10 out of 75
  1. 65
    Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]
  2. May 9, 2013
    Hints at great things but is limited by small cities and promises it can't deliver on. [June 2013, p.80]
  3. May 9, 2013
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]