Metascore
71

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. If you are looking for an outstanding visual and visceral action experience then you haven’t seen or played anything this cool since that old "Incoming" game from a few years ago.
  2. The graphics in Space Interceptor are what make this game worth looking at as they are really great looking! If you have a powerful enough PC you will be surprised to see how great this game looks for being just a budget title.
  3. As long as you treat it like the no-frills budget game that it is, there is plenty to enjoy here.
  4. 78
    It's so straightforward that even casual gamers will be able to jump right in and start playing, but entertaining enough to give veteran players a simple joyride.
  5. A flawed gem. It’s a lot of fun to play, it looks and feels great, and it’s very reasonably priced, but a number of omissions (most notably multiplayer capability) give it a short life-span with very limited replayability.
  6. In a genre as close to utter desolation as the space combat sim, even a plucky little space shooter with more heart than technical prowess like Space Interceptor can prove to be a breath of fresh air.
  7. There’s no space to explore, multiplayer option, ship customization, mission ratings … and not much to motivate you to go back and replay completed missions. So here we get to the question you have to ask yourself – do 21 missions of straightforward space shooting make the game worth the money to you?
  8. An old-school, space shooter that was designed to entertain. Developers City Interactive has done its homework to produce a no-frills game that is literally guaranteed to be fun.
  9. A fun diversion if you want mindless space action. But I guarantee you'll have a better time with a bargain-bin copy of "FreeSpace 2" or "Freelancer." [Feb 2005, p.64]
  10. The game is fun, but it lacks the true depth needed for extended replay value.
  11. Fast-paced and graphically crisp, Space Interceptor is a good quick fix. It just gets old fast. [Feb 2005, p.88]
  12. 50
    No replay value at all. The sounds are boring, the action is nothing new and once, you learn how to fly the ship, the challenge is gone.
User Score
7.3

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Aug 20, 2013
    10
    Nephew bought this game, saw if I could get it to work, played it, was actually pretty surprised.
    Here's the instructions that allowed me to
    Nephew bought this game, saw if I could get it to work, played it, was actually pretty surprised.
    Here's the instructions that allowed me to get the game to work on win7:

    1.
    Go to the HKCUSoftwareCity InteractiveProject FreedomV4D Direct3D Renderer.

    There, you can find Width and Height. Double click on it, and change the value to Decimal. Put your desired resolution, and the game will be applied with your custom resolution next time when you execute the game.

    2. Create a shortcut of the exe and add -skipmovies to the end of the target.

    This game has good graphics (it actually feels like your flying in space close to a huge planet while dodging some asteroids), relatively good voice acting and the gameplay/control of the ship is great.
    It actually has a first person view, which is extremely rare for this type of game, and you can even roll 360 degrees. Think decent/homeworld/freelancer with just pure action.

    Maybe this game just got released at the wrong time, was overshadowed by other games etc.
    But this is a pretty decent action packed game that more than decent, it's so simple yet so fun and kinda challenging too.
    Full Review »
  2. Sep 16, 2011
    7
    Good presentation, decent voice acting and fluent controls definitely make up for the poor balancing (In favour of the player) and the highlyGood presentation, decent voice acting and fluent controls definitely make up for the poor balancing (In favour of the player) and the highly linear missions. This game is reminiscent of G-Police (1997) because you are flying a mixture between a space craft and a VTOL jet-fighter. That and you're stuck in a box. You can go everywhere you want within the box' dimensions but if you go out of bounds, the game bumps you back in. You can select what you'd like to see upgraded before you start a new mission and then receive the upgrade afterwards (Sometimes during) the next mission but it doesn't always seem clear as to what the benefits are of the part you're upgrading or what you might be unlocking next. It also seems very random, sometimes not awarding you upgrades you'd like to see because they are handed out during later missions. The game deceives you in believing that you start out with a shield but you don't. You have to research it first by upgrading your hull. And that 'energy' counter is not your 'energy' it's your hull strength. None of this is explained in the extremely short (But creative) tutorial. I immediately started this game out on Hard and I didn't regret doing so for quite a while. The game is ridiculously easy until you hit mission 15 where the difficulty just spikes to unprecedented hights and afterwards drops to a more casual level once more. Don't expect any help from your AI wing men, they're mostly being useless and only there for the entertainment value because voice acting is quite good, you see. The storyline is worth following as well and although It does seem to come apart near the end, as if though they were in a rush to wrap things up and this leads to disjointed mission briefings and conversation between NPCs. If you enjoy flying through space, dogfights and blowing stuff up without a pause, this game is for you. Full Review »