SpellForce 2: Shadow Wars PC

  • Publisher: Aspyr
  • Release Date: May 5, 2006

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 28 out of 35
  2. Negative: 0 out of 35
Buy On
  1. 84
    It's really hard to blend genres as thoroughly as Phenomic has done here and come away successful at all so it's a testament to the developer's dedication to the cause.
  2. SpellForce 2's intriguing mix of gameplay styles makes for a great divergence from the archetypal real-time strategy game.
  3. Its gameplay is genre-bending, its visuals are intense and demanding, and there’s enough content here to keep you returning for an obscene amount of time.
  4. Europeans already know this is the best of the best; take the plunge and see why this is the most successful series overseas. I guarantee you won't be disappointed.
  5. 80
    It's might not be the best role-playing or real-time strategy game on the market, but when combined, it makes for something surprisingly special.
  6. And tackling the huge amount of diverse RPG quests, picking up and evaluating items, advancing your character's skills to match your tactics is a thoroughly engrossing mix. SpellForce 2 is that rare beast - a thoroughly well executed hybrid game.
  7. Games Master UK
    A crusade that claims over 60 hours of play - we recommend you test this claim. [July 2006, p.67]
  8. Oh, you'll hear plenty of Diablo comparisons, and we loved the big D six years ago, but hopefully you've moved on since, because this "role-playing-made-love-to-a-strategy-game" hybrid certainly has.
  9. Spellforce 2: Shadow Wars combines the best features of the fantasy RPG and RTS worlds, from strong character development, to massive, resource driven battles-all strewn across gorgeous landscapes. Throw in a wealth of online options-most notably cooperative play-and you have sleeper hit in the making.
  10. A great improvement over the intriguing (but flawed) original. Spellforce 2 does achieve a good blend of RTS and RPG gameplay, and has gone far toward finding that perfect balance.
  11. PC Gamer
    In the end, Shadow Wars is just plain fun. [Aug 2006, p.50]
  12. 80
    While others have hinted at RPG and RTS crossover, or have tried and not quite succeeded, SpellForce 2: Shadow Wars delivers.
  13. If the game has any major flaws at all, it's that whilst the two halves of the game, RTS and RPG, mesh together brilliantly, if you take either of those elements in isolation, they're perhaps a little on the lightweight side. Fortunately, the game does have real synergy: it's greater than the sum of its parts.
  14. AceGamez
    Hybrids of game genres never quite seem to strike it right, but Spellforce 2 is one of those rare exceptions; fixing most of the problems suffered by the original, both its RPG and RTS elements are now considerably more enjoyable and the graphical presentation finally makes the game a serious contender amongst some stiff competition.
  15. Pelit (Finland)
    A great concept, but lacks in execution. Less generic fantasy clichés, more variety to the RTS part and character development, and it would have been more than just a nice game. [June 2006]
  16. SpellForce 2 is sure to satisfy action-RPG gamers.
  17. 80
    Genre-hopping games can be notoriously difficult, but with Spellforce 2, Phenomic has hit the nail... well, not quite on the head, but certainly in its general vicinity
  18. Computer Games Magazine
    Like its predecessor, Spellforce 2 is a bad game. It gets so many things wrong. As a real-time strategy game, it's superficial. [Sept. 2006, p.62]
  19. The scantily clad female characters, the brutal mob beating, and pool-of-blood style of violence get this game an M rating.
  20. Overall, SpellForce 2 offers a change from the typical RTS fare. To say that the game is a true RPG is stretching the genre to its breaking point; the game is essentially a fantasy RTS with RPG elements added to the gameplay.
  21. The combination of RTS and RPG works well, each having its very distinct place in the overall feel of the game. Throw in that multiplayer bonus and developer Phenomic is in danger of having a hit on its hands.
  22. A well-balanced amalgamation of RTS and RPG ingredients, set in a unique universe. If you're prepared to shell out 40 bucks for this one, you should know that the game is worth every dime, featuring plenty of content and solid replay value.
  23. 78
    The difference from the first game to the second, in my experience, is like the difference between cheap pan-Asian food sold in a mall and an expensive Japanese sushi restaurant. No more greasy egg rolls: it's time for some blue-fin tuna...except, it's from Europe.
  24. PC Gamer UK
    The large-scale RTS combat can be fun and the game flourishes aesthetically in some of the bigger areas, but life is too short to spend our time on games lacking spirit, spunk and novelty. [June 2006, p.94]
  25. PC Format
    Tries to include facets of two genres, and feels confused and compromised. [May 2006, p.94]
  26. Overall, Spellforce 2 is slightly above average. It take two portions of a game that wouldn’t succeed on their own and combines them into a package that proves to be fun with a large amount of gameplay.
  27. It has a near flawless presentation and expertly juggles the two genres it incorporates.
  28. This one has a better story that makes playing through it worth the time investment.
  29. The satisfaction of finally winning a battle doesn't even begin to outweigh the frustration of having to win it all over again.
  30. If you’re looking for a good fantasy game, Spellforce II is like a big fantasy nerd peanut butter and jelly sandwich. Simple, yet satisfying.
  31. Separately, the RTS and the RPG aspects of the game can be considered mediocre – with a higher mark for the RPG if I compare it with the first title in the series. But, the game’s splendor comes from successfully combining these two genres, offering a unique experience, a friendly interface, and gameplay which is fun and addictive.
  32. 70
    I wouldn’t rule Spellforce 2 out completely, especially if you’re a great fan of zerg tactics and don’t mind waiting the sometimes required hours for an open game to appear online. For all you others, spend that 40 bucks on a better RTS.
  33. For gamers who aren't particularly picky or demanding, there's still fun to be had and progression to be enjoyed in Spellforce 2.
  34. An ambitious effort, and a definite success. Conveying an interesting story with beautiful graphics, great voice acting, a nice soundtrack, and a tight control scheme, very few flaws are to be found in SpellForce 2.
  35. Spellforce 2: Shadow Wars is the best "hybrid" game that's attempted to blend both RPG and RTS in a long line of games that have come up woefully short.
User Score

Generally favorable reviews- based on 76 Ratings

User score distribution:
  1. Positive: 8 out of 14
  2. Negative: 3 out of 14
  1. May 6, 2012
    This is a decent time sink, but compared to other games on the maket, I can't recommend going out of your way to play this. The RPG aspectsThis is a decent time sink, but compared to other games on the maket, I can't recommend going out of your way to play this. The RPG aspects and cumbersome and not really distinctive, while the RTS elements are more annoying that interesting. If you want a great RPG party based game, there are many great games worth playing. If you want a great RTS game, there are also many great games in that genre. Spellforce offers a playable combination of those two genres, but nothing in the atmosphere, characters, story, or gameplay mechanics really stood out to me. Full Review »
  2. Nov 4, 2014
    This game is horrid. I was all excited to see elements of an RPG but all I got was a lackluster warcraft, but with worse graphics (didn'tThis game is horrid. I was all excited to see elements of an RPG but all I got was a lackluster warcraft, but with worse graphics (didn't think that was possible). I honestly don't see what the draw is. There are few units, the textures are terrible but the troop movement is fluid. I did spend $5 on this game but it wasn't worth it in the least. The only reason I would ever play this game is to be reminded of old school games I used to play like Lords of the Realm or Warcraft. Full Review »
  3. Apr 24, 2015
    A blend between RPG and RTS, the game is similar to Nevwrinter Nights 2 with elements of Warcraft 3. You can design your character and developA blend between RPG and RTS, the game is similar to Nevwrinter Nights 2 with elements of Warcraft 3. You can design your character and develop he or she in a skill tree, and also will be recruiting and commanding an army. The graphics are clearly from a decade but still acceptable (very similar to Neverwinter Nights 2), and when you get immersed in the plot, graphics will be the last thing you will noticed. It deserves a sequel Spell Force 3. Full Review »