I play both ED and SC and I find Elite Dangerous so much more immersive, easy to play and enjoy. I don't even care if there is repetition of tasks, especially down the line. It just runs so well, so damn smooth and the sound effects are out of this world. Even just starting up my ship is a euphoric experience for me in Elite Dangerous and I never get tired of it. The ships are overly complicated in Star Citizen and the set up is intimidating. Playing it feels more like hard work. That's not to say I don't enjoy Star Citizen, it's the second best space sim in my opinion and there are aspects of it that are better than elite dangerous I love my persona and character development in Star Citizen as well as walking around my ship and the graphics are mind blowing. What I usually do is play Star Citizen for a few hours and when exhaustion sets in and I get tired of the bugs I switch to Elite Dangerous which feels more polished and way more chilled to play. But we really are spoiled brats when we get to play such amazing games and we fight over which is better. Play your favourite or play both and just be grateful you are born in a time that we can have such amazing experiences in video games. When I was a kid I used to fantasize about exploring space and having amazing adventures there. 10 year old me would have pissed his pants with excitement if he could have played either of these two games back then.
This game is really incredible, although it is still in Alpha for the moment it already offers a multitude of gameplay to try in a huge multiplayer universe where you can walk anywhere in a galaxy at 1/6 scale, and with graphics worthy of a movie.
As I said before, the game is still in Alpha, so it is normal that there are bugs. I'd like to point out that the bugs in question are generally easy to solve, when you encounter them once, you don't get fooled the second time around.
This project is one of my favorites, indeed, no other game is as ambitious, the game has to date a hundred ships of all sizes, which can accommodate crews of 1 to 500 people. Dozens of planets and moons to explore. Several professions from the most calm like exploration to the most intense like bounty hunting where you have to hunt down real players who would have done illegal things, with some narrative part.
In addition, the game offers a mix between the piloting of ships and the FPS part (combat with weapons such as pistols, combat knives, shotguns, snipers).
In summary, this game is the most ambitious I've seen, offering countless professions, which will allow you not to be bored for a long time.
The bugs you may encounter in this Alpha are usually annoying the first time but avoidable afterwards, and are quickly corrected by the developers who listen to the community (which is rare for games of this magnitude).
Why is this on metacritic? This is an unreleased game. And yes, this is at the same level of a tech demo, it is a game in alpha. Should it be in alpha after 10 years of development? That's another discussion altogether, but not fitting for a review in a category for released games.
I've been following SC development for 4 years now, and while I can't recommend this game to people that simply want to play something and are not interested in tech and/or gaming development, I can't blatantly say it's a scam. They've made impressive progress on many fronts, and the scale they're working at is unparalleled.
The reason this game is funded, even if it didn't have a stellar progress of development, is because the targeted audience fiercely wants this idea to be born. There is currently no other idea on the market that fits the vision of SC.
The community is one of the most mature you'll get, and is friendly. Did Chris Roberts inflate the promises for the game? Probably yes, and as all things in life he will pay in some way if this is such.
Still, the developers gathered for this project, and the progress I've observed until now are indicators of potential success.
Will this MMORPG succeed? I don't know. But this is not a released game and this is not a scam.
The game itself is really good and the graphics are also, but there are so many bugs. Even though this is an Alpha, in my opinion the focus should be on bug fixing game breaking and frustrating bugs that makes the game nearly unplayable. Instead of adding more features that also bring more bugs. There are bugs in the game that are several years old and haven't been fixed and in my first day playing(12 hours) - I died 6 times because of bugs and lost multiple items because of bugs.
These bugs are also so unavoidable and completly ruining my expierence. Then i look up the internet and see posts about this bugs 3 years ago and that makes me wonder if they even care about fixing. Everybody knows how high the budget for Star Citizen is and they can't fix some bugs I notice in the first few hours of playing the game?
Without the bugs the game is probably a 9/10 and if there are even more features surely a 10/10, but I can't give it in the current condition a number higher than 5.
I've been testing the Star Citizen alpha since the persistent universe launched in 2015. I've tested almost every major release of the game and originally backed the game way back in 2012.
Star Citizen was 'pitched' as an extremely ambitious game that is no where close to fulfilling 5% of the promises Chris Roberts made about what the game was going to be and the features he said were going to be present.
The game is a train wreck I would say it plays like a pre alpha proof of concept or maybe a tech demo. It crashes all the time servers are desynced frame rates are bad even on high end systems and the AI is probably the worst I have ever seen and the game play is super shallow.
I'm gonna give it a 3 only because I think some people involved with the project probably actually tried to make a game but under Chris Roberts incompetence and nepotism this was impossible.
For people confused about how some people can score this a 10 and others score it so low there is a white knight cult that defends this game. They are anywhere from 1 - 40k sunk cost into this borderline ponzi scheme they don't really talk about that dirty little secret.
My suggestion to you a potential consumer of this game is wait for a free fly event and test the game for free yourself OR wait for the game to release and get into it then.
SummaryYou wake up... The hum of the fusion drive reverberates through the ship's hull. It reminds you that you should probably replace it soon. A quick check on the MobiGlas says there's an Aegis showroom on the planet you're heading to. Couldn't hurt to see what they got, right? With the Credits you make delivering this cargo, you should be a...