- Publisher: Electronic Arts
- Release Date: Apr 14, 2013
Apr 19, 2013I could barely stand grinding out the first level of the xpack. The zone isnt that great is really just compartmentalized requiring you to use quick travel points to get around which really destroys the whole flow of the planet. The quests are very bland nothing new here to see and its very clear this Xpack was released for the sole purpose of getting people to fork over some cash or to get the pure F2P people to pay a token fee to keep playing a relevant game.
Nothing new move wise all and all not really even worth the 10 bucks for a content addon that was planned to be released for free almost a year ago.
Also if you dont have a subscription plan on it taking 2x as long to level, which really makes this xpack 25 or 35 dollars if you didn't get the pre-purchase discount.
AVOID UNLESS YOU LOVE STARWARS!… Expand
Apr 15, 2013*New Planet is fantastic looking.
*New Operation (Raid) bosses have great mechanics (even at Story Mode difficulty). The bosses and their abilities have awesome visuals. The Puzzle boss is just awesome fun.
*Leveling from 50-55 can be done fast lets say X amount of time (for people who don't care about the story) or you can take your time X amount times 3 or even more. Once 55 there are tons of questlines that take whole days to complete and take you back to older planets.
*You can choose between dailies on 5 different plantes You see a lot of different lvls of players on most of the planets because the different questlines, dailies, pet hunting, datacron hunting, digsite hunting etc.
*PvP is excellent. With the remade talent trees you can see A Lot of different spec out there. It's fast and fun.
I have played RoHC since early access and lvld 3 chars to 55. I can't say I ever enojyed leveling a second char in any other MMO that I have played, but in this one it was fun.
8 Euros for an expansion is good deal. Period :).
PS! I know this sounds a bit fan boy like well I guess I am a fan, I do have played the game since beta but this has also given me the chance to see how much a game can be improved. I think most of the people who played this game since beta agree that there was a moment when even the most passionate Star Wars or just MMO fans of us had doubts. I can honestly say I haven't had any doubts for many many months now seeing how polished the game has become and how much content we have been given.
27 Operation bosses and 10+ World bosses (5 of which require 8/16 or 24 well or even superbly geared people to take down.) Loads of Flash Points and HC questlines. I think that is pretty good for a game that is 16 months old.
5 unique Warzones within a year and a bit is neat to say the least.
I give this game thumbsup even during the "really-not-feel-like-mmos-today" day … Expand
Apr 21, 2013Alright. Firstly I would like to point out that I made an account just to be able to review this, so pardon me if me reviewing isn't too professional. Now, about me a little, I'm an MMORPG addict, I've played GW2, Rift, Wow and many others. However the one I really have been into lately is SWTOR. Though it had a tough start I have seen this game evolving and getting better everyday. With this New expansion you have the chance to not only experience and new story and new levels but a whole new planet. For subscribers its only 10$ and for F2P 20$, which is a very affordable price in my opinion. Here I feel like Bioware have accomplished their job. And no its not because they work with EA that it means they do completely crappy games. In fact if you take a close look on XFIRE top played games SWTOR is always shifting between 10th, 9th or even 8th with a constant 5000 hours+ per week.
+New levels, tons of stuff to do even when reached the lvl cap (I have played for 300 hours+ and I'm still not done with my toon
+Cool story, well driven
-Needed a new FP
Apr 29, 2013For $10 ($20 for non-subscribers) this is a decent mini-expansion. The story on Makeb is personalized and tailored to your character. However, I cannot give this a higher score than about a 7 or so because the end-game is completely recycled. The 4 hardmode flashpoints are hardmodes of already existing flashpoints, there are no leveling flashpoints on Makeb. Some guilds cleared Scum and Villany, the level 55 raid, on Nightmare in literally a day. Not acceptable, imo.… Expand