User Score

Mixed or average reviews- based on 2548 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 20, 2011
    This game is amazing! The best MMO out there, period. If you love star wars you will love this game. I've had so much fun with the story, companions, pvp, personal ship, spacebattles and so on...

    There is not much negative about this game.. I can't wait for future updates and expansion :)

    May the force be with you!
  2. Dec 20, 2011
    Star Wars the old Republic is a good MMORPG experience focused on storytelling, plot and involving characters, Through the use of unprecedented amounts of voice-acting and in-game cut-scenes the player is immersed in the game to degree not found in other MMO-type games. Often when playing I found that I cared more about advancing the plot than the rewards or XP I gained from them, a huge improvement over old-style MMO's, where quests and grinding were just the means to reach endgame and left little to no impression on the player. At launch SWTOR is a solid game with some deficiencies in UI customization, hopefully future patches will remedy this. Expand
  3. Dec 20, 2011
    This is one of the best MMO out there. Yes it does need work but people are comparing this to wow. This is not wow. This is bioware... They have awesome cutscene. and game play is unbelievable detail. I've been both in beta and now enjoying the finished product. I see a lot of people rating this game low... Aka most are wow players or elistest. Starwars the old republic and other starwars game are all about the community and fan base. Bioware is a developer who has reached the high level. Yes every company has there flaws but I'm giving this game a 10. Expand
  4. Dec 20, 2011
    Played for the last 7 days, currently level 35. loving it so far, combat is fun, the story is awesome, loving the voiceovers. There is a lot of group content which i love, i have done 5 different dungeons so far, which is pretty good for a level 30. So far so good!
  5. Dec 20, 2011
    Probably my favorite MMO (not a knee-jerk reaction I played the beta for months) and I've played quite a few from DAoC to WoW. At this point I my ideal game has an intriguing story and SWTOR easily delivers. You're essentially getting 8 good-great single player games in one. I look at this as my middle-class mans mass effect that never ends.
    The common legitimate complaints generally
    stem from sandbox players and they're completely valid, if you're not a fan of a more linear style of game or class constraints this may not be for you. However if you enjoy an excellent story (for an MMO) and highly polished game play you may be able to overlook the fact that you can't make a jedi with blasters who has to run fly 3 days in real time to reach the second planet. The graphics are fine (people who say they are comparable to wow are blind or playing on a toaster) and have been improved upon quite a bit from the early beta builds (they're definitely not great or revolutionary, but I'd say they are "good"). The game is focused on its many storyline which are, for the most part, quite good. At this point in time, technology limits the amount choices in a game can affect the world, it's simply not practical for bioware to allow choices to noticeably change the galaxy. I can actually think of a few instances of sparing a person and have him actually turn up later in the game, I'd say that's fairly impressive. Overall I'd say the game sits in the 9-10 range. Metacritic should really do some pruning on these reviews it's pretty obvious when 90% of the negative comments are made from accounts with 1 post who proceeded to thumbs up every negative comment and thumbs down the positives. I mean there's no way a post that says "Bioware sold their soul to the EA devil... **** GAME!!!" is in anyway helpful the reader. I don't mean to say that all negative reviews should be discounted, there are legitimate complaints to be maid and ultimately SWTOR may not be your style of game. Still the polished game play and story make this a must buy. Expand
  6. Dec 20, 2011
    Everyone knew what this game was gonna be like and now that it's released and not what they like, people act shocked and try and give it a bad name. It's a great game and only going to get better.

    Also i read a guy who gave a zero saying it's a WOW clone and how Star Wars Galaxies didnt copy wow, which proves people dont know what they are talking about seeing as Star Wars Galaxies came
    out before WOW. But honestly great game worth playing. Expand
  7. Dec 20, 2011
    I am 22 lvl and didn`t skip any quests at all, I have to do them becouse voice acting, world design, combat animation, story telling made this expieriens much more interestning. There is bugs here and there, but after all I will think twice before buying a copy of GW2. Think I became a Star Wars fan. Haters are gonna hate.
  8. Dec 20, 2011
    Beautiful storyline and beautiful graphics Lucas team did a superb job. Currently leveling a Sith warrior and so far it is enjoyable. Questing is fun one minute you're on planet and the next deep in space. Haven't encountered any PVP yet, I am a level 21, so far the dungeons have been great I am fighting great Jedi knights known in them movies with you and a group of random people. As far as professions, you don't have to worry you have slaves that can work for you 24/7, so you don't have to be picking on herbs have your slave to do it. So, far it is a fun game and can't wait for end content raiding, world bosses, and PVP SAAAAAN! Expand
  9. Dec 20, 2011
    Everybody who only knows WoW will say this game is bad. But anyone with more vision and who like good stories will say this game is good. I have been playing during Early Access and beta and I love this game. The mixture of traditional WoW mechanics, with KOTOR mechanics, Mass Effect and Dragon Age make this game a great one. The ambientation and feelings are great.

    I recommend this game
    to everyone willing to taste something new in MMO world. Expand
  10. Dec 20, 2011
    This game does not deserve 0 or 1, think it's a great game with a good story with different perspectives, solid gameplay even though it is very similar to wow, i have been 3 different classes and have enjoyed them all. The endgame is obviously lacking a bit as any new mmo usually is and defenetly will need some work but overall I believe it's a solid start. I also do not mind the environments, never enjoyed walking a million miles in wow to grab a stupid quest item. I am going to give this a ten to even out all the haters unfair 1"s and 0"s Expand
  11. Dec 20, 2011
    I've been playing MMO's for years now and I can easily say TOR is the best I have ever played; it's such a refreshing change to an increasingly stale genre, the story-lines for the individual classes offer very unique experiences to each other and the full voice over for all the quests is extremely satisfying. I found the PVP combat to be very balanced, no class was superior and the various PVP game modes are not only fun but more rewarding than other MMO's PVP content is, you can level up solely from grinding PVP if you want to. I knocked 1 off the score for 2 reasons; the first is the shocking space combat, which in my opinion could have been a browser based mini game as opposed to an advertised feature of the game, it's not that it isn't enjoyable it's just very very basic, the second is the sometimes dodgy animations, /cry is basically your character covering his face with his hands for instance. The crew aspect and owing your own ship reminded me a lot of Bioware's Mass Effect series, which of course isn't a negative point at all, I've played the game for nearing 100 hours now and I have no intention of stopping; this is one hell of a polished MMO that deserves every success it gets. Expand
  12. Dec 20, 2011
    I made this account for the sole purpose of reviewing this game. It is such an amazing product by bioware, who have a near flawless track record (I'm looking at you, Dragon Age 2). Many people expect this to be just like WoW, but it is not. There are so many things right with this game, it's unbelievable. First, the biggest thing about this game is the way it immerses you, unlike many other MMOs. Because of the - you guessed it - voice acting, it feels like you are playing a single player game, but with friends. The people who are giving this game poor reviews most likely are the ones that hate change. Trust me, this is a game not to be missed. Expand
  13. Dec 21, 2011
    I have beta tested this game, and others. Been a fan of the Star Wars genre since the mid 80's. This game captures the essence of the franchise and gives each class a different and unique story with brilliant voice acting. The looks for everyone are unique as levels progress and they can choose different outfits/armors that really fit their particular 'flavor' more without sacrificing the protection and buffs. My only complaint is the rail-driven space combat, but if you liked the Star Fox games, you'll like this. the actual MMO is compelling. Ignore the ranting of everyone saying it's a WoW-clone, yes you use a keyboard and mouse to move and there are quests, but every MMO has the characteristics they say is WoW-only, and they were there before that game. My recommendation... give the game a try, join us with the Dark Side. We have cookies. Expand
  14. Dec 20, 2011
    Let me start with syaing i was pretty exited about his game, but i knew Lucasarts had burn me in the past so I went in to the game with relatively low expactaions... and they blew me away!

    That this is the worlds most expensive game to date shows, the voice acting is some of the best in the industry and surely the most biggest voice acting project to date!

    Grapichs are exellent for an
    mmo while they don't compare to most other triple A singleplayer games, it is the best looking mmo out there. Tere are some visual bugs out there but nothing gamebreaking or annoying!

    Gameplay is standard launch mmo, not as polished as most current mmos out there are at this moment but I would assume that this will be fixed and balanced out within months! The game also has space combat which is very akin to Star Fox or Lylat wars in europe which in it self could very well be a self contained game!

    The story writing is on par with other games Bioware has put out with eight self contained stories for each starting class. Obviously I have been unable to complete all of them in time of writing and this is something i look forward into doing!

    This isn't going to break "any other mmo" out there right now but in a month when the kinks have all been worked out this will be the contender!

    Even though parts of this review has reflected negatively on the game this are miniscule problems that I wanted to bring to light the take very little away from the experience of discovering the world of Star Wars and this is a game I will willingly be sinking alot of time into!

    I recommend getting this game as fast as you can since it will most likely be in very high demand.
  15. Dec 20, 2011
    I participated in a couple beta test weekends and the early access; fortunately I have had no issues with queues or lag or anything whatsoever except your occasional bug. Its launch day and all I see on the forums are aggressive comments and hateful reviews; which I say are horribly exaggerated. Compared to other MMO's launched SWTOR has been a smoother experience. I enjoy the gameplay and I have always loved the Star Wars franchise. Bioware's take on the Star Wars universe has brought renewed life to the franchise and if we are all patient and 'real' fans the game will get better. I rate the game at 10 to oppose the low scores that I see here and other sites cause those are biased opinions made out of the spirit of the moment. I like the story, I like the dialogues, I like the operations& flashpoints,space combat is not that thrilling but maybe they will change that, pvp and Huttball, loads of content ( what else do you want from an MMO if you dont like the franchise then play something else dont **** about it after only playing a couple hours....). I will be playing for the months to follow to be sure even just to play every character to see the story to the end. Go Bioware and Lucasarts! and yes I also love Blizzard but it doesnt mean we cant share the LUV! Expand
  16. Dec 20, 2011
    If you've ever liked world of warcraft, or if you've ever liked a bioware game like mass effect, you will really enjoy star wars the old republic. You can't go wrong buying this game. At worst, you can play this game to max level a couple times and uninstall. At best you'll play it for many many hours.

    If you are looking for a sand box mmo, keep looking (if you want an AAA sand box
    mmo, sorry, they don't exist). Expand
  17. Dec 20, 2011
    Just fantastic. Don't buy into the hate, enjoy this game for what is it ... one of the most enjoyable bieoware games yet. It wins on just about every level with great quests, fantastic PVP, and huge production values
  18. Dec 20, 2011
    The game play in not game changing if you'll pardon the pun, but the sum of the game is greater than the parts. The excellent storytelling reinforces the pacing of the missions and instances, it keeps everyone in the story. I hated questing with friends in WoW, I missed all the story and always felt pressured to click through the walls of text and dash off after my companions. The voiced dialogue and cut scenes fix that problem. Also the introduction of a social skill that you level through doing group dialogue keeps all the talking interesting from a game mechanics perspective. So, strong single player. Strong multi-palyer. Even the PvP which I have rarely even liked in other MMO's is quite fun. It feels more like a FPS to me, particularly the kind of ridiculous Hutball. I'm only 12 levels in so I can't speak to the end game, but so far I have to say that yes, it's a lot like WoW but the core game is better in pretty much every way. Expand
  19. Dec 20, 2011
    I signed up for Metacritic as I felt the need for a more indepth analysis of the game, after seeing some of the user "reviews" already out there I would describe SWTOR as a Story Driven MMORPG and it has a lot going for it. As has been mentioned, all quest givers, main characters and even your own character are voice acted, and it a high standard as well. Accepting quests usually involves a bit of dialogue, in which you use a dialogue wheel (such as in Mass Effect and Dragon Age 2). I find this makes "normal" questing that much more engaging, and it gets even better if you are in a group, either in normal questing or in dungeons as all the party are engaged. When a dialogue choice needs to be made, each will make their choice and a roll is taken, the highest score uses their dialogue choice. This happens for each dialogue choice. I think this is a fantastic piece of the game. While quests are generally Kill that, activate this, retrieve those, they are well done (which MMO does not involve these quests, they all do, it is just how well they hide it). Also, many quests branch out or give you alternative solutions to completing them (do you do what the original quest giver wanted or take take up the alternative option of another). Many quests involve choices that affect your rewards and light side/dark side standing. While there are two factions (Sith and Republic) both factions can choose Dark and Light Side options (and get gear for that disposition) meaning you can have evil Jedi or good Sith if you so which, adding in a lot of choice. Dungeons are very well done with good stories. In addition to the usual loot that drops from bosses, there are also things call Commendations that drop from dungeons, normal mobs while questing and as rewards. You can turn these in in exchange for powerful gear. So even if there was nothing that dropped for you on a dungeon run, you usually get enough commendations (or close to enough) to get good gear from the respective vendors which is an excellent touch. Crafting is very well implemented. Instead of you having to go accross the map to find materials, you can send out your companions to gather them for you and they also craft the items, free you up to quest. You can also find materials in the wild if you so choose. I find combat to be extremely fun. Gone is the Auto-attack. You have to activly use an ability to perform an attack. I was skeptical about this at first but have found it great fun as it is very engaging and the combat looks great! It makes for a very nice visual experience. Class are fun, although I am a bit disappointing that the Sith and Republic classes are pretty much the same, just with different skill names and visual effects (but the same basic function). Each Class has two Advanced Classes, making for a total of about 8 unique classes in the game. In addition, each Advanced Class has 3 talent trees (you get 1 point per level after 10 to spend here) allow you to customize further. The game is not perfect of course. For us RP'ers, at the moment there are no Chat Bubbles (they will be implemented at a later date) making /Say chat more difficult than it needs to be. In addition there are various bugs atm, most are merely visual glithces, but I have experienced one in an instance which made be fall through the floor and get stuck, meaning I have to re-logg and could not complete the dungeon with my group. Also, I ordered the Collector's Edtion, and for some reason there is no manual! So there is very little explanation on how things work, for example that planets are divided into instances. Normally this is fine, but if you want to group with somebody from another instance (think another copy of the world) you have to change. The issue with this, is that is warns me I will not be able to see if my friends are online in this new instance and I do not know how to change back (since I do not have a manual!). So they need to provide better instructions and maybe actually include a game manual. Also there are some server waits at the moment and there seems to be a grafical glitch that can slow down even high end machines (Note: Fix by Setting Graphic Default to High, then apply. Then set to Low and turn of shadows and if you, like me have a low end machine, turn off grass etc and it works fine). Over all, from my 5 days of playing early access I have to say this is a great game, the story telling are signature Bioware, the quests usually have different outcomes and twists and the combat is fun. A bit rough around the edges still, but I expect many of these to be fixed post launch. The Good
    - Story/Characters
    - Grouping
    - Instances
    - Combat
    - Crafting

    The Bad
    - Bugs
    - Wait Times
    - Lack of manual/documentation
    - Missing features (chat bubbles)
    - Instanced Planets (but this does help reduce quest ganking)

    Recommendation: If you like MMORPG's you should give this game a try.
    Rating: 9 (10 to balance Red;s)
  20. Dec 20, 2011
    Bottom line on TOR is that if you love BioWare style storytelling, and don't absolutely loathe traditional themepark MMO mechanics, you will probably like this game, maybe even love it. But if you think story doesn't belong in MMOs, or themeparks suck, look elsewhere.
  21. Dec 22, 2011
    very fun game , i'm level 21 and loving it! I also have a level 17 Trooper and he is a lot of fun too!
    I love the Jedi Sage and I want to roll a Jedi Shadow soon!
  22. Dec 20, 2011
    After the turd that was Dragon Age II I was worried, but with this fantastic game Bioware has won me back. Server queues are a problem for now, but otherwise I don't think I've ever played a game with such engrossing storytelling. For once, I actually give a damn about my character - they're not just some avatar that I stick things on. Praise also needs to be given for being one of the first RPGs to actually bother with a proper evil storyline, instead of just making evil acts all those that are "not good". The game has a lot of stock MMO elements but these are generally well-done. The UI is imperfect, and needs improvement. Expand
  23. Dec 20, 2011
    The only MMO on the market that is worth a subscription fee. A true masterpiece from BioWare. The attention to detail and the unique aspects of the game are mind blowing. I am hooked.
  24. Dec 20, 2011
    This is the game for you if you like mmorpgs but are bored of world of warcraft., very inmersive and fun, bioware has to do lots of thing to improve it, but as it is now already is a very solid game. My score would be a 8, but seeing that people only use 0 when they want to criticize i have to give a 10 for it to balance out.
  25. Tro
    Dec 20, 2011
    I've been patiently waiting for this game ever since I heard about it back in mid 2010. Prior to that I had sworn off MMORPGs after getting bored with the genre, however the combination of Star Wars and a massively open world to play in convinced me to keep an eye on developments. After having participated in the recent beta weekend events, I knew with 100% certainty that Star Wars: The Old Republic would be my new digital home for the foreseeable future. Once you get your ship and more powerful abilities early-to-mid level you really start to appreciate the sheer amount of hard work that has gone into this game; the scenery especially is outstanding, from the claustrophobic tunnels of Coruscant to the brash, neon skyline of Nar Shaddaa, and then to the dusty, sandy, scorched world of Tatooine, you are fully immersed in the Star Wars galaxy so deftly and lovingly crafted by BioWare. The gameplay is also excellent, and I've got so many abilities to play around with even though I'm level 33 (out of 50) that I've run out of hotkeys! Conclusion: I can heartily recommend this game to newcomers and veterans alike. There are hundreds, thousands of hours of game time to be had, for the price of a couple of rental dvds per month. This premium entertainment is excellent value for money. Expand
  26. Dec 20, 2011
    They made a KOTOR (best game ever), but multiplayers. It's all I ever dreamed. I've played a lot of MMOs and it's the first time that I'm interested in the story of quests. I truly don't care if the gameplay is like in WoW, I've played MMOs before WoW and it was already the same. Did players complained about WoW gameplay ? At first I was afraid about graphics when I saw screenshots, but in fact the game is beautiful, I really love its style. Excellent work Bioware, thanks for all ! Expand
  27. Dec 20, 2011
    I came on Metacritic today expecting that this game would have insanely positive user reviews, however was left disappointed at the amount of hate being thrown around and a shoddy 5.2 User Score. For convenience, I am going to cut right to the chase. Yes, the gameplay is very similar to World of Warcraft, but that is not a bad thing, especially for people who are new to MMOs. Here is why; it is very smooth, easy to adapt to and hits the standard that is expected of MMOs. WoW achieves this, and ToR does as well. Features are expanded on with Companion characters, and new mini-games are included (AKA, Space Battles while piloting your very own starfighter). Where the two games differ substantially is in their methods of conveying story. The Old Republic is completely and superbly voiced over, in true Mass Effect fashion. Do not let people fool you into thinking that this is an insignificant feature, because it isn't. It makes the game tenfold more interesting and engaging. Although the missions are your usual run of the mill "collect three of these" or "kill four of those", it feels like much less of a grind because you are given purpose for doing what you are doing in a way that is engaging (because of the voice acting and decision making features). Bioware have miraculously designed the game to make you feel like you are the focus of it. Your choices carry weight, you grow somewhat connected to your companions and you always feel like you are achieving something. Instead of finding myself completing missions in order to level up (as I have done with every single other MMO to date), I am completing them to see what happens next, as the writing is of a quality you would expect in Mass Effect or Knights Of The Old Republic and always manages to keep you curious. This game is superb in every aspect. Don't let yourself be put off by all of these unjustified negative review scores. This game is definitely not anything less than an 8 out of 10, and in my opinion it hits top scores. Star Wars fans, Bioware fans and MMO fans alike all have plenty of reason to love this game, and very little to hate it. Expand
  28. Dec 20, 2011
    Please be aware that 99% of the reviews so far are from jaded haters who have not even played the game. This game is EXACTLY what BioWare has been promising all along. Whether you like it or not, at least they were honest and up front with it.

    I've felt immersed into the story and the world from the very beginning. Unlike every MMO I've played in the last 5 years (and I've played them
    all), I don't feel like I'm being pressured to level up quickly. I'm enjoying the story and taking in everything the game has to offer.

    It in NO WAY feels like a lobby based game and is 100% an MMORPG. If you see someone say otherwise, you can know with absolute certainty that they are nothing but a troll.
  29. Dec 20, 2011
    Star Wars: The Old Republicâ
  30. Dec 21, 2011
    This is just unbelievable...the same people are bombarding this game with 0's over and over again. This needs to stop. It has happened with every big named game to come out and enough is enough. You are all a bunch of no life trolls. God PC Gamers are the whiniest group of people I have ever had the displeasure of dealing with.
  31. Dec 20, 2011
    I was excited for this game and BOY was I right to be. It has the right Star Wars feel, the music, it has the Bioware voice-acting and a story that just drags you in. There is no bad review in the world i would agree with, i love it to bits!
  32. Dec 20, 2011
    One of the best MMO's to date, Bioware has put a lot of work passion into this title, and it shows. With fully voiced over NPC's and quest lines that takes a page from Mass Effect. With exciting PVP end combat and unique story-lines for each class. The true WoW killer has arrived!
  33. Dec 20, 2011
    Its really too early to post a score at such an early stage for an MMO, give it a couple of months of your time then come back and give a review, to review an MMO in less than 24hrs or on its beta performance is just insane. If you asked any normal gamer to sit down and play 24hrs of WoW or rift or any other MMO for that matter im pretty sure that the review would turn out negative.
  34. Dec 20, 2011
    I can only base a review on my own experience, to all those having issues I can understand the low scores and frustration but I haven't had any issues, quite the opposite.

    I am loving this game, I am almost a level 30 Jedi guardian and can't believe how good the story is, I can confidently say this is the first MMO where I haven't skipped the text to just get to objective, it makes you
    care about the characters, story and goal's and that's something this genre has been lacking. The gameplay's not going to set the world on fire but there's nothing wrong with it, it works. MMO's are constantly evolving and I'm sure the balancing and general issue's will be worked out quick enough but my Jedi Guardian is fun to control, I never find myself just hitting something with a lightsaber until its dead, (After the first few starter worlds) It get's challenging and I find myself having to use cooldown's, shields and the force to defeat enemies.

    Crafting in this game is a strong selling point, it's got a lottery feeling about it, there's the chance of getting a "Rare" that you can actually use and make's crafting like spinning a roulette wheel.

    All in all ill be subscribing and hope enough other people do to keep this game going.
  35. Dec 20, 2011
    I played KotOR and am a huge fun of Bioware games.
    Given this, i have been really disappointed at the late games Bioware has been releasing, both story and game play wise. Now i understand why. All the good writers, artists and game developers were working on SWTOR.
    I was really skeptic if the kotor style would work as a MMO. The thing is, the MMO is still there, but the kotor game feel
    really makes all the difference in the world. After playing this jewel it will be very difficult for anyone to go back and play another MMO.
    It still has a few flaws, like bounty hunter and smuggler story lines are not as good as the others, the crafting system is under powered, etc... overall it still gets 9, and that's because i am picky!
  36. Dec 20, 2011
    I have played SWTOR in two Beta Weekends, and every day since I got let into Early Access on Day 1. In total, I've probably logged more than 100 hours, and have played every classes origin world, as well as levelled 2 characters into the mid-high 20's, one in beta and my main now at launch. I've played maybe 5 MMO's previously. SWTOR is the best MMO I've ever played, but that doesn't mean there isn't room for improvement. They've taken alot of the features that I didn't like about other MMO's and have fixed them. Crafting for one, no more wasting time doing it yourself, you can send your companions on missions to gather resources or craft for you. The crafting system is plenty detailed, it's better than any MMO I've ever played, though not as good as some other MMO's I've heard others speak of. You gather mats, you craft some greens, you reverse engineer them to get back some mats and have a chance at unlocking a blue quality recipe of that item, then you can make the blues and reverse engineer them for a chance at a purple quality item. There are crafting crits as well, which give you a chance at an extra bonus to an item, such as an extra mod slot. Many items can be modded, and certain crafting professions specialize in mods. The modding system, after having gone through several iterations in the beta, is finally as it should be, just enough mods for things to be simple, but still offer a lot of customization options for gear. Combat is your standard MMO hotkey fare, but Bioware has given abilities the best animations I've ever seen in an MMO, which really helps to spice up combat. Combat is responsive, unlike in many other MMO's I've played, when you hit a key, the ability is used almost immediately. Auto-attack has been removed, which also helps to liven up combat and make it feel more involving. Companions also help to liven up combat, but have much better AI than "pets" in other MMO's, so they don't require babysitting or micro-managing. Difficulty is pretty low throughout much of the game, but there are certain boss encounters in Flashpoints (SWTOR's story-driven version of Dungeons) and in certain points of the class story that are fairly difficult, requiring multiple tries. Death is made easier with an in place revive with a scaling cooldown. Death penalty is your standard item degradation, beware, items can degrade pretty quickly if you're dying alo, and repairig full degredation on all of your gear is somewhat pricey.

    Graphics are better than those of any MMO I've ever played. You'll see some people complaining about the graphics, but those people are generally comparing SWTOR to singleplayer games, an unfair comparison for any MMO, a genre known for lesser graphics. There are few areas that are sloppily done, but that's to be expected in a game SWTOR's size, it may have more total land area than any game ever created except for Daggerfall (which used recycled generated areas). Character graphics are a weak area, as is character creation (but they've steadily added more options to creation throughout the beta and have said that they will contiunue to do so after launch). Story. Now this is where SWTOR stands out. I've played every classes origin world story, and 2 classes well into Chapter 1 (mid-late 20's). There isn't a story that I'm not hooked to, and I find myself having trouble playing choosing which character to work on each day. Writing is pretty good on most quests, there are few awkward moments both in the class stories and in side stories, but in general, they're fantastic. The Side stories aren't quite as good as the Class Stories, but I still find myself engrossed by several of them. Bioware has succeeded in making me feel an emotional connection to many of the charcters, both in Class Stories and Side Stories, so I have major trouble trying to choose dark side choices, even on my Sith characters.

    PvP is amazing, better than in any MMO I've ever played. Combat is balanced, I find myself at the top of one leaderboard or other regardless of what class I'm playing. All the amazing Star Wars themed animations going off at once in a group engagement looks amazing, lightsabers whirring everywhere, blasterbolts and lightning flying past. The Warzones are varied and are quite entertaining. SWTOR's weakest area is social features. Right now, guilds are lacking features (high priority fix after launch), there are no social minigames to get people socializing in Cantinas (another post-launch feature), It's very difficult to find PUGs to run Heroics and Flashpoints with once you get out of the teens, the economy on the Galactic Exchange seems fairly poor (barely anyone are selling items there or are buying items from others). But all in all, SWTOR is an amazing achievement in MMO history. It's the best MMO I've ever played and I fully intend to play this game for at least a year.
  37. Dec 20, 2011
    Star Wars: The Old Republic has hit all the nice touches. They've taken what has worked and made it better. The questing system? Yeah, it worked, but now your choices matter and you have fully immersive voice overs with amazing animations. The combat? Yeah, tab-targetting works. But now we have dynamic combat with amazing skill and strategy to master. The graphics? Yeah, they're not like Aion's but they are absolutely amazing. Many are downrating this game for silly reasons, but it's not due to the instancing. The instancing is very little and may I add, YOU CAN ALLOW OTHER PEOPLE IN YOUR INSTANCES. YOU CAN SKIP THE MOVIES IF YOU WANT TO. Definitely a great game. Expand
  38. Dec 20, 2011
    Fantastic Game! A must Purchase! Worth every cent! The Graphics are fantastic for what they're trying to do with them, which is appeal to a wider audience of people including those with lesser machines. The storylines are amazing, and the quality is fantastic. My only complaint is horrible customer service, but that's expected with a new game like this, with the millions of people playing at launch! Expand
  39. Dec 20, 2011
    TL,DR version: If you are an MMO (especially WoW) veteran looking for something entirely else, move along. If you are here to enjoy a very solid Star Wars MMO with a refreshing take on NPC and mission interactions, come on in!
    SW:TOR is all about expectations.

    This is an observation I made during my time in the beta and early-access communities and I'd like to
    elaborate on that rather than futilely give a final verdict to an online game that has been officially live for less than 24 hours right away.

    There is a group of players (I won't call them "minority" just yet, but they are certainly more vocal then they ought to be) who came to SW:TOR expecting groundbreaking new features, cutting edge technological feats and never-before-seen, game-changing innovation.
    They were counting on SW:TOR to make right all the failings and shortcoming they perceive in other MMOs (especially WoW) and if not that, then at least vastly improve upon already existing features. The absurdly negative reviews you see on this site, as well as other sources, will for the most part be their doing.
    I've been following SW:TOR since 2008 and I never got that " *everything* will be brand-new" vibe from all the announcements, news and ads I've seen / read during this time, so frankly I'm at a loss where all these baseless expectations are coming from. However, it's undeniable that a considerable group was thinking otherwise so I'm sure they must have their reasons. So honest warning: If you expect this game to greatly deviate from the trodden path, to have such features and gameplay that you, as a MMO veteran, will be astonished with something new at every turn, then SW:TOR is sure to disappoint you, and if you can't alter those expectations to match reality you'd be better off to stay away.

    HOWEVER, SW:TOR is a great game in its own right. Quite similar to what Blizzard did when they were making the most successful MMO ever, Bioware takes the established Star Wars name, blends it with tried-and-true best practices copied from numerous other games, does some fine-tuning improvements where necessary, and then adds their original flavor on top of that. And what a flavor it is, in my 10+ years of MMO gaming, I never though that there could such engrossing storytelling and character interaction in a online game.
    If you want your game to be different not in combat mechanics or talent trees or class system etc. but in the way of how you become a part of an epic world along with other players, SW:TOR more than delivers: It excels above all others. (Sure, sandbox games such as EVE Online -of which I'm an avid fan- can challenge that, but "making up your own story" isn't quite the same as taking part in the tales of a master storyteller).

    So if you came to SW:TOR hoping to find quests with moral choices and multiple outcomes (that contrary to some uninformed accusations have greater effect on your character than purely cosmetic), to feel personally involved in completing the next mission or killing the next big bad, to take your own starship to the far reaches of a wonderfully "Star Warsy" galaxy, to interact with and influence NPCs almost as much as you can with human players, and if you want to do all of these based on rock-solid MMO mechanics instead of wild experimental ideas that might just fail and ruin all of the above, then look no more, welcome home.
  40. Dec 20, 2011
    Beautiful game that caters to both casual and hardcore players. There is minimal lag for even the crappiest PC due to the class zones being instanced for story-line purposes. There's no running off to kill 20 cats and bringing it back with little to no story. For the game's start, I think it's doing wonderfully. You will either hate or like or and those that seem to hate it are World of Warcraft fans where NOTHING ever changes aside from additions to the class and races and a few meager pieces of crap. You want repetition? Go play WoW. This game has barely put it's foot in the door and no one has even given it the time of day before they start trashing it.

    I am sticking it out and plan on seeing what Bioware does with this game. It's very submursive and that's what I was looking for in an MMO.
  41. Dec 20, 2011
    So far I cannot say a bad thing about this game... after having played tried most every MMORPG there is out there since the time of Ultima Online I can say with a great deal of certainty that this is the new top MMORPG in the market.

    Absolutely fantastic!
  42. Dec 20, 2011
    I've played many MMOs: WoW, DDO, LOTRO, Star Trek, Champions Online, EVE, etc. I spent several years playing WoW. This, by far, is one of the best MMOs I have played. It's is incredibly immersive. The story-lines pull you in and keep you wanting more. The combat is smooth, active and enjoyable. This is the Star Wars RPG I have always wanted. Like any good MMO developer, Bioware has tried to implement some of the best features and elements of any MMO. The comparisons to WoW are only surface deep. Anyone claiming it is "WoW with lightsabers" has not spent any significant time with either product. Expand
  43. Dec 20, 2011
    The Troll is strong with this one... people appear to be rating 0-3 on the DAY OF RELEASE. Anyone who has played an MMO knows that it is impossible to glean insight to the game's worth in a single day. Even those (myself included) with early game access experience have not reached level cap and have not had nearly enough time to explore even a fraction of the whole experience. All of that said, I'm casting my vote just to even out the trolls. I'll come back and adjust my rating as I gain more experience with the title, but know this much; I am extremely satisfied thus far. My wife and I had a blast going through the starter zone together and I've been extremely amused solo'ing as I explore each of the classes. Graphics are superb, though you'll want to force AA on [Google it - it's not terribly difficult] and I like playing without shadows. The voice acting is top notch, and the music is wonderfully nostalgic. Gameplay, so far, is as to be expected from an MMO title; I have no outstanding remarks to make therein. Expand
  44. Dec 20, 2011
    I love it. Cinematic experience, innovative crafting system, awesome visuals, and heroic-feeling combat. There's a lot of room for expansions, but that's why we pay the subscriptions. Would recommend to anyone who liked KOTOR, WoW, and/or Star Wars.
  45. Dec 20, 2011
    The game is not revolutionary, but never claimed to be. The previous posters do not seem to understand the nature of themepark MMOs. Version 1.0 is not going to be the perfect game, but Bioware has done an amazing job of polishing the game second only to Blizzard. If you enjoyed WoW, you will enjoy SWTOR. The look and feel is fresh, and if you allow yourself, you will become engrossed in the story like you have never been able to experience in an MMO before. During the beta, I actually found myself becoming attached to my characters, even to the point of recreating my beta character EXACTLY for the release of the game. There will be major changes to come based on community feedback and the direction Bioware feels is appropriate for the game, this is how MMOs work by their very nature. I hope anyone seeing this review that is even remotely interested will give it a try. Expand
  46. Dec 20, 2011
    This one is really nice game. I've had break from MMO's for over 6 months and this one really hits the spot! Thank you for making such a nice atmosphere BioWare! Haven't tried PvP yet, but i aint much of a PvP'er so that is not a problem.
  47. Dec 20, 2011
    Great game. Fully Voice acted, detailed story, and very large universe. I have read many complaints that it's not MMO enough... Maybe it's just not the MMO for YOU. Single play content is awesome, but that's not all there is. I have no problem grouping, playing any content single or in a group. If you go into it with a negative attitude because you aren't "raiding" after 20 minutes of play, that's you're fault. It's the anti-grind MMO. If you like the raid gear grind, good for you, just don't complain because this MMO does it differently, go play WOW nobody will miss you here. Expand
  48. Dec 20, 2011
    I don't normally take the time to vote but lets be serious here. This extremely small number of users does not represent the hundreds of thousands playing. Odds are the ones enjoying the game are not going to take the time to come here and vote for the game unless of course they, like me, saw somebody suggesting the game was poor based upon 200 people's opinions.

    Well here's mine:

    game is amazing.

    K thx.
  49. Dec 20, 2011
    SWToR is an absolutely phenomenal MMORPG and does exactly what BioWare set out to do: add the pillar of story to MMO gaming. The voice acting is fantastic (even better given the scale that it's been done on), the story is interesting and engaging, the game aesthetic is great (if you're looking for a realistic graphical style you will be disappointed, but if you're an experienced MMO-er you'll understand the issues that realism brings to the table), combat is significantly more fast-paced than any MMO in the past (and is incredibly fun), I could go on. It is obvious BioWare took several notes from Blizzard on this one, but I think to have ignored WoW completely would have been a fatal mistake. It's okay to admit one game did something right and to try and improve on it, which is exactly what BioWare has done with this. Although on the surface many things may seem like a WoW clone, the similarities don't tend to extend beyond them both being in the same genre (MMORPG). TLDR: I highly recommend this game for anyone who is still interested in the genre of MMORPG, as the game is absolutely fantastic on just about every level; however, if you're looking for something completely different (or if you don't like BioWare games), you should pass this up. Expand
  50. Dec 20, 2011
    One phrase sums up SW:TOR, "It's the STORY.....(stupid)".

    The EQ -> WoW MMO legacy was based only loosely on story and mostly about gear progression. In those games I always felt the urge to rush to max level, skip quest text, follow the bread crumb trail that was obvious, and get to the next level, the next zone, the next gear upgrade. Blah, blah boring after 7 years of playing like
    that. WoW is an awesome game and there is enough room in my gaming interests to play BOTH without the universe exploding. But that gaming mode is old, old, old.

    Make no mistake, this is NOT WoW and is not trying to copy WoW. There are basic things that are in common such as talents and combat, but that's about as far as it goes. The immersion comes from paying attention to the quest voice dialog and really interacting with it. Your choices in the dialog matter and as a result I have found myself personally attached to my toon within the first 5 levels. My toons in other games are all about their gear at max level where leveling doesn't mean jack at the end. In this case, our choices all along the way are unique and give a unique feel to your toon.

    Mechanically, SW:TOR has a number of nice "quality of life" goodies. The Companion system for crafting is a fantastic concept. No more taking your own time to farm and craft grind over and over again, send your companion off to do that. AoE looting is a huge improvement to the questing experience. The light/dark options along the way leave you with a unique character at max level as well based on the choices along the way. Yes, you can be a dark Jedi or a light Sith. And what's even more interesting is the clear distinction between Empire and Republic with no blurring the lines and "capital city" mess of being "nice" to the other faction. The other guys are your sworn enemies and you want to kill them. Take that into PvP and you'll have a lot more fun!

    Yes, there are improvements that need to be made but what games doesn't need them? The UI needs customization (which they say is coming), the GTN (auction house equivalent) needs some better filtering ability. If those improvements don't come, then there is a problem. But to be sitting on launch day and have the major things RIGHT, and some details like the ones I mentioned not done yet just tells me they made good choices in building a game that is INTERESTING first. They are not fatal flaws unless you're a hyper-obsessive basement dweller.

    The term "WoW killer" is so overused and misapplied it's laughable. BW didn't set out to make this a killer of anything but to make a game with their unique way of story telling that happens to be one of the most relateable and immersive story lines of the modern movie generation, Star Wars. To enjoy that means setting aside most of the mind set trained from the WoW's of the MMO genre and being open to a new experience. One that I personally find to be the best and most refreshing since I started playing MMOs 8 years ago.
  51. Dec 20, 2011
    I'm going to try to keep this as short as possible. First off, this is NOT a mostly single player game. Can you level up solo? Yes, if you don't want social points. There is a lot to the game that you can not do solo however, such as a lot of Heroic 2+ quests, Heroic 4+ quests, flashpoints (dungeons), and raids. People coming on here calling it a single player lobby game are ridiculous or are trolling. Phases (instances) are that way to prevent people having to sit around forever fighting over a named mob. Since the days of UO and Dark Age of Camelot, I think this is finally an MMO that I think I will be able to stick with for over a year. The story is phenomenal, and I find myself listening to every cut scene and basically forgetting that I am actually leveling. The combat is fun, I think at the moment I use roughly 8 skills in the course of a fight, so it's definitely not all spamming one button. The flashpoints I have done (4 now I think) have slowly gotten harder with more mechanics added in and I find that I don't mind doing them multiple times in a row for drops, experience, social points and alignment. I have yet to PvP so I really don't have any comment on that. The only minor disappointment for me is the space combat compared to a game centralized on space, I then realized that this game is not centralized around space fighting and now I think of space combat and quests more as like a mini game side thing to do, which makes it a little fun. Expand
  52. Dec 21, 2011
    TOR = Kotor 3 Multiplayer Edition and it's wonderful for it. It has the usual trappings of MMOs, crafting, PvP instances, entire battle grounds, etc.
    It does not deviate far from the distilled western MMO formula. But what it does is make this formula extremely enjoyable to play.

    The voice acted cut scenes replacing the standard paragraphs of npc quest dialogue, and Mass Effect style
    conversations serve to not only break up the flow of the game, giving the player a brief break before jumping back into the action, it serves to make you truly attached to your character. There are decisions to make, and no matter the angle of your character, some will be very hard.
    It's not just good/bad choices, it's getting the job done but with different consequences.

    Playing a Bounty Hunter to lvl 26 so far, I love my character. Every fight I feel like a complete bada**. I don't have a cycle of skills I used in the same order every fight, rather it feels like I have a tool kit that I can choose from based on the situation and what I feel like doing. Nothing compares to running up and rocket punching a giant boss in the nose and then bombing the hell out of his buddies.

    TOR isn't for everyone. If you're looking to speed through to the end of the game, this may not be for you. What it is, is an extremely enjoyable journey through the Star Wars universe that can be shared with your friends.
  53. Dec 21, 2011
    I've played this game since August in BETA and was blown away at first. While the graphics are stylized, they can be breathtaking, just looking out over a city I had just visited on top of a cliff, well it can be staggering, the music, well that's fantastic too. You really have 8 single player story lines here as all the different classes have individual class stories, but really there are 2 totally different games; Empire and Republic.

    It's standard MMO game play, coming from SWG the interface is nice and easy. The fighting, well you seem to be executing the moves in real-time, unless you look too deep into the system, so it's tight and fun. The quests are on another level to anything I've played before, yes it's all standard kill things, collect things etc.. but it's done in a meaningful way. The story grips, you as the voice acting and animation of the storylines is fantastic. There are lots of twists to the plot and it plays like an interactive movie, really beyond any other game I've played.

    I started Beta as a Sith Warrior, I didn't care to play this at live, so not spoiling the experience, well I quickly started enjoying being an evil so and so. After a while you unlock your companion (and get five more along the way). They are suited to what your character needs most, a healer, a tank or dps. They really are great in combat and have been written with fantastic dialogue. My first companion was Vette, very similar to Mission from KOTOR in many ways ;) You can have a lot of fun with Vette if you're evil but it came to a point where I didn't want to disapoint her, she changed my playstyle. Each companion earns affection by the choices you make and have their own stories, quests etc.. it's all very well done but what did you expect from Bioware. If you're in to a bit of Bioware romance, you can romance your companions and several NPC's. In particular the Jedi and Sith Warriors go around the galaxy getting more action than Kirk!

    Is it an MMO? Well there are plenty of people to meet if you want to, you can also just play by yourself and group up for the heroics and flashpoints. Really suits my casual, dip into to MMO but still have freedom to do my own thing.

    I always said I would tire of playing when the story lines ran out, well five months on I'm playing Sith Warrior for the second time and still having a blast. You can play the game so many different ways and while your actions don't have vast consequences if you look very deeply, they do seem to. You can play several quest by fihgting or you can negotiate your way out of many a fight if you want to.
    bugs, well I haven't seen too many since August.. it's very polished, yes they are there but nothing that will get in your way.

    If you love Bioware and Kotor, give it a try. I guarantee you will enjoy no matter what your playstyle is. You may not be into the MMO thing but you can play it as a single player game for a month and take it from there.

    There really isn't anything more fun than fighting a mob on top of a cliff or bridge somewhere like Alderaan. You're running low on health and suddenly the cooldown on your force choke or force push comes back in to play... pick the baddie up by the throat with force choke, then force push him over the bridge to his death....
  54. Dec 20, 2011
    I hope no one decides weather or not to buy this game on these user reviews the Game is great i admit i have been a follower of the games development for years and to me the game was everything i hoped for. For the people claiming all you do is grind i'd like to disagree as grinding in this game is completely optional, all grinding missions ar side quest that you don't need to do if you don't want to that main quest line the class story does not contain grinding missions Bioware made sure of this. And for the people claiming it's like wow and it's nothing new i don't understand why you are complaining so far every oher mmo trying to be different has failed and wow has reigned supreme i agree it feels like wow but this isn't bad because it's made the things people love from wow and put it in but made it better if you love wow you will love this game because it has all the good things plus more for you people angry about this you must just want to hang on to wow because this game is going to murder it because it is a new and improved version. Conclusion i found myself immersed in every aspect i care about the quest i'm doing and i see myself and alot of other people playing this game for years to come just wait for the official reviews 10/10 peeps Collapse
  55. Dec 20, 2011
    Bioware do not disappoint. WoW fanboys are just taking a break from bashing Blizzard and are bashing the greatest current threat to their beloved universe. I am a former WoW fanboy, converted by SWTOR. This game is amazing. First, to combat previous critics: Zones are in 2 instances, you can jump between them freely. The purpose of these is to prevent 400 people in one zone stealing your mobs: instead there are 200. Cities etc are not instanced. Server queues are only present because it's launch like ANY OTHER mmo. Infact, unlike WoW launch or other games these servers are not lagging or crashing. Top job Bioware.

    Combat is insanely fun in this game. In WoW combat was the same every time, in SWTOR it's dynamic and varies. Mobs have different levels of difficulty, identifiable by the colour graphic around their portrait and 'Strong', 'Elite', 'Champion' texts. The vast majority of items can be traded before bound, and items can be modified to update stats to retain the look of your gear if you so choose.

    Great game, check it out yourself.
  56. Dec 20, 2011
    Very fun, fast paced game. Great questing, fantastic voice-acting, plenty to do in a game that promised a true Star Wars MMO experience and delivers. Not without minor problems (like any launch month MMO), but most polished game to come along since World of Warcraft in 2004. SWTOR is most definitely worth the box price and subscription investment. Very much recommended.
  57. Dec 20, 2011
    you people are he flat silly. I can't believe the critics..and now i can't believe the users so it's really become just buy it or rent it and try it for myself. everytime a new mmo comes out it's omg a wow clone!! And you people really think WOW pioneered this model? Seriously give me a break!!! You think mmos are somehow going to revolutionize and change everything? I highly doubt it considering todays forms of input so until the tech increases and gets cheaper the model of how our input is taken and translated in game is NOT going to change!!! Also, i played wow from the start and I don't remember it having allll this end game content everyone is fussing about until some expansions came out...and i remember it's graphics were sub par too..but it was fun and it put you in a fantasy world you wanted to be in. That is exactly what swtor does if you are a star wars fan.....and i have yet to see the grind because i'm always doing something new in this game. Tell me this since you wow fanboys are soooo smart. What kinda quests would you have people do in your mmo? LOL!! probably about the same b/c the reality of it is there's only so many varied quest types you can come up with and that coupled with the fact that you must serve up thousands of them for millions of players to enjoy so that things are varied enough they are not fully monotonous is a daunting task in itself. At least a lot of these quests in swtor lend to the story line and the atmosphere which is more than i can say for WOW. MMOs are like wine...they get better with age. The fact that you all are ripping it tells me 1 of 3 things. A: your a hardcore fanboy of WOW and no mmo that comes out within the next 10 years is going to satisfy that itch for something different
    B: you don't understand anything about human/computer interaction and the possiblities ther are with certain limitations on computing power across the board
    C: you wouldn't know a good, fun, atmospheric, well built, non launch crashing, engaging game if it punched you in the face (and i've played em all and i must say that this has been the best handled release, and most thought out well developed mmo to ever come out to date taking it for what it is now at release date notwithstanding future expansions)

    That's my 2 cents on the topic since all i read nowadays is nitpicky garbage on these user review sites.
  58. Dec 20, 2011
    Excellent game all around. This is the first MMO I've actually been engrossed by! Each class (of which there is eight) has 200 hours of story quests attached to it, and the quests themselves are engaging and objective-based. You won't spend hours killing random NPCs to level, you level through character-developing quests where you make the decisions on how to proceed. The combat is slick and well-paced; you need to use strategy to succeed. Combat is not too slow, but not too fast that you get destroyed in a minute. The environments are lush, well-built and HUGE. One planet (Coruscant) is so big that I could spend all day there and still not have everything explored. Other planets are similarly large.

    In terms of bugs, I haven't run into any. This is surprising for such a new MMO.

    I'm also a big PvP fan, and the PvP matches are objective-based which is amazing. Instead of just mindlessly killing everyone, you have to work together as a team to complete objectives. So as far as I'm concerned, this game succeeds on all counts.
  59. Dec 20, 2011
    A solid MMO with that special Bioware storytelling magic added on. SWTOR is a ton of fun and offers some of the most rewarding MMO questing to date. The addition of complex class-specific storylines and moral choices with light-side/dark-side points adds an element to the MMO questing experience that is unlike any other game.
  60. Dec 20, 2011
    A solid themepark MMO with that special Bioware storytelling added in. ToR is a ton of fun. ToR also offers some of the most rewarding MMO questing to date. Each class receives complex class-specific story lines. Most quests reward moral choices with light-side/dark-side points. This is very nice additional element to an MMO.
  61. Dec 20, 2011
    Don't worry too much about the bad reviews. This game has been out officially for 13 hours. Most of the negative reviews here consist of the typical QQ associated with first impressions of new AAA mmos. You'll never get an MMO that's exactly what you want it to be, so don't cry when Bioware doesn't meet your every specification. I've been playing this game since mid-summer beta and it's gotten better with every build. The final product is highly polished and offers more than any other MMO on the market. Expand
  62. Dec 20, 2011
    Really enjoyable game.
    I wasn't really interested into swtor till last minute, and after days of playing it, I loved it. The music is fantastic, I love the voice acting. The only thing I don't like that much is huttball.I see alot of buttmad **** trying to make this game look bad.
  63. Dec 20, 2011
    Great game! Huge rush of fresh air for us long term MMO players. Do not be dissuaded by the WOW/Blizzard fanboys who have been driven into a life of stale complacency. SWTOR has had the best launch of any MMORPG I have ever tried. I have experienced few bugs and barely any lag for the 7 days I have played so far. I see only good things to come from here on out.
  64. Dec 20, 2011
    Every negative review complains that this game is a copy of WoW but with improved storytelling and voice acting. What did you give WoW then? A zero as well? No, this game is an improvement for the MMO genre and deserves a rating that fits. This game was everything I hoped for and I have only used one of the eight characters so far. This game is a success for Bioware and fans of RPGs.
  65. Dec 20, 2011
    MMO's are a tough thing to review. Many appear solid and polished, engrossing and exciting, only to fall apart later on. Some start off overly complex and counterintuitive, and then become engrossing, with a level of depth and replayability you can't find in any other genre. That being said, be wary of ANY review you read of ANY MMO out the gate: oftentimes, you're really only reading a brief initial impression of what the whole game has to offer.

    That being said, my initial impression of star Wars: The Old Republic is extremely positive. This is not an entirely new formulq, and it shows. BioWare studied their competition extremely carefully, mimicing many of the best things titles have offered in the genre. The game play, abilities, and user interface are all very reminiscent of any other major MMO release in the past seven years. The formula is the same, too: start off as a lowly no one and, through questing, group play, and pvp, become a hero in great gear and maybe even someone famous on your server.

    Where this game separates itself is in the story and the execution. For better or worse, BioWare chose to make the game less of a grand exploration of an overarching world, and more of a "theme park". At first, it's a little hard to appreciate the decision, as the feeling of traversing an epic world is lost in favor of zipping around every sight in the galaxy. However, the decision's strengths begin to shine when you realize that BioWare took a universe too big to fully explore, and fully realized the best moments, locales, and tales you could expect from Star Wars. Flying from one point in the zone Nar Shaadaa to the other, you get the feeling of a very tiny person in a very big galaxy. No other game I've played has created such a sense of scale from so little, and it's 100% faithful to the feel of the films.

    If you love story telling, especially the BioWare flavor, it's definitely here. The feat BioWare pulled off in turning text-driven "go kill x of this" into a living, breathing tale of moral decisions is breathtaking. Sure, not every quest is as engrossing, and some story lines get going (and stay going) faster than others, but there are cringe-worthy, jaw-dropping, and tear jerking moments to be had. No other MMO has pulled it off this well, and it goes a long way to getting you hooked fast. It alne is reason enough to jump into BioWare's world.

    There are definite missteps here. The UI is clunky and lacking customization. Class balance is a bit bonkers early on. The looking for group feature is circa 2007. Character customization, though better than competitor's games, doesn't live up to BioWare's other staples. Que times are out the wazoo. But none of these are game breaking, and in an age where MMO's just get better over time, these are surely on BioWare's radar for future patch improvements.

    So, should you buy this game? If you love MMO's, Star Wars, or BioWare's storytellng, you'll probably fall in love with this game. If you're a FPS fan, expect 7 years of polish and features out the door, are looking for cutting-edge DX11 graphics, or don't get into a game's story, I'd pass.
  66. Dec 20, 2011
    The title is surprisingly good. It has a weird hybrid between single player RPG and MMO but it is not a bad thing. Recommend trying, but it's not my money so use at your own risk.
  67. Dec 20, 2011
    This is a world of warcraft clone. the graphics are bad and dumb as poop. I sometimes wonder why there are no many fanboy for this game. It is just an cheaper alternative to WoW, and that game is dumb also. I wanted action game, I got boring mess. Writing is on par with a harlequin romance novel. sorry for poor english not frist language. Hope helpful!! :)
  68. Dec 20, 2011
    I've been waiting too long for an MMO to pull me in like this again. The crafting isn't as deep as I'd like, but its still engaging and if you want to be good at it,you must invest time into it. FP's are amazing fun and group dynamics in missions, especially story missions is absolutely fantastic.
  69. Dec 20, 2011
    The game's story is very immersive and can be solo'd. It does encourage you to team up with friends in order to earn social points and complete flash points. The queue times are a little long right now and yet I'll continue to wait in line to play my character. Bioware did a great job of making you feel as if you own the story. Recommended for anyone who feels that story is important!
  70. Dec 20, 2011
    This is one of the most well-crafted MMOs of all time. Never once did I feel as if I was grinding. The story is compelling and makes you want to work toward completing missions in order to see what the next step will be. Great job, Bioware. I look forward to seeing what the future brings to SW:TOR.
  71. Dec 20, 2011
    Bioware delivered what they promised to deliver: a bioware-style mmo in the star wars universe. The environments are gorgeous, the stories are fantastic. Group content is fun, companions are useful, and crew skills are far and above the best new feature. This game has forever changed the landscape of MMO design.
  72. Dec 20, 2011
    Excellent game in my opinion, tops WoW hands down and i am comparing the two because i have played Blizzard's game for quite some time and liked it.
    Bioware has done an amazing job with the Star Wars IP and i think the Star Wars fans will be pleased.
  73. Ama
    Dec 20, 2011
    I can't believe the vitriol out there. Reviews of 0? I just can't believe that people can rate this 0, but I guess haters will always be haters.

    My experience has been stellar. The entry to the game is stable, I've never been disconnected nor has the game ever crashed for me. The gameplay itself is fun (shooting lightning from fingertips is just fantastic) and the Story is
    unbelievable. An avid MMO'er myself, I have found myself slowing down to listen to all the story. It is an incredibly immersive and moving experience which I found to be really, really fun. I recommend everybody to try it out, if you have ever enjoyed a star wars movie, this is one to get. Expand
  74. Dec 20, 2011
    This is a masterpiece of a Star Wars experience set in the MMO genre. Bioware has done so many things right with this title as an epic saga that you forget your playing an online game. Action, adventure, group content, multi-player conversations, epic large group world bosses, gear progression, gear customization, etc etc etc. It is what you expect an MMO to be with some seriously nice surprises. Though I do not dispute the fact that this game is not for everyone (because its an MMO and play as such), I also know trolls will be trolls, and some of the reviews for this game were only created to instill doubt and conflict. I'll lay it out honestly. SWTOR doesn't do a whole lot to push the genre forward with this game, however, what Bioware did, they did beautifully and a fully voiced experience should become the new standard for AAA MMO titles. If you are a fan of MMO's, you'll feel right at home. If you're a fan of epic star wars adventures with interactive cinematic storytelling, you'll be in heaven. This is a well produced, well developed MMORPG with all the trimmings.With the amount of interest in this game, the impossible was accomplished. Bioware managed to launch this behemoth with no downtime, no server lag with the occasional queue for some of the highest populated servers. Smoothest MMO launch this fella has ever experienced. Their do-diligence really paid off here for the customer, and I appreciate that Bioware found success where 99% of MMO launches have failed. This game is worth every penny right out of the box, and I can not wait to see what's coming by way of future content patches. Hold on to your seats, this is going to be one long and epic ride. Expand
  75. Dec 20, 2011
    These gloopy lewdies keep govereeting about how this game has starry mechanics and a baddiwad raskazz. Well they are some real lying grahzny brachnies. I'm just here to say that the game is real horrorshow and good like. Don't listen to these shoots and try it for yerself.
  76. Dec 20, 2011
    In SWTOR Bioware brings something back to the Star Wars universe that has been lacking since KOTOR and Timothy Zahn's Thrawn trilogy. Story. And unlike another MMO that promises Legendary Items, SWTOR actually has weapons and armor that can stay with you throughout the game.
  77. Dec 20, 2011
    There is an obvious attempt by someone (usually just follow the money) to cripple SWTOR out of the gate. I've played the game (about 40 hours so far) and I've barely scratched the surface of the content. If you liked Knights of the Old Republic you will like this game, a lot.
  78. Dec 20, 2011
    Best Star Wars MMO? yes. This is what i have been waiting for. RPG is finally back in MMO and thanks to Bioware i actually care for role playing part.
  79. Dec 20, 2011
    Please do not listen to most of these 0-4 raters because most of them never actually played the game, they simply are wow fanbois who come here to hate on a new MMO, before rating this or hating on this try it out, Not going to lie and say its the best of all time but certainly holds my interest a hell of alot more then wow did, and leveling is actually FUN no walls of text. Sure there are bugs and features we would like to see fixed/added but what mmo doesn't especially at launch. Overall a great game and you should definitely give it a shot. Expand
  80. Dec 20, 2011
    Trolling aside, this is the NEXT BIG MMO, and is a good game. Ignore all the negative reviews who are scared their MMO of choice is going to be a wasteland in the next few months due to people jumping on the SWTOR bandwagon
  81. Dec 20, 2011
    As a long time MMORPG gamer, SWTOR is a breath of fresh air. I hate reading quest text, in fact, I never bother with it. I just can't get interested enough in whatever kind of BS lore the game team came up with. However as a huge fan of Mass Effect, the dialogue choice BioWare chose to go with was a major selling point for me. Not only can you choose what your character says, but if you're in a party with a friend, both of your characters (up to 4) are featured in the cut scenes and have a chance of speaking. I love that.

    I think as far as gameplay goes, it is standard MMO gaming. NOthing was reinvented except for the way quests are accepted. Storyline seems like a useless addition to most MMO's. In SWTOR - it's prevalent.

    I believe this is setting a new bar in MMO storytelling, and I expect future games to follow this successful path.
  82. Dec 20, 2011
    Star Wars: The Old Republic's biggest features are it's class stories, companion, and alignment systems. A special runner-up prize will go to it's crew skills, but I'll get to that later. Bioware's claim to fame as always been it's writing and story. Characters and stories really seem to flow together and I frequently found myself doing quests because I wanted to keep the Imperials at bay, NOT to get to level 20; as a veteran MMO player this astounded me. Your companions are much more than pets. Though they do help in combat, they are also mini-chapters of the story themselves with priorities and personalities. Of course you cannot have a Star Wars game without the mention of the Light and Dark sides of the Force. Your character will travel down these paths frequently becoming either a bastion of good or an unholy terror on the universe. Whatever gripes I have with this game are very minor. In fact, my biggest concern has been the UI customization and that it being implemented in the next content patch. Expand
  83. Dec 21, 2011
    I played WoW for 6 years. I've played a lot of MMOs in between as well (AoC, Aion, Rift, STO, etc...). This is the first MMO I have played since WoW that I am actually excited to go home and play. Everyone is entitled to their opinion... but really??!! Of the absolute crap that is out there you guys rate this game less than average (a 5)?!?! I think this game will change MMOs much like WoW did.

    If you liked WoW but want something a little different with heavy emphasis on story this game is it. Companions are great, group dialog is cool (need more of it), solo story is great. Needs better character creation/options, fully fleshed out space combat/quests, and no queues. The real test will be if BW can continue to dole out content that keeps the end game going for PVE players (same with any other MMO, I don't PVP so I don't know what the state of that is).
  84. Dec 20, 2011
    Easily the best Themepark MMO on the market today, all the familiar trappings gamers have come to expect from the themepark model, plus a new take on questing and the biggest addition to the genre to date: STORY. Highly polished gameplay with the trademark BioWare cinematic storytelling is a match made in heaven. Excellent game would (and have) recommend to everyone who likes MMO's (themepark), Star Wars, and BioWare. Expand
  85. Dec 20, 2011
    Fully voiced quests, class quests spanning 50 levels, group quests, open world PvP, battleground PvP, space games, missions, flashpoints..there is a ton of content in this game. Other exciting features are social points, legacy levels, and the flashpoints are a new take on dungeons that make them so much more engaging than dungeons in prior MMOs. It really is a top notch MMO.
  86. Dec 20, 2011
    I found this to be one of the most enjoyable games I've played in a long time. Each class has an engaging storyline that draws you in. It ties the strengths that Bioware is known for to well established MMO concepts. The execution is good, but not perfect. Is this a WoW killer? No. Is this able to stand the test of time as a great game? From what I've seen so far, yes.

    I have mostly
    concentrated on PvE and Flashpoints (Instance group actions). I have found both to be a lot of fun and they don't feel grind'y, which is my largest complaint with WoW.

    Regarding balance issues that some people seem to complain about, well, the game JUST got released. There are always some tweaks that need to be made. Give it a short while to test the waters.

    I love the Voice Acting. It makes this engaging instead of reading the same text over and over again. Is it perfect, no. Is it more engaging than a game like WoW. Yes.

    Everyone has their favourite MMO and everyone wants this to be better. Give it a bit of time to evolve. These things tend to be organic based on how people play it and what they enjoy most. Feedback is the best way to improve this game. For now, I'm enjoying this game for what it is. In a year, my opinion might change.
  87. Dec 20, 2011
    ToR is a really polished, deep, well made game that I think is not only a fantastic MMO but is a fantastic SP RPG as well. The story is so engaging and is as well written and voiced as Bioware's single player offerings. Give it a try if you enjoy MMO's or just RPG's you will really enjoy this game!
  88. Dec 20, 2011
    Awesome game, everyone giving it low scores is absolutely trolling. It has everything I look for in an MMO, and more. It is actually original and has an amazing story behind it.
  89. Dec 21, 2011
    An excellent MMO with so many different aspects included. The story and voice-over are just two fantastic things about this game - crafting, space combat, PvP, morale system, and flash points; everything is a blast.
  90. Dec 21, 2011
    If you go in to this expecting it to be like galaxies you will be highly disappointed. This game has more star wars feel to it than galaxies ever had I love this game.
  91. Dec 21, 2011
    Its hard to say what makes this game so incredible, is the the stylised clone wars graphics, the orchastrated music or the fantastic narritive? I think its a combination of all of this and more. The game itself dosent feel like an mmo, from the very beginning if feels like you are playing your very own rpg based in the star wars universe and there just happens to be other people running around in the same world. It feels very much like the original KOTOR games right down to the companion quests and the combat. The standard bioware dialogue tree is there and it allows you to make decisions that will not only effect your alligent between dark and light, it also effects how your crew look at you and both are not always tied together. For instance, its possible to be a Sith making dark side choices but loose the respect of your crew because of it. This makes playing the game a unique balancing act, as a Bounty Hunter i feel no pressure to lean one way or the other and i make choices that i feel are appropriate to the situation, on the other hand a friend of mine is struggling to always make dark side choices as a sith because he feels he should, but they are not always things he agrees with.

    A lot has been said about the graphics of the game, some love them and some hate them, the styleised approach is a wise one considering the type of game it is. Keeping the look away from realism stops them from dating as quickly as Galaxies did and allows the facial animation to shine through. The bold and colourfull environments do a great job of reflecting the Star Wars lore and never once do you feel that you are looking at something that could look better in a different engine.

    The controls are standard mmo and that is perhaps the one thing about the game that isnt unique, you use your mouse to control point of view, ASWD control directions and the number keys are your attacks. The actual combat however looks great, as a bounty hunter you can engage your jetpack and fly Bob-Fett style above your foes raining rockets and blaster fire on them. As a Sith you can fire lightning from you finger tips and watch your enemies squirm in pain, the game feels authentically Star Wars.

    Overall if you are a fan of Bioware titles, enjoy playing mmos or even just have a love for Star Wars this is the game for you. The strong story telling and excellent voice acting will keep you occupied when your friends are not around, and the execellent Flashpoint events (where everyone can have a dialogue option) will reward you for playing with others. I have no problem rating this one with a 10, its easily the best MMO out there today and is amoungst the best rpgs.
  92. Dec 20, 2011
    The way people rate games now days is very upsetting. Most people are complaining that this is a wow clone and blah blah blah. Wow is the biggest MMO out there, so of course people are going to mimic it. I like wow and I like this game more. The reason I like this game more is the story elements and voice overs. It is much more engrossing to me. To complain that it is just like wow is ridiculous. I watched many previews of this game before I got to play and I knew it was going to be like wow. If you rate this game for how well they made an MMO then it is a fantastic game. They put a lot of time into the voice overs and the stories of the characters are good. You just have to remember before you buy it that it is an MMO, so if wow was not your cup of tea then dont buy this. If you liked wow and are looking for an alternative this game is perfect Expand
  93. Dec 20, 2011
    Now what do we have here? In my oppinion, which is subjective of course, this is a good game with a few minor flaws. Gameplay is not a great suprise, I would describe it like what WoW should have been. It is similar in many ways, yet made it better, less frustrating, less boring, less grinding. Also has nice voice acting quests, you can have your own ship (and that is free, you just have to reach that point in the story), the game has limited (but still fun) space combat, things like that. I would recommend it to any of my friends. Expand
  94. Dec 20, 2011
    Great game. There are some very innovative features, such as crafting and multiplayer dialogues, built on top of the proven success of a themepark design. BioWare is masterful in their storytelling and cinematic delivery of content. There's room for improvement, but in their first MMO attempt I think BioWare has done very well. I'm having a lot of fun!
  95. Dec 20, 2011
    Incredibly surprised by all of the negative reviews. I find the game has recaptured my interest and personal involvement in a way that no MMO has been able to do since WoW - if that indicates something negative to you about my taste, so be it. The popularity of World of Warcraft shows myself to be in the majority, and just as I'm getting tired of that game this one comes out. Anyone expecting game-changing innovation was misleading themselves from the very beginning - no company that has invested as much as Bioware and EA have on Star Wars are going to cater to the fringe. They made a mainstream, easily accessible MMO with enough fresh aspects to make it still somewhat new and different, and I'm having one hell of a fun time. Expand
  96. Dec 20, 2011
    I have to wonder, have all the people who gave this game negative reviews actually played the damn thing? Anyways.

    I'm going to talk at length about this game and why people are idiots for considering it bad.

    This game is not, and never claimed to be, a revolutionary MMO. It is hotkey based, it is quest based, it is dungeon based, like pretty much every MMO ever. Like RIFT, and World
    of Warcraft before it, and EverQuest before it, it follows the same formula. Different setting, of course, but I'm seeing a lot of people who are just like "hurr durr WoW copy" you know what the word "genre" means? That's how genres work. People say the same about WoW and EverQuest...WoW did not invent this genre, it is simply the most successful game within it.

    This game did not innovate as much as RIFT did, either. The only thing that separates TOR from the rest of the pack in any significant way (aside from the Star Wars IP, of course) is the voice acted story. And it is marvelous. As a lover of end-game, the dungeons and PvP and such, leveling is always the biggest, most boring pain-in-the-ass ever. I played RIFT and I loved it but I couldn't keep going because the grind to max level was just brutal. It's the same in WoW, I could never level another character because of the sheer boredom, the gameplay isn't fun.

    SWTOR fixes that, in my opinion. Sure, what you're doing is as bland as in every MMO, but there is real story there. It's incredibly immersive and you care about why you have to kill 10 rats (for the typical example).

    Everything else is just incredibly solid. The PvP is great, the group stuff is awesome (and there's story there as well), the combat is surprisingly diverse and there is actual thought process involved in combat in questing unlike most MMOs. Stun that guy, CC that guy, DoT that guy, knockback that guy, instead of mash damage abilities -> collect loot. The companion system is great in this regard as well.

    All in all, SWTOR is another MMO that hasn't really innovated, but take it for what it is; an extremely solid game with enough innovation to stand on its own. It has fixed the biggest problem in MMORPGs in my opinion, and I can see myself playing this game for years to come (until Guild Wars 2 at least). People seem to be expecting something completely different to what people perceive to be the "WoW formula", but why fix what ain't broke?
  97. Dec 20, 2011
    This game is unexpectedly fantastic. Coming in as someone who is not a very large fan of the Star Wars universe (not that there's anything wrong with it) I am impressed. The graphics are quite fluid, a far cry from trailers in the alphas and betas that had me worried. The voice acting is superb, and the storyline while linear, is engrossing. I know I'll be playing more than one character just for this reason, which is more than I can say for any other mmo.

    There are some flaws however, the lack of a Target of Target, UI customization features, and support for mouse-over macros are unfortunate, but I expect them to be added in the future.

    SWTOR is easily the smoothest and most polished "WoW clone" (using that ironically to describe what all new MMO's are labelled as) of the last 5 years. For once, it feels like there is promise and I have renewed hope in Bioware. Here's to the next few months of polish and patches for an overall great game.
  98. Dec 20, 2011
    Bioware makes great games. There is no denying that. The attention to story and immersion is unparalleled in this industry. I was hooked since Neverwinter Nights. Now with an MMO they have raised the bar. Voice Dialogue not just for the main quest but every little itty bitty one as well. Now they were bought out by EA games and this being the most expensive video game ever produced, there were obvious corners that were cut. Lack of character customization chief among them. Obviously in order to push for a launch before the end of the year, there are no wookies or complicated playable races in the game.

    During the beta, one of my favorite features was wearing a hood over a mask. This was taken out amongst other features due to bugs which apprently couldn't be fixed for launch. Here's to hoping they get put back in soon. An important attribute in a MMO is player vs player and this is limited to where you can find the other faction, which literally feels like small corners on each planet. The Warzones (Equivalent of battlegrounds in similar MMO's) number under 5 as of launch and is ok but definitely lacking more content and a real fun factor. Overall, the game is great one. Some of the best games immerse you in them, much like a good movie does. The story line for most classes drives the game and holds it up amongst any negatives. In the original Kotor, Jeremy Soule's music immersed you into a world you could not even imagine. His haunting rhythm on the same level as the excellent story. I was sad to see him not a part of this. It's also sad that the music it does have, does not play enough throughout the game. I am giving it a 10 because it has the potential to be a 10 once some of the many features removed for the launch are ultimately restored.
  99. Dec 21, 2011
    It's funny how critics are praising this game and sore WoW faithfuls are mocking it because they fear the power of the Dark Side. This game is not a WoW clone. It's an entirely different entity in itself. Naturally it has aspects of WoW but EVERY MMO will. The fact is: WoW fans are scared that their reign at the top of the MMO world may soon be coming to an end.

    How can WoW compete
    with the vast lore and rich story telling that can only come from the Star Wars Universe? How can it compete with Space missions and space battles, planet hopping, brave and cunning Jedi Masters, ruthless and powerful Sith Lords, and quirky droid companions? How can it compete with a fanbase that has existed for over 30 years! It can't, so naturally, the WoW faithful are scared. Their is a new player in town and these gamers have to get over it and accept that they had a run like no other game in history, but it is time to pass the torch. Better game play, graphics, an epic soundtrack, and great mechanics. Expand
  100. Dec 21, 2011
    Incredibly fun with engaging story that drives you to play additional characters, the game also include mechanics that make it actually enjoyable to play as a casual player rather than someone who plays several hours a day on a rigid schedule. Playing in groups is a great dynamic, and the social options for conversations make the groups even more engaging. There is a distinct lack of sandboxing, but considering that before the NGE the chief complaint among SWG players was the lack of content, it takes a conscious effort to not understand why BioWare chose to go the complete opposite direction. This game is ALL content. Storylines and conversations are fun and the voice acting is fantastic.

    As someone who never enjoyed WOW or EVE or AOC, this game has me completely addicted.
  101. Dec 20, 2011
    I hope no one decides weather or not to buy this game on these user reviews the Game is great i admit i have been a follower of the games development for years and to me the game was everything i hoped for. For the people claiming all you do is grind i'd like to disagree as grinding in this game is completely optional, all grinding missions ar side quest that you don't need to do if you don't want to that main quest line the class story does not contain grinding missions Bioware made sure of this. And for the people claiming it's like wow and it's nothing new i don't understand why you are complaining so far every oher mmo trying to be different has failed and wow has reigned supreme i agree it feels like wow but this isn't bad because it's made the things people love from wow and put it in but made it better if you love wow you will love this game because it has all the good things plus more for you people angry about this you must just want to hang on to wow because this game is going to murder it because it is a new and improved version. Conclusion i found myself immersed in every aspect i care about the quest i'm doing and i see myself and alot of other people playing this game for years to come just wait for the official reviews 10/10 peeps Collapse

Generally favorable reviews - based on 73 Critics

Critic score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Apr 23, 2012
    LucasArts generally exercised greater quality control of Star Wars games than most licensed properties receive, though that didn't necessarily translate into titles that were actually good. I've played a few other Star Wars games in the past, and while the SNES platformers were pretty good, this one is even better. Knights of the Old Republic may just be the best game in the franchise, and succeeds at being a top-tier RPG even if one has no interest in Star Wars. BioWare did the license proud.
  2. Mar 31, 2012
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
  3. Mar 5, 2012
    A good game. It pays excellent homage to the film series (even though it's set before the movies), and is a really solid MMO.