Description:
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types do battle across the galaxy, as each faction struggles for survival. Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II presents a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard again offers unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game. Features fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game. New units and gameplay mechanics further distinguish each race. Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes. Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience. [Blizzard]
Initial Release Date: Mar 12, 2013
Publisher: Blizzard Entertainment
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Thomas C. Brewer
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Sound: sound editor: cinematics,sound re-recording mixer: cinematics
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Mike Hardison
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Visual Effects: senior lighting and compositing artist
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Lee Hoya
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Visual Effects: senior cinematic artist
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Brett McConnell
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Visual Effects: lead lighting artist,senior lighting artist
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Richard Slechta
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Visual Effects: senior lighting and compositing artist: Blizzard Cinematics
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Patricia L. Adams
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Production Management: producer: Cinematic Producer,production manager
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JJ Lee
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project manager,studio engineer
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Kyle Webb
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Music Department: Music Editing & Implementation