- Summary: In StarDrive, you will design your own race to lead into the stars. You will find new worlds to colonize and conquer, meet strange aliens to trade with or war upon, and implement strategies to promote trade within and growth of your interstellar empire. Expand your military forces byIn StarDrive, you will design your own race to lead into the stars. You will find new worlds to colonize and conquer, meet strange aliens to trade with or war upon, and implement strategies to promote trade within and growth of your interstellar empire. Expand your military forces by researching new technologies and ship designs. And, when provoked by alien warmongering or the urge to conquer, lead your customized fleets and ships into pulse-pounding battles for supremacy of the galaxy.… Expand
Jun 5, 2013In short, Stardrive is the best descendant/clone of Master of Orion 2. Its theme and mood might be derived more from the Star Trek school, but the philosophy that runs through its spine is, undoubtedly, from the amazing Microprose title, the king of the 4x genre of the nineties- along with a pinch of Galactic Civilizations and Sins. [June 2013]
Jun 8, 2013It looks like StarDrive isn't completely finished at this time. The game is addictive and can keep you busy for hours and hours. Despite that, StarDrive lacks some features to really shine. If Zer0 Sum Games manages to fix these flaws, StarDrive can become a star in the sky.
Apr 26, 2013I've been keeping my eye on this game for very long time. Reading about it, everything sounded too good to be true, so when I started the gameI've been keeping my eye on this game for very long time. Reading about it, everything sounded too good to be true, so when I started the game for the 1st time I had very big expectations. Despite my expectations the game managed to surprise me very pleasantly. I've been longing for this type of game for years (endless space and galciv and sins and sots aren't exactly my cup of tea) and I'm very excited it has arrived. Not only that but the game looks graphically stunning.
All of my friends who saw me playing it, bought it the next day.
A perfect heir to the crown of Master of Orion.… Expand
May 21, 2013Love this game! I stumbled onto it yesterday (May 20th, 2013) and find this game a lot of fun and not to difficult to learn. I don't know ifLove this game! I stumbled onto it yesterday (May 20th, 2013) and find this game a lot of fun and not to difficult to learn. I don't know if this game is completed yet, I have heard they are still working on it, but when it is I will definitely buy it. Good job guys it's hard to find a good space game like this.!… Expand
Apr 27, 2013StarDrive is an interesting game indeed. SD is a real-time space 4X nodding back to the good old days of Master of Orion 2. The game featuresStarDrive is an interesting game indeed. SD is a real-time space 4X nodding back to the good old days of Master of Orion 2. The game features exploration, exploitation, diplomacy, design, construction & finally destruction.
At the beginning of each game you must choose a race, this will decide what hulls you get to use during play (more on that later). It will also allocate some preset traits for you. Traits give you both bonuses and deficiencies. You are given so many points to spend on traits and it is up to the player to balance them accordingly with negative and positive modifiers.
Once you have decided on the race and traits you get the standard options of galaxy size, opponents & AI difficulty. Launching the match is as simple as pressing "Engage!"
Once ingame things may appear a little daunting. You are occupying a little planet with no more than a small handful of ships. But in time, you will slowly explore and locate newer and better planets expanding your empire as the game progresses.
During play you will come across both friendly and less-friendly forces, as well as anomalies you will need to investigate with troops. Eventually you will end up in a war, and then you will find yourself engaged in this games' spectacular combat. It is the main draw of StarDrive.
This may be a negative thing for some players. For as much of a diplomatic game it can be, it often ends in war. It *is* possible to win by assimilating other races into your Federation, but war is often outright unavoidable.
So this means combat is at the end of the day, StarDrive's main focus. Thankfully it does it amazingly!
You will need to research technology such as missiles, cannons, lasers, new hulls and so on. You will then need to open the Shipyard and actually design the ships yourself (the game does have some pre-designed ships that become available as tech progresses, but where is the fun in that!).
This is where StarDrive excels ship design! Placement matters. You need to put armor in the right places, bulkheads around reactors, set the arcs on your turrets and tell your ship what way to face when engaged. It is brilliant. Damage is directional and critical systems can easily be knocked out in combat.
Essentially, when thinking about combat this game plays like an infinitely bigger and better version of Sins of a Solar Empire where you design your own fleet and pray it proves effective! We all knew the comparison had to come up eventually.
Let's move onto the races and AI.
The races themselves are astonishingly beautiful and are all animated. They loop naturally, but it is great! They also each have background music/noise. The haunting theme that plays in the background when dealing with the Draylocks always comes to mind when thinking of this game.
Each race speaks to you uniquely and has their own personality.
Diplomacy itself is certainly there and certainly important, it's just it isn't utilized as much as you might like. Once war breaks out (which it will), diplomacy matters little. Outside of war you can trade technology, make alliances, engage in trade treaties and more. After long enough, a race may be willing to join your federation meaning you get all of their planets and units.
Some races require you to defeat a major enemy before joining, others may need you to show military dominance. Others simply just need time and trust.
You can also partake in espionage to steal technology, sabotage planets and even incite rebellion.
All up diplomacy could be worked on, but it is much better than what you get in a game like Civilization V.
AI unfortunately can be rather aggressive even on easy. If you have a weak military, there is a good chance a race will declare war on you. This can occur even moments after you meet them (Opteris are often very aggressive). This could do with some adjustments particularly on the lower difficulty settings so as to avoid scaring newer and less confident players away.
During war itself the AI can be quite dangerous sometimes. This is amplified by AI using your past ship designs from previous games... the designs that were effective!
The soundtrack is nice but not "in-your-face" and does a good job of conveying atmosphere.
The controls are logical and get the job done effectively.
On smaller maps the game can be played as a large RTS able to be beaten in an evening of warfare, or it can be played on a huge map where longer term planning is needed and it becomes like a true 4X of old!
Considering StarDrive was developed by a single man, this game is just unbelievable! He had help with art and sound assets, but the core game was coded by him alone.
StarDrive has incredible polish, particularly when compared to recent installments in the genre. Think of this as a cross between Master of Orion 2 and Sins of a Solar Empire focused on ship design and combat and you will get an idea of what the game entails.
This game is brilliant, and is worth both my time and yours!… Expand
Apr 27, 2013A great addition to the 4X genre, especially given the recent drought of acceptable 4X games. The realt-time with pause nature of the gameA great addition to the 4X genre, especially given the recent drought of acceptable 4X games. The realt-time with pause nature of the game feels more natural than turn based but without sacrificing strategy. The game is not yet perfect, but quite fun and enjoyable. The developer also provides great support and is working hard on polishing the rough edges. Also the game has great mod support.… Expand
May 24, 2013I have played every single Space game for pc and I have to say i was impressed with Star-drive, the ability to "create" custom ships andI have played every single Space game for pc and I have to say i was impressed with Star-drive, the ability to "create" custom ships and customize which direction they fire is a well thought out idea BUT.... the downside to this is they are made it look like Mine-Craft in the creation area and haven't really made it easy to use.
The battles are amazing BUT it lags up if the battles get to big... sometimes I can even finish a game because there is to much going on (reason I registered here to review this)
I gave this game a 7, it isn't worthy of an 8 because of the bugs and lack of features BUT it does have allot of potential with an active hardworking dev at the helm..… Expand
Apr 27, 2013I got this game one day before it came out of beta, because I have been looking for a game like this for a while, and did not find anythingI got this game one day before it came out of beta, because I have been looking for a game like this for a while, and did not find anything that I really liked. This game has hit the spot. I have sunk 12 hours in, and can't wait to lose another 100. There is still some bugs in this game, some performance issues and some problems with the ordering of ships refusing to go where you want. This frustrated me a little, but it did not break the game, nor take away from my enjoyment of it too much.
If you are looking for a solid 4x space game, with nice graphics, good audio, then this is it. The modular design is what you will be spending a lot of your time on, so if you think that this would annoy you, be forewarned. Have not looked at any mods yet, but if there is a solid set of tools, hopefully some great mods will appear soon too.… Expand
Jun 27, 2014Represents the bad side of indie development/early access etc. Dev takes everyone's money, and then decides to make a new game before theRepresents the bad side of indie development/early access etc. Dev takes everyone's money, and then decides to make a new game before the original is feature-complete or even remotely fixed. He then plays the victim when the community calls him out on his BS as he silences everyone who disagrees and even deletes his own promise-filled posts from the past.
I don't think any of these people go into a project intending to rip everyone off, they are just in over their heads and a large-scale scam is the result. Please avoid Stardrive 2, these type of unscrupulous people are just as cancerous to gaming as are companies like EA - just on a smaller scale.… Expand
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