Once you kick in the mass numbers of units, a great soundtrack by Jeremy Soule, and plenty of challenge from the Skirmish AI, you'll find that Supreme Commander is a great full package.
Still one of my favorite RTS. I come back every couple years just to dive into Supreme Commander again. I wish they made an actual sequel, sadly SC2 is nowhere near the perfection of SC1. MUST PLAY!
This RTS has blew my mind. It's super difficult at first. I love the graphics, the tactics, the everything in this game.
You should try it if you like mecha robots, strategy, but not the lol/sc2 kind of.
Let's not mince words. Supreme Commander is "Total Annihilation" on steroids...An incredibly fun RTS. The massive tactical scale, the zoom function, the mega units and even the nostalgic resemblance to "Total Annihilation" make this game a must-have for RTS fans.
Without a doubt, Supreme Commander is a game of epic proportions that will offer an outstanding RTS experience for the far foreseeable future, and for that it deserves an equally massive amount of praise.
Everything that was promised. This is a game that's less concerned with the aesthetics of combat than it is with capturing a sense of awesome scale, though it does look amazing when armies clash. It's real-time strategy supersized.
The bottom line is that there's no other real time strategy game that creates as grand and broad an experience as Supreme Commander. There's a wonderful amount of choice among different types of units, and buildings, and economic options, and map sizes.
Incredible RTS!! I mean it has ruined almost all others for me in a good way!! I love the epic battles the customization the graphics the music the story the units. If only 1 downside is even on powerful computers the game can lag with LARGE scale battles
While lacking the tactical refinement and intricacies of other RTSs, Supreme Commander is ultimately a ton of fun for the most part due to the immense spectacle of the battles.
This game lives from some gameplay mechanics, you will not see often in RTS: First of all the resource management, that is based on the ratio and not by collecting and saving them for later. This has a huge impact on how you play: You need to establish an equilibrium in collecting and spending resources in the same time. It is not a big problem to loose any unit or building if your ratio is at maximum, because these resources would be wasted anyway (or you build stores, that will be filled again after).
The second nice idea is to zoom out to the maximum, so that your units become symbols. This is great, because it makes the game more strategic and less tactical. This is what I often wanted in other RTS and you have it here: good overview.
There is another strength in this game: The story of the campaign and the 3 factions are well written, so it is a good entertaining to continue the game.
Unfortunately there are some mistakes in the game:
The missions are too long and more ore less the same (build up a base, defend it against waves of enemies on the same spot, build up an army and go), I feel this campaign is like work. This is the biggest weakness of the game.
Some units, the air units for example are just 2D and doesnt fit to the good graphic.
The AI is stupid and there are more scripts than really logic behaviours.
Review of Single Player Campaign Only.
As I pointed out in my review of Total Annihilation, 90% of all RTS games fall into the same trap - nearly every single mission is the same. You start out with a small base while the enemy has a huge base. The enemy does nothing with his army and just sends out a few token units at you while you turtle and build up. Then you attack and win. Piece of cake. The only real challenge comes from resources - you have to win quick before you run out of money. But! With an infinite resource system, this challenge is gone!
And to make matters worse, with Supreme Commander the developers have designed the missions in phases. I'll explain with an example of the last level I played. You start out on a map with 2 islands, where you have to build an army and destroy the enemy base on the other island. After that phase, the map expands and 2 more islands are introduced. It turns out that there is a second enemy base where everyone was just sitting constipated waiting for you to advance the mission! OK fine, you defeat the new base. Now phase 3 - map expands again, 3 more islands, 1 more enemy base. Phase 4 - No new bases, the enemy just continually spawns units off-screen until you build 3 new buildings that you just unlocked. Phase 5 - 1 more enemy base. Phase 6 - 3 "boss" units are spawned that you have to kill.
Every level is similar. You fend off a few repetitive attacks, build up an army, kill the enemy base. Now there is a new base - rinse and repeat. There is no challenge, you are never in trouble of losing. If you want, you can even cheese the game by stopping short of advancing to the next phase, spam power generators (infinite resources) and then advance.
Here is the point - the game is boring. You do the same thing over and over again, and you are never challenged or feel like you are losing. The only time you will lose is if you neglect to keep building power generators. And yes, that can actually happen. Why? Because each level is over 90 minutes long! With all those phases, you get bored and just want it to be over with.
There are so many positive reviews here, they must be reviewing the multiplayer. There is a popular client "Forged Alliance Forever" with a ladder, and regular tournaments, and leader-boards, etc.... BUT, if you're like me and you want to try this game for the single-player, I recommend you don't.
Supreme Commander est un RTS
l'un des plus mauvaises RTS par rapport à d'autres jeux de stratégie en temps réel C'est **** jeu se concentre davantage sur les batailles massives plutôt que sur la narration et les personnages
d'interface est horrible trés ancienne complexe et difficile à utiliser surtout pour les débutants
Les cartes sont ridiculement grandes, il faut plusieurs minutes pour parcourir la moitié de la carte sans exagération !
son parler du tutoriel n'est pas très convivial (pas de script ) les graphismes sont terribles des modèles d'unités pauvres et minuscules sans aucun détail des textures son aussi horrible pas attrayantes je n'ai pas dépassé le didacticiel et je ne vois aucune raison de le faire !
Ce jeu ne m'intéressait pas du tout dès le moment où j'ai commencé
Medieval 2 ou Stronghold 2 sont également des excellentes jeux si vous aimez un mélange de stratégie et de rts ou le fameux age of empire
Complètement épouvantable ! Ce jeu est HORRIBLE. , des graphismes ternes et médiocres.
Paroles de sagesse :Évitez ce jeu et ÉCONOMISEZ VOTRE ARGENT !
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