I can tell a lot of passion went into this game. There are just so many details, and the character’s personalities are really reflected in body language and vocals. I would highly recommend you check out Tange Tower. It’s amazing!
Tangle Tower is built around an excellent whodunit mystery that moves along at just the right pace. There’s a great balance of plot, puzzle, and humour, and it does a good job of keeping you invested all the way to the very end. In this respect, you could say that the game carries on in the traditions of the very best adventure games from a few decades ago — but it manages to do so in a way that feels undeniably fresh.
This games feels like true nostalgia of old mystery PC games. It is a true upgrade between the art work, the story, the music, and overall design. From the moment you start you will hear captivating voice acting which serves to bring characters to life. If you get yourself truly involved with the story, and focus on little clues throughout the way, you will find yourself excited to move forward. This game does a great job at slowly revealing things, and a lot of things you just need to pick up on yourself. At one point I audibly gasped as I realized I had already solved part of something from early on, only later to discover I was half way correct, on my way there, but of course their was a twist. The story is intelligent. The puzzles are hard enough, not so hard you will be googling tutorials although hard enough that when you finally finish a puzzle you feel accomplished.
I highly recommend this game, as it is enjoyable, fun, mysterious, and it makes for a great interactive story.
Tangle Tower is one of those games that **** you in and doesn't let you out until you've completed it. After that, it goes on to torture you because you want more of it, but there is no more. From the spot-on voice acting to the music to the beautiful art and story, it just leaves you in love.
Charming, original, and terrifically paced, Tangle Tower is a strong contender for the best point-and-click adventure of 2019. Puzzles require real wit without bogging readers down with irrelevant information. Each screen is filled to the brim with detail, blending colour and lighting into a living, breathing tower. Only a few hours long with a gripping mystery at the centre of its plot, Tangle Tower is a must play for fans of the genre.
The overall case is somewhat neat and tidy - it won’t take you much more than a few hours to solve the mystery - but the journey along the way is enjoyable. The voice acting and standout art and animation fits the distinctive characters very well, and with few exceptions, the puzzles and deduction sequences are engaging and brain-wrinkling. I hope this is the start of a new era in Detective Grimoire’s career, because I wouldn’t mind revisiting this world and gameplay style again soon.
Tangle Tower draws you in with its superb presentation and hooks you with its alluring mystery, likable cast, and entertaining puzzles. It can be genuinely hard to put down, and one of the most enjoyable point-and-click games in recent memory.
Tangle Tower is an exemplary addition to the point-and-click genre, providing superb puzzles and very well written dialogue, backed up by some of the finest voiceover work in recent memory. A few of the character interactions may drag on a bit too long in places as you try and uncover every piece of evidence available to you, and there’s little reason to play through the game multiple times. But to be honest, these are very minor gripes considering just how much fun we had in the company of Detectives Grimoire and Sally.
Tangle Tower is still worth exploring despite its issues, especially for those with access to Apple Arcade. At it's piecemeal $20 price tag, though, the game's flaws are less forgivable. If anything, Tangle Tower makes a compelling case for a long-running franchise starring Detective Grimoire and Sally. The foundation is there: sharp writing, beautiful presentation, phenomenal voice work, stellar music. With just a little more time in the oven, SFB's next game could be something truly special. For now, we'll just have to settle for "good."
A well-designed mystery game with a great story and interesting characters, a distinctive art style, and excellent music. What more do you want?
One of the few mystery games that really made my wife and I exclaim audibly when the big reveal came around, and yet, when it happened, we found there had been subtle clues all along that we could have picked up on if we had been just a little bit sharper. We have spent the last half a day still talking about the motive behind the crime, the other characters involved, the possibility of the ending not being the true ending (meaning some loose ends were not actually resolved, although they were presented as resolved), and etc. That seems like the mark **** mystery to me.
All in all, a really fun game. I am only giving this game a 9 and not a 10 because of the price—this game took me and my wife about 6 hours to complete, and $20 MSRP is too expensive for that length ****, in my opinion.
There are three key components to a murder mystery: means, motive, and opportunity. You spend most of the game on the first of these. You never establish opportunity: one suspect lies about their alibi and you never prove otherwise. Motive is never even touched on until the end, and it has to be spoon-fed to you because there aren't any clues at all. So as a murder mystery, it's very unsatisfying.
The reviews of this game frame it as a puzzle game, but there are only about half a dozen puzzles in the game. You'll spend only a very small amount of your playtime on them. And if you're a fan of puzzle games, you won't find them remotely challenging. So as a puzzle game, it's also very unsatisfying.
The bulk of the gameplay consists of talking to the suspects about each other and about the clues you find. Some of these are frustrating because they're gated behind certain other conversation options. For instance, one of the clues you find is a telescopic lens. If you've ever encountered a telescope or spyglass at any time in your life, you know what a telescopic lens looks like. And yet, when one character calls it a microscopic lens, you can't challenge them on it until you show it to one specific other character first. Several of them know what type of lens it is, but only one of them triggers the dialogue option. The game has several of these, which force you to show arbitrary items to arbitrary characters to make progress. So as an interview/point-and-click game, it's again very unsatisfying.
I will say that the art, world-building, and voice acting are top notch. And the writing is also great except that the murder mystery part of it doesn't make a ton of sense. That's not enough for me to be able to recommend this game as a game, though.
A mystery with a nonsensical resolution is not a good mystery. I loved a lot about the game, but the complete let down of an ending retroactively killed it entirely. What a disappointment.
SummaryUnravel a thrilling mystery by exploring a strange and twisted mansion, discovering curious clues, interrogating peculiar suspects and solving unique puzzles. Will you be able to uncover the secrets of Tangle Tower?