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77

Generally favorable reviews - based on 15 Critics What's this?

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7.9

Generally favorable reviews- based on 99 Ratings

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  • Summary: Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light.

    The game revolves around the use of electricity and magnetism, and
    Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light.

    The game revolves around the use of electricity and magnetism, and your ingenuity will be put to the test as you employ the amazing technology of the Teslamancers to traverse the abandoned Tesla Tower. The game is completely devoid of both text and dialogue, and prefers to tell the story purely through visual means.
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Score distribution:
  1. Positive: 12 out of 15
  2. Negative: 0 out of 15
  1. Dec 17, 2013
    95
    Teslagrad is an exceptional example of non-verbal storytelling, relying on delightfully smooth animation and clever puzzles to see the player through to the end.
  2. Dec 21, 2013
    90
    Teslagrad has a clever level design, great visual style and uses gameplay mechanics in a way that keeps the player both alert and eager to learn new things.
  3. Jan 7, 2014
    90
    Clever design, brilliant gameplay, well-balanced difficulty and unique visual style: Teslagrad is an excellent action-platformer that fans of the genre shouldn't miss.
  4. Dec 13, 2013
    80
    Rain Games have done a stellar job with Teslagrad. They have created an atmospheric world that drags you in and implores you to explore it. The graphics and art style are wonderful, the puzzles are logical and satisfying to solve, and the game is a proper challenge even for weathered gamers.
  5. Dec 18, 2013
    80
    The incredible artwork and wordless storytelling style invite those who want to experience a unique narrative, but the difficult action gameplay and tedious exploration for capsules actively work to keep players from that experience.
  6. Dec 16, 2013
    80
    Teslagrad is a game with a good mix of platforming, puzzles, and old school playability.
  7. LEVEL (Czech Republic)
    Jan 23, 2014
    60
    Beautifully drawn, beautifully animated, yet frustrating puzzle platformer, capable of enchanting you in one minute and pissing you off in another. [Issue#238]

See all 15 Critic Reviews

Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. Sep 29, 2014
    9
    Currently the best indie Metroidvania available on PC. Has an art style that is reminiscent of Disney's golden era. Music is phenomenal.Currently the best indie Metroidvania available on PC. Has an art style that is reminiscent of Disney's golden era. Music is phenomenal. Boss fights are puzzles that occasionally require twitch reflexes in order to overcome instead of being bullet sponges. Polarity mechanic is used well and aside from a few areas (namely one optional room near the end for a scroll) does not feel clunky. Fun to speed run a few times, game itself doesn't take more than a few hours to complete the first time and after that it can be cleared 100% in about 45 minutes. Expand
  2. Dec 17, 2013
    9
    This is a platforming game where the main puzzle mechanic revolves around maniplulating electicity and magnetic charges an works really well.This is a platforming game where the main puzzle mechanic revolves around maniplulating electicity and magnetic charges an works really well.

    The gameplay is a bit to hard and frustrating for my taste, but the stunning visuals and "mood" of the game more than makes up for it.
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  3. Dec 20, 2013
    9
    This review contains spoilers, click expand to view. Teslagrad by the norwegian develper Rain Games can be described in one Word. Brutal difficulty.
    Teslagrad has a beautiful handdrawn art style With atmospheric Music and challenging Puzzles. There is a Catch With it though. It is hard to know where Your Next Puzzle or boss battle is, but still this is one hell of a game. If you want a hard and unique platformer With Puzzles ,you will absolutely love this game just as much as I did.The story is about that you are the son of Nikola Tesla, when you're city is attacked by an army you're mother says to you that you need to find Your after he dissapeared into the massive Tower in the city. Inside the Tower you get awesome gadgets like the magnet glove and boots that gives you a little dash and some theaters which tells you why the army is attacking Your city.
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  4. Apr 28, 2014
    8
    i didn't play it till the end but i am close, so far it's a perfect one it's puzzles are awesome lots of fun little hard, it has some greati didn't play it till the end but i am close, so far it's a perfect one it's puzzles are awesome lots of fun little hard, it has some great ideas, it has no talking but it has a story it's not just an arcade game, you will love it if you like puzzles games .
    the bad thing is that some times i just get sick from a hard puzzle and just close the game, because you will play the puzzle over and over again until you pass it, has no score you die with one hit and has unlimited lives i mean if you don't the game would suck from its hardness .
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  5. Jul 30, 2014
    7
    A lovingly constructed animated world. The exposition of narrative throughout the game via puppet shows does a good job of dispensing plot.A lovingly constructed animated world. The exposition of narrative throughout the game via puppet shows does a good job of dispensing plot. However this game suffers from several faults that could be easily addressed. Boss fights need some fine tuning. Checkpoints are designed in such a way that you usually have to redo a significantly long easy portion to get back to the difficult part that defeated you previously, this doesn't make for fun gameplay. At times I felt the visual cues of what was dangerous didn't line up with the actual areas that would harm you. Difficulty did not follow a smooth curve. My biggest disappointment by far was the lack of an ending (both endings in my opinion are worthless) after being shown that the designer DID know how to tell a story (via the earlier puppet shows). Good foundation, needs significant refinement. Expand
  6. Mar 18, 2015
    6
    What none of the other reviews will tell you: This is a masocore game! Sure, it starts out easy enough but soon you'll encounter more and moreWhat none of the other reviews will tell you: This is a masocore game! Sure, it starts out easy enough but soon you'll encounter more and more increasingly drastic difficulty spikes. The game contains about one to two hours of gameplay and about ten to twenty hours of retrying and cursing. If you're into that sort of thing, well... here you go, but if not, stay clear! You've been warned. Expand
  7. Nov 17, 2015
    5
    A 2D side-scrolling puzzle-platformer, this game is lovingly hand-illustrated, but very minimalistic in some ways. You are… a boy, who isA 2D side-scrolling puzzle-platformer, this game is lovingly hand-illustrated, but very minimalistic in some ways. You are… a boy, who is running away from… some bad guys. You are the last heir of Teslagrad, a bunch of… people in pointy hats who seem to harness… electricity? But not just any electricity – two colors of electricity!

    A game focused on navigating a 2D environment and finding secrets in the form of hard-to-reach scrolls, over the course of the game you gain the ability to punch to change the colors of blocks, surround yourself in a field which causes you to be repelled from or attracted towards blocks of the same/opposite colors, a flash-step horizontal teleport which can take you through most things, including some designated walls, and eventually a staff which can kill enemies and change block colors at range.

    The entire game is set in a pretty tight little environment, a tower which has a central pillar you can use magnetism to travel up and down via a colored field beam. As the game progresses, you go through a number of themed areas and fight a series of bosses. Death is generally fairly cheap, starting over at the last checkpoint, which is in every room, and often after most significant obstacles within a room as well – though there is the occaisional exception.

    On the whole, the game is centered around a variety of platforming puzzles which rely on your special talents. Some of these are reasonably creative, but after you gain the first three items, you go through several consecutive areas without unlocking anything new. While these areas are decent enough, in the end some of the puzzles do start to feel a little samey.

    Fortunately, the game is fairly short – 100% completion took me 5 hours according to Steam’s internal clock – and the game does present some real challenge without being daunting. That being said, it is very simplistic and minimalistic, and while the graphics are attractive enough, there’s nothing in this game which really goes above and beyond – just a bunch of platformer puzzles which are decent enough, but never really cross the line into exceptional.

    I didn’t feel like I wasted my time with this game, but at the same time it is hard for me to recommend anyone else spend their time on it; while it is decent enough, its lack of actually excelling in any way means that there are other, much more memorable experiences you can have. The story is very bare-bones and there is pretty much no real investment in it, so all there is is the puzzles – and while they’re okay, it just does not excite.

    Pros:

    * Decent puzzles.
    * Decent challenge level.
    * Decent bosses.

    Cons:

    * Minimalistic story which creates no emotional connection to the action in the player.
    * Minimalistic design starts to hurt a bit towards the end as the puzzles start to feel a bit samey.
    * Does not excel in any real way.
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See all 18 User Reviews

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