Generally favorable reviews - based on 74 Critics What's this?

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Generally favorable reviews- based on 481 Ratings

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  • Summary: Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
Score distribution:
  1. Positive: 59 out of 74
  2. Negative: 0 out of 74
  1. Jan 14, 2014
    The Banner Saga is blindingly lovely and arguably just as intriguing to play. Built atop a world that all but demands the attention of travel documentaries, it's epic in the literal sense of the word.
  2. Jan 14, 2014
    The cast is plausible and the art is nothing short of exceptional, and everything is molded in a coherent, fascinating experience. A great result from Stoic that puts some brilliant out-of-the-box thinking and sheer creativity to good use.
  3. Jan 22, 2014
    A great tactical RPG coming from a forgotten era of videogaming, with a brilliant art style and a melancholic story.
  4. Jan 20, 2014
    Banner Saga is a fascinating trip to Norse mythology. Half leg deep in snow, you will enjoy your wars, dilemmas and also emotions, all in its graceful audiovisuals. Several of its flaws and ambiguities are not worth mentioning. You should not miss this visual novel.
  5. Feb 12, 2014
    There are definitely some mechanics to be fixed, namely the monotony of the combat, but I enjoyed my time in this bleak world thoroughly.
  6. Feb 5, 2014
    With an inspiring art direction, a relentless but interesting game design and a good combat system, The Banner Saga only suffers from a lack of variety in its fighting scenarios and its slow caravan sequences. This solid Kickstarter game shows its pedigree but some players might not get charmed by its particular setting.
  7. Feb 7, 2014
    Its stripped down battle system and low production values have a huge impact on the overall quality of Stoics game, a game that has a unique charm but cannot earn a place next to the best "tactics" games whether they are "indie/ kickstarter" projects or not.

See all 74 Critic Reviews

Score distribution:
  1. Positive: 82 out of 126
  2. Negative: 23 out of 126
  1. Jan 14, 2014
    The Banner Saga is such an incredible tactic game. It´s by far the best game i have backed on Kickstarter. It a must have if you like tactic combat game. And it´s a real choose - consequence game (not like TWD) Collapse
  2. Feb 12, 2014
    Some one needs to make Peter Jackson play this game. Because this is game needs to become a movie! Directed by Jackson it will be the next LOTR. YES THE STORY IS THAT GOOD! Expand
  3. Jan 15, 2014
    This a game that you will love or feel uneven about. There is no middle ground. At first i hated it. I did not like the lack of animation through the dialogue parts but after about 30 minutes of actually playing the game i don't know. It grew on me. I started to care about characters, about the fact supplies will not last, about the fight for survival. This a game obviously done on a budget but if you let that slide(and in today's AAA gaming market we let a lot slide for bigger games) you will find an actual game with actual choices, engaging combat. To me that is meaningful. It could use more polish, and better voice acting but for the little money they had you can't blame them. Expand
  4. Nov 15, 2014
    There is so much to admire about this title - the art style, the turn based strategy which has a fairly unique strength & health dynamic, great characters, decent story, decent (if unfortunately largely irrelevant) resource management... but there's a glaring fault here; the game itself is just too damn short!

    It reminds me a high-end, turn based strategy version of the fantastic tower defence RPG Defender's Quest: Valley of the Forgotten, and that's not a bad thing, but it ends on a cliffhanger a mere 8 hours or so into the game, and for that points have to be marked off.

    But technically it's very good. I grabbed this in a sale for £6 and it's great value at that price range.
  5. Mar 17, 2014
    If you are familiar with these type of games; you will learn the gameplay in 30 mins, you will like it as you play for 2 hours, but you will be disappointed after 8 - 10 hours of play because the game will over.It is too short but there is a dillema that if this game will be longer this time it will be boring(repeated playing).
    General; Graphics 9, Gameplay 8, AI 7, Stickness 5. If you like to spend 10 hour of fun then buy this one, if not,be sure you wont miss anything.
  6. Mar 9, 2014
    This review contains spoilers, click expand to view. I wanted to like this game. I should have liked this game. But it wasn't much fun.

    I like indies. I like vikings. I like turn-based tactical games. I like deep worlds. I like the art style. All the pieces were right, but they didn't come together into an enjoyable game experience.

    The story violated most of the basic rules of narrative structure. It jumped back and forth between two groups of characters without any sense of how they were connected. I didn't know which characters I was supposed to identify with or care about. Nobody had a character arc. Nobody was on a hero's journey. One character unavoidably lost an arm, while another died at the end. I didn't care. There's a villain to fight at the end, but we never saw much of him or learned much about him. The plot is full of loose threads and unexplained ****

    The devs spent a lot of time on the world map, which was full of elaborate history and descriptions. But the map was slow to load, and it had no impact whatsoever on the gameplay. The game runs on rails. The few times you get an illusion of choice on where to go, the map isn't available to help you decide.

    The Oregon-Trail aspect of the game is a trap for the unwary. You must choose between spending limited points on better stats for your fighters and food for your mass of followers. Metacritic reviewers report that feeding your followers has no impact on the game's outcome. You can apparently let your followers starve and finish the game just fine.

    This game's main strength is the turn-based tactics system, which is distinctive but not very deep. The combat is not tied to any underlying reality. It's not simulating anything. For example, you can attack someone's health, which reduces their ability to do damage and brings them closer to death. Or you can attack their armor, which means that subsequent attacks can do more damage to their health. I couldn't imagine how a warrior could swing a sword one way to break armor, then a different way to damage health. I got no immersion from the combat system. It was just a logic puzzle to be solved. And the final battle is stupidly difficult on normal. I didn't bother finishing it.

    The art is truly beautiful. Kudos to the artist. I didn't mind the many walking scenes that were designed to emphasize the smallness of the characters against the vastness of the wilderness. When the world began to literally fall apart, I felt the loss of beauty. If you don't slow down to enjoy the art, you're missing the best part of the game.
  7. Sep 6, 2014
    to much to read....... great fights but this reading...... has this game failed to me
    pls make somehting like that with voice acting or less story...

See all 126 User Reviews