The Da Vinci Code Image

Mixed or average reviews - based on 25 Critics What's this?

User Score

Mixed or average reviews- based on 5 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Guide Robert Langdon and Sophie Neveu on their quest to solve a bizarre murder-mystery and uncover the ultimate treasure protected by an ancient secret society. Expands upon "The Da Vinci Code" universe by giving the player new experiences and locations not visited in the book or the film. Combines a unique blend of stealth, frantic chases and combat, diversely cryptic puzzles, and exploration. Explore detailed environments and discover hidden clues in world famous locations such as The Louvre, Westminster Abbey, St. Sulpice and more. Players must solve a wide variety of challenging physical and intellectual puzzles that will ultimately lead them to the resting ground of the Holy Grail. Collapse
Score distribution:
  1. Positive: 4 out of 25
  2. Negative: 9 out of 25
  1. It could have been a bit longer, maybe lasting more than fourteen days to represent The Fourteen Stations of the Cross, and the combat system could have been better, like the outstanding fight between Jesus and temptation for forty days and forty nights in the desert - but this game could be the closest thing to witnessing the turning a good film into a good game miracle, much like Jesus turned water into wine.
  2. You'll spend plenty of time cracking anagrams and other codes, and they aren't child's play, either. There's some combat, too, which, while feeling a little out of place, does provide for variation in the game.
  3. While it lacks the charm and cleverness of the "Broken Sword" games, it retains the compelling one-more-chapter allure of the novel. [Aug 2006, p.83]
  4. To sum things up, the missions are boring, the puzzles are annoying and tedious, and the presentation is lackluster.
  5. The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
  6. You know you've got problems when the feature meant to enlighten a game makes it more tedious. [Sep 2006, p.94]
  7. The worst way to experience this story. [July 2006, p.86]

See all 25 Critic Reviews

Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 2 out of 3
  1. SarahC.
    May 26, 2006
    The puzzles (crytograms and inventory) are good, but the combat is truly terrible. The aim is to click the mouse buttons in the same order that they are 'flashed' on the bottom of the screen. This means you can't actually watch the action! Stoopid. What is it with film tie-ins? They never work out. Expand
  2. KrestenS.
    Jul 20, 2006
    The puzzles are chalinging, the story average, the combat element is awfull and allmost impossibel to manage and do not suit this kind af game anaway. The lack of an in game map force you to a lot of running up and down. Grafic and animations is not impressing and the AI af the police og Opus Dei foes is nearly absent. A pitifull and quickly forgotte piece af merchandising. Expand
  3. May 23, 2014
    This game has a ridiculous save game system, which was so frustrating I had to give up playing. The fighting scenes require considerable skills with the mouse, and if you're knocked out (which is very often the case), your punishment is to start over a long, long, looooong sequence of game history again. And then again, and again. And there's no way you can control this.

    The game could be rather good, otherwise, but the half-baked check point system makes it all doomed. My personal advice is, don't bother to buy this game if you don't have some masochistic inclination toward re-living the past over and over again.