User Score

Generally favorable reviews- based on 1978 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 13, 2012
    The story for the main quest was pathetic at best, Though the side missions had a lot better stories but none were truely great. A ton of bugs and glitches as well as lag, It doesnt help that the game has only 4 patches that dont even fix a majority of the problems the game suffers from.

    What saves the game is that it can be modded to add a ton of user created, Which is suprisingly
    better then most of the content in the game. Expand
  2. Jul 1, 2012
    First major RPG I ever played on the Xbox 360 and the first Elder Scrolls I ever played. Fantastic game from start to finish, a truly epic and totally absorbing adventure.
  3. Oct 2, 2010
    This game was to some degree a let down to me, but simply because I loved Morrowind so much. The game itself is very good, a great RPG that follows that traditional open ended free to do what you want formula. I did find the main story to be a bit short and a bit too linear but overall I think this is a great PC game that every RPG fan should play.
  4. Nov 3, 2013
    Sadly, while bethesda sorted out the control system and and voice acting for this installment of the elder scrolls, they removed the heart and character from it. It's still a good game with a lot of content but compared to other installments this is the ugly step-child.
  5. Jul 31, 2014
    "Oblivion" is outstanding, even today where it looks somewhat old-fashioned. Back in 2006, it was a true spectacle. Its vast open world full of (mostly) intriguing quests and choices to make is not something seen often in video games of that era. There are two facts I felt uncomfortable with. The first is that "Oblivion", even far better than "Morrowind" does not stay true to the RPG genre in terms of character development. Your character does not seem to have a personality, and others are awkwardly blind to your actions in spite of some simple reactions related to the plots and the case you have a bounty on your head. The second is its ridiculous plot. Surely behind such an accomplished game there must have been some quite talented creators, but couldn't they come up with something more original, something more thrilling? Despite its flaws, "Oblivion" is undeniably a masterpiece, even from its wonderful cinematic opening. Expand
  6. Aug 2, 2014
    The problem of Oblivion was that it had to follow up to the absolute masterpiece that was previous chapter in TES series - Morrowind. Compared to that, it's true that Oblivion felt quite a bit weaker, locations were a bit too monotonous, the interface a bit too consolized, faces terribly ugly, voice acting over repeated to death, game mechanics simplified and to my taste it all felt a bit too much like a kiddie fairytale sometimes. BUT... Oblivion was still capable to do what all the TES chapters do so well, immerse you in the world, make you forget the real one and let you enjoy the fantasy experience for hundreds of hours. While I wasn't a big fan of the leveling system where the enemies were leveling up along with you, it kept the challenge on par until the very end, also the economics and money seemed to be the best balanced from TES series, meaning you won't usually become a millionaire in a few days, but most importantly, Oblivion had imo arguably the best quest lines in TES series and that's a huge plus. Yes, the main quest with oblivion gates was terribly annoying and it made me skip it and run through them eventually, but the Mages Guild quests, Thieves Guild and especially Dark Brotherhood were just fantastic. This was also the first TES game where I was fully enjoying myself as a vampire. DLC's were ok, Knights Of The Nine being a nice big quest nicely implemented into the main game and Shivering Isles providing you the experience of something a bit different and a bit trippy. While I can't go for the full score here because of the shortcomings, Oblivion is still an excellent game and it would be a big mistake to miss out on this. 9/10 Expand
  7. Aug 21, 2011
    I did play Morrow Wind before. And i did enjoy Oblivion a lot. The story sucks in, RPG element is very well balanced, and it's just fun to explore the world, finding caves and looting skeletons! :) Just make sure to get some MODS - it's gonna make the game even better!
  8. Jul 30, 2012
    this was best game i loved xbox version ps3 version & pc version i love this game so much no glitches no nothing perfect only thing is if they re did this game i hope they make it with compatible with xbox controller
  9. Nov 11, 2012
    When Oblivion first came out, I, and pretty much every other gamer out there, was blown away by the improvements in TES graphics and physics. I must have spent hours watching the guy shoot that bucket with an arrow. Oblivion was THE game to test your PCs capability on. Apart from that, though, the only thing it really improved on over Morrowind was the combat - you could now actively swing and block instead of having to wait for the stars to align. Questing more or less remained the same, but the setting and certain aspects of the leveling process were huge steps backward. For one, the unique, jungle environment that Cyrodiil originally had was traded in for Generic European Fantasy World #64. Levelled loot and enemies were also a huge problem. The higher level you got, the tougher (read: bullet sponge-y) your enemies got - a case could be made that the game is easier to complete the lower level you are. Radiant AI was also not what it was cracked up to be. Still, Oblivion is a decent RPG and worth a look if you enjoy TES series or RPGs in general. Expand
  10. May 16, 2013
    The best game of 2006 when fully patched! Huge and beautiful world of Syrodyl can give you an adventure you won't forget! Sure it has it's downside lack of memorable characters(except maybe Martin voiced by Sean Bean), and most missions are boring (go bring me...).
  11. Feb 17, 2012
    From when it was released to the release of skyrim, modded oblivion was a 10/10. However a lot of people don't play this game with mods. Which leaves a far more bare journey. It's still a great game, with an incredible amount of quality content in it's vanilla state. It's just not comparable to the masterpiece that is the modded version (For reference, check out the all time tesnexus oblivion mods). As an unmodded game it's a 8/10 in the current climate. As a modded game. It's a 10/10. This score reflects the modded version. Expand
  12. Oct 9, 2011
    100+ hours of content before you even added the DLCs, decent graphics for the release year, okay combat system, very atmospheric music and sound, totally moddable so you can get updates to just about everything. Just about the perfect RPG of the decade.
  13. Oct 5, 2012
    The advantage of Oblivion over Skyrim is that game takes itself less seriously and has a MUCH better character devlopment system. Strangely enough, the best way to build the character is to place all the most useless skills as your major talents and then deliberately level up as slowly as possible. By doing so you character gains powers acoss all skill areas, and will not be troubled with difficulty spikes at all. Rather you will need to bump up the game difficulty as you progress to a demi-god mastering all skill areas. Except for superficial graphics, EVERYTHING in Oblivion is better and more fun than Skyrim. Especially the guild quests, but also such things as the NPC's despite the ridculous encounter interface and the use of only 5 voice actors. Yet the core reason it is MUCH better, is that the player can build their character as they like and can master all fields with no penalty. Crafting and magic in this game is far more potent, interesting and worthwhile than in Skyrim. The Elven Ruins have a far better mood than the Dwarven ones. When you consider how perfect the keybingings and the UI are in this game to how poor they are in Skyrim its clear that it is Oblivion, not Morrowind that marks the highpoint of Bethesda fantasy RPG design. Before they start anything else the team owes it to their fans to spend 12 months making a massive patch to bring all that fails so bad in Skyrim back up to the level they had yet lost with Oblivion. Expand
  14. May 17, 2011
    This was the game that made me finally drop my xbox and buy a decent pc some years ago. I have been modding and enjoying Oblivion ever since and still manage to add fresh new content. This was the ultimate world builder and gaming experience. Since then its costs me thousands in constantly buying and upgrading my PC but if I consider the entertainment I have had out of it and the hours of fun I have had in Cyrodil. Its been money well spent. Expand
  15. Jul 12, 2014
    Oblivion is mine most favorite TES game (morrowind is really close here) and one of mine most favorite games. This game got awesome world, great RPG system (improved morrowind system, witch is better than system in Skyrim in mine opinion (yes perks were good idea, but the removal of stats was not)). The biggest + this game has are the quests, Dark brotherhood and main quest line are really fun to play and even other factions are solid. The side quests are awesome as well. The only bad think is enemy leveling system, but it can be moded.
    I really recommend to mod this game hard, Oblivion got very good mods and it can became a game for a long play.
  16. Jan 5, 2013
    Oblivion is no doubt an excellent game. My review might be a bit judgement-clouded because I've played Skyrim and waited too long to do a review on this game. On one hand, the storytelling, character development, spells and variety of weapons/skills/potions are all done with brilliance. On the other hand, some parts of the game seem insanely rushed and unpolished. The caves are copy and pastes. The time-freezing when talking to NPC's is very stupid and sucks away the atmosphere. The level up system is pretty bad, but tolerable... Somewhat. Some NPC's will change the pitch of their voice out of nowhere. The sneaking is done well, but can be very unpredictable and frustrating because you can still be detected no matter how quiet or far away you were. No diagonal running, ugh. The dialogue between NPC's is as bad as a Tommy Wiseau movie. Some potions found in the game have hardly any reason to exist, because potions like "Restore 1 Luck Point" is beyond trivial. Overall, the game is great, but the many glitches and laziness of the game is there too. Expand
  17. Sep 2, 2012
    I remember when I played this game when it first came out on pc, on a new system I had just built. This game at that time blew my mind. This was the first "open world" game I played, and the sheer magnitude was astonishing. The graphics and gameplay opened a whole new world for me. It does take some time to get going, but once you are moving you can't stop. The world map is huge and their are TONS of locations. I do believe some of the cities and dungeons can be a bit repetitive and the fighting mechanics aren't the best, but for its time this was a truly great open world. I would like to see a bigger variety of armor and weapons, but there's still a lot here. It was also cool going through portals to oblivion to fight off evil, and this was just one piece to a giant puzzle. Overall I think the game could have been perfected, a lot of mods out now are interesting and worth trying, but it is still an very good adventure! Expand
  18. Sep 28, 2010
    Unique.It opened a new rpg era.Precursor of Fallout 3 and The Precursors.Huge.Masive game play options.Free world.You can do whatever you like.Huge array of items.Many NPC's.To short main story.But Brilliant.There's much..much more to say but i have to write down about 70 pages to finish it.Wonderfull.10+
  19. May 22, 2011
    Elder Scrolls IV: Oblivion is fun, engaging and consuming, but its main drawback is that it's pretty repetitive. The game takes place in a vast country, containing 9 cities, and many villages, caves, forts and other landmarks. The landscapes are stunning, eye-candy at its most (if you set the video options to high that is). The ambient music is beautiful too. It actually adds heavily to the atmosphere, making you feel like part of this enormous world. However majority of those locations I've mentioned are pretty repetitive. A lot of caves and other dungeons look the same. Hence the free-roaming does get boring eventually. The character creation feature however is phenomenal. First of all you get to choose one of 10 races (4 races of humans, 3 races of elves, and then also orcs, argonians and khajiit), each one with its own set of pros and cons. After you've chosen a race you customize the character's appearance, all of their facial features, etc. After that you pick a class. Best idea to perhaps customize your own class, because the way it works is that each class favours a certain set of skills and attributes, meaning you get bonuses to those at the start and they are the ones that would contribute to your levelling up. So getting to choose the attributes yourself is the best. The main story is not bad. It does have its good bits and also some boring bits, but all in all worth playing through at least once. The game has a huge amount of side quests too, as well as 4 different factions, all of which have their own story arcs as well - Fighter's guild, Mages' guild, Thieves' guild and The Dark Brotherhood (aka Assassins' guild). There is a good variety of various armors and weapons. However for the most part the better items only start appearing once you reach a certain level, and the levelling up is rather slow. Nevertheless, due to such a big variety of skills, the game can be played in many different ways - a sturdy paladin, a silent archer, a fierce spellcaster, a poison assassin, a hand-to-hand fighter, etc. However playing as the same character for long does get repetitive, and hence I'd say Oblivion is not one of those games you tend to come back to very quickly after completing it. Overall it's a beautiful and very atmospheric game. It's a consuming new world. That's what it is. When you play Oblivion, you find yourself feeling like you're part of it. Expand
  20. Jul 25, 2012
    Having now seen what Morrowind was like, I think I'm ready to finalise my score for Oblivion. Let's get the worst parts of Oblivion out of the way first. Compared to both Morrowind and Skyrim; Oblivion feels much more generic and lacking in any distinct theme. I'd say this is because those games both had distinctive cultural themes; being incredibly surreal and Viking-like respectively. The quests themselves still have an interesting variety to them, from simple fetch-this quests to more complex place-to-place quests which I think Bethesda should starts focusing on more rather than pad out games with grind missions. The graphics are adequate, but the environments lack any real distinction from one another and characters have a strange uncanny valley look to them during conversation. Voice acting is also uneven, but Bethesda should no longer lose points for that. The combat would indeed be accurate of real-life swordplay if the combatants both fought by slapping each other with pieces of cardboard. Anyway, enough negatively, let's talk positive. As I said, the quests have a nice variety to them and the main story is alright, if uneven. The environments are nicely designed and the scoring is typically excellent. Of course, above all else remains that sense of true, organic open-ended game-play that Bethesda is renowned for. As a whole though, Oblivion is still an excellent game that is let down by a lack of identity among other Beth games. By the way Bethesda, you don't need to pad out the game with radiant quests, you should focus more on making more of though long-winding quests like they had in Morrowind. Skyrim was a step in the right direction, but man up Bethesda! You have nothing to lose if you make another game as unique as Morrowind! Expand
  21. Jun 3, 2011
    Lets see; Graphics, they was good back in the days, but now you need mods to make it look decent. NPC faces are creepy and ugly, and thats a big deal since you get zoom in at them every time you talk with them. Luckily it has a great character creation, lets you customize your character any way you want. Story, the main plot is horrible, i would use the console to close the oblivion gates, since it was extremely boring to do it the normal way, over and over again (they were all identical). But it had alot of great side quests, especially the Assassins guild. Class and combat system are almost identical as in Morrowind, which means they are good, but got "simplified" a litte (or dumbed down if you prefer). I really hate how every house, cave and even cities are instanced, doesnt make it feel like a free open world at all. Also no fun skills like levitation, and hearing the same voiceactors all the time is kinda awkward (theres only like few voice actors). I dont really see a point buying this game today, just wait for Skyrim. Expand
  22. Oct 11, 2013
    This game is simply amazing in many aspects. Amazing scenery, great graphics, excellent gameplay, one of the best stories in games, the list goes on and on. This is a very different experience than it is on console. I actually recommend this version over the console version because of two things: mods and better graphics. The only thing holding this back from being a perfect title is the insanely annoying UI in the inventory screen. Expand
  23. Jul 2, 2011
    Where to begin, Oblivion is one of the best games ever created. The joy of exploring a huge open fantasy world is just delicious indeed. Plus Oblivion is very accessible for all you "dumbed-down" types. Be sure to download the essential mods (50+ of those, 4 being my mods, hehe) to create the most awesome open-world RPG ever. Another must play. Don't talk to me about RPGs until you play this.
  24. Oct 8, 2011
    Still do not understand why this game is so well received. It may be good for newcomers of this series, but it is neither as massive as daggerfall nor as fun as morrowind. The setting in this game is painfully average. The leveling system is broken unless you use mods to fix it. Quests are quite repetitive and there is not much story associated with those quests, so you end up with doing the same things over and over again. The setting for the factions in this game is just terrible comparing to morrowind. In morriwind, you can establish social relations with different factions, and you can be smooth and slick with them to achieve a lot of benefits which is tons of fun. The factions in oblivion are just like a bunch of quest generating machines to extend the game time. Overall it's a good entry to elder scroll series but probably the worst elder scroll game. Expand
  25. Dec 21, 2011
    Today (2011) this is essentially a lesser version of Skyrim, altough the story of certain questlines are much more interesting and far longer in terms of content. When it came 2006 is was a huge step from Morrowind, and while Oblivion has a lot of content, as with any bethesda game, the general gameplay (combat) is quite dull.
  26. Jan 16, 2013
    A good game if not for the bugs, crashes, mod setup difficulties, and many mediocre quests. Flaws aside, this is a big immersive game. Its the first fantasy/magic RPG I have played, and not a bad introduction to fantasy RPGs. I liked the music and little things like the ingame books and collecting alchemy ingredients. Get it to play Nehrim, a german super-mod, better than Oblivion, and one of the best mods ever made.
    5/10 for Oblivion
    8/10 for Nehrim
  27. Feb 3, 2014
    Story: 7 out of 10, Graphics: 10 out of 10, Fun: 8 out of 10, Controls: 6 out of 10, Difficulty: 8 out of 10, Length: 10 out of 10, Re-play: 6 out of 10, Value: 8 out of 10
  28. Jul 8, 2014
    Vanilla Oblivion is nothing outstanding on its own with its poor leveling system and overly saturated visuals. Installing mods makes Oblivion a much better experience overall though. You can then experience the game's interesting questlines without having to run into the aforementioned issues.
  29. Aug 17, 2010
    Oblivion has to be played a certain way by people that can imagine themselves in the world that is the game. This can make the game very enjoyable in comparison to just making a god character that's the leader of every guild. Try to specialize and you'll have more fun. Sadly, they seem to have skipped the beta testing stage before releasing this game. On multiple occasions I've had entire guild quest-lines become impossible to complete due to bugs. If this game had a coop it would be a ten without a doubt. There also seems to be little to no reward for playing on higher difficulties. Expand
  30. Mar 18, 2011
    The phrase that is often used to described Bethesda's games are "free world". It's apt. It's correct. And either you like that aspect or you don't. I don't. To me, it's not an RPG. Playing a role by definition means there is some type of script. While there is technically a major thread in the game it very easy to lose it and never find it again. You can wonder aimlessly for hours. Is it fun? Kinda. But it never offers any real sense of accomplishment for me. I never feel like I'm making progress, like I make a difference in the world. I hate to give this game a five because I respect the quality of the work that went into it. But it's just not for me. If you are Bethesda fan-boy you will love this game like you loved all the others. But it's more of the same old boring crap as far as I am concerned. Expand
  31. Oct 23, 2014
    I am giving Oblivion and 8, Skyrim a 9.5 and Morrowind a 10. Personally, I still feel that although Oblivion was a great game, it was a step back for the series. The level-scaling enemies, bland dungeons and procedurally-generated loot were awful. But fortunately, the soundtrack was time-stoppingly awesome, the combat was improved and the land was a sight to see. I modded my game to the high-heavens and for me, that was what made my experience so much better as it added so many things that I felt, the game lacked. Praise the modders! I hope Bethesda will not forget its lessons moving forward to Elder Scrolls VI. Expand
  32. Mar 13, 2012
    I honestly couldn't get into this game after I had played Skyrim. Its dialogue is weird and irritating, the inventory is annoying, the map is also very annoying. The graphics are poor, and I have to say that Doom 3 (a game from 2004) had far better visuals. The combat is fun, but very clunky as it is in the Elder Scrolls games. An okay game, and I admit I would have enjoyed it much more if I hadn't played Skyrim first. Expand
  33. Sep 30, 2011
    I can really do without a game telling me on screen that I've reached the entrance to a cave when I'm stood 1 foot away from said entrance. A game where levelling up seems more than a bit pointless. A game where I'm thinking 'why don't they get the guards to do this quest - they're obviously more capable'. A game which threw away many of the great things that its predecessor had. But I can't honestly give this game less than an 8. It's entertaining, engaging and has some replayability and if it grabs you, you will probably spend a lot of time with it. Personally, I found it a lot more enjoyable when I finished the game at level 8 as opposed to level 24., which says it all about the levelling system. Still, at today's prices I would consider it a great buy. Expand
  34. Nov 9, 2013
    I must say that this is another one of my all time favorites, the lore sucked me right in and I've been an Elder Scrolls fan/nerd ever since, reading every bit of information available anywhere about Tamriel. The graphics were outstanding for the time and Cyrodill was beautiful with its diverse cities and fantasy landscapes.
    There are a couple of things that need to be scrutinized though.
    For one, the main quest wasn't that entertaining and constantly closing Oblivion gates got old fast, it was also quite invasive, you were basically forced into the main quest right from the start. Another thing that needs to be mentioned is the auto-scaling system. Oh damn, those bandits are too strong for me, I'll just come back later after I level up a bit. What's this? How did they all get glass armor and higher level? And I'm dead again. Terrible game mechanic. Otherwise fantastic game everyone should atleast give a shot. Expand
  35. Jul 31, 2011
    Even though this game has a few flaws it is still great. First of all this game is huge and while maybe the world is not varied enough it is still lots of fun to explore. For a game this big the graphics are great for it's time, the game is also a true RPG in the sense that it allows one to do what one wants when one wants, be who you want to be and play how you want to play and has great customization for ones character be it your race, how you look, or what weapons, spells and armour you want to use. The game is also extremely long and has countless side quests for one to partake in and in my opinion holds more of the fun to be had than the actual main story. As said before the game has a few flaws namely the third person view is terrible and basically unplayable, there are quite a few glitches in the game making some quests incompletable (although one cant expect a game of this size to have no glitches what so ever ), the story was not bad but just was not that engaging, the npc's lack emotion and the voice acting is not varied enough and lastly one VERY BIG flaw that ruined a lot of the experience was the leveling system which basically says "screw you, you will never become stronger but will become WEAKER as you level up and progress or should i say DEgress through the game " this flaw most definitely must be fixed for Skyrim. pros : Very long, lots to do, true RPG elements, great game play, great graphics. Cons: Bad leveling system, unengaging story, bad glitches. Overall for it's time it is still an awesome game despite it's flaws. 8.8/10 Expand
  36. Jul 5, 2011
    Well what can i say that everyone hasn't Morrowind (Oblivion) is One of the most complex games out there it may be outdated on Graphics but it surpasses most if not all other Role Playing Games on the market when it comes to a big world with almost endless quests and more gear then you can think of. Great game i cant wait until Skyrim comes out to set the new Standard on Role Playing Games.
  37. Sep 9, 2013
    Its beyond me how anybody can give this game 0 out of 10, as this would imply that Oblivion is one of the worst games ever created, this is far from true. However this doesn't mean that Oblivion is perfect a lot of the characters repeat the same lines and the facial animations are nothing to write home about on top of that the system with which you persuade people to like you more is way to easy.

    Now that's over with let me tell you that Oblivion is one of my all time favorite games that i have logged countless hours onto. The world really drags you and i even found myself reading up on the lore just to understand the game more (You really don't need to). The combat isn't amazing but there are many ways to fight depending on your class offering a different experience with every play through. The story itself is engaging and draws you in making you actually care about the fate of Tamerial. The game itself is huge there are thousands of quests to complete and dungeons to explore on a huge map, the quests themselves differ massively from simply clearing dungeons to going into a warped painting world (Yes really) and that's ignoring the portals to Oblivion (Different plane of existence for Deadra) that take you to a completely different world more reminiscent of hell.

    For me Oblivion is a benchmark for all future RPG's to compare themselves. Truly a great game and one of the ultimate gaming experiences.
  38. May 27, 2011
    Oblivion, many improvements over Morrowind (combat, graphics...), and even more deterioration (story, characters, quests, number of guilds ... ).

    And there is lvl scaling... my god what they were thinking.
  39. Mar 26, 2011
    Ths game isn't bad. Some aspects, like the graphics, are very good. However, gameplay wise, this game falls behind. It begins very well, but it becomes monotonous with time. After about 30 hours of gameplay i was running away from any person who wanted to give me a quest, and some time later, I just ignored most of them. Regardless of what they said you are to do it always came down to "go there, kill everybody, find an object, come back." The main quest line also is not enthralling, and, moreover, nor original in any way. After gluing me to the screen for a long time, the game simply became tedious. Expand
  40. Nov 19, 2011
    So long as you dont know about the level scaling system untill youve poured your life into this thing you will be fine. Its true. The elder scrolls provide a universe that makes you forget the bugs, forget the level scaling issues, forget what small problems persist, its all an amazing expierience, but oblivion is probablly the worst elder scrolls game by far.
  41. Dec 26, 2010
    Would've been way better had I not played Fallout 3 first, but this is only getting a slightly above average score since you have to get it on pc and get mods to fix the glaring gameplay problems like psychic guards, a retarded leveling system, and so on.
  42. Jan 19, 2012
    The sheer scope of Oblivion is nearly incomprehensible, both in the size of the world itself (Cyrodil or Tamriel? Never quite found out) and in the number of side quests and detailed characters on offer everywhere you go, it's the type of game where you can just march off into the sunset and simply stumble upon adventure, of course your successful free-lance adventuring depends upon you're character being strong enough to deal with the foes you encounter, but that's the same with every RPG, only, they have the sense to fence off areas you aren't ready for, nonetheless I appreciate the unencumbered freedom Oblivion provides. Two flaws to address: 1) The ratio of becoming stronger : main story progression is nowhere near 1:1, and once I reached the point of going around and closing every oblivion gate in the game, I found I had to save before every armoured enemy because I was obliterated at almost every encounter without fail, and this is even including the vast amount of side quests i'd achieved, you'd think that much grinding would give me at least some advantage over my average foe. I'm not saying challenge is a bad thing, you just need to look at games like Pokemon where you can raise six pokemon through the entire game keeping them at equal levels the entire time and still not loose a single match, but coming from that to dying every time I so much as make eye contact with a fireman was too much of a jump. 2) The six different voice actors Bethesda hired to distribute amongst hundreds of npcs really destroy any sense of immersion, oh, and the speech-craft mini-game? I'd rather eat my own dick.
    Regardless, this is an incredible, one-of-a-kind game, and were it not for the fact that I'm a busy guy with a lot of **** to do, i'm sure that I would've reached the end of the main quest, but considering the point where I quit was 68 hours in, this game has to be doing fact, several things right
  43. Sep 4, 2010
    I wrote one review for this on the 360 already, but tragicly forgot to mention one of the reasons I love this game so much. The expansion Shivering Isles is the single most enjoyable DLC I have ever played. Period. It's a wonderful, twisted, gripping expansion. I could take or leave Knights of the Nine, but the Shivering Isle was epic.
  44. Jul 30, 2011
    My first truly open-world game (decided to play it after the announcement of Skyrim) that swept me off my feet despite many controversial issues as discussed by user Phlakes. I truly believe that this game, despite its years, should be at least experienced to some extent as an introduction to the Elder Scrolls series. Despite its lack of voice actors and strong NPC interactions, I felt immersed enough to research a whole lot about the world of Tamriel and the Elder Scrolls Prophecy. Expand
  45. Oct 30, 2013
    Loved it.
    Tons to do. Lots of side quests of all shapes and sizes.
    Good main story, and climatic ending that has an epic look and feel to it.
    Virtually a total open world. So much to do, especially for the Easily 100+ hours of playtime. You can even finish the main quest first and still have 2/3 of the game left to play.
    And the Shimmering Isle questline/expansion really feels like
    another game in itself. Since it comes with the gamer on Steam it is another reason to buy, especially when it's on sale.
    Easy to start/stop for casual gamers too.

    *There was the occasional graphical bug glitch, and one of my weapons copied itself twice.
  46. Ndi
    Jun 12, 2013
    The game is great, superb graphics, well optimized, stable. But that gives it an 8.

    The 9 is because of immersion. No only is the game absolutely immersive, more so than any other TES games (Skyrim included) but it's so impressive that sometimes I just stop and look around, soaking the atmosphere. Sunset by the sea, with the sun making its reflection on water orange-red, storm in the
    woods, with an amazing sound and the trees swaying in the wind, grass shaking and animals running for cover. This makes the game more than a walk-talk-fight game if you take the time.

    And the 10 is because Oblivion is one of the most expanded and modified game ever made. Thousands of skins, bodies, armors, weapons, locations, adventure, missions, even the books have content that can be added, effects, magic, textures, SFX, sound, music, everything.

    If you have the computing power, a high resolution pack makes this game a marvel even in 2013, 7 years after its release and the community keeps it fresh every day.

    This game deserves its place among the titans.
  47. Jun 24, 2014
    This is the review of someone who played Skyrim first, then read the negative critics about Skyrim telling that "Oblivion was the **** Skyrim sucks", and who decided to test Oblivion.

    I have to say it's very hard to go back in time, and I could never enjoy the game as much as I wanted to. Those ugly faces, my god. The graphics were good for the time, but are pretty bad if you play it

    The quests are better, I have to admit it, and the whole Oblivion plan is what makes it interesting, but I have had a lot of difficulties with the inventory system, the combat and the sounds the hero makes when he/she attacks. I tried to finish it but I couldn't.

    Hours of gameplay though, a nice open world, and lots of mobs all over the place

    Conclusion : I should have played Oblivion before Skyrim came out !
  48. Aug 31, 2013
    This review contains spoilers, click expand to view. I think it's time for me to give this game the 10 that it deserves. Although I did not like the main quest (such a chore imo) which I did only to get rid of the extremely annoying oblivion gates, I still thought that the main characters (Baurus, Jauffre, and Martin) were somewhat lovable. When every one of them died at the end, Cloud Ruler Temple died. More bad: the wolves will chase you forever, which is annoying as well. HOWEVER, those are pretty much the only bad things about the game, other than it crashes whenever I exit. The world is so amazing. I love every single village, town, and city. The map is incredibly easy to memorize. The soundtrack is one of the best soundtracks in games because you'll find that whenever an enemy sees you, the intense music plays and you'll want the peaceful music back again. The leveling system isn't very good compared to Skyrim's, but it will do. There are so many adventures to be had, like being kidnapped while sleeping and find yourself in the middle of the ocean on a boat, or you see a soldier charging into a fort and follow him, to find yourself in the midst of a bandit bust. There are so many locations, not to mention many more added by mods. Nexus Mods have anything from graphics mods to being a pirate. And Deserts of Anequina brings Elsweyr to Oblivion. Get this game! Why not, it's not like its $60 anymore. Expand
  49. Jul 29, 2013
    A great RPG with a huge world to explore. Soundtrack, atmosphere, the freedom to roam freely around Tamriel, hundreds of quests to fulfill, Oblivion is full of content. On the downside, the world feels a bit lifeless and generic after some hours of playtime, which is why personally I found the addon "Shivering Isles" with its weird surroundings to be the best part of the game. Not as good as Skyrim or Morrowind, but still definitely recommandable for anyone interested in RPGs. Expand
  50. Nov 20, 2011
    Picked this up on a recent Steam sale. I had Morrowind on xbox when it came out but I never got into it. It seemed extremely boring and long to get into. Well, years later Oblivion is also extremely long to get into and boring at the beginning, but it sure is worth it. This game is detail on a scale that no other game even approaches much less achieves. From random books scattered around the world (that are actually written and can all be read) to thousands of things, just things, strewn all over the place. Each one realized on a scale that makes it almost impossible not to get lost in this game. Imagine taking about a 50 mile square of land in the real world with all the trees, houses, roads, people, animals, water, weather, everything and sticking all of that into a game. That's Oblivion. Houses fully detailed inside and out, random junk that is actually relevant and non-repetitive like people really have. If you want to know what this place you're standing looks like from that mountain top over yonder, hike up the mountain and take a look. You can. In fact, you can basically do anything you want any way you want. It's the most freedom in a game, ever. Period. (notwithstanding other Elder Scrolls games of course) Want to be a spell casting rogue that pick pockets and hides in the shadows? OK. Wanna be a ranger that also swings a gigantic mace? OK. Wanna be a warrior but in leather armor and summoning undead? OK. Whatever you want, there's a way to do it. The game is huge, I'm talking HUGE. Think WoW without the subscription and they probably have about the same content (except this is one release with some xpac content and WoW is constantly updated for the last 7 years). There is a good enjoyable story packed in between all the other side quests and random places to explore also. It's the whole package. This game would easily warrant a perfect 10, except it's not perfect. Unfortunately Bethesda, in all their creative genius, weren't very good at squashing bugs. This game came out in 2006 and despite multiple official patches and DLC content for sale there are literally thousands of bugs in the game they never bothered to fix. The game is so popular that its very talented and committed fan base has created their own mods that patch the game for you correcting many of these bugs, but they shouldn't have to. Bethesda made the money off the game, not the fans, they should be the ones fixing it. So, 7/10 because buggy games deserve ZEROES, but this game really is awesome. Expand
  51. Feb 24, 2014
    The game felt epic in the beginning, truly great. Story telling, questing, graphics and atmosphere were the strongest parts of it. Though later I found major flaws in this game too. I did not like the combat system at all. I hated the fact, that the creatures level with me as I do level up. That was quite an immersion breaker for me. Also the way faces of the people and the character were made was very unconvincing. Some of the UI elements were rather mind-boggling for me. The game was fine overall, but it didn't really delivered what I expected it to deliver. Expand
  52. Oct 13, 2014
    I haven't played this game until last year and I have to say that I was disappointed. All I wanted was to have a great single player experience. But I didn't get it. After completing the first story quest, I immediately skipped to the place where the second one was in order to realize that I had absolutely no chance against the enemies present in the Demon Gate. The game wanted me to endlessly grind and level up in order to be able to progress further.

    So, I decided to try some quests. One got my interest, in which a guy got robbed by some ladies while having "fun" with them. To my surprise, when I got to their hidden cottage, no one came and I got locked inside with no other way of getting out. I found out that it was a bug, so I tried this quest several other times and the girls remained at their original place - in the city. After killing them, the quest didn't progress, because they weren't in the location they were supposed to be in. How lame.

    To sum it up, when the first quest in the game you try is so bugged that it cannot even be completed - that says something about the overall quality of the game. If only I could follow the storyline without having to complete buggy quests beforehand ...
  53. Aug 5, 2013
    This game was my introduction to the elder scrolls series. Story- 7/10 as far as story goes I'd give oblivion a 7/10 monarch X has been killed the hero must now find his heir and stop event Y from happening. The story has a couple memorable characters such as Baruas, Mankar Cameron, Lucius and Jauffre, but outside of that none really seem that unique or different. Gameplay 9/10 The gate mechanic is fun and original, I never thought closing gates got old. Another great mechanic is the radiant AI, they make you feel like you are actually in a living, breathing world.

    Some quests in the game are better than others for example, in my opinion, the fighter.s guild, thieve's guild (until the last couple of quests) and mage's guild are fairly lack luster; while The Dark Brotherhood, The main quest line, various NPC quests, and the Deadric quests are very fun.

    The Sound
    Amazing OST, simply epic

    Dungeon Design
    non-linear dungeons with traps and lots of loot keep these very entertaining at first, but start to feel repetitive by the end of the game.

    at its time 10/10, but even with aging I can't give it below a 8/10

    The difficulty slider is there for experienced RPG players, but once you get to the late game where you have money out your ears the game becomes fairly easy once more.

  54. Feb 2, 2013
    An amazing game, fun to play, could spend 100+ hours in it and still be playing. It's even better if you bought it for PC, as there are tons of community mods for it, adding loads of new content, bug fixes, and more!
  55. Dec 30, 2011
    One of the best games ever created. Massive world,massive amount of customization,amazing graphics, beautiful soundtrack and touching story makes Oblivion an experience of lifetime. Oblivion improves everything from Morrowind. Get ready to lose your social life!
  56. Nov 30, 2011
    Elder Scrolls IV: Oblivion is what an RPG should be - compelling story plot, tons of side quest and a large open world to explore. The automatic leveling system leaves something to be desired. But then again, the more you use certain skills, the better you should get at those skills. The graphics leave something to be desired, but eye candy does not make a game great.
  57. Nov 2, 2010
    Many things can be said about Oblivion. It's a very ambitious project that allows you to explore a massive world with a good level of detail despite its size. The game is an open sandbox, much like its mind bogglingly vast predecessor Daggerfall, Oblivion opts for the same feel, although it narrows down the scope of the game from several countries to 15 miles of detailed landscape. I think this is a definite plus as Daggerfall was far too generic at most levels, although still tons of fun if you discount the amount of game stopping bugs. Oblivion has its share of problems as well. The story is somewhat standard, with very few (if any) wow moments to it. Its art style is pretty generic and the design of the armor/weapons leave much to be desired. The combat system seems to be solid, although it isn't anything great and not even close to strategic, and the AI is a fan of suicide charges; those that don't use magic or bows will just run right up to you and chase you all the way back to the cities if they can. Normally I'd say that's a recipe for a pretty bad game, but through all this, Oblivion has a hold over me unlike most other rpgs (even Mass Effect, which I love). The game is pure fun for those who enjoy a nice big sandbox to run around in, and as far as my personal tastes go, that is perfect for me. The range of possibilities that exist for how you play through the game gives it a massive amount of replay value, along with the different types of characters you can create. Now as far as graphics are concerned, that's pretty much a no-brainer; they are gorgeous (aside from the not so great design) and never fail to amaze, while the music is well thought out, giving the world an almost dream-like quality in some areas. I have to say that I'm rarely moved by a games atmosphere/setting, but when I wander through the uninhabited areas of Cyrodill, I can't help but feel a certain tinge of melancholy and loneliness. I love this game, but to truly enjoy it you must pick up the expansion packs Knights of the Nine and the Shivering Isles, respectively. These two only add to the immense world and have kept me playing for probably over a hundred hours. The final and most important part of Oblivion on PC is the libraries upon libraries of mod content that is free to download and will extend your playing time into god knows how long. A game will always have it's bugs, there is no way to cut out all of them, especially the more open ended a game is. To me, the sign of a great game is one that can hold my attention for a long time and never feel like a chore. Something that, despite its shortcomings (and there will be shortcomings) I still keep coming back for more, despite newer and flashier titles. Even now I'm thinking about downloading some more mods and reinstalling it on my brand new cpu... Expand
  58. Aug 21, 2011
    A phenomenal next game in the Elder Scrolls series that took everything that wasn't already great in Morrowind and made it great! You would always hit an enemy if your weapon made contact, the graphics were upped 10 fold, every NPC in the game has dialogue and most importantly... There's a new story to immerse yourself with and a new land. Tamriel! This game is very imaginative and runs amazingly. The inventory has had a complete overhaul (among other things) and is what I would call the peak of RPG gaming available at the moment. The soundtrack to this game is unforgettable. For a taste of it try typing in Reign of the Septims in the YouTube search. That is the most memorable song I have heard in my life! This game is great and anyone who has a spare life should buy this game! After you've started, you won't be using your real life as much anymore! Expand
  59. Jul 9, 2012
    My personal favourite... The best game I've ever played and I still play... Amazing felling and great gameplay despite the few bugs and glitches in it. After having played more than 100 houres of the game I still have things to do... A great advantage is also the MODING community which adds new cool stuf even now!! Simply AMAZING!!
  60. Mar 17, 2014
    This is my second favorite TES games, only surpassed by Skyrim. This game improves on so many of the flaws of Morrowind, which was an incredibly RPG for the time. However, anyone who says Morrowind is still better than this is simply talking out of nostalgia. This is one of the best RPG games ever created, and throws so many recent contenders out the window. Get mods for the graphics and HUD, and this will suck up hundreds of your hours. Expand
  61. Apr 15, 2011
    This review contains spoilers, click expand to view. It might be a little late to be writing a review of this game, but I have been playing it on-and-off since practically its release day. To this day, I'm still not sure what all the hype was about.

    Let's just say Oblivion was a good game. Good, not great. If you actually play RPGs for the scope and story, probably the biggest drawback of the game is the story. I wouldn't go so far as to call it contrived, but it's not all that great anyways. Actually it's pretty dull, since what you become known for by the citizens of the empire is something you accomplish within the first couple of hours of the game, had no emotional impact or power behind it, and just established the next flaw with Oblivion.

    Oblivion gates. The first time I stepped through one, I thought to myself, "Oh wow, this is actually pretty cool." Then I went through another one. Then another one. Then several more. They all look the same. They all have the same mechanic. If there was one part of Oblivion that was uninspired, this was it. They all consist of getting to the top of the central tower, and pulling out a "Sigil Stone" to close the gate. Alright, now let's cycle that them through 9 maps that all look exactly the same, and you'll begin to dread going through any of these gates ever again.

    I had a few other issues with the game, such as horseback riding being pretty lame, some so-so dungeons (nothing especially hidden away or secret like there was in Morrowind) and the facial animation and voice acting being the crap they were. But the leveling with your character loot and enemies was insulting. In a game that's supposed to be about go anywhere, do anything, this is an atrocity. Limiting the types of enemies you fight and level of loot you can receive at any given level automatically turns this into an extremely structured game. Sure it prevents getting anything gamebreaking at an early level, but the whole point in adventuring is learning what your strengths and limits are. If, at level 1, you can find a way to beat a level 20 monster, I think you deserve some pretty epic loot for doing so. But this leveling also meant that dungeon crawling was pretty stupid, since there was no incentive to explore other than to "see the dungeon," and they all looked essentially the same within about 3 themes (Aleid ruins, old forts, and caverns/mines).

    Now this is not to say Oblivion was a crappy game. Far from it. If you want some excellent story telling and a much better RP experience, check out the... 4 factions. That's right only 4. Thankfully, each questline for the factions was much more enjoyable than the main questline, and each was quite long as well, which makes up for the fact that there are only 4. (I believe that in Morrowind there were upwards of 15, and many of them affected other factions.) And no, I am not counting the Arena. That was not a faction. You just kill people. You can finish it at level 1.

    The region of Cyrodiil was quite beautiful, but only some areas shined. According to lore, Cyrodiil is supposed to be a jungle/swamp type of area. In this fashion, I quite enjoyed the areas around Bravil and Leyawiin in the game (and the snowy mountains of Bruma to the north), and Anvil was very pretty, but the rest was more ho-hum classic fantasy affair, and the cities all looked very fabricated and themed. Overall it was not nearly as immersive as Morrwind's quite alien locale, setting, and culture.

    So overall, Oblivion was an average game. It definitely felt geared towards console players and much more casual gamers, as was obvious through the main storyline, generic hack'n'slash gameplay, and toned-down classic fantasy setting. But it had some obvious merits for those willing to delve deeper, with some pretty amazing faction questlines, along with some other specific side quests.

    I hope 2011's Skyrim shapes up to be more like Morrowind. But if Bethesda stays down the path of Fallout 3, I won't be too irked, since that game was incredibly fun as well. Give us TES fans something good this time, Bethesda!
  62. Dec 25, 2012
    Oblivion - in a few words: decent title, part of an amazing series, with majorly improved melee combat towards Morrowind, but a little bit dumbed down quest line in comparison to it's predescesor. This game is a MUST for any hardcore RPG fan, but still lacks a bit of the atmosphere Morrowind had.
  63. May 7, 2011
    One of the best. To complains of bugs, yes they exist, but I've not seen a game with such scale and detail do better. If players want to complain that something doesn't work perfectly, maybe they should get up and make that perfect game themselves instead of just complaining. The backstory and freedom is great. I've never done much of the main quest, since there is so much to do all around the world. Maybe BioWare games have better story and dialog, but at least the Elder Scrolls games let you do things beside shacking up with every living creature in the world. BioWare does movies and cyber-intimacy. BethSoft does freedom and adventuring with a character that you make up. Instead of following the story they write up for players on who the main character is, the Elder Scrolls actually lets players make their own character, backstory, and morals. True role-playing gaming. Expand
  64. Sep 9, 2011
    Oblivion is an open world RPG that is great in immersing the player in a fantasy world. The games great elements is allowing a player to build a character the way they want, rather then the way the developers want. The environment is beautiful. There are a few drawbacks. Combat is simplistic, some of the animations (such as jumping) are horrid looking and the ragdoll effects do tend to somewhat break the immersion sometimes.

    However, its in depth storyline and lore can only be competed with by its predecessor, Morrowind. Although possibly accurate in calling it a dumbed down version, Oblivion still carries a lot of elements that many other RPG titles miss.
  65. Dec 21, 2011
    This was my first Elder Scrolls game and when i first played i was totally amazed by the freedom the game gives you... the modding support if still strong which brings lots of replayability value.
  66. Sep 25, 2014
    The levelling system is pure pain. Without this, I'd give 10 with no hesitation. So much freedom! Be the a$$hole who makes innovation in murder techniques and get good laughs.
  67. Jun 2, 2013
    I am a HUGE fan of the TES games. I have played them all and even modded the tar out of III and IV. TES IV: Oblivion is a fantastic game. The only reason I gave it a score of 8 is because although I love the game, there are a few things I wish Bethesda would have done better or differently.

    Let me start with the BAD: There's a lot here.

    The leveling system I don't care for, because
    the way the creatures level with you, I never felt like my player got any stronger. I also thought the storyline was a little weak. I felt very unsatisfied when it ended. The Oblivion gates were very tedious. It seems like someone just got lazy and copy/pasted. Not much fun. Furthermore, the NPC races share voices instead of each having a unique voice as in TES III: Morrowind. This was a let down. Furthermore, it doesn't seem like Bethesda put very much effort into NPC realism with this title. For instance, if you get caught stealing or trespassing, the guards will try to arrest you, however, if you get busted in let's say the Imperial City, resist arrest, head to let's say, Bruma and then talk to a guard, they will try to arrest you for that crime you committed in the Imperial City. I guess the guards are all psychic. Weird. I mean, how could the guards know your character was a wanted criminal in another village? Same thing when you steal an Imperial Legion horse. Even though the guard is lying there dead and you take the horse, you can still get busted. Those legion horses are the same as other horses in the game. Are they tagged or branded or something? NPC reactions are pretty bad. As with Morrowind, people had many things to say to your character regarding nudity, the weather, disease, and many other things. You don't see this in Oblivion. Rather dull if you ask me and very unrealistic. Thanks to mods, many of these bad points I've noted have been fixed, but it's something Bethesda should have done. Oblivion seems to have focused mainly on graphics and eye candy rather than realism. Sad but true.

    Now for the GOOD:

    The journal/quest system is awesome. In Morrowind, you could break quests if you weren't careful. This has been very much improved in Oblivion. Great. The graphics are incredible. The combat system I found very fun and enjoyable. The alchemy is a blast to play with as you can make very powerful potions. I especially liked the powerful weather effects. Very good! The guild quests were all good and the side quests were fun as well. I really liked the ability to buy houses and ride horses. The forts and caves all seemed a little repetitive, but were still fun in ways. All in all, although I feel the game has more bad points than good, I still have to rank it as the 3rd best in the TES series. The game is awesome despite its many flaws. 8/10.
  68. Sep 6, 2014
    Finally I'm looking into one of the best PC RPGs next to Diablo II, The Elder Scrolls IV: Oblivion! And let me just say, I'm not disappointed. Before I dove into my painfully long review, I want to get something clear: This is a review of the vanilla game, as in how the people at Bethesda intended it to be played. So no mods whatsoever, just pure Oblivion.
    Oblivion came out almost 8 1/2
    yars ago, but I just picked it up 2 weeks ago. Since then, I've logged in over 140 hours into the game, playing it nonstop. The game is just WAAAY to fun to be overlooked. It is possibly the greatest game I've ever played.
    You start out Oblivion as a prisoner. Based on what I'm told from other people, this is Elder Scrolls tradition. And somehow you get tied up in this plot with a demonic cult trying to kill the Emperor of Tamriel opening the gates of Oblivion to what I can only assume is hell. But apparently the Emperor has a bastard son and he's the only one who can saved the doomed world from Oblivion. And really you're just a side character standing there watching all the action unfold and even though you're crowned champion of Cyrodiil, really you're just a side character. So it's not that appealing. On the more positive side of things. . .
    One of the most amazing things about Oblivion is the system it uses called radiant AI. It gives each NPC a schedule; they'll wake up, eat their breakfast, go to work, go to the pub, or even, on occasions travel to another city. They'll also talk to one another, usually discussing the lastest news or how much they hate mudcrabs. And all of this adds to the living-breathing world factor of Oblivion, it's immersive and fun.
    Another thing that totally stunned me about Oblivion was the environment of Cyrodiil; it is gorgeous. Each part of the map is varied and different; there are the grasslands of the Imperial City, to the snowy mounntains of Bruma, to the swampy lowlands of Leyawiin and so on. Nearly 400 locations ranging from forts to Ayleid Ruins make the world feel much bigger than 16 square miles, and they immerse you, once again, adding to the living, breathing world factor.
    I also really enjoyed the quests as well. The main quest was good, but the side quests and factional quests are really what took the cake for me. I'll never forget when I killed 5 people at a party, and they had no clue I was the killer. Or how about that time I stole a FREAKING Elder Scroll for the Gray Fox? Awesome. Or my personal favorite, doing some dirty work for Sanguine, and stripping the Countess and her dinner guests down to their panties? There are plenty of colorful NPCs who will give you quests like this.
    Oblivion also features a fast-travel system, allowing you to fast travel to any location you had previously discovered, which I personally like since it cuts out all that unnecessary walkingeven though you've already discoveredthe place and it's kind of pointless having to walk 3 miles just to get there. Select characters and enemies level up with you, in my opinion that's a fascinating concept becasue it sucks all the fun out of the game if you hit level 50 and become GOD. Voice talent in Oblivion is great as well. They use some of the famous actor from movies like Terence Stamp (Superman) and Patrick Stewart (Star Trek). There are alot of cheesy lines, but it's a good and funny kind of cheesy, so I let it slide. Like in any RPG, you have skills and you level up, obviously. If there's one thing bad I can say about Oblivion, is that I've encountered a few bugs. PCs aren't supposed to have that big a problem with bugs as consoles. . .oh dear, then just think about how much worse it'll be on Xbox 360.
    So that's my review. As you can see, I have super positive feelings on Oblivion. I'm dying to play Morrowind and Skyrim (it's coming in the mail tomorrow) and all the DLC and expansions, and see if they're just as good if not better than Oblivion. But for right now, me and my level 35 Imperial Assassin are going to go have some fun with the Mages Guild.
    P.S. I'm sorry if I mispelled anything, I turned off the spell check.
  69. Mar 8, 2014
    It's amazing how this game managed to make me lose 200+ hours to it over all the amazing experiences I went through while playing it. I'm not really surprised. The game is beautiful, vibrant and in its own way, made me feel as if I was actually accomplishing something rather than just getting to the next objective. Skyrim was good, but it never gave me the same joy as when I was playing this game.
  70. Sep 12, 2014
    Pros: N/A

    Cons: Hideously ugly faces on the people in the game; mediocre graphics by modern standards; terrible leveling system where all the enemies level with you; horrible and boring combat system.

    Score Breakdown: Game Stability 9/10, Background Story 5/10, Loading Screens and Frame Rate 5/10, Sound Effects and Music 4/10, Voice Acting 3/10, Graphics 3/10, Plot Development 2/10,
    Realism 1/10, Gameplay 1/10, Replay Value 0/10, Total Score 3.3/10

    Conclusion: Skip Oblivion and play The Elder Scrolls V: Skyrim instead.
  71. Mar 17, 2011
    Oblivion is the greatest game I have ever played. The graphics increase the standards for all future games. It will be a long time till any game beats this and that game will probably be Elder Scrolls V.
  72. May 24, 2014
    Really awesome,unique RPG game with interesting stories and quests.
    It has great story,graphics,this game can kep you entertained for many many hours.
    And of course,the Expansions,and the moddability launches the game in the sky!
  73. Aug 16, 2012
    I have never played a game that I didn't finish but enjoyed soo much. I played over 200 hours with the different modules and only quit because my computer died. Thank goodness it died because I fear that I would still be playing. The world was so vast, so easy to enter and so easy to loose all my free time. I loved every minute.
  74. Nov 12, 2014
    This is my least favorite Elder Scrolls game. I find it somewhat boring and repetitive, with no significant improvements to the series.

    It's a good game, but its got nothing on Skyrim, and frankly I enjoyed Morrowwind more.
  75. Oct 13, 2011
    First, I felt Bethesda improved greatly on the flow of the game. In Morrowind the combat was boring and for a long time (until you leveled your weapon skills) you would miss about 75% of attacks. Oblivion has the Dual combat system to where you can cast spells and melee with out pressing a button to switch between modes. Dialog is this game isn't the best but if you get past the similar voice acting, bethesda gives characters interresting and unique phrases and comments. With a 16 sq Mile map, Hundreds upon Hundreds of side quests, a Fun and intence storyline, Great DLC, Huge cities, Beautiful Environments, Diverse and Rewarding Areas ( Dungeons, caves, Keeps, Ruins, and Oblivion gates), and Tons of fun activities to do (arena, Make spells, enchant, and make potions). This game has everything a RPG play wants. Oblivion dishes out hundreds of hours of gameplay and Is one of those games you play when you're bored of everything else. THIS GAME IS Probably if not the best RPG out there. And yes i have played Morrowind ( lots of time on it ) and dozen of other RPGs and MMOs This the best your going to find out there. btw Looking forward to Skyrim ( hope its not a disappointment like Fallout New Vegas was(Fallout 3 is sooooooo much better)). Expand
  76. Apr 13, 2013
    Uno de mis juegos favoritos! Aunque, tengo que aceptar que tiene varias cosas malas, por ejemplo, la cara de los NPCs (sobretodo los orcos) dan miedo, pero eso es lo de menos. Los gráficos para la época eran cosas de otro mundo, la historia al principio tal vez sea aburrida, pero poco a poco va mejorando y haciéndose mejor, algunos voice actors capaz estaban dormido mientras se grababan la voz, pero otros poseen un buen voice acting, los efectos de sonido son muy realistas, el sneaking system esta muy bien hecho, la libertad que posee es muy bueno, las misiones opcionales (para mi) son mejores que la historia principal (sobretodo la arena). La inteligencia artificial esta muy bien desarrollada y el juego es muuuuuuuy adictivo. Cyrodill tiene mucho para ofrecer, tiene una gran variedad de monstruos que se adaptan a tu nivel cada vez que progresas en el juego y la cantidad de misiones opcionales es impresionante. Altamente recomendable! Expand
  77. Aug 8, 2014
    The game lacked a little bit of climate from Morrowind, but the graphics were a huge improvement, the journal is finally readable, the map is really epic, and the game has a little Lord of the Rings feel to it.
    And you can actually feel the tension building when you see all of those Oblivion gates opening in greater and greater numbers everywhere on the map.
  78. Jan 21, 2012
    This review contains spoilers. Loved the game. Simple as that. Although Skyrim is better, as it should be, Oblivion was an awesome game. I loved the environment and meeting the people in it. I especially loved the quests in the game as it was fun to be the Grand Champion of the Arena, the Gray Fox of the Thieves Guild, Master of the Fighter's Guild, Arch-Mage of the Mages Guild, and the Listener of the Dark Brotherhood. I also loved the expansive DLCs like Shivering Isles and the Knights of the Nine. Of all the characters in the game, I just LOVED Sheogorath's personality. It made my day everytime I saw him, especially when he was included in Skyrim. The Knights of the Nine was boring at first collecting all the gear. But the sky battle with Umaril was completely epic! So overall, I loved the game and I hope to see the series continued on for years. Collapse
  79. Sep 24, 2013
    Resulta aburrido, y el sistema de combate es una pesadez. Lo jugué hasta la mitad más o menos (por lo que pude saber) y luego lo borré para siempre de mi sistema. No lo considero bueno como rpg.
  80. Mar 13, 2011
    You will love or hate this game and one factor will determine which of the 2 it will be and that is if you mind a game lacking structure and be exceptionally open ended if you want a strong coherent story that is in any way linear this is not your game. However if you do not mind going so far as to even completely abandon even the main quest line for a while this is your game you can spend hours hot accepting one quest just mindlessly wasting time killing thing and exploring dungeons if you do not mind a game being a complete time sink. the simple ability to be absolutely any class and just do whatever the hell you want is where this game shines. Expand
  81. Jan 11, 2012
    This game is a revolution to the RPG community, yeah it had some glitches an bugs but most of those were funny and didnt stop you from playing. This game took 500+ hours away from my life because I love this game, it immerses you and makes you feel like your in your characters shoes, yes oblivion was dumbed down a bit from morrowind but morrowind doesnt grasp you the same way, the uniqe land design and just the way the world has such history it is great. I thought I was done playing this game after 500+ hours, but I found myself going back to it today, I bought it again for PC and I started a new account and I still haven't lost the lore that this game provided me the day I discovered it, and yes I still remember my first time playing it was AMAZING. This game is an oldy but a goody if you haven't tried it I would recommend you give it a shot its worth throwing 25 bucks out on steam for all the expansions because this game will keep you sated for months to come, now back to Cyrodiil! Expand
  82. Sep 9, 2012
    Amazing game. The plot is nice, nothing we didn't see before, but the freedom of gameplay is something inredible. Your actions really matter and the consequences of yours actions cannot go away. A failed quest iss a failed quest and got its repercussions. Somethings you just can't do, because of class limits. Graphics are outdated, but still very beautiful, and they can be upgraded with mods. Talking about mods, find some you like from the tons available and that will make you play it for an entire year without repetition. Good deal indeed. Expand
  83. Nov 20, 2011
    Oblivion is game like no game in its genre.. The story has complexity and yet is displayed in an understanding theatrical way. With monstrosity of number of things to do or kill, it appears almost infinite. The design of upgrading your character with so many options is thrilling. Most of glitch hiccups are completely gone, which is sigh of relief from the launch problems.. The graphic engine seems to be slightly improved, than its launched texture look. Yet even with so many things to do, their are some more utterly boring quests and repetitive dungeons or caves. More creativity is needed with the cave system. Some weird instances of a tiresome traveling, "Do I continue to trot on this slow horse or is walking faster", "What do I do here, do I go there, wait no its back there". A simple system of helping you more, can sometimes be relief to some amateur gamer's. Though I find completely fine, I like a challenge, of a hide and seek sort of thing. Some gamer's do feel different, with a game this huge. There are many instances to get lost in multiple quest, that take literally days till you get back to your main one. For the criticism of a this game, it is really minor thread. Awesome presentation, improved graphics, less hiccups, mid-creativity yet very beautiful. Oblivion gets 8.75 out 10........ Expand
  84. Mar 20, 2012
    The story in this game is good, but presented in a boring way where you see everything from one perspective. I've never been a fan of this kind of storytelling, but then again it's not why I play Bethesda games. It is the giant open world packed with quests that draw me in. The skills are nicely done, but some are unnecessary and the leveling system don't work properly. Combat is ok, but when you take all things in consideration Oblivion is a very good game. Small problems like the combat and leveling system is overshadowed by the size of the world and all the stuff you can do within the game! Expand
  85. Mar 11, 2014
    Without extensive modding Oblivion gets to be very samey. Enemies all level with you so there's no difficulty curve and no feeling of progression. Environments are formulaic and get to feel routine and predictable, so even though the world is big, there's very little in it worth seeing. There's only one voice actor per race and far, far too much chit-chat. Most of your time is spent in combat but as there are only four classes of melee weapon, this gets old fast if you're a warrior type. There is also the most idiotic trading system I've ever encountered: the richest merchant has 1200 gold so this is all you can ever get for any item but he never runs out; why then are there items worth many thousands of gold when they (at least should) know you can't get that much!? There are mods to fix most of these issues - the entire outdoor world can be changed, the whole leveling system removed so enemies are varied and challenging, the combat made unpredictable and deadly and the horrible trading system thrown out the window. It's still worth buying Oblivion just so you can play Nehrim, though. Expand
  86. May 18, 2012
    I'm really too lazy to explain the reason i rate it 10/10 but it's well worth, the fact that you can do almost anything is already enough, all the negative emotions i got only from characters visualisation the faces were really ugly but hell, there's like thousands of mods for that. Good job!
  87. Mar 22, 2013
    I loved Oblivion, not as long and dragging as Morrowind and not as short and simple as Skyrim, love the plot, characters are so interesting, combats fun. I loved it, still like it I suppose. There are many quests and very few of them are like the errand running quests thrown at you in Morrowind and Skyrim. While I admit the scenery is a bit boring and same-old same-old its still more attractive and there is a variety of areas to explore. While Morrowind is better at depth I found it a bit too much, Oblivion has just the right amount for it to feel like a game, not a story.

    Character creations funny, you could make your nose MASSIVE and have long turquoise hair. Combat is entertaining and deaths can be made funny when you drag bodies around and make them spaz out. Leveling was OK, don't know if I like it as much as Skyrim's but its cool. Side quests are great and fun, especially Shivering Isles, I like the arena and I like all the guilds you can join and they really make the game interesting. Mods REALLY open up the game to be even more fun. I'd strongly recommend it.
  88. Mar 9, 2011
    Oblivion is a great introduction into the Elder Scrolls. I loved it so much when I first played it. However, after you play Morrowind you realize how much potential Oblivion threw away. Oblivion is an example of the terrible direction the game industry is starting to go into: Games that are worth buying, and are extremely great in the beginning, but lack the long term value that is very key to have to prevent boredom in the future again. When you finish up all the quests (Which are a lot, but still has significantly less compared to Morrowind) there is no point to play anymore. The dungeons feel prefabricated just like Daggerfall and there is nothing really "new" to explore. The vast majority of them are just filled with common monsters and loot that becomes worthless after you get the best armor and weapons (Which can be gotten fairly easily at higher levels). Oblivion is worth the money, but in the long run is no where near as RPG satisfying Morrowind was. That is what we play RPGs for, the satisfaction of completing quests or completing leveling goals or finding special items. Oblivion denies that ability of satisfaction way too early compared to its predecessors. If you are reading these reviews though you are probably considering buying it. In a simple answer, of course. Well worth the money it costs now. Expand
  89. Mar 11, 2011
    Well, it's nothing compared to Morrowind. The world felt very small in comparison. The quests were very short, with the exception of the mains toryline, which couldn't have been more tedious. Oblivion feels rushed and they really could've brought a lot more things from Morrowind forwards. I was also disappointed to find the Imperial City was actually quite small, and was miniscule compared to some of the cities in Morrowind. Expand
  90. Jul 4, 2011
    revolutionary game that sets the bar so high for open world RPG's that it probably wont be beat by any game except its own sequel. A HUGE open world that has a life of its own. You can take almost any action you can think of. Combat is VASTLY improved compared to morrowind and is much more fun. This is as close to the perfect game as it gets.
  91. Aug 24, 2011
    the game seems to thing that quantity is better then quality, it has few really fun things to do and a LOT of repeating boring quests and the game has only 13 voice actors. the storytelling is terrible, the story could have been good but the story stopped being interesting after i murdered every member of the mythic dawn. the map is huge but all the space is wasted, you have a few dungeons around but they are boring and there is no point to go in there except for a couple of quests. in summary this game is wasted potential Expand
  92. Oct 26, 2011
    This review contains spoilers, click expand to view. As soon as you spawn in the first dungeon in Oblivion, you are instantly plunged into a highly detailed world of Bandits, Ogres, Daedra, and 150 other baddies as well as 800 NPC's that roam the world. Each character is like a tiny mystery, waiting to be solved. As well as the Main Quest, there are at least 500 other completely optional side quests that you will pick up on your journey. Although it has 20 something glitches, and third person mode is a glitchy flop, it is a most wonderful game that deserves a 10. Expand
  93. Dec 25, 2012
    The worst of all Elder Scrolls games. Badly designed boring world compared to morrowind or skyrim and an absolute broken level scale system made this game almost uplayable to me. I spent weeks to get a propper mod to get rid of the level scaling, but the mods crippled the game even more. It's unbelievable how Bethesda could release such a mess. For all fans of Skyrim who search another great elder scrolls expirience: simpyl grab the Morrowind Game Of The Year edition. It's Astronomic Units ahead of this broken moneymaker release called oblivion. Still a better game than most modern titles though. Expand
  94. Jun 9, 2012
    Played this game for like 50 hours and unfortunately I have to say the gameplay is broken. Why? Because investing in the illusion & invisibility can make any quest too easy. Going through the main campaign was a breeze (even on hardest difficulty) simply because I could turn invisible, turn enemies against each other and do the entire game without having to fight an enemy.

    When you're
    able to do that, and there's no way for the enemy to stop you, how will this game be challenging? I'm not gonna pretend I don't have these powers just to enjoy the game, it's broken gameplay. On top of that, I didn't even have to level up at all, which is done by sleeping. They should've done it so you automatically level up as soon as you get the experience. Now you can just avoid leveling up. Why would you want to do that? Because your enemies and creatures become better and stronger the more you level up. You can stop this process by not going to bed.

    Anyways, it was fun while it lasted. Now it's just boring.
  95. Sep 24, 2011
    This game really deserves no less than a 10 and is, for sure, in my top favorites. Which is saying a lot because I don't really like "fantasy" dragons and such, type games. My friends made me play it since I was such a fallout 3 fan (which is also on my top favs, maybe even number 1) and I insisted that I wouldn't like it since it was so fantasyish, but the depth of the game... I don't think I ever even finished the main quest line since I've always kept myself busy with hours upon hours of side things to do, and exploring in this vast map, and the character progression is great, I love the stat system. you use something it levels, and then you combine that with the base stat system that you can put stats in as you level. Amazing system, works kind of like how Congress and House is Supposed to, haha. Expand
  96. Nov 13, 2013
    Morrowind was very good, so I had great hopes for Oblivion.

    Unfortunately I was very disappointed. It is a dumbed down game, with less customization options and more an "action" feel than an "RPG" feel. It is very repetitive and there is very little atmosphere too.

    I enjoyed the game only until I understood that leveling up serves no purpose whatsoever. Level-scaling makes all the
    creatures in the game level up along with you. This is absolutely idiotic. It makes no sense whatsoever. Still trying to like it, I played more, and more, and more, but finally gave up trying to like it.

    After a wholehearted attempt to like this I have to say I didn't. This game is bad, and seems to be made not our of passion and love for RPGs, but out of love for money. Buy Morrowind instead.

    I am not even going to try Skyrim.
  97. May 1, 2011
    Honestly, I don't understand most of the negative criticism for this game. A HUGE improvement on TES3: Morrowind in terms of combat and atmosphere. Combat is much more engaging, as it should be for this style of game. Quests are entertaining and tough enemies are very challenging (until you are extremely high level). Coupled with a do-anything-you-want style world, this game will entertain for hours. My only complaint is that it ended so soon. The world is much smaller than its predecessor, Morrowind. Players of that game will find the world somewhat confining, and you definitely won't get the 500+ hours of gameplay like you did in that title. An awesome game, though. Can't wait for TES V! Expand
  98. May 15, 2011
    250 hours. That is how long I have spent in the world of oblivion. And I don't want a single nanosecond back.

    I have one and one only criticism: The characters are awful, awful, awful and the voice acting is dreaful.
  99. Sep 8, 2013
    My absolute favourite Elder Scrolls game of all time, for the fact that it has the best atmosphere and quests, a veried envoirment and an astounding soundtrack.
  100. Apr 21, 2011
    The awful level-up system and vast number of unfixed bugs prevent me from giving this game a perfect score. Don't let that dissuade you, though - it's a fantastic game which provided me with over 100 hours of gameplay before I became even remotely bored.
  101. Jan 21, 2012
    This review contains spoilers. Loved the game. Simple as that. Although Skyrim is better, as it should be, Oblivion was an awesome game. I loved the environment and meeting the people in it. I especially loved the quests in the game as it was fun to be the Grand Champion of the Arena, the Gray Fox of the Thieves Guild, Master of the Fighter's Guild, Arch-Mage of the Mages Guild, and the Listener of the Dark Brotherhood. I also loved the expansive DLCs like Shivering Isles and the Knights of the Nine. Of all the characters in the game, I just LOVED Sheogorath's personality. It made my day everytime I saw him, especially when he was included in Skyrim. The Knights of the Nine was boring at first collecting all the gear. But the sky battle with Umaril was completely epic! So overall, I loved the game and I hope to see the series continued on for years. Collapse

Universal acclaim - based on 54 Critics

Critic score distribution:
  1. Positive: 54 out of 54
  2. Mixed: 0 out of 54
  3. Negative: 0 out of 54
  1. It’s just so damned big. That’s what you’ll say after playing Oblivion for more than an hour. Or, for that matter, 50 hours.
  2. Oblivion is by far the closest I have come to playing D&D Sunday afternoons with my friends (yes, I did that, though I’m on medication now), all wrapped up in a stunning package with tens of thousands of lines of spoken dialog and good music.
  3. 100
    I honestly have to say that I am in favour of most of the changes and I think Oblivion is an awesome achievement from Bethesda.