- Summary: Take the role of ARID, the artificial intelligence within a high-tech combat suit. The Fall is a unique combination of adventure-game puzzle solving and side-scroller action, all set within a dark and atmospheric story. Get ready for a disturbing journey as you explore the world of The Fall.
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Jul 2, 2014The Fall is one of the best science fiction games around. This first episode talks about artificial intelligence and difficult choices. Its mix of action and puzzle solving moves the intriguing narrative, which is sustained by beautiful writing and unique atmosphere.
LEVEL (Czech Republic)Aug 25, 2014A nice robo-drama that doesn't need to complicate things. The Fall is clever, albeit a little bit inhuman. [Issue#244]
Aug 5, 2014The game is a throwback to the old-style point-and-click adventure game, requiring you to solve puzzles with limited assets within a constantly shifting scaffold of constraints that limits what is and is not possible. For the most part, the game avoids the exasperating opacity that once plagued adventure games—flush the pickle down the toilet in order to get the car keys—but there is nevertheless little room for variation in how one solves the puzzles, and little room for choice within the story.
Games Master UKJul 29, 2014The puzzles are poorly thought out. [Sept 2014, p.81]
Jun 10, 2014From the protagonist's initial fall to this planet, the story captured me and drew me in. The art and sound created a world beautiful andFrom the protagonist's initial fall to this planet, the story captured me and drew me in. The art and sound created a world beautiful and eerie. Shortly after the story began to unfold, I felt that I was getting a window into a much larger, intriguing world; complete, very real and deeply dark. The dialogue and voice acting created characters that I became so emotionally invested in that I have thought of them for days since, wondering about their histories and motivations. The puzzles, for me, were a reason to further explore the depths of this bizarre world. As a filmmaker, this game left more of a mark than many films I have watched. There was a haunting beauty about this world, and I laughed out loud many times, thoroughly enjoying the wit of characters, and morbid absurdity of certain tasks throughout the game. I was left feeling so invested that I am eager to experience the next installment. This is a brilliant game.… Expand
May 24, 2015Simply Amazing.
Excellent pacing, superb storytelling and very atmospheric. The Fall is a 3D side scrolling adventure game with someSimply Amazing.
Excellent pacing, superb storytelling and very atmospheric.
The Fall is a 3D side scrolling adventure game with some action elements. It does a very pleasant mix of side scrolling shooter, simple yet elegant puzzle solving and subtle storytelling. There is a fair deal of excellent voice acting and I found my self being invested in the characters. Many games does the mistake of telling the player to much about the game's world. The Fall knows the value in keeping some secrets, letting the player reflect on the setting and the story.
The controls are responsive and does what they are supposed to. If I'm to find anything to note is that the aiming takes a few minutes to get the hang of.
This little gem shows the value in keeping a small scope and delivering quality within that scope.… Expand
Jun 23, 2014Metroid meets Limbo meets Monkey Island with a twist. I started this game expecting a dark and gritty metroidvania but I found myselfMetroid meets Limbo meets Monkey Island with a twist. I started this game expecting a dark and gritty metroidvania but I found myself pleasantly surprised that it wasn't the combat mechanics (which btw are very simplistic, but capable enough as it is not this game focus) that kept me playing, it was the story.
I don't want to spoil much, but while you basically control a robot away from any conscious human being for , there is a lot of character development in a short period of time (which is even weirder if you consider the main premise of this game is very similar to "Metroid Other M").
Enviromentally, this game is beautifully weird: I found it a lot less scary than Limbo, but at the same time its a lot more unpleasant and realistic without being too graphic.
Now, the puzzle solving is represents this game partial strength but also its main weakness: the puzzles are little and pretty straightforward by themselves, but then you're bombarded with too many of them at the same time, it can become a heavy to follow, even more if you consider that there's no place for experimentation (no combination-in-menu mechanic, no more comments than "i cannot do that" at random uses), you can't really fail any of them and the first playthrough could take you hours to complete just because of this, also crippling part of its replay value.
But don't be fooled, it's very unlikely to get all this game narrative has to offer the first time, and if you're a completionist you will be repeating it just to check the different conversation outcomes.
In the end, this game is an excellent example of story-driven exploration gameplay, but not as fast-paced as many people would expect.
TL;DR version: Exploration-platformer fans: don't expect a fully developed Metroidvania (at least not in this first chapter, maybe for the next one). Point-n-click adventure fans: give it a try, you might like it. Indie enthusiast: this definitely worth a $10 price!… Expand
Aug 15, 2014I bought this game for the atmosphere and to support indie adventure game development. It was enjoyable, but there were a few things thatI bought this game for the atmosphere and to support indie adventure game development. It was enjoyable, but there were a few things that distracted me. First, the action sequences felt very out of place. While the game is mostly a LucasArts-style point and click adventure, you'll be occasionally thrown into a gun battle. These sequences don't really add anything to the game and they aren't challenging. Your health regenerates and there's very little chance of dying.
The keyboard-mouse controls were also a little questionable. You don't get a mouse cursor on screen, so all your clicking needs to be navigated with your flashlight and this can feel very strange at first.
There were a few neat elements that I liked, but weren't fully explored in this game. Your character has the ability to "network" with various objects in game. This element is used so rarely in the game, that it's almost an afterthought and I was disappointed that there aren't more puzzles that use it.
The atmosphere of the game and the overall look and feel is nicely done. I particularly like how certain parts of the game force your user interface to pseudo-glitch. I was expecting a lot of jump-scares, but thankfully, there were only a few jumpy moments; the majority of the game's tension was built up by the environment and interaction between the (very few) main characters.… Expand
Aug 26, 2014BEWARE IT IS MEANT TO BE AN EPISODE
It is not written in the description, but this looks like an 'Episode 1' (there even is the achievementBEWARE IT IS MEANT TO BE AN EPISODE
It is not written in the description, but this looks like an 'Episode 1' (there even is the achievement of finishing 'episode 1')....and the game ends on TO BE CONTINUED.
Although the ending can still be an ending (no cliffhanger trick, not too big at least), looks like the story is not really finished, but if this is an episode, they should have written. It is very short (less than 4 hours with everything explored). 10 euros is a lot, and the game is not that rich in content anyway.
Controls are VERY bulky (mouse and keyboard, didn't try controller), graphics are not very characteristic, animations are sticky and design in general is not very descriptive. Atmosphere though is there. The Swapper is a similar game that was able to achieve more in terms of graphics, animations and design (and, for my taste, plot and atmosphere).
The Fall looks a bit flat, boring, although it is still a good game, it just doesn't look polished enough. Voice acting was the best thing of the game. 60/100… Expand
May 11, 2015Disappointing. I was lured in to try this game due to its very nice and atmospheric visual style and the premise. However, the nature of itsDisappointing. I was lured in to try this game due to its very nice and atmospheric visual style and the premise. However, the nature of its puzzles is way too ambiguous and makes no logical sense whatsoever. You end up resorting to walking around the area and trying to interact with everything to see if it works, and when you've had enough of that, you start digging through the walkthroughs. The progression of most things you do doesn't make sense. For example, I was told I had to do a series of tests. However, my character was unable to accept it until I walked into a nearby room and looked at a human corpse. No idea why it wasn't possible to just accept the test without having to do something as pointless and obscure as that.
There are some gun fights present too, which I enjoyed. The cover system is cool and some special abilities, like the cloak, is pretty neat too. These sections are too spaced apart, however, and majority of the game just consists of silly puzzles, so if you're after something faster-paced, best to look elsewhere.… Expand
Mar 29, 2015Awfully boring.
Nothing he does not have mood.
The control and the object usage part are terrible. Awfully boring. Nothing he does notAwfully boring.
Nothing he does not have mood.
The control and the object usage part are terrible.
Nothing he does not have mood.
The control and the object usage part are terrible.… Expand