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Generally favorable reviews - based on 8 Critics What's this?

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Generally favorable reviews- based on 23 Ratings

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  • Summary: Take the role of ARID, the artificial intelligence within a high-tech combat suit. The Fall is a unique combination of adventure-game puzzle solving and side-scroller action, all set within a dark and atmospheric story. Get ready for a disturbing journey as you explore the world of The Fall.
Score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. Jun 11, 2014
    The Fall is a great story, well told, and it's thoroughly enjoyable from start to finish.
  2. Jun 5, 2014
    An absolute must-buy for fans of Philip K. Dick and Arthur Clarke, The Fall is a prime example of a perfect storm of a game. Coming out of left field with zero hype, it banks on rock solid game mechanics and incredible art direction/voice overs, to carry a poignant story that will stay with players long after the end credits have rolled.
  3. Jul 2, 2014
    The Fall is one of the best science fiction games around. This first episode talks about artificial intelligence and difficult choices. Its mix of action and puzzle solving moves the intriguing narrative, which is sustained by beautiful writing and unique atmosphere.
  4. 80
    Over the Moon have begun something very special with The Fall and you’ll be looking out for ARID again even months after you finish this intriguing opening act.
  5. Jun 23, 2014
    Beginning as a universally relatable fantasy about overcoming red tape, The Fall winds up as a game about identity and civil rights without ever talking too much or treading too clumsily.
  6. Jul 21, 2014
    A clever and sound sci-fi story in one adventurous package. It may torture your brain as well as your patience. After an intense opening its tempo is decreased, however, by the time you reach its excellent finale it will increase.
  7. Jun 11, 2014
    In short, fix these problems Over The Moon and maybe the second episode of The Fall will be all fun and not just the last hour.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 5 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 2 out of 7
  1. Jun 10, 2014
    From the protagonist's initial fall to this planet, the story captured me and drew me in. The art and sound created a world beautiful and eerie. Shortly after the story began to unfold, I felt that I was getting a window into a much larger, intriguing world; complete, very real and deeply dark. The dialogue and voice acting created characters that I became so emotionally invested in that I have thought of them for days since, wondering about their histories and motivations. The puzzles, for me, were a reason to further explore the depths of this bizarre world. As a filmmaker, this game left more of a mark than many films I have watched. There was a haunting beauty about this world, and I laughed out loud many times, thoroughly enjoying the wit of characters, and morbid absurdity of certain tasks throughout the game. I was left feeling so invested that I am eager to experience the next installment. This is a brilliant game. Expand
  2. Jun 23, 2014
    Metroid meets Limbo meets Monkey Island with a twist. I started this game expecting a dark and gritty metroidvania but I found myself pleasantly surprised that it wasn't the combat mechanics (which btw are very simplistic, but capable enough as it is not this game focus) that kept me playing, it was the story.
    I don't want to spoil much, but while you basically control a robot away from any conscious human being for , there is a lot of character development in a short period of time (which is even weirder if you consider the main premise of this game is very similar to "Metroid Other M").
    Enviromentally, this game is beautifully weird: I found it a lot less scary than Limbo, but at the same time its a lot more unpleasant and realistic without being too graphic.
    Now, the puzzle solving is represents this game partial strength but also its main weakness: the puzzles are little and pretty straightforward by themselves, but then you're bombarded with too many of them at the same time, it can become a heavy to follow, even more if you consider that there's no place for experimentation (no combination-in-menu mechanic, no more comments than "i cannot do that" at random uses), you can't really fail any of them and the first playthrough could take you hours to complete just because of this, also crippling part of its replay value.
    But don't be fooled, it's very unlikely to get all this game narrative has to offer the first time, and if you're a completionist you will be repeating it just to check the different conversation outcomes.
    In the end, this game is an excellent example of story-driven exploration gameplay, but not as fast-paced as many people would expect.

    TL;DR version: Exploration-platformer fans: don't expect a fully developed Metroidvania (at least not in this first chapter, maybe for the next one). Point-n-click adventure fans: give it a try, you might like it. Indie enthusiast: this definitely worth a $10 price!
  3. Jul 13, 2014
    I thought I'd be playing a clone of The Swapper, based on it's visuals, but I was pleasantly surprised how unique and strong The Fall's story was. Though some of the puzzles frustrated me, I literally couldn't stop playing until I saw how the plot was resolved. I also enjoyed how puzzle solving and combat were mixed together. I'm looking forward to the planned sequels! Expand
  4. Jun 22, 2014
    An intelligent, thinking person's game with great atmosphere and sense of humour. If you like sci-fi and old-school point'n'click adventure games, you're sure to love this. These days, I get quite jaded with games and often stop playing them after an hour or so, but I couldn't stop playing The Fall - it captivated me right up until the brilliant ending.

    It took me 5 hours to complete (going very slowly!) and I loved every second of it. I only got stuck on the puzzles once, but a quick look online gave me a hint on how to proceed. There are only a few characters in this game, but they are written amazingly well.

    The combat is OK, it's not brilliant and it doesn't really add much to the game. But I did like the game mechanic of switching between flashlight and gun.

    I thoroughly enjoyed this game and cannot wait for the 2nd and 3rd installments in the trilogy.
  5. Jun 29, 2014
    The Fall is an engaging thoughtful game. It plays like part point/click adventure and part 2D shooter. The game has a heavy atmospheric element and interesting visual style in it's apocalyptic setting, and has some keenly insightful moments around artificial intelligence, choice, human interaction with AI, and even insight into how AI might cognitively interact w/ humans. I give the game a solid 7.5 and rounded up to 8 as this is a fun game worth playing and stands out vs. some others I've played. The only negatives I encountered were a) that the controls were a little difficult for me to work with - nothing bad, but a tad awkward - b) a small gameplay bug (devs were making patches as I was playing and fixed this), and c) a couple of the point/click solutions were a little odd. Nothing to detract from the game too much, but like in many adventure games there's a couple times where you have to do some odd things to make the story progress. But overall this was a thoughtful game w/ strong story and some good moments where you will wish there was another way.... Many times I wouldn't do what the game was wanting me to do because I was trying to find another way to proceed, but there simply is no other way. This forced action perspective helped highlight the difference between real choice, and constraint based artificial intelligence. I knew what my character had to do, even though I didn't want it to happen in some cases. In summary: Engaging game, with strong atmosphere and artistic approach, with a thoughtful story. If you have interest give this a try. Expand
  6. Jul 5, 2014
    I played this game using a keyboard and a gamepad (xbox pad) and the controls are poor - responsiveness is stiff and delayed in both cases but I found it to be a little easier to play with a gamepad due to the funky keys/combination presses and holds you need to use.

    There are bugs, really crazy bugs. The game crashed twice on me in my single play through and several times I would start floating through the level ending up in random locations. Also, sometimes when an area loaded I would not be able to control the character at all except for moving around (no shooting/jumping/flashlight/stealth/etc.).

    The puzzles are basic - use a thing on this thing to get to the next place. It never really goes beyond that but due to level design you often need to walk around looking for the thing or the place to use the thing for a long time, backtracking is often needed.
    The combat is not as good as I was lead to believe. You have a gun, just one, as your weapon and there's only a few different enemy types in the whole game. You can also stealth, but you can't move when stealth. It feels very lacking.

    The game is short. Really short, which is good because if the boring combat and tedious puzzles went on much longer I think I would have just quit.

    The only really good part of the game is the story and the voice acting, which is excellent except for 3 tremendous flaws. It is absolutely linear which is fine, but you are given "choices" that aren't choices - you must take one specific action to move forward - don't present false choices to me. The overall plot is obvious. Finally, the game/story is incomplete - WAAAAAY incomplete. It felt like just when I was ready for the real story to come into play, it was suddenly over. Booooo!

    There's very little redeeming value here, I picked it up on a steam sale and it still wasn't worth it. Fellow game player, don't make the mistake I've already payed for. Move on, find better games and adventures out there in the digisphere.
  7. Jul 9, 2014
    Really enjoyed the little that was in it. Way too short to be any price at all. I feel completely cheated. Despite having a nice atmosphere, I'm left with a bad taste in my mouth. They should have marketed it as an episodic adventure series, as opposed to cheating people out of their money for what, in all rights, should have been a teaser or demo. So so short, really not worth it. Expand