- Publisher: Paradox Interactive
- Release Date: Oct 8, 2010
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87The lustre of this combination has dulled a little with familiarity, but it still provides a gaming experience that few other titles offer.
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But what could easily become an overburdening mess of a structure is cleverly handled by the developer, and Lionheart is engaging as a result.
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Dec 20, 201080Highly addictive historical strategy game offers hours and hours of fun thanks to its polished combat system, PRG elements and uncommon concept. [Dec 2010]
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Dec 20, 201078We still have a decent title on our hands, with two sides different enough to warrant a replay of the single-player campaign, a well-designed economic system and a factions / research tree which can seal the deal.
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Dec 20, 201075Lionheart remains appealing throughout because of how well it captures the period. It's not a perfect historical representation, of course, but it puts you in the seat of two all-conquering medieval heroes.
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Oct 24, 201075Combining a serious focus on battlefield tactics with some enjoyable role playing makes Lionheart: Kings' Crusade a winner.
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75Lionheart: King's Crusade is all the fun of battling heathens and crushing homelands, but without those pesky plagues.
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Oct 25, 201071Generally, Lionheart Kings' Crusade is a nice game; however, it lacks strategy and action in the battles.
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Dec 27, 201070A good strategy game which suffers the presence of other great alternatives that came out during this year, and It's not able to stand out on any aspect.
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Dec 20, 201067Standard game mechanics are well-integrated to produce a solid game. RPG and RTS elements are combined into an enjoyable experience. Not great, but not bad, either. Competent.
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Jan 3, 201165Mildly realistic combat and addictive RPG elements put Lionheart above Crusaders and XIII Century. Unfortunately, the lack of a strategic mode and technical glitches are serious turn-offs that won't stop only the hardened fans of the Crusades epoch.
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Dec 20, 201050But there's one problem, and it's a big one: the game has been out for roughly one month at this point and Neocore still hasn't addressed critical crash errors that severely impact the experience.