Dec 1, 2015I was one of those peoples who got this game in 2009 when it first came out.
"LordOfTheRings: Conquest" was suppose to be a counterpart for the ever so popular "StarWars: Battlefront" games, but everyone quickly noticed it wasn't even close. The game was made by "Pandemic Studios" who are the developers for the Battlefront games, which makes it even more weirder that they wouldI was one of those peoples who got this game in 2009 when it first came out.
"LordOfTheRings: Conquest" was suppose to be a counterpart for the ever so popular "StarWars: Battlefront" games, but everyone quickly noticed it wasn't even close.
The game was made by "Pandemic Studios" who are the developers for the Battlefront games, which makes it even more weirder that they would totally suck at making the same game with different theme.
Not long after the company was defunct by they're mother company EA and no wonder since they only released mediocre games that weren't too popular.
LordOfTheRings: Conquest does have its moments tho where it clearly shines as a good game, however there is more bad ones than good ones.
The combat in the game seems stiff but fun at times due to the weaker enemy types (bots) that fill the battlefield making it look populated around all the real players (This is a feature i haven't yet experienced in any other game and i feel like the system is quite good cause it gives the immersion of a big battles) however the combat (especially the campaign) feels short lived since it can be beaten in just a hour or so.
The game does offer players a secondary campaign as the evil side, but all it offers is the same game backwards with only 2 or so different maps.
The game also has familiar hero characters from the movie which is a clear plus, but whenever the text "Would you like to play as a hero" is displayed your only able to choose from 1 specific hero which to me kind of feels limited. The difficulty of the game is also the other aspect that makes it feel bad. Even players who are experienced with these type of games quickly notice that going head on against enemies usually gets you killed since they just maul you to death without letting you do a single attack on them, this makes the archer class probably the best in the game since you can 1 hit kill enemies with a well placed heads shots or shoot bombs that sends everyone flying and since everyone moves the same speed you can run backwards and no one will ever catch you.
In all and all the game is not as bad as it may sound but i wouldn't pay any amount of real money for it since there is no real value with this game.
Its fun with friends for a day but its one of those titles you play once and never look back at it again.… Expand
The basic idea behind Conquest is cool: play the largest battles from Lord of the Rings from the perspective of a soldier. The out-of-date graphics, bad class balance and stubborn controls would be no problem if this was a mod for Battlefront or Battlefield, but this is a full price game. The only thing worthy of the big license is the soundtrack and that's available for less.