Sep 27, 201210This is a good game with good graphics and an up-to-date kind of Sherlock Holmes, not like the ones in the older movies, but not quite as rude as the one in A Game of Shadows or the movie before it. You get to experience a new side of Holmes as well as Watson. You can literally become Sherlock Holmes, the greatest detective ever. You will not feel left out or like you got ripped of. I really think this game is worth the forty dollars that you have to pay to buy it. It is a game set in a time and place you will not forget guaranteed. No doubt. If you like Sherlock Holmes, you will LOVE this game. It is a deep game with many conflicts that puts you on the edge of your seat like a movie does. If you don't like Sherlock Holmes, or you don't know about him,give it a try and watch his movies. I just have to tell you one thing. Don't be overwhelmed at how bada** he is. You have been forewarned...… Expand
Oct 28, 20128So i played all the other sherloch holms games made by focus. This is a stroy based puzzel game, so dont expect action. withe the poseblety to skip puzzels you dont get stuck and you can keep playing the story. I Loved how i manged most ot thr puzzels this game, by usind dedution. At times you felt like sherlock holms for real:D There are som real draw back for this game, i wouldd have loved more deduction boards, The ending was a bit disapointing, and you feel like you are beeing pushd thrue the game.
I realy enjoyed this game and recmonend it to every one that can take a good story for what it is.… Expand
Sep 30, 201210This is a amazing game. If you want a challenge try the puzzles in this game. The Testament of Sherlock Holmes have a very nice graphics and a good history, the scenarios are marvelous. If you are a Sherlock Holmes games' fan... check this game, you will enjoy every minute.
Oct 14, 20123Has some decent concepts but fails at executing most of them. The opening and ending "missions" are quite good, though sadly that's it. In all other missions you are a SHEEP. You're not told or hinted why you should do the things you do or even what they are exactly. You're basically kept in the dark THE ENTIRE GAME for the purpose of an incredibly foreseeable plot twist. Half the things you're supposed to do don't even make sense.… Expand
Jan 31, 20139Being somewhat a seasoned adventure gamer and having enjoyed Conan Doyle's works in my youth, I must say that I had great expectations for this game and fortunately, it met and sometimes exceeded them. Considering the numerous and most of the time awful adaptations of Sherlock Holmes out there, I must say that this is one that truly nailed the original stories character and ambiance; they got their details right. Aside from the details, something that really sets this game apart from other adventure games, is the attention given to the deduction process. In most adventure games, once you found the appropriate clues the conclusion is outright given to you while in this game, you must put these clues together and logically deduce the right conclusion. While somewhat limited, this process really gives you some sense of actually solving the case. Another good design decision is the general absence of pixel hunting: most of the relevant items will become highlighted when you pass next to them. As for the puzzles, I must say that this is one aspect of the game that truly shines: they are realistic, logical, not too easy nor too hard or tedious. It's really been a long time since I appreciated that much a game for the consistence of it's puzzles (I guess the last one I had so much fun was Braid). As for the story, it is a really enjoyable, credible Sherlock Holmes case perhaps not as subtle as the original stories but enjoyable in it's own merit. Technically, the graphics are superb are I would place The Testament of Sherlock Holmes amongst the few games that achieved a 3D adventure game without it being awkward in some way. The voice acting is flawless and the music, while being a little bland, still manages to create the right atmosphere.
As for the bad points, it is to notice that the character animations (lip sync and such) is often a little off and you have to compensate with your imagination. As for the controls, if I remember correctly, the game offers 3 different ways to control the characters but unfortunately, they all get a little tedious at some point (although, I really don't know how they could have done better than offering those 3 different ways (FPS, Third person, and point and click).
In all, if you're sick of toy games such as Botanicula (where clicking at random can lead you to finish the game in approximately 4 hours), if you appreciate the Sherlock Holmes novels/stories, and happen to enjoy puzzles, then The Testament of Sherlock Holmes is a game you'll surely like.… Expand
Mar 4, 20138As an adventure game fan, I enjoyed this game a lot. The puzzles are very clever and challenging, the deduction board and the chemistry lab are fun to use. The graphics are good although the lighting could have been a bit more polished, but it did not diminish my appreciation of the game. My only complaint is that the game, being about investigation and clues, could have been deeper (and longer) than this with more developed characters. It would be great to have the same quality of facial animations they used in L.A. Noire for this type of game. I'm eagerly waiting for the next Sherlock Holmes title to come out.… Expand
Feb 18, 20139Good point It has brilliant puzzles, Excellent Deduction board system, Good voice act attractive character making. I feel detective's emotion. It was cool experience to me. Bad point Funny Motion ((like a Sherlock's running motion), Not comfortable controller input lack in Menu deduction board. some puzzles are very hard without no clue or too search hard.
"The Testament of Sherlock Holmes" is well made adventure game for Sherlockian adv game fan.
Do you want to play the detective thing? purchase solve it.
If you korean then visit this review article http://goo.gl/epJ7p This is my formal review and written by korean language.… Expand
Dec 2, 20129So after finishing the game I thought I make a decent, unbiased review of this great game, because nobody cared to manage it up to this date... For me this game was one of the best games of this year. The game of the year for me was still Skyrim (its of last year, but I played for many dozens of hours in 2012), the second was Dishonored, for me the best of the year. And the 3rd runner up is the Testament. I always loved to play adventure games, I've played all the great ones and many not so great, but I rarely had so much fun with a game as with this one. I've enjoyed from the 1st minute to the last. It's sad that no adventure game can score above 80 nowadays. And it's not always the game's fault. The developing costs are much smaller than a blockbuster games... I think Frogwares managed to break this with the Testament. This is an A-game. There were only a few things I didn't like, let's go through them, maybe some of the developers show up here and read it :)
1. It was short. OK, not THAT short, but I could have played it for many-many hours more, and I was sad that it ended, because I grew to like the Holmes-Watson team. And that is a good sign, the characters were living.
2. Setting - kids telling the story - not again, please! A bit of creativity needed. I understand why: the story needed it, but this narrative frame ended soo cheesy, like a Hollywood blockbuster, Saving private Ryan or Independence day... This game had so much in it, beyond Holly-clichés.
3. Sherlock isn't voiced by Jeremy Brett... Just dreaming.
4. No tutorial. I realized almost at the end, how the 6th sense stuff worked exactly. I rarely used it, only to check if I've missed something, but still. We don't need an exhaustive one (how to move, click, etc), because you know that from other games. Teach us the stuff that's different here.
5. Glitches in the design. Without giving away anything: I needed to cut glass, I clicked many times on everywhere on window, for no avail, than run around to find anything, any clue to help me. Than after a while came back and clicked on the spot where I needed to, exactly to cut it. I understand, OK, but I've been given the diamond and the glass, I didn't have to think, no riddle, no enigma, my life was only made harder for nothing. This is one thing I always hated in adventure games - they make our lives harder to make the game longer. But do it with riddles please, not with task like this. And there were some like this in the game, if not many. The other was a padlock somewhere, where you had to place the opening tool and click exactly in the middle, if not, you might thing there's another solution - running around again...
6. Translation I've seen some videos of the game on youtube and the english version is far more superior than the french (I used). In the Arsene Lupin game the french version's riddles were simple as brick, while the english versions had irony, malice and intelligence in them. It felt a different game, with a different vile ( a more intelligent, more aggressive one). The breach isn't so wide in the Testament but it's still there. So this game needs no tricks, no brushed up or false reviews. It's one of the best of its genre. I'm hoping that Frogware in the meantime is making another 2-3 games of the same vein and level (or better), and they be releasing them in a few months. In a flush I bought the whole series on Steam, even though I've had 2 of them already, as a hommage if you like. Those games are mostly very far from the Testament, the latter 2 are quite good, the Ripper was the best, but the oldest ones are almost unplayable... Frogwares come a long way. Hopefully many gamer buy the Testament and prove that classic adventure games can be A-games, too. Far-far worse projects than this get millions of dollars on Kickstarter ...
In the older games I sometimes felt left alone, not knowing what to do, and sometimes looking up the walkthrough. Not because I couldn't solve a riddle but because of missing a line in a book or in conversation... Hopefully not in the Testament. And can't thank enough that Frogwares forgot the riddles where I had to type in the solution (that always had to be typed otherwise... (french translation)).
I hope there will be more FPA (First Person Adventure) games like this, or not like this, in other settings, but at least on the same level as the Testament. Because the glitches I gave a 9, but that leaves room to develop for the next Sherlock game. On that I would happily give a 10. The 75 of the critics reviews is a joke, and there are only a few user reviews (real user reviews even less).… Expand
May 16, 201310I've read the entire Sherlock Holmes story collection, and played the entire series of Sherlock Holmes games from this publisher, and this game was the pinnacle of the lot. Its plotting was solid, its characters engaging, and the scenery and set pieces were top notch. Some of the characters were recognizeable from previous games, but were put to good use in the game. Others were used as active background scenery, turning their heads to watch you as you pass them in the street.
I just can't get over the Victorian color of this game. The abandoned amusement park was a sight to behold, and I loved Holmes' comment about the slide ride.
The Toby sequence was a fun surprise, and the game yanked my chain twice with surprise plot twists.
The puzzles were not cruel. I did a little more than half of them, and fell back on a walkthru occasionally for an item I had failed to spot.
Item management was well done, dropping items you no longer needed. You don't have to go far or carry a boatload of red herring items to find what you need to the next puzzle.
Video hardware requirements were not too bad, and an autosave feature is handy, kicking in when you enter new areas.
I played the game thru Steam, and the game never asked for the key code that Steam displayed.
I play adventure games as a haven from high-twitch shooters. This game was particularly kind-hearted toward its players, giving them a chance to enjoy all branches of a funny conversation tree or to poke their head out and be spotted by a guard without penalty.
I'm glad I got the game.… Expand
May 9, 20135Okay so I've just finished The Testament of Sherlock Holmes the video game. Here is my review. I give it a 4.5 out of 10 due to the fact of simple graphics and poor game play as well as a general lack of open game play. This is the first game I ever bought used that I'm glad the company who made this will never see a dime.
Okay lets tackle the first thing that annoyed me in this game. The lack of instructions. Every time you had to do a minigame it just said solve the mini game. Which got very annoying and since they aren't repetitive, I keep saying what do I have to do here? Even as I looked this up on youtube to try to solve them, the narrations of the people where highly confused taking them on average 6 or 7 minutes to figure it out what you needed to do and then another 6 to 10 just solving it even after they themselves looked it up on the internet.
Another thing besides the minigames that confused me were the items and how they were used. Near the ending it got better because they became more obvious, like a ladder just standing 3 feet away from a window with an action icon next to it. But in the game you had to go to an attic tear open a magician's cloak, which was in a locked trunk, get the keys that will open anything sewn into the cloak on the inside after turning the cloak upsidedown manually which the stitch you had to pull could barely be seen due to poor lighting and bad graphics, just to open a tool shed which you could have used a crowbar on, (which was in your inventory) in real life.
Next were the graphics. It irked me that this game looked like it should have been in the N64 era of gaming. No real detail in anything including the faces or even in the cut scenes. This game was clearly never about good graphics.
Last but not least the non open play that the game states on the cover. This game promises to be an open game where you can interrogate who ever you want and do what ever you want. That is a bold faced lie. You have to do everything down to the exact detail of what they wanted of you and if you do not do it, you can not progress in the story. You can't even guess at combinations. You have to find the paper with the combination on it, decode it, find some key to unlock it as well and then come back and put it in. It is like that for almost every lock in the game. It's a nice feature but it gets so repetitive and annoying after the first 2 times you do it.… Expand
Feb 6, 201360The authentic Sherlock Holmes, never uttered the phrase ‘Elementary, dear Watson’. Instead he said ‘when you have eliminated all which is impossible, then whatever remains, however improbable, must be the truth’. Thusly, when after six games, Frogware refuses stubbornly to acknowledge the fact that Sherlock Holmes’s character and nature fits perfectly in a traditional adventure game, the truth is that, as a studio, it cannot, or does not know how to, create correct puzzles. [January 2013]
Nov 22, 201275Despite complaints, it's a compelling story with some standout moments and surprising twists. Even more surprising is that the narrative does make sense in the end; a Sherlock Holmes story needs to be tight and logical, which this game manages to pull off overall.