Metascore
85

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 41 out of 45
  2. Negative: 0 out of 45
  1. I have never seen a game use light the way Deadly Shadows does, nor have I seen such realistic environments rendered on the fly. For those who can get it to work well on their systems, this is an astounding visual experience.
  2. What really impressed me about Thief: Deadly Shadows was its exquisite attention to detail in all regards. From the graphics to the sound to the level design, every aspect of Thief: Deadly Shadows seems lovingly crafted by those who genuinely cared about what they were doing.
  3. 100
    The true wonder of the game isn’t in normal mapping or Havok physics, but rather in the low-tech ways in which the game turns skulking in the dark into tons of fun. There’s still room in this business for loving craftsmanship and intelligent design, and Deadly Shadows has both.
  4. Exceptional level design and whet with atmosphere this will elate series faithful and deserves to attract all fans of stealth-based gaming.
  5. Ion Storm has definitely learned some important lessons from "Invisible War" and while there is still room for improvement, this is their best game, and certainly the best version of Thief yet.
  6. Even though some of Ion’s design decisions, like the removal of the rope arrow and the inclusion of the third-person camera, will disappoint purists, it would be difficult for anyone to deny what a splendid experience this release is.
  7. We flat loved the wide open feel of the game, got a ton of enjoyment out of it, and really liked the look and feel of the game engine and the weapons and interaction interface.
  8. It's a surprisingly long game, with plenty to do away from the main story; Thief will consume you for months on end.
  9. Casual gamers may not be bothered by the difficulty bug or AI glitches, but diehard Thief fans would be better off with the PC version, both for definitely available patches and the offhand possibility of future mod missions.
  10. Console leftovers or not, Thief: Deadly Shadows is one of the best PC games of the year. [Aug 2004, p.62]
  11. Thief contains a level more terrifying than anything we've ever encountered before. [Aug 2004, p.76]
  12. 90
    Carry out your finest work in shadowy places and dole out dagger lobotomies with little chance of being penalized. It's almost as good as being a U.S. president or Hall of Fame running back!
  13. The AI has been greatly improved from its predecessors, requiring you to use even more thought to get around guards and other characters in the game.
  14. 88
    The glaring clipping error kept the game from true greatness, as did the minor glitches in the rag doll system and the difficulty modes.
  15. Deadly Shadows has real problems with collision detection. I’ve found myself stuck in midair several times, when I accidentally slipped off a ledge and got caught between it and the building it was attached to.
  16. 86
    A stellar and mood-defining sound environment, excellent voice work, gorgeous lighting, and a slow-to-build but page-turning story fuel Deadly Shadows to great effect, and it's also fairly long and involved, although there is no multiplayer or modding tools to extend the life of the product.
  17. The atmosphere is intact, the story is very nice, the graphics are well above par, the audio is very good, and the gameplay should be interesting both for new and old players. With a few more months of development this game would have been truly excellent.
  18. 85
    The perfect antidote for people who think they've seen it all when it comes to the stealth genre.
  19. The story is great, the tension is real and if you like copious adrenal activity then you won't go too far wrong.
  20. 85
    A terrific game. All of the stealth gameplay, intricate level design, Byzantine story branches, and delightfully larcenous action makes a welcome return in this edition. The godfather of stealth-action games is back. Unfortunately, while Thief: Deadly Shadows stands as an equal to any of the previous games in the series, it doesn't exceed them - nor does it move the franchise forward as much as it was obviously designed to do.
  21. The background story is great, the fantasy world is rich and enthralling, and the ability to explore the open-ended environment during intense and fun missions will certainly have you playing this one till you've finished it.
  22. Not as good as either of the first two games...What it is, is a rather decent homage to the greatest stealth game ever made, which does a reasonable job of recapturing the ethos and style, and a great job of recapturing the gameplay of the game we all fell in love with.
  23. This is a case where the synergy between compelling gameplay and environment design, enabled by great technology, is too important to compromise. [July 2004, p.74]
  24. Features a memorable protagonist, a great setting, and some very interesting missions. It also happens to suffer from a variety of miscellaneous, minor flaws. These are unfortunate, since Thief: Deadly Shadows is great game, for the most part.
  25. 83
    T: DS is a very atmospheric game which has just one too many small faults to make its gameworld a compellingly believable one.
  26. The games sound by far outshines the graphics with everything from idle non playable character conversations to discreet footsteps pacing through the dark environments.
  27. Problems aside, Thief 3 is overwhelming salvaged by three of the cornerstones of the franchise, an engaging, well crafted plotline, solid premise and impressive sound values.
  28. Any fan of stealth games needs to pick this one up and try to look past the technical issues to the excellent gameplay and sense of style beneath.
  29. I've played Thief the third time now. It's time to elaborate and expand. The small touches implemented by the developers, like the City, factions and stores are mostly cosmetic, never taken advantage of fully.
  30. A taut, atmospheric and engrossing experience. The only real gripe is that The City sections become long-winded, lacking as they do the focus of the story missions and as a result make the game feel a little bloated.
User Score
8.3

Generally favorable reviews- based on 237 Ratings

User score distribution:
  1. Positive: 39 out of 53
  2. Negative: 7 out of 53
  1. May 7, 2011
    10
    I love all of the thief games they are entertaining with interesting stories. This is a good game if you like to use strategy and be naughty.I love all of the thief games they are entertaining with interesting stories. This is a good game if you like to use strategy and be naughty. :p Not a run up and kill stuff and make everything explode sort of game. Hours of fun and glory. Full Review »
  2. BlakeM
    Jan 13, 2010
    6
    It's a great basic engine, and I always had heaps of fun running around the city robbing people and places, but about a quarter way It's a great basic engine, and I always had heaps of fun running around the city robbing people and places, but about a quarter way through the plotline goes pants-on-head stupid and the game suffers for it. I wanted the game to be like the first two or three levels, but once you've robbed the Hammerite cathedral the game apparently feels the need to include strange monsters and the like, none of whom respond well to a whack on the back of the head. It would have been one of my very favorite games - and is in my imagination, regardless - but, sheesh... The game starts off as nothing short of revolutionary, but unfortunately goes downhill fast as soon as the zombies pop up. Full Review »
  3. Amy
    Jan 8, 2005
    8
    Graphics are good. If you have a some-what good system it is not slow. The story could have been better, but overall it was a great game. I Graphics are good. If you have a some-what good system it is not slow. The story could have been better, but overall it was a great game. I enjoyed it a lot. Full Review »