Metascore
68

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 6 out of 19
  2. Negative: 1 out of 19
  1. 75
    Never offered up enough rewards to keep me motivated. After my characters reached about 15th level, it didn't seem like fun anymore.
  2. Though it has few real role-playing elements to speak of and though some aspects of its gameplay aren't well implemented, ToD does succeed in offering plenty of good-looking combat sequences, which are repetitive but interesting nevertheless.
  3. A terrific title; it is entertainment-rich, and one of those games that makes a mockery of time because it will fly when you play.
  4. Your quintessential bargain bin release. [Dec 2001, p.116]
  5. 68
    Too complicated to be completely fun.
  6. Heavy duty item customization, a superb setting and fun, tactical strategy leads to a must-have for fans of the genre.
  7. Throne of Darkness could have been a great game, but its convoluted controls and unappealing gameplay really tore down the fundamentals that make a good game.
  8. It ain’t "Diablo II," but it’s in the ballpark, and frankly, that’s a pretty sweet deal.
  9. Between the highly customizable weapons and armor, the four warrior fighting dynamic, and the general joys to be had hacking all manner of demons to ribbons, there are plenty of reasons to give this game a whirl.
  10. A solid, rather than remarkable, title with some intriguing spins on the established formula.
  11. The element most central to the game - combat - is very flawed and completely un-strategic. As such, Throne of Darkness fails to be anything more than mediocre.
  12. Imagine a murky graphics engine that blurs as it moves, is way too dark and missing a gamma setting, and gets frequently swallowed up by flashy spell effects.
  13. The fact remains that it has nothing new to bring, neither in gameplay nor in graphics.
  14. Despite a new locale and seven characters, this Diablo clone does little to rise above its progenitor.
  15. Its innovative combat system, addictive click and kill adventuring, and solid story make it a title that keeps reviewers up late.
  16. A strong offering for fans of mythology, samurai, or ancient Japan. However, the poor quality of the game's AI, the unbalanced multiplayer action, and the lack of customizable options, along with some gameplay issues, only slightly raise the product above an average "Diablo" clone.
  17. As a hybrid of popular artistic themes and gameplay, Throne of Darkness succeeds on many levels. However, if you're looking for a completely fresh experience, look elsewhere. Diablo-esque influences keep the game from breaking new ground in a significant way.
  18. In the list of Diablo clones – which includes the likes of Dungeon Siege, Revenant, and Nox – it ends up near the bottom for the simple reason that it lacks soul.
  19. Fun but frustrating. Ultimately, the steep learning curve (formations? Don’t even ask ...)and increased micromanagement keep the game from being a "Diablo II" killer. [Dec 2001, p.115]
User Score
8.3

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Oct 14, 2013
    8
    A fighting lion by today's standards. It's up there with Dungeon Siege, Neverwinter Nights and Diablo 2. The loot, characters, story andA fighting lion by today's standards. It's up there with Dungeon Siege, Neverwinter Nights and Diablo 2. The loot, characters, story and atmosphere were put together really well. Also, near the end you get to fight a boss that will PERMANENTLY delete your characters if they die against him in combat (what an insane idea by the devs). THAT blew me away! I cursed and I screamed! I repeated the game and I was FREAKIN MAD. Oh how I miss those days! We need more 'real-man' games like this! Kickstarter anybody? Full Review »
  2. EdE.
    Mar 13, 2002
    8
    Intriguing spells, good concept and graphics but could use some tweaking in recovering health and Ki of characters. There is too much idle Intriguing spells, good concept and graphics but could use some tweaking in recovering health and Ki of characters. There is too much idle time waiting for them to heal. Should add some way to sell off unneeded items to help build gold reserves faster. Full Review »