Metascore
80

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 20 out of 26
  2. Negative: 0 out of 26
  1. Whereas I found GRAW for the X360 to be the best 360 game I've played thus far in the console's lifetime, GRAW for the PC has immediately earned a top spot among my personal pantheon of greatest games.
  2. With 16 players and 16 guns blazing, the game is violent bliss, and certainly a war demanding to be fought over and over again. [Apr 2006, p.58]
  3. 90
    As a package, it's an incredibly complete product of flabbergasting quality; more than any other game, GRAW puts the player in the nerve-snapping tension of pauses between engagements. It thrusts you into the terror of modern, quicksilver-fluid combat.
  4. The world is fully realised, it feels solid and vibrant. The enemies are smart, the allies are smarter.
  5. A demanding and gratifying shooter that brings a new level of seriousness to the Ghost Recon franchise. And, perhaps more importantly, restores it to the good graces of PC owners. Provided they've got the horsepower.
  6. All it does is present some interesting tactical action, a lot of graphically impressive--if somewhat too amber-colored--carnage, and a lot of intense pointing and shooting. And that's more than enough. [Sept. 2006, p.55]
  7. As shooters go, Ghost Recon is one of the best. Bettered possibly only by "Half-Life 2," this is one for the collection.
  8. Shooter fans will be sure to find this a very intensifying enjoyable experience. If you have a monster of a machine to game on, this title will be sure to please.
  9. Each level is varied and different from the last, and is easily capable of generating excitement and tension when they see fit.
  10. GRAW is sadly flawed but despite these flaws is terrific fun to play. It's wildly addictive as you try and work out the best way through and once you've gotten used to your useless team (we had a team member throw himself under a moving APC..that's talent) it's an excellent tactical shooter.
  11. Looks great and is one of the better tactical shooters in recent history. [June 2006]
  12. 81
    Yes, I was sick of the same old brown city by the end of the game and, yes, I did hate the stupid checkpoints, but the rest of the game is so enjoyable that I still found myself smiling in spite of those frustrations.
  13. It never quite manages to be an excellent tactical shooter, nor is it the most action-oriented of titles, but by combining thoughtful gameplay with some simply brilliant and explosive set-pieces, Ubisoft has managed to create a compelling single player experience.
  14. GRAW may be too realistic for gamers that prefer arcadey, twitchy shooters. Its gritty realism and requirement for a methodical approach borders on obsessive-compulsive. For players who appreciate a "thinking man's shooter," it simply cannot be missed.
  15. A compelling experience that knows how to get the action spot-on, immersing the player in a well staged, believable conflict from start-to-finish.
  16. It's not impossible to play if you aren't a perfect infantry tactician, while still placing a heavy emphasis on proper strategy on the battlefield.
  17. Superlative urban combat, held back by poor AI and some grinding levels. [June 2006, p.80]
  18. Given Ubi's reputation and the game's undeniable success on the Xbox 360, we were disappointed to encounter so many technical disadvantages. This will undoubtedly ward off a majority of gamers, especially those who had their heart set on playing a decent bug-free PC game.
  19. With more online modes, functional interface, and voice chat, the 360 is easily the superior version. Even the PS2 and regular Xbox have voice chat. Until a major patch restores everything that is missing on the PC, GRAW is better suited as a tech demo to test next year's line-up of video cards.
  20. While the PC version of GRAW offers the most impressive and expansive campaign, the extreme system requirements and multiplayer headaches make this tactical shooter feel rougher around the edges than it should.
  21. 70
    There isn't one big problem that keeps this game from becoming truly exceptional; instead, it's a collection of small issues that will likely cause a few moments of frustration and anger.
  22. GRAW's bipolar AI makes the single-player campaiggn a punishing excercise in babysitting. [Sep 2006, p.44]
  23. A few too many flaws in the basic design to ever by anything more than a waypoint to the next soldier sim. [July 2006, p.88]
  24. It’s the sort of game that even the most ardent tactical shooter fans are going to find frustrating.
  25. It has morphed from a wide-open, somewhat abstract tactical simulation to a linear action game with squad elements tacked on. It's a sad symptom of a franchise that used to be focused on providing entertaining white-knuckle tactical shooters and is now focused on providing whatever sells best.
  26. 60
    Ghost Recon: Advanced Warfighter is too unpolished to justify the costly hardware required to run it properly.
User Score
7.9

Generally favorable reviews- based on 103 Ratings

User score distribution:
  1. Positive: 20 out of 31
  2. Negative: 5 out of 31
  1. Nov 27, 2010
    0
    After having played the first Gost Recon I got stright thinto the advanced warfighter. I have no idea how someone can get such an excellent game and turn it into such a mess..

    Honestly, this is the worst game I have ever played... It looks great, the graphics are great but it annoys the hell out of you..

    Gameplay.

    Still after several hours of playing I cant get the keys in a configuration that is comfortable. In the first Ghost recon you could send the team exactly were you wanted to. You could tell to drop stance, lay on their knees or stand up. So you could protect them from their low IQ.

    In this one, you cant. they do whatever you do. So, they are exposed and die on you all the time. So you have to do everything and only use them as cover. Now how stupid is that???

    Weapons. You cant drop a weapon, you cant pick up ammo from other weapons even if they are of the same type, the rpgs you pick up show to have a missile on them but once you pick it up it says its empty, (bug), when you throw a grenade you can control the strength you throw it with and it leaves your hand as if you re using a grenade launcher.. etc etc..

    On the hardcore, they tried to make it extremely difficult but the wrong way.. Just as you get into the line of sight of the enemy you get instantly killed. just like that.. Sometimes you are being shot at but the radar doesnt show you were the shots is coming from!! Guys, please.. realise that in reality you have a much wider vision, and hearing and you can understand were the shots come from.. you have to complement for the tunnel vision of gaming somehow.. ok???

    the team.. on the hardcore, the "IQ" /abilities of the enemies goes up.. but your team is just as stupid and useless.. the are being shot at and all they do is shout : Im taking fire!!! Well yes you moron you are in a war what do you expect?? do sthing about it!!

    on Ghost recon 1, you could walk around the enemies and flank tyhem while sending your team the other way.. on this one, no. they had to touch cvause sthing was bothering with you having the ability to think.. So, the map, doesnt get wide enough for you to control the team and as a result if you move too far from the rest you cant seem them on the map. and if you try to move them blindly, they ll go stright into the line of fire and get instantly killed.. nice..

    If you wonder around now, and you get a bit off further away from where the game ecpects you to be, you get a guy on the screen yelling at you that you re leaving the battlefield and they ll shut you down.. and if you insists just a little more you die and start all over again.. nice hah??

    Overall this game is a disaster.. I really liked the first Ghost Recon.. so much so, that I ve been playing for more then 3 years.. On and off of course.. This one? I ll finish, but I dont think I ll ever install it again..

    there s no tactics, no gameplay, and no fun in it..
    Full Review »
  2. May 26, 2011
    5
    As a player looking for challenge, this game definitely brings frustrate in frustration. Much easier to die than on Resident Evil 4, on Professional...

    I like the idea of individualizing yourself and your team's inventory, but the fact that microing EACH of them while trying to keep yourself and your team alive makes this punishing for new players. (I struggle with normal on this game.) And the team moves much slower behind you, which leaves to to wait for like 30 seconds before actually getting regrouped.
    Full Review »
  3. Jan 23, 2011
    9
    This game is amazing, it combines unique strategy with moderately stunning graphics, its way more tactical and customizable than any other FPS on the market, at first it can be a little furstrating, but once its picked up, you will have a blast, I highly recommend this game if you want moderately realistic, along with a believable storyline. The combat is very interesting, with all the different angles it is very versatile, and the world has diversity, I would highly say that this is superior to any call of duty game, be warned however, the multi player just plain sucks. in GRAW2 however, the multi player is WAY better. Very often you will be completely convinced that you are an elite unit of the united states government.
    Very fun.
    Full Review »