Metascore
59 out of 100

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 3 out of 17
  2. Negative: 7 out of 17
  1. Worthy of the R6 series, solid single-player and multiplayer, good visuals and sound.
  2. Lockdown for the PC is more tactical than the console versions and definitely a lot of fun, but it's still got a noticeable arcade flavor.
  3. Nicely converted to PC, but has one fatal flaw. The linear levels are too long and feel too similar even when one level is a ship and the second is a terrorist camp in the desert. A tube is a tube is a tube. [Mar 2006]
  4. While there are some seriously entertaining mission scenarios, the single-player campaign is marred by poor enemy and teammate AI as well as some straightforward levels that have you zipping through them way too quickly.
  5. In terms of customisable play, varied and never-dull multiplayer along with a decent co-op mode, there's no doubt that Lockdown remains an attractive and enjoyable package - but it just feels old.
  6. 65
    Anyone who's become accustomed to the modern shooter should be able to sail right through this carnival ride, and it's really too bad. Rainbow Six is supposed to be tense and challenging. It's supposed to have compelling tactical considerations.
  7. Overall Rainbow Six: Lockdown isn’t a bad game. I was just disappointed considering all the hype and the past record of excellent games in this series.
  8. It's supposed to be a tactical shooter but the inadequate A.I. completely negates the need for tactics. If it weren't for the co-op mode, some excellent graphics and above-average sound, this game would be almost completely forgettable.
  9. It does present a good, fun, rowdy terrorist hunt that offers access to detailed weapons you probably won’t find in other games, co-op support, and some interesting multiplayer action, but it’s obvious that they really didn’t bother trying much with the storyline (or just weren’t allocated enough time to put any real detail into it), and the aging graphical tech is really becoming obvious.
  10. The Rainbow Six series has taken a major step back, and is nowhere near as good as it used to be. Let’s just hope Red Storm goes back to basics in the next outing, and we forget this rather unfortunate incident.
  11. But the sad fact remains, the intense experience we craved is just...gone. [May 2006, p.54]
  12. It's managed to create a whole new genre: the untactical shooter. [Mar 2006, p.104]
  13. 40
    Lockdown got rid of everything that made its predecessors stand out and kept the bad A.I. and even worse backstories. Even without the burden of living up to its predecessors, Lockdown is -- at best -- a generic shooter with pretensions at realism.
  14. It's another throwaway shooter with bad AI, forgettable single player levels, and glib unremarkable multiplayer options. Here lies Rainbow Six. Rest in peace, while we go reinstall "Raven Shield."
  15. 40
    It's truly saddening to see the Rainbow Six series plummet to these depths. As it is, unless the next installment is a return to the series' glorious past, Lockdown will be the last Rainbow Six game I ever play.
  16. Basically, there are just enough tactical elements in Lockdown to ruin it as an action-oriented shooter, and just enough action elements to ruin it as a tactical shooter. [May 2006, p.50]
  17. Plays more like a lifeless copy of the thousand arcade shooters that came before it, rather than anything even remotely strategic.
User Score

Mixed or average reviews- based on 95 Ratings

User score distribution:
  1. Positive: 27 out of 48
  2. Negative: 19 out of 48
  1. Minty
    4
    I've been playing R6 since the original and Lockdown is an insult to the R6 name. Starting with the positive: it has good graphics, sound, and each gun feels/shoots different and is fun to use. Too bad they didnt program any AI because that is what totally ruined the game for me. Completely untactical, it feels more like Serious Sam arcade shooting range. Your teammates that are selected for you have less than 50% chance of killing an enemy when you send them in a room and usually run past the enemy (who had his back towards the door) and into some preset location in the corner of the room and getting shot. So you pretty much solo the whole game but its not hard since the enemies arent facing your direction when you enter or stare at you while you put bullets in their face. Every level is nothing but a long series of rooms or corridors and the 100+ enemies per level stand around waiting to get shot. Oh and the physics on the enemies are alot worse then Raven Shield. Full Review »
  2. 7
    well there is nothing much to say about singleplayer.there are 16 missions and all of them is about shooting terrorists.there is nothing which involves teamwork but multiplayer was good enough to give this game a seven.if you are a fan of rainbow six series and looking for some traditional gameplay then you will be hugely dissapointed. Full Review »
  3. Absolutely terrible, I don't even know why they even made this crap. Yes, trust me, crap, don't know what it is. And AI is dumb as hell, they tried to flash the room but eventually flash themselves, and me. What the heck is that?? Don't bother this rubbish, please. Full Review »