Generally favorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 12 out of 13
  2. Negative: 0 out of 13
  1. Aug 14, 2013
    Splinter Cell is back on the right shadowy track.
  2. Aug 29, 2013
    Blacklist sees Sam Fisher and his covert posse returning to the series’ sneaky-happy roots in good form, and it’s easily one of the best stealth offerings I’ve delved into in a long time.
  3. Sep 19, 2013
    Fisher’s annoyingly sulky character, questionable controls when it comes to grabbing people next to doors, traditionally daft ending level and the buggy Uplay services – these are pretty much all the sins of Blacklist. They can be easily forgiven because the rest of the game is stealth action goodness.
  4. 85
    Splinter Cell: Blacklist isn’t absolutely perfect, but there’s bags of quality content here that’ll keep stealth gamers happy on-and-offline.
  5. Aug 21, 2013
    Blacklist takes a big step back. And in a positive sense.
  6. Jan 22, 2014
    With Conviction, the Splinter Cell series seemed to be veering off course, but Blacklist thankfully grabs the wheel and gets it back on track.
  7. Dec 12, 2013
    Splinter Cell Blacklist is one of the better entries in the long lived spy-saga. It offers great gameplay choices and sneaking is heavily rewarded. On top of that the multiplayer is also confidently crafted. The one thing lacking is the banal story with flat characterization that hinders Splinter Cell Blacklist from reaching any narrative high points.
  8. Sep 25, 2013
    Though it lacks the subdued intelligence of Chaos Theory, there's still some cracking good sneaking to be had. [Oct 2013, p.92]
  9. Sep 24, 2013
    Still, whether this is your first Splinter Cell or your eighth, you deserve to give it a shot because while it’s not the best Splinter Cell, it is one of them.
  10. Sep 4, 2013
    Blacklist isn’t a revolution for the Splinter Cell series but a refinement of everything that came before, enticing new players and welcoming back those who enjoyed all of Sam’s previous escapades.
  11. Sep 1, 2013
    I still haven't got the multiplayer working, but the single-player is good enough to be worth the asking price by itself.
  12. Aug 15, 2013
    The level of ambition is close to insane as Ubisoft Toronto wants to prove once and for all that the world's greatest assassin isn't called Snake (or Corvo). The action elements tend towards silliness however, and the single-player mode doesn't fly as high as the co-op as well as the brilliant Spies vs Mercs.
  13. Sep 10, 2013
    Wonky mission design and technical issues drag down a solid stealth game that still has enjoyable multiplayer.
User Score

Mixed or average reviews- based on 548 Ratings

User score distribution:
  1. Positive: 73 out of 136
  2. Negative: 48 out of 136
  1. Aug 20, 2013
    I have a brand new gaming computer that runs every game without crashing except this one. I fixed the crashes by switching to DirectX9 because using Directx11 was very unstable. The game is a very poor console port. I am a Splinter Cell Chaos Theory Versus mode fan, and I can tell you that Classic Mode here is a gimmick, it is nothing but a dumbed down version of "SvM Blacklist" (you better believe it). The control customization options for the PC user are non-existent. You will find yourself doing things you don't want to do half of the time because the Mercenary controls are merged with the Spy controls which are merged with the Coop controls and Single Player controls. It is a nightmare. The aiming and overall responsiveness of the game is extremely sluggish even with a gaming mouse on high DPI settings. Knifing mercenaries as a spy feels very unrewarding and the spawn points are randomized, and it feels too much like COD or BF3 where you just spawn and die a lot.

    Other notes: "back to wall" is now "cover and drop" so sometimes if you wanna take cover you will drop.
    "Sprint" is now "sprint and climb" so a lot of times if you are sprinting near a ledge or a window you will often times accidentally go farther than you want to.
    "Hand to hand combat" (knife as spy) is now also "Knife and hack" so if you ever want to attack a merc standing next to a terminal you may start hacking it and get killed.

    Full Review »
  2. Aug 20, 2013
    Horribly optimized, dragged down by Uplay, and a intellectually crippled addition to the Splinter Cell franchise. I'm sure Multiplayer would be fantastic if it weren't for the fact that this is a horrible, consolized port. Full Review »
  3. Aug 27, 2013
    Splinter of Duty: Blacklist is about as entertaining as smashing your face against a keyboard repeatedly. Incidentally, that's the best way to play Blacklist. Full Review »