• Publisher: Ubisoft
  • Release Date: Apr 27, 2010
  • Also On: DS
User Score
4.0 out of 10

Generally unfavorable- based on 363 Ratings

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  1. MikeM
    Apr 28, 2010
    1
    Good game, BUT, why game companies continue to jack over the honest paying customers is beyond me! I am absolutely disgusted by the fact that 'you must' have a constant internet connection to play the game. Furthermore, here is a quote on steam's site " Ubisoft may cancel access to online features upon a 30-day prior notice . . ." BS! $60.00 for this?? unbelievable! Wake up ubisoft, we are paying customers! Expand
    • 9 of 14 users said yes
  2. ProphetofDoom
    May 5, 2010
    10
    Where are all your comments you whinning bitches? This game looks great plays great with keyboard and mouse and feels great, a worthy follow up to Double Agent. Much better use of the unreal engine than bioware's effort in Mass Effect 2, which is not unexpected... Sam Fisher is one of the truly great characters of gameing, in no small part thanks to Micheal Ironside, whose rasping irony sets the mood right from the first sentence. The people who voted this game so low are probably the same pack of wankers we voted Dragon Age Origins RPG of the year. When it should have been voted biggest "..from the makers of KOTOR...", media hype, let down pile of bullshit of the year. Expand
    • 8 of 18 users said yes
  3. BobS.
    Apr 29, 2010
    0
    The game is utter garbage, especially the PC version. The DRM turns the game into more of an atrocity than it was originally through it's constant interruption of game moments that require concentration with "RE-ESTABLISHING CONNECTION TO DRM SERVERS". Out of the roughly 15 or so guns in the game only four or five actually have/can be fitted with silencers. It's hardly at all about stealth and there's even a level where "Sam gets mad." and it allows you to just run through an office building shooting scores of trained paramilitary mercenaries in night vision with only a pistol whom die in one shot on the hardest difficulty. It should be called Tom Clancy's Gears of War. There's also a multitude of in-game ads for Philips Razors, Nivea for Men and Cisco. The game is half-assed, overall pathetic and I honestly want a refund. The game is complete trash. Expand
    • 8 of 14 users said yes
  4. AlfonsoM.
    May 1, 2010
    0
    Worst game of the series, overbearing DRM makes it nearly unplayable. The series seems like it has been living in skid row since the second game. It's been all downhill from there.
    • 6 of 14 users said yes
  5. kantoN
    Apr 28, 2010
    2
    Well... This is a big disappointment for $60. Uni focused too much on the technical portion of the design to a point that the plot becomes scattered with influence of MW2 etc... The content for xtra cash is BS and the gameplay is not all new nor surprising, all well within expectation, non beyond. This is probably the worst situation a sequal could be in... NOTHING new... plot, tech, style... Thumbs down from me... But for those PC craves out there, this could still jog ur hardware for some fun... maybe. Expand
    • 6 of 11 users said yes
  6. Nov 12, 2011
    2
    I don't know for other consoles, but at least for the PC, "Tom Clancy's Splinter Cell: Conviction" sucks balls. The graphics look great and fantastic IF you have a super computer. Otherwise it's going to lag as much as your computer when resuming youtube. The controls are terrible (i don't know what they based it off of...) and it's too repetitive and difficult even in easy mode. But the real problem is, like MikeM said, there is literally NO online support. Seriously? A **** single player campaign for 60 bucks? Is it really worth it? You get to decide. Expand
  7. Klarden
    May 1, 2010
    8
    Ubisoft didn't fail to amaze with this release, as they did with all of their games for the past 8 years. Tell me, can you imagine a game that is awesome AND awful at the same time? Maybe Ubisoft went to some special lessions, but they constantly create such games. It's not Splinter Cell as i played it (by being as stealthy as possible). You can't even play like that. You are the ultimate killing machine now. An ultimate killing machine that can bash the door or kick the car instead of the enemy. A super-predator that will spend a minute trying to find a place, where climbing up and not jumping around the table is possible. An agile hunter, for whom lying bottle can be an invisible magic wall. Thankfully, post-soviet countries don't have to pay 60 buck for this game, otherwise i wouldn't have rated it 8. P.S. And co-op and multiplayer? Well, "server is currently unavailable" is a pretty good game. Expand
    • 5 of 12 users said yes
  8. ChristopherB
    Apr 30, 2010
    6
    I have to say that this game was really a big disappointment. This game really lacks the stealth feeling the older series hade. You can pick up a machine gun and kill everything in a room without any tactics what so ever. If your a fan off Sam Fishers story I would recommend to wait for a price drop becouse its not worth it now.
    • 5 of 10 users said yes
  9. FrikaseeJ.
    Aug 12, 2007
    7
    I'm all for the Splinter Cell series, but in seeing this new titles gameplay makes me pray that Ubisoft doesn't ruin the great name of Splinter Cell. I respect them for going out on an edge and trying to veer from the repeated stealthy gameplay, but that's what it's all about. They already stepped close enough to the edge on double agent and I'm afraid Conviction will jump off the cliff. The only three good ways in which this can end are as follows. 1. This is the last game of the series. 2. Somehow they manage to make this new outfit work without the stealth and gadgets. 3. Just stick to what they know, get Sam Fisher back into the agency. I already know what my vote will be, no matter the outcome. Expand
    • 5 of 10 users said yes
  10. Aug 17, 2010
    0
    This is by far the most atrocious, disgusting piece of garbage I have ever played. Based on the massive gap between critic reviews and the user scores I am now convenced that Ubisoft buys ratings. In fact this game is so bad I will likely never buy another ubisoft. First off this game was rushed because they had a good final product and then had it all thrown out because they thought it was too much like Assassins' Creed. So then they started over and rushed this garbage game out. To start, my brother and I both finished this entire game in one few hour sitting, each in the same day on the hardest difficulty. That's right. This game is good for about 4 hours of entertainment on the toughest difficulty. The gameplay has turned fisher from a modern day ninja into a Jason Borne on crack. The normally slow moving and strategic stealth is replaced by movements and animations that are so unbelievably fast that they are comical at times.The engine is dumbed down compared to the previous installments. Despite being labeled a stealth game you cannot move bodies.. bodies still alert the guards regardless. And even though there are less stealth abilities compared to the last game, they've upped the penalty for being spotted on some missions. If you are so much as spotted in some levels the game ends. The only kind of people that this game should appeal to is people that have never touched a controller in their life. The massive ad campaign was the only thing that saved the sales on this monstrous garbage. 30% of the ubisoft forum crowd canceled their preorders after just playing the demo. I could write a six page essay on all the things wrong with this game, but I'd rather not. Hopefully I've saved people some money with this. I would only get this game if it dropped down to about ten dollars. Then I could get it for my friend who is horrible at games so she can feel like she can accomplish something on game nights. Expand
  11. Aug 19, 2010
    10
    I think the game was absolutely awesome! The graphics were excellent, the AI was quite challenging, and the story was also pretty good, although not that immersive. I loved the mark and execute mechanic, and the way the screen fades to black&white when you are invisible. Would have like a little more freedom of movement throughout the levels, and more weapon upgrades would have been nice. Overall it's a very good addition to the Splinter Cell series. Expand
  12. RoelE.
    May 1, 2010
    10
    Conviction is a whole new story in the Splinter cell-series. The new ways to kill your enemy's is awsome! I absolutly love the mark & execute one. Like in the other Splinter cell games you'll have some special attacks such as "Death from above" & "HumanShield". I think Ubisoft has done a great job on Splinter Cell Convictions!!
    • 4 of 9 users said yes
  13. Aug 24, 2010
    8
    I'm surprised by the overwhelmingly negative feedback, I personally enjoyed the game as a fan of stealth games on the whole. Admittedly, this was my first Splinter Cell title, and I am in the process of going back and playing the first, but I most certainly enjoyed Conviction and would certainly recommend it. Oh, and to all those whining about the DRM, there is a VERY obvious and simply way around it you know... So no, I did NOT have to put up with the DRM, hence the positivity of my review. Expand
  14. Mar 21, 2011
    4
    What can I say about this game? It's just another generic shooter with some idiot in Ubisoft thinking it would have been great idea to hold down button for cover! What other shooter does that? None! Why? It's stupid, annoying and hurts your thumb. Plot is just generic and characters are between badly written and generic. Also this is supposed to be a stealth game, are you kidding me?! There's only one silent SMG and 3 pistols to choose from and pistols have infinitive ammo, more accurate and enemies are so weak that they can be killed very quickly with them so no point of getting other SMG's and Assault Rifles. I'm going to give them credit for trying something new but they failed at execution and they should have done in new game, not in franchise that is suppose to be about stealth! And what's the point of being stealthy if you have to kill everyone you meet?! Expand
  15. Apr 18, 2011
    3
    The problem is that Conviction has no idea of what kind of game it wants to be. The stealth elements are really fun but every so often the developers forgot they were making a stealth game and it devolves into a dull third rate shooter. The White House level is simply appalling. The stealth element which is what has always set the Splinter Cell series apart is completely abandoned in favor of a huge frontal assault and fending off waves of enemies. Honestly I'd rate the game higher if it wasn't a splinter cell game but it suffers so much by comparison to its predecessors that it's hard to see it as anything other than a complete waste of time and money. Expand
  16. Jan 3, 2012
    10
    It isn't another Chaos Theory -- but that's a good thing. SC:C goes in completely different direction. Sam is darker and more violent. His weapons and equipment have been upgraded. The cover system has been updated and works as good as any I've seen. The stealth system has been updated as well. Instead of watching a stealth meter, the game turns black and white when Sam is invisible. It works surprisingly well. There are usually multiple paths through each mission/level. The main story is challenging and will provide hours of gameplay. The cream of SC:Conviction is Denied Ops. It has three game modes -- Hunter, Infiltration, and Last Stand -- playable on five unique and challenging maps. Hunter requires you to move through the maps killing bad guys. If you are seen, the bad guys call in reinforcements. Infiltration requires you to move through the maps killing bad guys. If you are seen, the alarm sounds and the game ends. I haven't played Last Stand so cannot speak about it. Infiltration and Hunter when played on "Realistic" turn into multi-hour experiences as you try to isolate and kill bad guys one by one. Enemy AI is tough, will flank you, and is fast on the trigger. Also, there are motion-sensitive cameras and infrared lasers to deal with. There is a co-op mode that I have yet to try. Supposedly, you and your partner play as two agents (one from Third Echelon and one from a Russian agency). You two work your way through five or six maps with your own co-op storyline. It sounds good and there are plenty of youtube videos of co-op gameplay. This game is a steal at $20. Denied Ops alone is worth the $20. Make sure you get the "Insurgency DLC" too. It comes with four more maps for Denied Ops -- San Francisco, Salt Lake City, New Orleans, and Portland, OR. San Fran is a shipyard/cargoyard, Salt Lake City is a mysterious industrial office. New Orleans is a graveyard - -where you fight above ground and in tunnels underground! Portland is an old prison. I've logged easily 200-250hrs in SC:Conviction playing the main storyline and Denied Ops. It's a boatload of fun that will challenge most PC gamers. Highly recommend. PS: Note that SC:Conviction talks to some Ubisoft servers during startup and possibly during gameplay. It was a hassle sorting things out but once it was working, it did not interfere with gameplay. Expand
  17. Chris
    Apr 29, 2010
    7
    I gave SSC a 7 because overall, it's a good game, the AI is great, and it looks good. but I did come across some minor bugs and the thing that annoyed me the most was the constant fps set to 30. and my computer is capable to do more than enough with this game. Weather they are gonna patch and improve this, I dont know. But users have been complaining about the fps only set to 30, so I hope they do fix this. But despite the fps this game looks great and gameplay works smoothly and is easy to get used to. Singleplayer is abit short to, but Co op works great, no problem there what so ever. Expand
    • 3 of 8 users said yes
  18. Aug 25, 2010
    8
    I liked it. I have been a fan of every Splinter Cell game, and have replayed them all recently in preparation for Conviction. They are all similar, but increasingly different with each release, and that is what makes moving from one to the next so intriguing. One of my complaints is not with the game but my choice to play on my 8 year old Dell Dimension. Even though I have a newer decent graphics card, and lots of memory, it got sluggish on my system when there was lots of objects in play. I am interested to play on a dedicated console, but I will not fault the game for my choice of aged hardware. I am bugged by some of the negative comments and I guess I have not experienced any of the concerns of these people. I had no problem with Digital Rights Management or the consistency of my Internet connection, I had no concerns about the plot (um its a GAME, not a blockbuster movie). Sure it could have been better, but I also find joy in playing Backgammon, which has no plot at all. As far as those talking about lacking the Stealth feeling, I disagree. I think it was quite a bit harder to maintain stealth in then game. I found that the AI actually were more aware of your presence, and having to choose better times to sneak through a room, or jump out of sight was much more narrow than in previous versions. This is a GOOD thing. I will say that GI magazine had a good comment that referenced the Chatty Kathy enemy, their presence was more akin to "Dr. Evil's Henchmen". This is true. They did annoy me quite a bit. It just gave me more reason to quickly dispatch them and move on. I cannot comment on co-op play. I am not a co-op fan. I like th single player only, so I can lend no review to the co-op side of things. I was not as pleased with the Ops portion of the game, it was more like just doing Stealth training in different situations. Not bad, just not extraordinary. I wish they could have put more development into a long Sam story and leave the Ops out completely. I hope this is truly not the end of the Splinter Cell series. I think it could be taken much further. Expand
  19. Oct 3, 2010
    10
    This review contains spoilers, click expand to view. This is not a a SC game. It is an action game, with a strong focus on shooting. Most of the moves you could do are gone, instead replaced by better shooting. And shooting was never supposed to be SC's strong point. There is less stealth (including a entire mission which is nothing but shooting), you are always detected, so the game is basically focused on using the new last known position indicator to play cat and mouse. A lot of the game play also revolves around silently killing one enemy so you can use the new mark and execute feature to kill everyone. By taking out core SC elements, Ubisoft has created a mediocre game. They screwed up Ghost Recon, Rainbow Six, and now Splinter Cell. The whole plot is also weak, based off of (Spoilers) Sam killing Lambert to maintain cover in Double Agent. Something I doubt he would do, and carries over with Sam's daughter actually being alive and used to keep Sam going. Sarah dying in Double Agent was stupid anyway. At least the technical side is decent. Expand
  20. Feb 18, 2011
    9
    First off, to those who are so paranoid with publishers and how they protect their content you might not like SCC due to Ubisoft requiring constant internet access, but as people keep pirating games this will only get worse. But if you can get past this and focus on the actual game created by the developers and at least enjoyed the plot from the previous game (Double Agent) then you may or may not enjoy this addition alot more. The story begins with a nice little kick start that doesn't take you into a 10-20 min tutorial without any shooting and killing, and off you go down Ubisoft's continued plot left off from Double Agent, sneaking or blasting through the levels as you travel deeper into the rabbit hole. The game mechanics have changed a fair amount allowing for more fluid transitions that make you feel as though you are controling a real person rather than a T-700 that looks like a person, giving you a more fufilling feeling as you continue to go around executing your enemy from the shadows in new fashions. Ubisoft made a delightful change, in my opinion, on how you go about the levels, whether you choose to shotty people out in the light while breaching a room or silently moving unseen using the shadows and structures to your advantage. There are certain parts where they force you to be open about your killer presence, but it does fit with the situation Sam would currently be in and forces players to be ready to change tactics if such an event occurs. If it wasn't for the connection problems and high improbability of ever finding someone waiting for matchmaker to work at the same exact time as you then the multiplayer would be great. Though I really must say that I still prefer Chaos Theory's multiplayer I do like the switch from vs. to more of a coop that doesn't fry peoples nerves and cause people to throw dirty accuasations back and forth. Speaking of coop, the coop for SCC is well done and is a great addition to the single player storyline, which is actually a sequel to the coop. I think the greatest thing SCC coop did was build each players' love for the two characters, Archer and Kestrel, and in the end put a sad twist which only heightened your disgust for the antagonists from the singleplayer. Overall I think it is a great, proactive addition to the SC series that provides a fresh new way to play while also retaining a majority of the original gameplay that makes SC so much fun to play. If you can get past the DRM and not be hypercritical of the additions then you'll see that Ubisoft has done a really nice job with SCC considering the delays to its release. Expand
  21. Dec 17, 2011
    10
    Tom Clancy's Splinter Cell Conviction is one of the best sequels in the Splinter Cell series at all. Innovations as Last Known Position system and Mark and Execute feature are just great and fun to play. Ubisoft team did really an excellent job in AI with the Unreal engine and the atmosphere and locations are just breathtaking.
  22. Dec 31, 2011
    9
    The newest addition to the Splinter Cell series, features a lot of changes, which in my opinion are welcome. Sam Fisher, now retired from the Third Echelon finds himself working without US support, trusting only friends and wanted by the government, he must fight on against this conspiracy and prove himself innocent. Story mode is quite long and fun, you will be visiting alot of different environments, and using different tactics, some times you must rush, pursue or kill enemies, sometimes you need to go stealth without alerting them, using a variety of equipments and gadgets, the game offers a unique weapon system, where his primary weapon is a pistol, and all others are secondaries, handguns are always equipped. Co-Op mode offers story and arcade style elimination, and its fun to play with friends, developing different tactics and approaches. Graphics are very good, a high-end gaming rig is recommended, Sounds immerses you in, and the soundtrack helps keeping the focus on. Expand
  23. JakeMarsta
    Sep 2, 2008
    9
    Since I'm a douche like Frikasee, here is a review of a game that comes out in a year or more. Umm yeah, you know, the gameplay is cool. Uhh, Sam Fisher has no gadgets, but that doesn't mean it sucks. Oh well, here is my vote. I don't even care if the game comes out. No, absolutely not.
    • 2 of 12 users said yes
  24. Jun 26, 2011
    0
    Splinter Cell: Modern warfare 2 Basically took a steaming dump over fans of the series. You know how people always say "don't fix what isn't broken?" well the developers have apparently never heard that phrase before because, well they tried to "fix" it by removing everything good about splinter cell. Yes I mad
  25. Jun 25, 2011
    8
    Well, It was a fun game, yes, it is very different from the previous splinter cell games. But it is still fun, it no longer puts as much emphasis on stealth as the previous games, and has none of the espionage of double agent, but it is great for running around , moving from place to place like a ghost, feeling like a bad ass. not worth 60 bucks, but for the 20 something it is now, consider giving it a try. Expand
  26. Dec 24, 2010
    8
    Cheeky on how a lot of the user ratings here are negative due solely to the DRM scheme Ubisoft has, not the game itself. If you don't have a 24/7 internet connection in this day and age... Anyway, the game itself is pretty darn fun. The campaign itself is a bit short, but the game offers many other things to pass your time; Deniable ops, essentially a campaign in of itself, albeit the lack of dialogue and cut-scenes, offers many white knuckle moments that test your skills. Co-op offers another plus for this game, sneaking through guards with a buddy, making a competition of it sometimes. Expand
  27. May 12, 2011
    5
    SC-Conviction is disappointing. From what I have seen, the only thing that improved in this game are the character's visuals, certain graphics, objects and environments, and certain physics, among a few other things too... Not sure why(because I have a good PC system) but the sound cuts in-out and the video pauses frequently during level loading... However, SC-Conviction's overall game play is just 'mindless' and nearly automated for 'dummies', (what happened to the Free-Interaction and Total-user-control? )... and what is up with the fake illuminated projections on the walls that 'help' you to a destination(objective), such as: "Climb" or "Reach Window", or the infinite ammo... (those just aren't appealing features in a game)... Seriously, if you need to be shown exactly where to go and exactly what to do in a game, or if you need infinite ammo, etc., then your real game skills naturally STINK! ... (and it just takes out the fun and realism from the game). UBI seemed to design this game for dummy-gamers who don't have enough patience or real skills to play such a game. It's not a 'Realistic' or 'Stealthy' game, as an example: I opened a door(it made a loud enough noise) and the people were right there looking toward me but still talking to each other, yet they did not react to what I was doing in the doorway(about 7 feet away), WTF!?.. I mean come on, that is NOT realistic stealth-based interaction, and it happens too often... Also the obstruction-programmers didn't do such a good job because even though a door was completely closed the enemy's 'ghost' gun was slightly sticking out, though it was shooting at me, LOL! .... The Controls(movements) are not that steady or precise compared to other games, and it's not as easy to approach(align) to certain objects (user-character movements really stink!!), and not only that, but you're only able to jump in certain pre-programmed hot-spots, seriously WTF happened to Splinter Cell!? The designers/programmers are wrong for making and allowing this game to be this way... Also, the required online registration/log-in is total crap (thanks to all of the poor-bastard rip-off software-pirates for making it a big hassle for all of us!!)... anyway, if you Really Like the game play (surreptitiousness) of SC-Chaos Theory, you'll probably DISLIKE SC-Conviction. Overall, it's an OK game, but it's not great and it could of and should of been much better. Expand
  28. Jan 5, 2012
    10
    The story and graphics are really amazing. I don't have any problem with any lag or glitches and the controls are fine to me, quite similar to the previous Splinter Cells. The one problem I do understand is that is is indeed a little over-priced. I got the whole series for $33 so im not complaining.
  29. Jun 2, 2011
    8
    I didn't buy Conviction at release due the DRM but since is has been scaled back I thought I'd pick it up and I'm absolutely loving it and although it's more action oriented than previous Splinter Cell games you still get the choice of being able to take things stealthily which is great. There is also a huge amount of content for both singleplayer and co-op and playing through the story or one of the many modes and maps online with a friend or random person is a ton of fun. Expand
  30. Sep 18, 2011
    10
    I don't get it. I always hated the Splinter Cell games with passion. Since my only previous contact with the stealth genre came from Metal Gear, I was happy to hear about a series focused on more realistic and gear . But the first game didn't impress me, since countless times i couldn't do a teorical perfect strategy. Only 1 possible solution for each screen, so the game became a puzzle and lost it's touch. Since then, I came back in contact to the series in 2011, with Chaos Theory, since Double Agent was terrible on the PC port. Again, disappointment. This time, I always have the feeling I didn't do exactly what was expected from me, and then, I need to restart the level. Since I never got the feeling of doing something right, the game lost it's touch. One time the game hangup and I never touched the game again. Then I get Conviction. the narrative is not generic, this time it's personal, and for the first time, the story got me (and I don't even know anything about any of the characters). The action is great, just enough action, preventing the game to become boring and just enough stealth to keep you on your toes. The execution technique makes things easier, but far from easy, since it's not always so easy doing a melee kill to earn it. The only negative is the DRM, i had to uninstall the launcher, because it came from other Ubisoft game and only after uninstalling and re-installing again it let me launch the game, but it's still a 10 to me. Maybe this game disappointed the series fans, but if you, like me, never got into Sam Fisher's mind, do yourself a favor, ignore this score and get this game now. Expand
  31. Jul 28, 2011
    0
    My experience is with the PC version, which was terrible for several reasons: - Co Op over LAN is broken. I never got this to work. Seems to be an issue on the Ubisoft forums. - The DRM on this thing is a nightmare. You cannot play offline. As soon as your internet connection is lost the whole game stops and instantly breaks any sort of immersion that you had. - The game feels poorly optimized. On a 2.8 Ghz quadcore with 8GB of RAM and a watercooled Nvidea 9800 GTX this game became very choppy. - Controlling Sam was incredibly rigid for me, like Sam was some sort of rusty robot. + The music on the otherhand was great, including the sound effects. Do not buy this game. If you are a big fan then just get it somewhere else if you know what I mean. Expand
  32. Sep 21, 2011
    0
    The requirement of a permanent Internet connection makes it impossible to enjoy this game for those of us living in places without reliable or stable broadband.
  33. Oct 10, 2010
    7
    This review contains spoilers, click expand to view. Ubisoft didn't fail to amaze with this release, as they did with all of their games for the past 8 years. Tell me, can you imagine a game that is awesome AND awful at the same time? Maybe Ubisoft went to some special lessions, but they constantly create such games. It's not Splinter Cell as i played it (by being as stealthy as possible). You can't even play like that Expand
  34. Dec 22, 2011
    8
    This review contains spoilers, click expand to view. Though the PC version of this is clearly a port, complete with confusing controls and lag, the story is fun and the co-op adds extra time to it, making this game a good game with its only downfalls being the fact that it is a port. The graphics up close are great, but once you look beyond the foreground you have static skies, pixelated graphics (for some reason the game won't let me play it at my laptop's maximum resolution), and 2D buildings. Stealth isn't as key as it was in the other Splinter Cell entries, with the exception of co-op and one mission, if you get detected you can still survive. There are even several missions where stealth isn't even really neccessary, theres a flashback sequence in Iraq where you play as a one man army, numerous survival missions and apparently the top of the range enemy agents have the same sonic goggles that you aquire that let them see people through walls, so with them its sort of gestured at by the game that you don't need stealth. But personally, the lack of stealth suits me fine. Being a fan of Tom Clancy though, I did notice some things that contradicted against the books. In The Teeth of the Tiger, I clearly remember Jack Ryan junior being in an exercise where he has been told not to put his sidearm to his cheek action movie style. However, as Sam Fisher in Splinter Cell Conviction, that is the animation that you do when you get in cover. They were trained in different places but if one secret black ops complex thinks a simple thing is stupid why would the other do just that? Personally this just shows that the name Tom Clancy is just there for marketing, and nothing more. Expand
  35. Jul 30, 2011
    8
    Looks fantastic and lots of fun, utilizes the Unreal engine to great effect, has clearly polarized fans of the older games by adopting a different gameplay style to previous Splinter Cell titles though, DRM pisses people off no end but I haven't had any problems with it yet, box art warns that a permanent internet connection is required to play the game. Only drawback is the single player mode is incredibly short, I must've finished my first playthrough in 6-7 hours. Expand
  36. Oct 18, 2011
    0
    Zero! Complete and utter destruction of a great franchise. I absolutely loved the first three games, but this piece of crap is just painful to play. They turned this awesome stealth action game into a third person shooter. Sam Fisher is now the new Prince of Persia. Despite being in his mid to late forties he moves around like the previously mentioned Prince, grabbing a ledge with his fingertims ans running across walls. STAY AWAY if you liked the previous installments. Expand
  37. Mar 25, 2012
    9
    I just finished the single player campaign for SCC and I have to say that this is one the best games I've played in long time. Some context - I picked this up on Steam for $20.00, so my view of it will probably be different than some who paid full price, but frankly if I had a 360 or a PC that could run it when it was released I would have gladly paid 60.00 for it. Wow, what a great game. The plot is excellent, the levels have just the right difficulty, and the single player campaign is just the right length. It's true that this is not the same Splinter Cell that came out nine years ago, but I very much like what it's become and I had a great time. If I could fault this game, it would be the following; heavy-handed DRM; wow, what were they thinking? The DRM didn't affect my experience, but requiring a persistent connection is a bad call. Also, the cut scenes should have all been rendered in real time. It's a bit jarring to go from awesome, crisp Unreal engine graphics to lower res cut scene footage. Beyond that, this is a AAA title. I don't think we're going to get many hot releases in gaming this year, so it's a good time to go through the Steam collection and do some bargain hunting. This is a good game to get and the price is definitely right. Expand
  38. Nov 26, 2011
    8
    Splinter Cell Conviction is a really great game! The controls are great, the story is great, the graphics are great. Its only sad that the campaign is so short!
  39. Apr 6, 2012
    9
    I loved the new direction of this game. The game's new stealth bothered me at first until about half way through the game and I gave into it. Once I started reacting to the enemies and used the enviroment it was a blast to play on Realistic mode and see what interesting way's I could tackle each map. I would highly recommend playing on Realistic. Stealth game are my favorite and this one really surprised me. As a skeptic I was won over by this deadly, reactive Sam Fisher. Expand
  40. Dec 28, 2011
    8
    Review about actually game (not about DRM or anything like that): I was pleasantly surprised at this game. I picked up for $5 at this years Steam holiday sale and played the single player campaign over two days. It probably took me about 8-10 hours. Yeah, it's short, but it's a pretty tight, character-driven narrative. It starts out with the Red Dead Redemption style "government people are screwing you over by forcing you to do stuff for them by withholding info on your family" type scenario, but unlike Red Dead Redemption, they actually keep feeding you enough information to make it not seem like they're stretching the premise. I've also heard that the co-op missions, and some of the other game modes add a bunch more hours of gameplay too, but I haven't tried them. But yeah, if you're just interested in single player campaign and story, this was definitely worth playing. Yes, it was short, but the narrative was tight and fairly emotionally gripping and it never (to me) felt like the premise was being stretched too thin. And, plus, it's fairly easy to get a copy of it for $10-$15, so... :P Side note: the main theme song is absolutely gorgeous! ^_^ Expand
  41. Mar 15, 2012
    10
    Over a year later and I'm still coming back to play Deniable Ops. That alone is a testament to how much I have enjoyed this game. Splinter Cell took a dip in quality during Double Agent's time, but it has come back stronger than ever. The movement mechanics for climbing and sneaking your way all over the environments is smooth, snappy and a joy to use. Add in the satisfying 'mark and execute', and you have a fresh new fast paced stealth experience. The single player may, in the end, be forgettable. However, the Deniable Ops mode offers a near limitless re-playability. If only even more maps had been released, I'd still be buying them up left and right. Here's hoping the next Splinter Cell is just as great, if not even better. Expand
  42. Mar 17, 2012
    6
    If you are one of those who loves the real stealth, this one will disappoint you, so don't pay for it. But if you just want to have a fun for a while. Go ahead. its nice, i enjoy the multiplayer game. But as always I think that Ubi should improve its games before to critic PC. Unless in PC. the MP mode has lots of bugs, problems to connect even with friends. and is difficult playing something like THIS in difficult conditions.. Expand
  43. Jul 23, 2011
    6
    There are a lot of things wrong with this game. But overall it was good, i liked the storyline and graphics. A couple of flaws that really got on my nerves are when bullets go OUTSIDE of your crosshair, If your going to put a crosshair in a game that shows where your bullets might travel, at least have that accurate, i can't tell you how many times i have had the entire crosshair on someones head and then miss by a mile... Expand
  44. Apr 25, 2012
    9
    put simply, I love espionage games, while conviction is a lot different to the original splinter cell games but that isn't a bad thing, what is bad is that you need a internet connection even to play single player. **** stupid in my opinion as this leaves some people unable to play the game at all. the game itself had a couple of issues with the controls that I found but overall the gameplay was very fun. For those complaining about multiplayer, yes that is where most games are going, but it ruins the storyline in most cases when you get people who play the game to death and know every little detail, or cry when they fail leaving myself and I'm sure many other gamers fairly angry not to mention the lack of stealth compared to others. The reason for my 9/10? Ignoring the fact that a lot has been pissed on with this game its still a hell of a lot of fun with a fairly solid platform meaning less focusing on spotting bugs like guns won't reload properly or some b.s. like that and more focusing on immersing yourself into the story Expand
  45. Jan 13, 2012
    0
    If they don't move back to the game elements from the first game and Chaos Theory this game series is doomed to dies. I don't like the quality of this console port.
  46. Dec 15, 2011
    8
    A major letdown if you compare it to Chaos Theory, but definitely an improvement on the atrocity that was Double Agent. Conviction (either unfortunately or fortunately, depending on your take) decides to stray from the stealth-based aspect that made the original splinter cell so amazing and go in a more action-driven direction. It's not a bad game, in the least, but it is different, and somewhat difficult to get used to. But once you get over that hurdle, you start to see that it really is a great game. The story's pretty interesting (and told in a sort of Dan Brown, ending>present fashion), and the shooting works well. The Mark and Execute feature (which I was a bit skeptical about, at first) is surprisingly fun and very well implemented. The Last Known Position feature is a perfect addition for a Splinter Cell game, but it's arguable that it may make the stealth aspect a bit dumbed down and unappealing. The action is fast paced and has you thinking on your toes, and, thanks to the new stealth system, is easy to integrate with your sneaking abilities. A few things continuously nag me about this game, however. First of all, the sound aspect is almost completely wiped out. So long as Fisher is walking or crouched, enemies never seem to hear him. Secondly, the stealth system is very black-and-white (no pun intended). Rather than having the normal feature where your level of stealth is dependent on how much light is shining on you, apparently, in Conviction, you're either bright as a search light or dark as pitch. So long as your screen is black and white, an enemy isn't likely to see you, even if your bated breath is passing feverishly across their neck. Finally, perhaps my biggest peeve of this game is Sam's age. From the original all the way up to Double Agent, Sam's always taken it somewhat slow and professional. He had acrobatic skills and upper-body strength, sure, but he wasn't superhuman. Now in Conviction, despite his old age and emotional breakdowns (of which he's had quite a few), he seems as ripe and ready as a spring chicken. Scaling walls is now a breeze and he moves faster than he ever had in his previous years. Overall, the game is wonderfully entertaining, but compared to its predecessors, Conviction just doesn't live up to the Splinter Cell name. Expand
  47. Feb 16, 2012
    1
    This game is pretty awful. It's terribly short and I have no idea why Sam Fisher is in this game or why the Splinter Cell title is on the box. This is nothing like ANY of the splinter cell games and is severely restricting with much fewer features. You can't move bodies, the animations are hilariously bad and overall this game has the feel that it was put together by a bunch of apes that have never heard of video games before. Avoid at all costs. Expand
  48. May 25, 2012
    10
    i bought this game very cheap recently only to find out that i cant even play single player because of some server error.but i am giving it a 9 you know why?because i have managed to play offline now by cracking it.i will never buy a game again from any company having always on requirement to play even single player.fuk games like simscity and diablo 3
  49. May 15, 2012
    10
    I'm not a fan of the earlier splinter cell games for PC. I tried them (after buying them at a deep discount on Steam) but didn't care for the clunky controls or the tedious gameplay. Conviction on the other hand is really fun to play. As others have mentioned, the single player campaign does go by pretty quickly. There's some replayability if you ratchet up the difficulty and try to work through the levels without being detected. The inability to skip through some of the "story telling" bits on subsequent plays does get annoying. The Deniable Ops pack gives the casual action gamer a nice variety of missions that you can play through in 10-30 minutes depending on how you want to play them (run & gun vs. stealth). These are highly replayable as you can experiment with a variety of tactics and approaches to each level. Given that I bought this game years after it's release, I haven't played much multi-player. Seems like it would be fun over a LAN though. For the next release, I'd love to see a few improvements. While you can use the "human shield" feature to grab someone, pull them into the shadows, and dump their body somewhere it won't be noticed, it's pretty clear that the feature wasn't designed with that scenario in mind. It would also be nice to have ways of disabling lights without shooting them (cutting wires, unplugging lamps, etc.). It would also be nice to be able to do knife take downs instead of always using your primary weapon. It would also be nice to incorporate some other close quarters combat options. I'd also like to see the "realistic" mode be a little more realistic :). You can discharge a silenced weapon in the same room as an enemy and they won't respond. I do love the interactivity of the environments. There's a level with a grandfather clock you hear ticking as you creep by. Vaulting, cat-like over a desk can disturb objects on top of it. Vaulting over a chain link fence produces the appropriate sounds. And, contrary to some of the other reviewers, I found the controls (with practice) to be extremely fluid - much more so than any other game of this type I've played. I would like to see even more interactivity in the sequel: running through puddles, climbing onto objects, etc. should produce the appropriate sounds. Expand
Metascore

Generally favorable reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 16 out of 20
  2. Negative: 0 out of 20
  1. Conviction appeals to a whole new crowd that grew up on creating distractions, using every single gadget in their inventory and dragging bodies into shadows. If Conviction is evidence of where Ubisoft is taking the series, they are about to win over a lot of new fans and potentially upset a portion of those already loyal.
  2. The single-player story is short, but it's filled with a lot of great moments. The co-op multiplayer helps to give the package a lot more bite.
  3. I have no problem recommending Conviction to anyone who enjoys the Splinter Cell series or third person action/stealth games in general. I would have loved a much longer and more involved campaign, but the additional modes (including a separate co-op campaign) go a long way in making up for that.