- Summary: An intense and gritty story of the origins of the infamous Lara Croft and her ascent from frightened young woman to hardened survivor in Tomb Raider.
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Tomb Raider Scavenger Hunt Trailer
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Mar 5, 2013Rebooting Tomb Raider is the best thing that could have happened to the series. The game is full of story-wise emotions and superbly directed action scenes, and it still has a very strong human factor. I'm rarely this positive about a game. Crystal Dynamics took a risk that won't appeal to some orthodox fans, but all in all the developers have succeeded. The most important thing to know is this: the new Tomb Raider is one of the best action-adventure games I have ever played.
PC Master (Greece)Jun 10, 2013The new incarnation of the iconic Lara Craft might very well be one of the best games out there right now. [April 2013]
Mar 8, 2013Lara’s origin story is a terrific, action-packed experience with stunning visuals that sadly has not much to do with her previous adventures. Yet the puzzle physics are cool, the exploration of the island is rewarding and the much-improved combat is easily one of the biggest steps forward for the series – too bad there is sometimes too much of it.
Mar 19, 2013While not every promising idea Tomb Raider has is pulled off successfully, it nevertheless turns in a tense and memorable ride that combines modern game design with its forebears’ adventurous spirit in some exciting ways. Some of its missteps may well come at the cost of your enjoyment, but most can’t hope to hurt the adventure in the long run. Although it never fully finds its identity, this is a game and a story worth seeing through.
Mar 15, 2013A bottomless chasm separating the story and the gameplay is the biggest problem of this Tomb Raider. Crystal Dynamics rebooted the series with an origin story. The developers wanted to show us how Lara learns to kill – first animals, then humans – in order to survive, how the hardships of the Yamatai island will make her into the tomb raider well know and love. But in reality, you can’t suspend your disbelief even for a minute. Though Lara sighs and whines a lot, her superhuman vitality would make Wolverine green with envy.
Aug 3, 2013The last time I played Tomb Raider, it was years ago back in elementary when I had my first playstation. At that time, I was still new to theThe last time I played Tomb Raider, it was years ago back in elementary when I had my first playstation. At that time, I was still new to the franchise and didn't really care much about the storyline and whatsoever and from the movies, I got my impression that Lara Croft (before exploring) was already an accomplished fighter who is prepared for any danger and that exploring any new tombs are just part of the daily task. But not with this new reboot. It gained my attention as it brought along a new fresh story. Started out with Lara from being just an ordinary girl having to fight her way to become a warrior in order to survive. Not to mention the graphics of the game had already caught my attention in the first place and I was excited when I learned that Square Enix was involved. I know for one thing Square Enix never failed me on graphics aspect and turns out, the games was a masterpiece. I expect a sequel to follow on.… Expand
Mar 7, 2013Simply put, the best adventure game in 10+ years. It's breathtaking on the PC. Beautiful, emotional, tense and filled with some of the bestSimply put, the best adventure game in 10+ years. It's breathtaking on the PC. Beautiful, emotional, tense and filled with some of the best set pieces ever put into a game. In all seriousness, any of these reviewers that complain about the QTE's haven't gotten past the first 2 hours of the game. They can blah, blah, blah all they want, however, they have absolutely no idea of what their talking about because THEY HAVEN'T FINISHED THE GAME. If you're going to review it, FINISH IT. Anyway, just to put this out there, Daverid or whatever his name is, is a complete and utter moron on his review. Point blank. This is THE game to get for this generation. After completing the game, I've clocked in over 20 hours. Fantastic and utterly sensational. Love it. Kudos to Crystal D for this game.… Expand
Mar 5, 2013This game is just insanely good. I was thinking it was just a hype, like Far Cry 3, Skyrim (that I thought a little tedious), but no, thisThis game is just insanely good. I was thinking it was just a hype, like Far Cry 3, Skyrim (that I thought a little tedious), but no, this game is just the top 5 best games in this generations (PS3, Xbox360, PC), that soon the generation is over. Awesome graphics, awesome dinamic, and I think the best was the sound, that was marvelous. People that are giving yellow scores is the "Uncharted" fans. Altought I have to say I love Uncharted series, there's no match to Lara Croft and this games just raised the bars that Uncharted brought. They're just jealous. At some points I got goosebumps playing the game. Well, if you have any doubt, don't waste your time, play this game now. There's no way you can regret.… Expand
Jan 21, 2014This was the biggest gaming surprise I’ve had in a while. I expected a lame rehash from a stale franchise. Instead, I’m happy to announce thatThis was the biggest gaming surprise I’ve had in a while. I expected a lame rehash from a stale franchise. Instead, I’m happy to announce that Tomb Raider is an incredibly fun and intense experience that has resurrected Lara Croft.
I played the original years ago and while it was fun at the time the formula got old quickly and I could not get interested in the sequels. It was roughly 90% intricate, drawn-out puzzles & platforming with 10% miserable combat sprinkled in. What they’ve done is rebalance the game mechanics so it focuses much more on combat (which is oh-so-fluid) and the puzzles & platforming are more of a side dish. I think this works because it keeps the game moving along.
For example, there are optional tombs you can raid, but they are very small areas with only one puzzle that won’t take you more than 10 minutes to solve. This is a little disappointing, I’ll admit. I would like to have a little more meat to the puzzles, but I will take the short ones over getting bogged down in a 45-minute labyrinth.
RPG elements have been introduced, as well. There is a lot of optional stuff you can do in this game which will yield experience to make Lara stronger through special skills as well as finding “salvage” which is used to improve your weapons in certain ways (more damage, less recoil, etc). Special journals can be found, too, which help to unravel the mystery of the island you’re on.
Another brilliant touch is how they’ve tweaked exploration. Each area has several sets of secrets to uncover but you don’t have to find them all before you move on (some will require items you don’t have yet, anyway). You discover campsites as you play and can fast travel between them. This lets you focus on having fun instead of feeling obligated to gut an area’s secrets right away to avoid a lengthy backtrack to an earlier area. It makes things so nice.
The game is gorgeous, too. Environments are beautiful & smartly designed so they feel very open with lots of nooks & crannies to peek in and usually multiple paths to traverse around obstacles.
As I mentioned earlier, combat is fluid and thrilling, the exact opposite of how it was in the original game. Head shots with fire arrows never get old, and the AI is smart. Ranged opponents will throw fire bombs to flush you out of cover or shoot guns at you while melee opponents will zip line in to close on you. And there are so many gratifying ways to kill them. Stick an arrow shaft through their neck with your hand at close range, dig your climbing axe into their back for a stealth kill, hit a guy right as he’s about to throw dynamite resulting in a friendly fire explosion, etc.
The story is very good, too. Games rarely make me want to play to find out what happens next anymore. Usually the story is something bland & serviceable to keep me level grinding. I really like the narrative in TR, though. Quite unrealistic, of course, but still enjoyable.
And if you’re concerned, keyboard & mouse controls work just fine. This is not one of those sloppy console ports that is unplayable w/out a gamepad.
The only knock I have against this game is the use of quick time events. QTEs are something I want to see go away and never come back. I am tired of the “press E to awesome” gameplay mechanic. However, Tomb Raider doesn’t rely too heavily on them and they are at least presented in a very dramatic way, so don’t listen to any commenters saying the game is nothing but cutscenes & QTEs. The beginning is admittedly slow and has a lot of them, but that’s because you haven’t gotten your weapons yet. Once you get armed, you encounter them a lot less. The QTEs don’t ruin the game and only end up being a very minor annoyance.
There is also the obligatory multiplayer mode that all video games are apparently required by law now to include. I don’t know anything about it and I will probably never play it. It’s an extra thing if you want it, but know that the single player campaign is not lacking at all.
If you like action games, you should definitely pick this one up. Tomb Raider had lost several steps over the years but is now running like a more polished version of Playstation’s Uncharted series, with better combat & storytelling. A very nice surprise that is worth your attention.… Expand
Mar 14, 2013I completed it in a few evenings which probably says more than enough about how much I enjoyed it the story line and character development isI completed it in a few evenings which probably says more than enough about how much I enjoyed it the story line and character development is engaging and the gameplay is varied enough to rarely get repetitive or boring.
There are four distinct types of thing that go on in the game:
-frantic action scenes
-cut scenes The puzzles are fun but a bit simplistic. You won't be stuck for particularly long with these things none of them require more than a couple of steps and most are pretty straightforward to figure out.
The fighting isn't great enemies are as lethal as a hippie feather duster and have heads the size of flying saucers, but the combat sequences are short enough that it doesn't get in the way of main gameplay.
The action scenes are great buildings collapsing all around you whilst dodging flying dbris pretty regularly, but again not so much as to get samey.
The cut scenes tell a good story, although I did get a bit fed up with occasionally having to randomly press a button at a specific point for little apparent reason.
Not perfect then, but an enjoyable little romp. Well worth 20 quid anyway; I had fun with this game.… Expand
Mar 11, 2013Even though the visuals and gameplay are exquisite, Tomb Raider's voiceacting sometimes feels a bit too much. Lara always thinks out loud, andEven though the visuals and gameplay are exquisite, Tomb Raider's voiceacting sometimes feels a bit too much. Lara always thinks out loud, and almost every single line she says ends in a higher or lower tone. The beauty of the voiceacting however is when you find relics surprisingly, that's where Lara's voice really stands above many other games.… Expand
Jul 23, 2017No, it's not even 2/10. Ok, This game contains:
Very bad optimization.
Sea of bugs. "Surviving" but without Surviving (I mean Hardcore,No, it's not even 2/10. Ok, This game contains:
Very bad optimization.
Sea of bugs.
"Surviving" but without Surviving (I mean Hardcore, Realism, Hunting, Starving, and bla-bla-bla).
Godlike AI (Nope).
And Skins. Skins for Lara. And it changes only your skin, not skills. And this skins is costs money. Yes.
Oh, yes, it feels like Hard mode on start and Very Easy mode when you close to the ending. I don't know, maybe actors want to say us: "You made it!", but after the ending i feel myself like garbage. Like if I played with cheats, and now I have a VAC. But i just want to say: This game must cost maximum 5$ for full pack, that includes game and all the DLCs (Oh, sorry, I want to say SKINS, because DLCs of game is only: "Sample Text" and "New Skin are Available").… Expand