• Publisher: Sega
  • Release Date: Sep 3, 2013
User Score
4.1

Generally unfavorable reviews- based on 3524 Ratings

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  1. Oct 23, 2013
    3
    In short, I call this game a failure in the series, simply because the changes over the previous titles, and the new additions are poorly implemented, and they are not fleshed out enough to make a difference. What I don't understand is, even though they had a bigger budget, and "experience" from the previous titles, accomplishments and mistakes, how have they come up with such a disaster.In short, I call this game a failure in the series, simply because the changes over the previous titles, and the new additions are poorly implemented, and they are not fleshed out enough to make a difference. What I don't understand is, even though they had a bigger budget, and "experience" from the previous titles, accomplishments and mistakes, how have they come up with such a disaster.

    Longer version, the battles play way more faster than any previous title in the series, and mostly it becomes a blob-fest where your orders doesn't matter. This is where you'll notice that nearly all units have an ability, maybe more than one, and this is another example to the bad implementation. You win battles by using to these abilities, rather than a careful planning and execution of the strategy. Which is a shame, as I think many people play this game for its epic battles. Not to mention that the AI is still troubled, and most of the time do stupid stuff.

    Among the new features, now you pick a stance for an army. Why? It felt natural before; if you have slow moving units, your army movement was bound to those units. To move fast, you had to use cavalry-only forces to hit and run, or catch an enemy. To ambush, you had to set up "camp" in forests, and alike. It felt natural, you didn't have to click on anything to "toggle" those stuff. Also, the way the recruitment is done in this game is just retarded. Why change the old ways? Recruit from any city/town, group them up, send them to the general. While it seems logical in Rome; that your general has to stand still, it is not. Game tries to "emulate" the process for you, but it makes so in a stupid way. Shogun II's system was better, recruit at general, and recruits move to general, also can get intercepted. Recruit in towns, group them up and send them to general yourself. Etc...

    Naval combat... I don't like it. The best naval combat was naturally in Empire Napoleon. There, you can execute some strategy. Any other game, where cannons are not involved, it generally ends up in an orgy on some ship, and all other ships around it. Still, combining naval combat with land combat, that's a very good step. However, that thing is bugged aswell, I am unaware if it is fixed but, there are just a few landing points, and when all of them are occupied, all your ships can just watch the rest of the battle.

    City management also suffers. You cannot get a clear picture of what is what that easily, and this IS a big problem. UI has always been one of the weakest points in Total War games in my opinion. Instead of expanding on and improving what they had, they just skimmed the UI heavily, and buried the essentials even deeper. Introduction of bread, and changes to growth, while sounds sensible, takes away a part of the game; town/city development. In Shogun II, if you captured a well developed city that belonged to your enemy, you'd be keeping it intact, because any sacking/razing done would affect the accumulated growth aswell. Now, there is no point, a city is always the same, razing or sacking doesn't change a thing.

    Among other new things, the political system is rudimentary, non-essential at best. It involves a few buttons that are totally unnecessary, and takes up hard-disk space in short. Also, (for Rome and Carthage at least), political system sort-of gets disabled after the major rebellions. As I've said, poorly implemented and not fleshed out fully.

    The performance of the game is on the floor. While I can play Shogun II on extreme, and even Rome II offered me Extreme, it turns out, I can only play it at low-medium. Just unbelievable.

    I can go on. But among this many negative reviews, I think you get the point already.
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  2. Sep 6, 2013
    0
    Horrible UI.
    Horrendously confusing unit cards.
    Poorly optimized.
    Fix the triremes.
    Where is my guard button.
    Make a unit card that covers half my screen.

    2/10 for releasing.

    Glad I paid 60$ for beta testing.
  3. Sep 11, 2013
    3
    The game is basically unplayable. I have a Nvidia GTX 760 and 8 GB of RAM, and can run A.R.M.A. III and Metro: LL on MAX settings and get 50 FPS, yet this game on the LOWEST SETTINGS pushes 20 FPS at the most.

    I have no idea what systems the professional reviewers have, the game runs horribly and almost everybody else has this issue. It's just unoptimized.
  4. Feb 17, 2014
    3
    Well I, like many, formerly gave this one a good review at first. But after 90+ hours of gameplay, I cannot stand this game anymore. Initially, even before patches, I enjoyed the game. Any quarrels I had could be easily remedied with the Radious mod. But after putting one and half campaigns' worth of time into it, its lack of depth has truly killed it for me. I'm not going to rip on unitWell I, like many, formerly gave this one a good review at first. But after 90+ hours of gameplay, I cannot stand this game anymore. Initially, even before patches, I enjoyed the game. Any quarrels I had could be easily remedied with the Radious mod. But after putting one and half campaigns' worth of time into it, its lack of depth has truly killed it for me. I'm not going to rip on unit cards or the UI. I actually think those are fine. What I will say is that this Total War requires far less brain function than previous installments, as if it was streamlined and dumbed down to appeal to a wider audience. Gone is the family tree, which sadly rid the game of both its personal touch and its risk. My general fell in battle? That's okay, there are three more just as good waiting to be instated. It's not like we have to worry about faction leaders or heirs anyways. Control over resources is now an afterthought. There are no trade posts to acquire monopolies as in Empire and they don't aid in construction as in Shogun 2. They're just trade goods, on the off chance that the AI will actually accept trade with you. There was a great chance for trade posts in the form of the Silk Road, but I guess CA had other interests in mind. Instant transports mean that you no longer have to wait years, amassing forces and planning an over seas invasion. You just swim over now, which really takes away one of Total War's rewarding and accomplishing feelings (or brutal and dismal defeat). This also makes no sense, but I suppose we had to suspend disbelief when we accepted "Imperium" as a model for how many troops we could raise, instead of just simply being able to afford them population and money-wise like in previous installments. Not only is "Imperium" probably the dumbest thing that has happened in the series' history, but it also makes the game the most annoying thing to manage in the late game. This isn't strategic depth, this is CA saying "we're gonna dumb down the game and then give you the finger while we're at it." Because of this I can no longer maintain public order as I please and can hardly protect my border settlements. In addition, "Imperium" has allowed the AI, down to its last city, to simply spam stacks around a poor village, preventing my one or two stacks, that should have been sufficient, from actually wiping them off the map.

    3/10 for better graphics and not completely tearing down the franchise's gameplay.
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  5. Jan 19, 2014
    4
    Uhhh. I played the game before I read the reviews.
    I bought all the DLC's before trying it.
    I didn't encounter too many battle bugs because I autoresolved due to graphic issues. I believe CA knows everywhere it's broken. The campaign map is awesome, a wonderful work of programming and graphics. I would urge then to loosen up the city-province options and let us empire build. All the
    Uhhh. I played the game before I read the reviews.
    I bought all the DLC's before trying it.
    I didn't encounter too many battle bugs because I autoresolved due to graphic issues.
    I believe CA knows everywhere it's broken.
    The campaign map is awesome, a wonderful work of programming and graphics.
    I would urge then to loosen up the city-province options and let us empire build.
    All the new petty restrictions break the game.
    Penalize unhappy civilizations like CIV5.
    Let us leave standing armies.
    Just let this game be like Medieval 2TW.
    Please don't give up yet.
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  6. Sep 3, 2013
    9
    The game is very good, but the AI is still the same every battle is very easy, on very hard too, so this is very disappointing the UI is disgusting.

    Everything else is fine.
  7. Sep 3, 2013
    9
    Don't listen to the trolls. This is a worthy successor to both Shogun II and Rome I, with all of the good qualities of both (Excellent, cinematic battle scenes, large, varied maps, naval combat for the former; varied faction and units, huge world map, and more in-depth characters for the latter) while improving some of the faults that have haunted the Total War series since its inception.Don't listen to the trolls. This is a worthy successor to both Shogun II and Rome I, with all of the good qualities of both (Excellent, cinematic battle scenes, large, varied maps, naval combat for the former; varied faction and units, huge world map, and more in-depth characters for the latter) while improving some of the faults that have haunted the Total War series since its inception. The AI still makes blunders, but on the harder difficulties, they're less frequent and rarely as bad as Shogun II's, or, God forbid, Empire's. Some of the new mechanics I like, while some I'm more on the fence about, but on the whole, I feel like the changes they made were for the better, especially the region/province/settlement system. If you're a fan of the previous games, there should be no question as to whether Rome II is right for you. If you weren't a fan before, this probably won't win you over. Expand
  8. Jun 21, 2014
    0
    This is NOT a total war game. It has all the whiffs Diablo 3 had of possibly being ported to console one day (and how people denied that, lol) and still all the same problems with the total war series (bad AI, etc etc etc).

    It has been said before and better so I'll just say this is such a shame after Shogan 2. Just such a damn shame and you'd think they'd know better.
  9. Sep 10, 2013
    1
    eheheh reviews average score: 8.1
    user average score: 4.0
    I hope this is the final word on the "are official reviewers biased or are they not" issue. Rome total war 2 on release is unplayable, simple as that. I am using a 2.7ghz dual core, 4gb ram and 1gb video card (specified RECOMENDED requirements on the box, not minimum) at medium graphics (options are from low to ultra high,
    eheheh reviews average score: 8.1
    user average score: 4.0
    I hope this is the final word on the "are official reviewers biased or are they not" issue.
    Rome total war 2 on release is unplayable, simple as that. I am using a 2.7ghz dual core, 4gb ram and 1gb video card (specified RECOMENDED requirements on the box, not minimum) at medium graphics (options are from low to ultra high, medium is 2/5). Loading times are unbearable. Whole thing is glitchy as hell, on this same rig I could play Shogun 2 at decent graphics and reasonable loading times.
    Really, do they test this stuff before release, or do they think we all have a 2000$ last gen pc?
    So, not able to judge game (the few things I saw are nothing special compared to previous iterations) since it is literally unplayable.
    Needless to say I play total war series since shogun 1..oh well I guess I'll have to find a better job so I can afford a rig that can run RTW2.
    I'll give it a 1 because of the latin quote at the end of the cool (but nothing special) intro
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  10. Sep 24, 2013
    4
    Well, what can i say what others haven't.
    I had high hopes for this game, expected it to be the pinnacle of the franchise and then it all fell down.
    Maybe after 2 expansion pack this game will be in line with Shougun 2.
  11. Sep 5, 2013
    0
    I can tolerate problems such pathetic AI on sieges, worst UI of the series, fast and arcadish battles, "WTF" diplomacy, because these things can (hopefully in several months) be modded or patched.

    But what i can't tolerate are the lies of the devs and the false advertisement made before the game release: they advertised the game to be optimized and playable on every PC, and they
    I can tolerate problems such pathetic AI on sieges, worst UI of the series, fast and arcadish battles, "WTF" diplomacy, because these things can (hopefully in several months) be modded or patched.

    But what i can't tolerate are the lies of the devs and the false advertisement made before the game release: they advertised the game to be optimized and playable on every PC, and they declared those very low requirements: complete lie!! You can't play such a huge game on a single core or on a weak dual core (i have though a way stronger PC), there are many people that have been fooled of that, go and see on the support forums! They are seeking help because the game (CPU intensive) run on 10 FPS! They can't be helped with that hw, they have been fooled by the minimum reqs.

    They showed totally different "alpha footage" than actually is on the game (go and see the old carthage walkthrough and compare with the actual one, it's depressing!). And what about day one DLC? They said that they were making them because the core game was finished and there was time to make them!! WTF, "finished"????

    Let's not talk about the performance: no matter what settings i choose, when the melee start the game becomem unplayable due to lag and low FPS (and i can play B3, C3 and Shogun 2 on high/ultra). Turns take 3 minutes to finish, and the campaign map lags as hell.

    CA was my favorite game company. With this score i feel like killing my father. But my father has raped me with Rome II :(

    I'm so sad, so sad about the current state of the game that you can't imagine. I followed its development from the July 2012 with very high hopes. Now all is lost.

    Why this?? WHY!!??
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  12. Sep 29, 2013
    8
    First total war game I've played and kicking myself I went all those years without. Great strategy game. I'm hooked. Interesting use of tactics. Fun and challenging.
  13. Sep 14, 2013
    10
    Sigh, normally i would give it a 7-8, since CA has the TW typical flaws integrated, weak AI and some bugs.. but seeing the laughable bashing this game get´s i´m giving the full 10, which this game undoubtly will be, once it´s finally patched (and modded), since the basic game is just great, varied and of high replayability.
  14. Sep 25, 2013
    1
    This game is broken beyond belief. So much lag with the lowest settings so its obviously not the computer its the game. ITS BROKEN. To legally be able to release a game and charge $60 for something broken just makes me wonder what this world is coming to. Stay far away from this game, you will be less frustrated doing so. Wish I did
  15. Sep 17, 2013
    6
    For what it's worth, it's a decent game. It does however, have a fantastic foundation and one I hope gets expanded upon in the future.

    Full of dull moments and gameplay mechanics really brings this otherwise good game down. Some of the pop-ins and lags also drag things out and the execution for the game is EXTREMELY lazy! Hope things get better in Rome 3.....
  16. Oct 28, 2013
    0
    Alas RTW2 suffers the same fate as its predecessors, and what's been said of its weaknesses are indeed, true. At first glance, it feels much more a of a game than a beta while playing the prologue, but past that one realizes that RTW2 is much less than what the little positive and so called "reviews" it's been getting. Sadly, the naval battles are more similar to say TW Empire, and noAlas RTW2 suffers the same fate as its predecessors, and what's been said of its weaknesses are indeed, true. At first glance, it feels much more a of a game than a beta while playing the prologue, but past that one realizes that RTW2 is much less than what the little positive and so called "reviews" it's been getting. Sadly, the naval battles are more similar to say TW Empire, and no attempts has been made to revamp it for a more solid naval battle option. The diplomacy makes no sense either; give me gold for a non aggression pact even though you could take my gold, wife, and land for free. There is no AI guard command this ship or this unit either. In the end, RTW2 resembles more of a previous RTW with its problems and bundled together with some "improved" graphics and little new gameplay and rushed for "preorder". Some Pre-order marketing ploy, more a consumer trap than anything else. Just like air in your ice cream for the price of a 100% ice cream. 0 for duping the consumer, 0 for making us buy such trash. F- for failing at making "new" games. Did you cheat on your IQ test? Expand
  17. Sep 7, 2013
    9
    Am I just lucky? I'm trying to be helpful with this review.

    Any rating below 7 is just ridiculous. I've played 14 hours now. My hardware: I did a clean operating system install (win 7) recently to avoid possible conflicts (which many seem to be experiencing), samsung SSD, i5 2500k processor overclocked to 4.5ghz, 1GB mid-tier VGA card 8GB Ram (nothing spectacular). I've been a fan of
    Am I just lucky? I'm trying to be helpful with this review.

    Any rating below 7 is just ridiculous. I've played 14 hours now. My hardware: I did a clean operating system install (win 7) recently to avoid possible conflicts (which many seem to be experiencing), samsung SSD, i5 2500k processor overclocked to 4.5ghz, 1GB mid-tier VGA card 8GB Ram (nothing spectacular).

    I've been a fan of about every Total War game and modded games. I only experienced one glitch (fixed in patch notes) to date and run the game on extreme w/ no frame rate or other glitches. I believe this is the best of the series to date and will only get better with time, especially with mods.

    Now to the game: Took me 11 hours to figure out the UI. Yes, it's very clunky, you will need hours to figure it out. And when you do, many things will make sense. A lot of info and a different method of finding it will frustrate long time Total War gamers. My first 11 hours were as Sparta on "Hard" (too easy). I'm now playing Rome on "legendary" and loving it. You make stupid mistakes and you will pay dearly but not be completely wiped off the map.

    Diplomacy is awesome, Campaign AI is very good, Battle AI is just ok (not broken just a speed issue and I think will be resolved by raising unit Hit points as well). Game is more epic than ever and more manageable. 3 Amy's & 3 fleets max. Additionally, fortifying units based on buildings is perfect for this game. No stack spam or ridiculous rebel spawning.

    This is a massive game so expect long turn wait times. I think a lean SSD helps. My turns complete w/in 20 seconds unless you want to watch every opponent unit make it's move which drags it out.

    Last note: I still haven't figured out how the family systems works and probably a lot of other things, but I think that will only make the game that much more enjoyable when I do! If you don't have the patients to learn the UI and how it works, you will hate this game.
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  18. Sep 6, 2013
    3
    As the old saying goes; Fool me once shame on you, fool me twice shame on me. I'm not sure what might e said about the fourth or fifth time.

    Total War: Rome 2 was probably the biggest "Not again" moment I've had in recent years. While the series was hit and miss in general depending on what time period was offered and how that changed overall gameplay Total War: Rome was generally
    As the old saying goes; Fool me once shame on you, fool me twice shame on me. I'm not sure what might e said about the fourth or fifth time.

    Total War: Rome 2 was probably the biggest "Not again" moment I've had in recent years. While the series was hit and miss in general depending on what time period was offered and how that changed overall gameplay Total War: Rome was generally considered one of the best in the series.

    Total War: Rome 2 had a lot to live up to and unfortunately it didn't. The fact that Creative Assembly hasn't exactly reinvented the wheel as far as combat mechanics and tactics over the last what, ten years(?), should make for a very rich and refined experience now. The problem is the same UI issues, A.I. issues, overall poor performance that plagued previous installments are back. This time around there are so many bugs and issues that the game is almost laughably broken.

    The whole "wait for the patch" mentality has worn thin for me, especially on a big budget game that clearly was shoved out to meet a release window. This was an utter disappointment to a series I was once a big fan of. 3/10
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  19. Nov 6, 2013
    1
    Was it the CEO that apologized for all the bugs in the game when it was released? He knew all along this was going to happen. If he didn't know, he should be fired. POS game..
  20. Sep 5, 2013
    1
    The game is laggy and ugly even on my relatively good computer. I'm not going to play it until it is patched and hopefully optimized and I can't recommend it to anyone. I feel sorry I preordered this unfinished game.

    At the moment it is the ugliest Total war game ever. The graphics look like they are 10 years old.
  21. Oct 5, 2013
    4
    A gutted and souless excuse of a Total War game. It's pretty, and introduces a couple interesting mechanics, but that's where it ends. A mountain of well loved and/or classic Total War features have been inexplicably amputated from this gimpy game. Family trees, seasons, loose formation, agent cutscenes, epic general speeches, all of these and more are gone.
    Despite boasting a huge unit
    A gutted and souless excuse of a Total War game. It's pretty, and introduces a couple interesting mechanics, but that's where it ends. A mountain of well loved and/or classic Total War features have been inexplicably amputated from this gimpy game. Family trees, seasons, loose formation, agent cutscenes, epic general speeches, all of these and more are gone.
    Despite boasting a huge unit count, the units feel bland, and therefore so do the factions. 200 reskinned units of spearmen with identical stats do not an interesting unit roster make. Combat feels arcadey; battles are over in a couple minutes, with units flying across the battle field while making liberal use of magical cooldown-based abilities click, click, click click. It feels more like Dance Dance Revolution than Total War.
    The AI is terrible, but will likely be patched. But what of all the other things that are wrong with the game? Time will not fix their horrible design decisions, and AI tweaks won't bring back all the gutted content. Don't waste your money on this game. If you want CA to make a good TW game, they have to know when they've made a mistake.
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  22. Sep 3, 2013
    10
    I'm a huge fan of the Total War series, and so far I'm NOT disappointed! The game is clearly a member of the Total War series, anyone who has played their previous titles will be familiar with the general gameplay. However there are new features in just about every aspect of the game that have been added, everything from province management, to agents to battle, that makes this feelI'm a huge fan of the Total War series, and so far I'm NOT disappointed! The game is clearly a member of the Total War series, anyone who has played their previous titles will be familiar with the general gameplay. However there are new features in just about every aspect of the game that have been added, everything from province management, to agents to battle, that makes this feel different from other Total War games. As a long-time fan of the series, I love the changes, I'm looking forward to a couple hundred hours of gameplay (I had 300+ on Shogun 2). Thumbs up! Expand
  23. Sep 10, 2013
    3
    To put it simply. Whatever you do, no matter how you feel about past Total War games. Do. Not. Buy. This. Product. Not only is it totally unfinished. It is not a fun game to play. The AI is ridiculous. The game design is deeply flawed with contradictions and annoyances. I have played for 25 hours. 5 of those hours have been waiting for the CPU to take its move. I run this game on a £4000To put it simply. Whatever you do, no matter how you feel about past Total War games. Do. Not. Buy. This. Product. Not only is it totally unfinished. It is not a fun game to play. The AI is ridiculous. The game design is deeply flawed with contradictions and annoyances. I have played for 25 hours. 5 of those hours have been waiting for the CPU to take its move. I run this game on a £4000 system. GTX680, i7 3.33ghtz, 16gb Ram and it is too slow, choppy and laggy (offline) to bare to play any longer. It is torture. I am so, so disappointed to have waited so long for such a terrible excuse for a game. May CA and Sega learn a harsh, harsh lesson. RIP PC gaming. Expand
  24. Oct 31, 2014
    7
    After all the patches that were released and the even better job of modders (DeI, Radious), the game is in a definitely playable state. Performance is A LOT better than it was on release. The AI is still pretty dumb though and I'm personally not a fan of some of the changes they've made to the game (especially the province system and army movement only with general). All that said, I'mAfter all the patches that were released and the even better job of modders (DeI, Radious), the game is in a definitely playable state. Performance is A LOT better than it was on release. The AI is still pretty dumb though and I'm personally not a fan of some of the changes they've made to the game (especially the province system and army movement only with general). All that said, I'm having a lot of fun playing with Divide et Impera and I've spent over 400 hours in game. Expand
  25. Oct 13, 2013
    5
    Played this now for around 40 hours, most of which weren't particularly enjoyable. I'm a long time fan of the Total War series, going right back to the original Rome and every single one in between these two. I have to say it can look glorious, but as many people who love this franchise know it's how it's plays that matters. Unfortunately it doesn't play very well at all, bugs aside thePlayed this now for around 40 hours, most of which weren't particularly enjoyable. I'm a long time fan of the Total War series, going right back to the original Rome and every single one in between these two. I have to say it can look glorious, but as many people who love this franchise know it's how it's plays that matters. Unfortunately it doesn't play very well at all, bugs aside the game is still a mess with poor strategy shown by the computer during battles even on higher difficulty settings. They have for some reason removed the family tree, which makes no sense to me at all, I don't feel involved in the combat or game the way I did with even older games such as MTWII. Can I recommend it? Sadly I have to honestly say no, fire up MTWII with some mods and play that instead, it's vastly more entertaining. Even if the few serious bugs that remain are fixed this is still a soul-less, vaguely entertaining game and I really can't understand how they've managed to create it. Expand
  26. Sep 11, 2013
    4
    This game is just broken. The AI is so stupid. This game is not challenging at all. It is very buggy. RIP Total War franchise. The only reason I'm giving this a 4 is because there seriously are worse games out there. I can not believe they spent as much production dollars on this as they did. unbelievable. Time for people to get fired.
  27. Sep 5, 2013
    1
    Terrible release, full of bugs and incredibly questionable game mechanic decisions..Diplomacy and battles AI are broken, game code in unoptimized. they removed several features from previous games and dumbed it down for no apparent reason.Some stuff will be fixed by community and/or CA but other things (like flag points in battles are not possible to remove and they are killing the game.Terrible release, full of bugs and incredibly questionable game mechanic decisions..Diplomacy and battles AI are broken, game code in unoptimized. they removed several features from previous games and dumbed it down for no apparent reason.Some stuff will be fixed by community and/or CA but other things (like flag points in battles are not possible to remove and they are killing the game.

    Wait till it's fixed and in bargain bin, not worth full price att
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  28. Sep 4, 2013
    1
    Horrible UI.
    Horrendously confusing unit cards.
    Poorly optimized.
    Fix the triremes.
    Where is my guard button.
    Make a unit card that covers half my screen.
  29. Sep 18, 2013
    4
    Rome II at launch, really deserves no higher score than a 4. I can see where a lot of people are coming from with their utter disgust and 0's across the board. This game is in bad shape, completely unacceptable for a $60.00 title to launch in this unfinished and bug riddled state.

    Eventually this game may end up warranting a midland score of a 7, after a year of patching, paid DLCs
    Rome II at launch, really deserves no higher score than a 4. I can see where a lot of people are coming from with their utter disgust and 0's across the board. This game is in bad shape, completely unacceptable for a $60.00 title to launch in this unfinished and bug riddled state.

    Eventually this game may end up warranting a midland score of a 7, after a year of patching, paid DLCs and another expansion. I've played every CA total war game and expansion since the original shogun total war. Actually I should correct myself I own Napoleon Total War but never played it beyond 30 turns or so Empire was a disaster at launch, just like Rome II.

    Really, to think, we all actually thought Creative Assembly learned their lesson after Empire Total War. They aim too high, promise the moon, then deliver a fraction of the promised features, game improvements, etc. in a stinking pile of buggy poo.

    This game needed another 6 months of development time to release properly. Just like all future Bioware titles, this will be the last time I ever buy a Creative Assembly title on pre-order. May as well wait til the following winter for the inevitable Steam sale since the game won't be playable until then (at the earliest) anyway.

    Shame on you Creative Assembly.
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  30. Sep 4, 2013
    8
    The game is good, does it have it's problems? You bet. The AI is at the current state where Shogun2 was just after release. Which is somewhere between good and mediocre. There are optimization issues, especially with shadows, and water reflections. Baring that, I'm easily able to get an avg 35-36fps.

    What most people who say "but zomg ultra rig" are forgetting is that most games in
    The game is good, does it have it's problems? You bet. The AI is at the current state where Shogun2 was just after release. Which is somewhere between good and mediocre. There are optimization issues, especially with shadows, and water reflections. Baring that, I'm easily able to get an avg 35-36fps.

    What most people who say "but zomg ultra rig" are forgetting is that most games in the FPS genre are good at non-animated semi-static flat meshes. Where as in RTS's, such as shogun 2, rome 2, and so on ever individual character is it's own mesh. That's four times as much rendering being done. And in a lot of cases, the "zomg ultra rig" is your Dell special. With a FX-6350 and a 560Ti, I have modest frames with little to no lag issues that others are reporting. With that, one of the biggest suckers on FPS is the "use all available memory" toggle, that most people are flipping on and not understanding. Using that toggle with push everything it can, and it will also attempt to push other programs from active memory to the disk in order to free up even more memory. So, if you're not using a SSD, again you're going to see serious issues.

    Really if I had one complaint, it would be the turn phase and the number of factions. It really reminds me of medieval 2, lots of factions doing lots of things, and people don't like the long turns. Once the factions begin to thin out, not so much of an issue.

    And for anyone who wants to see my forest benchmark, feel free to look up on Steamcommunity.com/id/mashiki
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  31. Sep 6, 2013
    6
    So after logging about 10 hours into the game it is safe to say that there are issues with RTW2 but, unlike some on this board (which I understand after dealing with these issues for all of the recent TW games) I still see a very bright future for RTW2.

    The biggest issue I have is that the learning curve, because publishers have gone away from printed manuals, is very steep. I found
    So after logging about 10 hours into the game it is safe to say that there are issues with RTW2 but, unlike some on this board (which I understand after dealing with these issues for all of the recent TW games) I still see a very bright future for RTW2.

    The biggest issue I have is that the learning curve, because publishers have gone away from printed manuals, is very steep. I found myself stumbling about as the Iceni not really understanding or knowing the effects of putting an army in "Raid" would be. I couldn't grasp for awhile how to manage population growth (it makes you choose, essentially, which settlement to expand instead of being able to do every settlement whenever) or how to split armies. However, once you do figure these things out, it becomes apparent what RTW2 was going for, authenticity.

    I know there are skeptics out there who just wanted a more awesome Shogun 2 with Rome or a high end Medieval II with stellar graphics and I'm not excusing CA for not delivering on that end (that being said, my machine, which is not top of the line, has run the game without crashes and enjoyable level graphics. Crashes which, on the same machine, I still experience with Shogun 2) but I think I can see that CA was going for which was a motif of authenticity. Those unit cards you hate? Those are based of black-figure vases from Ancient Greece that were treasured across the classical world. Armies weren't individual units that were recruited and sent out the were raised en masse and meaningful, empire defining clashes were mammoth affairs, not dozens of smaller armies running about (that is what the Raid stance implies). Contending with internal political rivals was a way of life for nearly every political unit from those times. These were choices CA made to convey a sense of realism and reality of many of the classical world's most prominent leaders.

    Again, if we want to talk about AI, bugs, and disappointing graphics, I couldn't agree more. CA most certainly should've put more time and effort into those areas to make sure they were the best they could be. But did anyone really find the AI that atrocious its worthy of a 0? I still command my armies with the same sense of ability as I have in any other TW iteration (minus Empire's of course) and with just as much enjoyment.

    What I'm saying is this game makes you put in the time. You aren't going to get high end units within 50 turns. You aren't going to wipe out half of the Eastern Mediterranean and start a new campaign because you are bored (admittedly, aided by the army and fleet cap limits) you will have to build trust with allies slowly throw NA pacts, trade agreements, defensive alliances, etc. RTW2 is about actually building an empire not flexing muscles instantaneously.

    In the end does this game have its issues? Yes. Should these have been resolve prior to release? Absolutely. But I can't sit here in good conscience and bash a game where I was able to crush Epirus with a fleet based army while my Athenian allies attacked from land. I can't bash a game where I was able to defend my Iceni city from two armies but pulling them into a choke point, watching them break on my shield wall, and then run them down with skirmishers and chariots. Where my generals are in just as much danger from the enemy as they are, truly, from rivals within their own faction. Or where you have to make a snap decision as a leader about a celebrity citizen. Or a game that allows me to "Raid" and destabilize an entire hostile region inciting civil wars to soften it up for my true thrust.

    Rome 2 is a flawed game but, when, not if, these issues get corrected I think the players who stick around, learn, and dig are going to find a very enjoyable gaming experience. Its these gems of gameplay mentioned above that have left me with a sense of hope for RTW2 future and, hopefully, you revisit it and see some of them for yourself as well.
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  32. Sep 24, 2013
    2
    Very buggy AI (Unit AI is so bad its destroying the game right now) and not much to do in the game. Got bored very fast.
    Also, VERY expensive DLC that gives you basicly nothing. Feels like a rip-off.
  33. Sep 3, 2013
    0
    The worst Total War game since Empire. They took every bit of progress they made with Shogun 2 and threw it out the window. What we have instead is an uglier, worse game on the same engine.
  34. Jan 1, 2014
    0
    Impossible to play this game. I've "played" 3 hours. Just the time to understand this game wasn't good. Crashes, bad gameplay, no optimization... This game is a waste of time and money. I won't pre order anymore.
  35. Oct 18, 2013
    9
    First of all. Just bought a "new" rig, not so powerfull, but rome2 works perfect on 80% of top graphics settings. No glitches, no freeses, works perfect with 4 patches, and looks aweseome (in a rainy conditions).

    Absolutely awesome new features: + No army without a general (who can be changed), so no small packs of troops just roaming everywhere. + XP for everyine! Troops, armies,
    First of all. Just bought a "new" rig, not so powerfull, but rome2 works perfect on 80% of top graphics settings. No glitches, no freeses, works perfect with 4 patches, and looks aweseome (in a rainy conditions).

    Absolutely awesome new features:
    + No army without a general (who can be changed), so no small packs of troops just roaming everywhere.
    + XP for everyine! Troops, armies, generals, provinces, all are getting experience. Much slower, cause characters XP divided in 3 parts.
    + Legendary Difficulty, which is: only auto-saves and no active pause, plus some other difficulties.
    + Slow tech development. Only slingers at first and no archers, no superlegions and stuff. Reform your army! Unic tech trees for main civs although.
    + Absolutely brilliant changes into strategy mode like province system with it's building and few cities.
    + Understandable diplomacy with hints like "recent war with our allies 10", "gifts to us 10". Tnx Civ5.
    + More complex senate system. With bunch af random events and memorable random characters.

    - Faster battles. Soldiers are running faster 8) so epicness is a bit lost, but it's ok.
    - No family tree. But family is still here.

    About AI. Ofcourse it's not a human player, but there are cavalry through flanks, enemy units can break through your line, leave skirmish, regroup and flank you. Just lost a HUGE sea battle, lost 2 generals and 2 armies, recently took a city with huge losses, so AI looks MUCH better then anywhere in Total War (excerpt Shogun2 maybe, didn't played it).

    PS. Played about 12 hours, half for a prologue campaign. So may change my mind. 8)
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  36. Sep 5, 2013
    0
    Poorly optimized.
    No guard mode.
    Clueless AI.
    The battles are over too quickly.
    No family tree.
    You can't change to loose or tight formation.

    Stick to Rome: Total war or its mods.
  37. Sep 7, 2013
    5
    Rome 2 has a LOT of potential and a lot of great points. But it is clearly unfinished, there is no way anyone can deny that this is not a finished product and any way shape or form. Agents can block armies, client status is meaningless, siege towers are too short to be used against Athenian walls, bronze gates can be burned down by torches, naval transports are stronger than dedicatedRome 2 has a LOT of potential and a lot of great points. But it is clearly unfinished, there is no way anyone can deny that this is not a finished product and any way shape or form. Agents can block armies, client status is meaningless, siege towers are too short to be used against Athenian walls, bronze gates can be burned down by torches, naval transports are stronger than dedicated warships, etc. (believe me I can go on).

    It does have positive aspects It has wonderful campaign aesthetics (and i mean everything on the campaign map from the strategic views to your army set pieces fighting each other). The civil war is a fantastic addition to the game as well. The concept of combined naval and land battles is incredible. And the fact that other factions don't constantly and pointlessly declare war on you is what I have been waiting for since Rome 1 in 2004/5. Field siege weapons such as the ballista are amazing, using their explosive rounds is so satisfying. The cinematic camera is a great addition and the fighting animations are great as well. Lastly, the Civil War event is crazy fun.

    However the game has a LOT of pitfalls. Aside from what I mentioned before: units don't hold formation, they took out a number of working diplomatic features that shogun 2 had, fights descend into blobs fighting other blobs and they only last 30 seconds before units flee with more than half their troops remaining, the battle ai will just run past your troops without engaging to try and capture victory points (which are arbitrary points on a map you can capture to win the battle, these are negative points in of themselves), troops will not chase down routing enemies.

    I want to give this game a higher score for its clearly seen potential, but I cannot rate a game on what it can be but only on what it is. As of right now its a mediocre game that I'm going to enjoy playing because I love the series and I've already bought it, but I would not under any circumstances recommend buying the game until it is balanced out and polished. If that never happens, avoid this game and play Shogun 2 Total War if you're itching for a great strategy game.
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  38. Sep 5, 2013
    6
    I figured the no graphics drivers from nvidia/amd/ati would give this game a low score.

    Everything about the actual game play is fine guys. in one or two patches...and with minimal effort from graphics card company's it'll be fine.

    This exact situation is why metacritic is considered a giant joke.
  39. Sep 19, 2013
    2
    This game is a culmination of lack of testing by real gamers, if this was an INDIE game I would prob. give it 5/10 for effort, but this IS a AAA title!!!
    pro
    >legionary system that is introduced >province management system bad: >performance sucks, it is heavily underoptimized for all chipsets >campaign map graphics suck and aren't a necessity >ai sucks they are dumber than the
    This game is a culmination of lack of testing by real gamers, if this was an INDIE game I would prob. give it 5/10 for effort, but this IS a AAA title!!!
    pro
    >legionary system that is introduced
    >province management system

    bad:
    >performance sucks, it is heavily underoptimized for all chipsets
    >campaign map graphics suck and aren't a necessity
    >ai sucks they are dumber than the first Rome's AI
    >1 turn per year very cheap method
    >limited general lifespan they die in a couple of turns
    >lack of in game videos there are so few I fall asleep

    all in all, don't buy this game,
    just get Rome I with mods, it's a much better option
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  40. Sep 5, 2013
    5
    I have been a big fan of everything CA for years. I really enjoyed empire and shogun, thinking that they basically did everything correctly in those games. I find Rome II to be disappointing. It's hard to put my finger on why, exactly. I think a major part of the problem is the long wait between turns. It breaks immersion and it is not fun to sit there for a minute while the enemy crunchesI have been a big fan of everything CA for years. I really enjoyed empire and shogun, thinking that they basically did everything correctly in those games. I find Rome II to be disappointing. It's hard to put my finger on why, exactly. I think a major part of the problem is the long wait between turns. It breaks immersion and it is not fun to sit there for a minute while the enemy crunches numbers. This is actually my chief complaint. If the game loaded faster and crunched turns faster, then I would probably be enjoying this game a lot more. Expand
  41. Sep 16, 2013
    9
    Great game, some changes on how the campaign map works (cities, regions etc.), which works nicely. Same awesome battles, now with astonishing graphics.
    There are some problems though, where some people (as always) cannot play the game from release. They seem keen on fixing this though.
    AI is a bit ambivalent some times really 'smart', some times amazingly dumb.. Really heavy game to
    Great game, some changes on how the campaign map works (cities, regions etc.), which works nicely. Same awesome battles, now with astonishing graphics.
    There are some problems though, where some people (as always) cannot play the game from release. They seem keen on fixing this though.
    AI is a bit ambivalent some times really 'smart', some times amazingly dumb..
    Really heavy game to run, as it feels like it was not optimised at all. I have only small problems, but I read that a lot of ppl have great difficulty even running the game. I expect this to be handled in patches.
    I believe they will fix a lot of the problems, though it does not seem likely they change the ai too much, as it is such an advanced part of the game.
    As with all Total War-games, I still love this title and must give it 9/10 so far.
    I understand ppls frustration and why the rating is so negative right now, but releases has been rough on all aaa-titles the last 5 years, so this should, unfortunately, be expected by now.
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  42. Sep 5, 2013
    0
    What a piece of garbage. There are no words to express how much I regret buying this game. It's probably the most unstable piece of software I've ever owned, and regularly crashes in between turns. If that wasn't bad enough, it absolutely slogs on a GTX 680 x2 SLI, 4.5ghz i7 machine. We're talking framerates in the high 20's on the world map. Yes, you read that correctly; even the worldWhat a piece of garbage. There are no words to express how much I regret buying this game. It's probably the most unstable piece of software I've ever owned, and regularly crashes in between turns. If that wasn't bad enough, it absolutely slogs on a GTX 680 x2 SLI, 4.5ghz i7 machine. We're talking framerates in the high 20's on the world map. Yes, you read that correctly; even the world map has a crappy framerate. I would have returned this game for a refund already, but I foolishly purchased it through Steam, who like Creative Assembly, has no respect for their customers and has instituted an unconscionable rule against ever giving refunds. Lesson well learned on my end. Expand
  43. Sep 14, 2013
    1
    I had high hopes for this game considering how finished product Shogun 2 was. Sadly same problems that plagued Empire:total war are in this game too. Seems like they just copied same engine from Empire:total war. Game has same kind of fps problems in late game, large battles. It becomes dia show and haven't got anything to do with graphics options. Game is poorly optimized and terriblyI had high hopes for this game considering how finished product Shogun 2 was. Sadly same problems that plagued Empire:total war are in this game too. Seems like they just copied same engine from Empire:total war. Game has same kind of fps problems in late game, large battles. It becomes dia show and haven't got anything to do with graphics options. Game is poorly optimized and terribly slow paced because waiting for all AI turns in game (turning of show AI movement won't help anyway). Considering that they are atm beta testing patch it seems rushed product. Expand
  44. Sep 11, 2013
    6
    Rome 2 is essentially a shadow & husk of its predecessor, albeit with a few more technical glitches and questionable design changes. While some added features such as the provincial system were interesting, what CA took away effectively hindered my ability to enjoy the game as a whole. Rome 2 feels too streamlined, too simplified, too poorly polished. From the campaign map UI interfaceRome 2 is essentially a shadow & husk of its predecessor, albeit with a few more technical glitches and questionable design changes. While some added features such as the provincial system were interesting, what CA took away effectively hindered my ability to enjoy the game as a whole. Rome 2 feels too streamlined, too simplified, too poorly polished. From the campaign map UI interface to the unit stack icons during real-time battles, it feels like CA treated them almost as an afterthought. Furthermore, some features that were added either made very little sense, or were so poorly implemented that they ultimately were self-defeating.

    In the final analysis, Rome 2 is not a horrible game; it's an above-average yet quite buggy game that should have been better designed, beta-tested more thoroughly, then given deeper polish. And while it might not be a failure compared to the plethora of other games released these days, I do consider it a Total War series disappointment.
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  45. Sep 9, 2013
    5
    I'm not going to go into all the other stuff other reviewers have gone into (awful graphical optimization, terrible A.I.), but rather some seemingly small details which have annoyed me a great deal.
    1 Victory points in open battles. The very thing that prompted me to come and write this review scenario: i had a large force consisting mainly of chariots, got ambushed by a much larger
    I'm not going to go into all the other stuff other reviewers have gone into (awful graphical optimization, terrible A.I.), but rather some seemingly small details which have annoyed me a great deal.
    1 Victory points in open battles. The very thing that prompted me to come and write this review scenario: i had a large force consisting mainly of chariots, got ambushed by a much larger force of enemies consisting mainly of spears. I retreat, they chase, giving me no option but to fight. Battleplan: give them the run-around pelting them with javelins (this is the sort of thing that would've worked in any previous TW game). Got into the battle and lo and behold, a victory location! Thus, the enemy ran all his spears into the victory location, sat there for 50 seconds and won a "decisive victory" resulting in the complete annihilation of my army.
    2 If you attack a port settlement from the sea you cannot disembark your troops onto that city's wharfs and jetties. This just seems completely illogical, say no more!
    3 Why can't i shoot arrows at troops on boats waiting to disembark? Another battle i lost was due to the enemy's boats getting tangled up thusly stuck forever while my vast amount of archers sat 20 feet away on land unable to shoot them (i play unlimited battle time btw so i couldn't wait it out)
    4 Troops just seem to die very quickly and don't hold their formation and phalanxes and shield-walls are useless. It makes it hard to micro-manage when you can't take your eyes off a unit for more than 5 seconds in case they're completely wiped out. Why isn't there a "guard" button like there has ALWAYS been in TW?
    5 Interesting units, where are they? I remember Rome TW 1 having flaming pigs and head hurlers. And why aren't my general's elephants armoured like they are on the unit card?
    6 Diplomacy is just cack and i don't see the point. No-one wants to trade, even factions that are apparently my best-mates, so i just don't bother.

    Other than those negatives i'm not going to judge the game too harshly as i've always found TW games tend to grow on you after you give them a chance, especially the interface (still not sure about it though).

    I'll give it a 5 out of 10, but without all the stuff i've mentioned plus all the other stuff you'll read about in many negative reviews, i'd probably give it a 9 out of 10
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  46. Sep 7, 2013
    3
    Poorly optimized GFX and AI
    UI reminiscent of a console game feels really dumbed down.
    Too many factions takes too long to process AI's turn.

    It's against my princples, but really wished I'd pirated this rather than pre-ordered....
  47. Sep 10, 2013
    1
    What should have been a massive improvement has turned into a massive disaster All the improvements that were promised and boasted about simply don't exist, in fact they have been streamlined to the point its unplayable. There are some great ideas and nice features but these are overshadowed massively by everything that is wrong. The epic battles of old are gone. Small skirishes that lastWhat should have been a massive improvement has turned into a massive disaster All the improvements that were promised and boasted about simply don't exist, in fact they have been streamlined to the point its unplayable. There are some great ideas and nice features but these are overshadowed massively by everything that is wrong. The epic battles of old are gone. Small skirishes that last 3 minutes are now the norm. Graphic issues and screen tears are constant. The game speed and sense of urgency in conflicts has been increased way to fast, the devs seemed to have got lost their direction. In its current state. Not only is the game current price not worth it in its current state, the devs have the nerve to offer day one DLC to content that should clearly have been included. Cashing in yet again. In addition this game has a bigger budget then any other Rome game and I have no idea where its gone. I swear they accidentally released the Pre-Alpha build, its scary how wrong things have gone. The sad truth is that even with numerous patches, the new direction with combat and its style will mean this series will no longer what it will be. The fact the many numerous patches will be needed to make this playable is quite frankly pathetic. Shameful display! Expand
  48. Sep 3, 2013
    1
    to counter the silly 10's being thrown around out the wrongfully I had to give this game a 1. It's not worthy of a 10 and everyone knows itl It's not worthy of a 1 but we have to even things out. Right now it has some intuitive issues and crash issues and diplomacy issues and I saw them. Figuring out how to build took about 3 turns and having to have a plat form before one builds is justto counter the silly 10's being thrown around out the wrongfully I had to give this game a 1. It's not worthy of a 10 and everyone knows itl It's not worthy of a 1 but we have to even things out. Right now it has some intuitive issues and crash issues and diplomacy issues and I saw them. Figuring out how to build took about 3 turns and having to have a plat form before one builds is just more micromangement the game doesn't need. Diplomacy is silly in that no one wants a simple trade agreememt or non aggression pact. Crashing is a big issue with me because I rarely have them but this game crashed on the very first battle. a bad one too reset my whole computer and did a hard reboot. I'm sure there will be more issues like the AI is pretty easy too but hopefully that is because of these early factions I've encountered if it gets better without mods I'll up my score until then it gets a 1 Expand
  49. Sep 8, 2013
    0
    This game was rushed. Abysmal optimisation, cardboard IA, first grader UI, broken replays, and totally lack of features such guard mode, chat lobby, multypler modes, family tree etc. We are lacking at least 6 to 12 months in development.
  50. Sep 6, 2013
    10
    easily the largest, most ambitious, and most fun total war game to date. from graphics to game-play to sound audio this is a masterpiece from Creative Assembly.
  51. Sep 25, 2013
    5
    I don't normally write reviews on this site (in fact, I'm not sure I ever have), but I felt compelled to write one after reading an interview on Gamasutra.

    To put it simply, I am not at all happy with the way this game has turned out. The promotional footage/advertising for this game was incredibly misleading, and I honestly feel as if I've purchased an alpha version of their title.
    I don't normally write reviews on this site (in fact, I'm not sure I ever have), but I felt compelled to write one after reading an interview on Gamasutra.

    To put it simply, I am not at all happy with the way this game has turned out. The promotional footage/advertising for this game was incredibly misleading, and I honestly feel as if I've purchased an alpha version of their title. Now, I'm not a huge Total War fan; I brought all the games alongside TW: Shogun 2 several years ago, and whilst I could never get into their previous games I did thoroughly enjoy the aforementioned. Granted, there were many bugs, but over time they were polished out...and it was never broken (for me, anyway).

    Rome II seems as if they've taken steps back for no apparent reason what-so-ever. The game runs poorly, the game is too easy, there are too many bugs (AI mostly), and all-in-all it's nowhere near impressive as Shogun 2 was (for me). I suspect it's due to the publisher rushing the release (SEGA also publishing that abysmal game that was Alien Colonial Marines), but I can't help but feel as if the developers are also at fault here. Their willingness to fix issues is honorable, but I don't believe a single member of staff has come out to say why exactly things turned out as they did. I think CA need to take a long, hard look at themselves, and hope they learn from their mistakes. Oh, and seriously...don't aim for meta-critic scores. I know you only care about the "professional" reviews, so what I have to say here will probably be ignored (that's if any of you actually read this), but it's people such as myself who buy your games so that you can keep your job. You have a significantly large fan-base of people wanting to support you and scream praise, don't let them down just to focus on reviewers who'll put your game down as soon as they've finished writing. C'mon guys/gals, we know you can do better! =)

    I'm giving the game 5/10 now in it's current state, but I'm sure that rating would increase in my eyes if they continue to work on issues. The potential for a great game is there.
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  52. Sep 6, 2013
    8
    So far, my experience with Rome 2 is of disappointment, but not at the AI (Which for me is working quite fine), instead it is at the horrendous optimization which Creative Assembly promised would be widely scaleable. I can't even pump out decent FPS at Very High (Which is essentially the "Normal" of the graphics options), and any changes I do make to the graphics settings seems to haveSo far, my experience with Rome 2 is of disappointment, but not at the AI (Which for me is working quite fine), instead it is at the horrendous optimization which Creative Assembly promised would be widely scaleable. I can't even pump out decent FPS at Very High (Which is essentially the "Normal" of the graphics options), and any changes I do make to the graphics settings seems to have absolutely no effect on the outcome of how it looks. Just awful. I could go on and on about the optimization, but I think I made that clear. My other disappointment was how slow-paced it's become, with turns taking well over a minute long to resolve once you get to your 25-30th turn, which means that around 10-15% of your gameplay experience (depending on how long you take to end each turn), will end up being just the resolve action of clicking the "End Turn" button.

    Those problems aside, I have encountered next to no AI or gameplay glitches, and when it works, it works perfectly fine. The campaign AI is unreasonably aggressive and hard to diplomatically communicate with though, rarely if ever coming to a "moderate" or "high" chance of success, and even then if it's only a moderate chance, you'll still more than likely fail in your diplomacy.

    But, there is a silver lining here; CONTENT. Rome 2 has literally HUNDREDS of unique units, and the units that are shared between factions, are designed to fit around the factions themselves, so no simple color-swaps here like in Rome 1, Empire, or Shogun 2. There's also numerous types of agents at your disposal this time, each with unique abilities, such as poisoning garrisoned enemy units with your spy, quelling public dissent with your hero, or causing political intrigue with a diplomatic agent.

    On top of all this, they've given increased options in easy-to-access, pre-made battle formations to put your troops into, organized by type and rank. There have also been some improvements to the economic aspect, as it's been streamlined, but the depth of how it can be affected, or how you can affect it, has been increased.

    Combat based gameplay has reached its pinnacle, as you can now have a truly combined Naval/Land assault on armies or cities, leading to some very grand-scale battles. Great strides have also been made to make simply attacking a factions city as quickly as possible something NOT to focus on at first, instead, drawing out their forces and fighting them in pitched battle, which removes the very arcadey feel of the previous installments where you simply went from base to base, fighting siege to siege. They've also added depth to the auto-resolve function, where you can focus on different styles of combat to insure a higher chance of victory, or a higher percentage of troops left.

    With a few patches, I'm sure this game could reach the 9 or 10 out of 10 it deserves.
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  53. Sep 8, 2013
    7
    This game is fun, atmospheric, epic, and just generally awesome. However, it is hopelessly broken.
    Technical issues aside, the battle and campaign AI are completely nonfunctional, removing all challenge from every difficultly level. Also, many changes to gameplay in favor of appeasing the more "casual" customer base have destroyed much of what made Rome I great.
  54. Sep 11, 2013
    0
    I was blindfolded by the hype and good experiences of former Total War titles to buy this.

    Don't make the same mistake! I'm a huge fan of the series but this game is such a horrendous fail, it feels like a scam!
  55. Sep 5, 2013
    8
    Rome II: Total War has potential to be a better game; I hope the development team pays close attention to their community. First off, give us the option to disable capture the flag on open field battles. It really is unrealistic, and nonsensical. I had a clearly superior force, up against a virtually defeated enemy, and I had lost the battle just because they had one unit in the flag zoneRome II: Total War has potential to be a better game; I hope the development team pays close attention to their community. First off, give us the option to disable capture the flag on open field battles. It really is unrealistic, and nonsensical. I had a clearly superior force, up against a virtually defeated enemy, and I had lost the battle just because they had one unit in the flag zone for 50 seconds. At first I was very confused at what had happened, and thought to myself, the game must have made some kind of mistake. As for bugs, I haven’t noticed many, but my rig is fairly powerful. Had an issue with the graphics, but have not really gotten around to making the fix CA had recommend. This is something they really should have worked out, beforehand. The user-interface is not as helpful as past Total War games; important information needs to be displayed more clearly. Moreover, the art-style for buttons and symbols are very confusing, and take some time to get accustomed to. It becomes a chore to right-click on each ability, unit, and promotion, just to see what effect it has. Naval combat is currently broken, therefore I just auto-resolve with each battle. The voice acting is done well; it reminds me of the countless British historical movies and productions based on ancient Rome. The cinematic feature is enjoyable as well; as you look on to see your troops fighting for their lives. The game is pretty immersive, as troops look individual from one another. Occasionally, you’ll hear them say something humorous, followed by a scolding from their commanding officers. I’m still trying to wrap my head around the faction system, but honestly, I felt that they should have expanded more on the way it was implemented in the first Rome: Total War. Again, the horrendous interface serves to detach you from the individual units, as it makes upgrading, and simply viewing one of your generals a chore.
    The verdict:
    Rome II: Total war has the potential to be a very good game, but this will take time. To anyone thinking of buying this game, I would recommend waiting a bit, for patches, as well as a discount on Steam. I will grant R2: TW an 8, even though it really deserves a 7 or even a 6, for its initial flaws. But I will give it an 8, because nowadays, most games are sold unfinished, Rome II is no exception. After all, Civilization 5 was initial a piece of garbage, today, it is a game worthy of the series after extensive patches and DLC.
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  56. Dec 11, 2013
    1
    After 2 hours of playing i returned this game. poor graphics, dumbed down, no decent economy/management, horrible AI, crazy system requirements. this is an abomination compared to the original
  57. Sep 17, 2013
    1
    A slap in the face of all Total War and strategy game fans. This game is a disgrace. Creative Assembly just lost all its core audience by dumbing down gameplay for console release.
  58. Sep 4, 2013
    10
    First off, let me say that you don't need a high end computer to enjoy Rome II. If your machine can handle Shogun II, it can also handle Rome II. That being said, you will have to play around with the settings a little bit to make sure the game runs at 30-40fps average in large battles. The new UI can take some time getting used to, especially if you're a long time Shogun II player, butFirst off, let me say that you don't need a high end computer to enjoy Rome II. If your machine can handle Shogun II, it can also handle Rome II. That being said, you will have to play around with the settings a little bit to make sure the game runs at 30-40fps average in large battles. The new UI can take some time getting used to, especially if you're a long time Shogun II player, but once you get the hang of it, it's very intuitive and easy to use.

    Graphics are absolutely amazing even on mid range computers. Like I said, if your computer can run Shogun II you shouldn't have any problems. [Word of advice: Lower Unit Details and Unit Size (CPU bound) as well as Shadows and Water Quality (GPU bound) if you're experiencing low FPS in large battles].

    If you've never played a Total War game before, because you thought that they were too difficult and tedious too learn, give this game a try.

    As for the technical issues some people have mentioned, I can only speak for myself but in 20h of gameplay I've experienced only a single crash. Pretty amazing for a brand new PC release if you ask me.

    Last but not least, I'd like to add that the game certainly isn't a 10 out of 10. But due to the large amount of unfair and braindead troll comments, I deceided to rate it 10/10 anyway. It's easily a 8 out of 10 maybe even a 9 out of 10 if you're a hardcore RTS player.
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  59. Sep 6, 2013
    2
    Very poor optimisation, AI is poor and siege AI is just non-functioning with issues like enemy units just standing there or even more bizarrely wandering off in random directions until they just run into archer fire and die, simplified mechanics and game functionality when compared to Total War: Rome (seems to be the trend, would have like to have seen it broken for this game) but thisVery poor optimisation, AI is poor and siege AI is just non-functioning with issues like enemy units just standing there or even more bizarrely wandering off in random directions until they just run into archer fire and die, simplified mechanics and game functionality when compared to Total War: Rome (seems to be the trend, would have like to have seen it broken for this game) but this does not make the game more fun, punchy or exciting. Slightly updated graphics but nowhere near what I expected. I can forgive releasing with a few bugs and issues as this is normal but there are just such a large amount of them. This is why people pirate games, you don't deserve my money for this and you won't be getting it ever again. Expand
  60. Jan 13, 2014
    0
    Terrible, terrible game. Miscarriage in TW games. Almost everything in this game is either badly designed or not working at all (sometimes both). Garbage.
  61. Sep 5, 2013
    0
    his game failed its Total War predecessors. It is too fast paced, it´s hard to actually "feel" the game and immerse in to it, because of the new campaign, in which you just don´t give a what happens next. Diplomacy is ok but could stil use improvement (especially the trade agreements).
    But the battles! Oh my god, they suck balls. Even with high tier units, the battles tend to last at ma…
    his game failed its Total War predecessors. It is too fast paced, it´s hard to actually "feel" the game and immerse in to it, because of the new campaign, in which you just don´t give a what happens next. Diplomacy is ok but could stil use improvement (especially the trade agreements).
    But the battles! Oh my god, they suck balls. Even with high tier units, the battles tend to last at ma… Expand
    Helpful? 18 of 23 users said Yes. All this user's reviews
    Necromonger Sep 4, 2013 0 Extremely disapointed and i see revieuws of this game scoring 9 and 9.5 Do game revieuwers get payed these days This game isnt even in Beta stage, seriously what an abomination... I got a beast of a system and it runs crap, crashes, textures bugs, politics what politics insane wait times per turn... I wait a few months to the modders can fix this game as the originel is jus… Expand
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  62. TIZ
    Sep 5, 2013
    8
    When I started single player I liked it...no graphics issues, everything on full and extreme no lag solid 40FPS with dips to 20FPS very very rarely. My graphics card isn't great (Nvidia GTX560 Ti NVIDIA 314.22 DRIVERS I ROLLED BACK MY DRIVERS BECAUSE OF DRIVER ISSUES!!! Make sure you are not running the game slow because of your drivers). The AI is pretty poor but that's ok because itWhen I started single player I liked it...no graphics issues, everything on full and extreme no lag solid 40FPS with dips to 20FPS very very rarely. My graphics card isn't great (Nvidia GTX560 Ti NVIDIA 314.22 DRIVERS I ROLLED BACK MY DRIVERS BECAUSE OF DRIVER ISSUES!!! Make sure you are not running the game slow because of your drivers). The AI is pretty poor but that's ok because it allows new players to get into the Total War series, and on legendary the AI is better, but also most people complaining about AI difficulty should just play online against human opponents...which takes me to Multi-player issues, YES me and my friend had massive de-sync at launch time and were really annoyed we started and played up to the 3rd turn about 6-7 times until we got fed up and looked for a fix online. We used some BETA code which gave us the "launcher_dll_test_fix" look it up on Google, no de-sync issues after that we are on turn 8 (turns take ages, a lot more to do). Graphics are great only issue there is the poor textures I agree...but overall I really think game deserves minimum 6/10 from the release date. But since I sorted all my issues out I would say a solid 8/10 a few things made differently could improve Total War a lot. Sorry for ppl having issues I guess, hope the patch on Friday helps everyone Expand
  63. Dec 24, 2013
    0
    This is about the most frustrating, slow, bugged, random, stupid, idiotic, pathetic, moronic piece of garbage game I have even seen in my life. I've had more fun doing _nothing_, just after I threw this disk out of the window and wiped the hard drive of every single bit of this time wasting joke.
  64. Nov 12, 2013
    5
    I originally gave this game a 10 after 14 hours....
    I need to revisit that score and now give it a solid 5.
    Too many errors and design flaws to list here, please review the official forums for more information, or better yet, angryjoe. AI is the primary concern, along with stripped down features that make this game sad. Very sad. Breaks my heard. I uninstalled it until they do some
    I originally gave this game a 10 after 14 hours....
    I need to revisit that score and now give it a solid 5.
    Too many errors and design flaws to list here, please review the official forums for more information, or better yet, angryjoe.
    AI is the primary concern, along with stripped down features that make this game sad. Very sad. Breaks my heard. I uninstalled it until they do some serious work on it.
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  65. Sep 5, 2013
    4
    As mentioned by others the bugs etc. but if nothing else the loading times kill this game dead. I have a very decent PC(i7920, gtx590, 6GB) and waiting to load campaigns, battles, turns is excruciating. It's almost a return to the days of the Commodore 64 and tape loading. Your life is being wasted and you don't even get interesting loading screens to look at/read. They could at leastAs mentioned by others the bugs etc. but if nothing else the loading times kill this game dead. I have a very decent PC(i7920, gtx590, 6GB) and waiting to load campaigns, battles, turns is excruciating. It's almost a return to the days of the Commodore 64 and tape loading. Your life is being wasted and you don't even get interesting loading screens to look at/read. They could at least give you a mini game to play perhaps tetris...

    I'm a big fan of the Total War series but I'm sorry to say Rome 2 is NOT enjoyable. If the loading times get fixed then maybe it get's an 8/10.
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  66. Sep 4, 2013
    0
    I'm shocked, did not expect this from Creative Assembly, game simply is unplayable, 15-25 fps on strategic map on minimal settings...
    CA give me back my money!
  67. Oct 4, 2013
    1
    Hey look another CA Total War game, with all the same caveats poor computational optimization, lack of unit diversity, only masochists play naval combat manually, AI turn times which progress about as fast as a legless donkey, useless combat AI which stands around while you slaughter them (it's been such a long-running problem, I'm starting to think CA believes AI you massacreHey look another CA Total War game, with all the same caveats poor computational optimization, lack of unit diversity, only masochists play naval combat manually, AI turn times which progress about as fast as a legless donkey, useless combat AI which stands around while you slaughter them (it's been such a long-running problem, I'm starting to think CA believes AI you massacre effortlessly is a selling-point because the player's supposed to feel like a bad*ss, instead of cheated), a boring and unengaging "metagame" (campaign map play), and sadistic camera settings which don't let you really grasp everything going on without breaking flow to move the camera and see all the different engagements while the game's paused (seriously there's no excuse for this. If I wanted "realism," or whatever it is they're going for, I'd just keep the camera zoomed in). Modders rush in to fix the many deficiencies of the game, and do a fair job with it but I'm not going to take mods into account when vanilla gameplay is so awful, I uninstalled the game after less than 5 hours of play. In defense of CA itself, however check out Extra Credits Extra History, which CA's marketing division funded. I imagine it's the most fantastic history lesson on the Punic Wars ever given. Expand
  68. Oct 15, 2013
    0
    No italian and spanish full localization/dubbing, it was stated on the game's box completely in these languages, and on steam untill 5 hrs after the release, the game is boring nothing even near the first title Rome Total War, AI is baaaad!, campaign is boring exc. for sure if arma 3 has a metacritic of 73 this deserve a 0, if arma 3 was at a metacritic of 90/ 98 this deserves a 60
  69. Jan 10, 2014
    0
    The AI is still completely broken! DO NOT BUY THIS GAME YET!!! It is practically impossible to loose any battles in this game! The game provides no challenge what so ever. If you want to play total war games stick to Shogun 2 instead!
  70. Oct 26, 2013
    2
    As a professional developer and huge fan of this series I am unable to comprehend the degree to which this franchise has degenerated. It clear that the design team from the previous games, especially the Shogun 2 people who made an excellent, cristaline perfect strategic wargame, where not invovled in the development of this one. How a team can unlearn so many good lessons in design canAs a professional developer and huge fan of this series I am unable to comprehend the degree to which this franchise has degenerated. It clear that the design team from the previous games, especially the Shogun 2 people who made an excellent, cristaline perfect strategic wargame, where not invovled in the development of this one. How a team can unlearn so many good lessons in design can only be explained by Sega's corporate shortsightedness and CA internal politics.

    Whatever the cause for the sudden case of stupid at CA, the results are in and here is my professional assessment of the title's failures:

    Battle:
    The most important element of the game, tactical battles, has been gutted of any meaningful gameplay in exchange for pretty 3D models and animations. The Camera has been moved so far back and the fov change means that you can't really tell what is going on. Just a bunch of pretty animations that I can never afford to see unless I want to see my entire flank collapse in 2 seconds. Cinematic mode indeed, it feels like an Art Director was designing the game.
    - Unless you zoom way in you cant even you can't tell what is infantry, cavalary, etc...The high level LODs are so poor at a glance you have no clue what is where in your battle line, the icons are of no assistance and the flags now give no information at all thanks to their minimalist and unclear labels.
    - The art direction for the icons is baffling and obscure, not to mention ugly. How they decided to go for this abstract look instead of functional icons and labels is beyond stupid for a strategy game, where information has to be clear and available at a glance (real time people, dont want to hover over a button to get the menu)
    - The changes to grouping and orders for battles are beyond frustrating. Why would you gut the previous system and replace it with this baffling set of useless instructions? The super powers for various units are unrealistic and incomprehinsible, they are just a confusing mess of buttons with unclear functionality and effects, and labelled with even more baffling icons that bear no resemblance to whatever it is they are supposed to indicate. Who ever changed the battle system should file for mental incompetence and go live in a care home.
    - Tactics? What tactics, the worse part of the battle system is as glossy and uselessly slick it may look, there are no tactics to speak of. Units have to be told what to do all the time, its like an RTS, and the speed of some units is baffling. There is no clear relationship between cavalry, missile troops, and infantry. Battles turn into a chaotic blurr of incomprehensible pop ups, you cant maintain a line, you cant hold flanks, there are no charges or any of the elements you expect from ancient warfare. A catastrophe. This has marketing written all over it.

    The Strategic Game

    -- More baffling icons, hidden information in pop up menus, illogical menu logic, the art direction for the UI sucks to high heaven.
    - Getting rid of transport fleets was stupid, oceans are now super highways for large armies. I guess Hannibal forgot he could have sailed straight to Rome instead of crossing the Alps for a year. What a retarded decision this was, and would shure like to know who on that team came up with that dusie.
    - Hate the research tree, dull and overly simplistic. Compare it to Shogun 2 for the extent of the fail that this tree represents.
    - Diplomacy, annoying flaws that make it a chore. The menu is a chore. The sound effect for a turned down offer gets so grating after the 20th time, play test your own game for sake.
    - Character development, boring. Its so simplistic and repetitive it became a chore. No real sense of achievement in growing personalities. All the characters look like they have the same ugly face. Stupid to animate these ugly facial models, if you are going to make them all uniformly dull and ugly ditch the animation.
    - Politics are incomprehensible, I appreciate the attempt to add some more subtlety to the political dimention but the result is a non interactive, baffling and ultimately irrelevant system to the game. Gravitas? Who came up with that? How about Political Power? Or Popularity? or Influence? just a few suggestions to making the labelling more meaningful.
    - No seasons Not even two? Winter Summer? Too much art work? Cheap bastards. You can't have a cool feature in your franchise and then expect no one to notice when you ditch it for your follow up. How about spending the budget on animating the stupid looking ugly characters on seasonal terrain art? Or even the Cinematic Mode budget? The way features were prioritized in this game suggests that you were being told what to do by a console publisher. Oh wait.........

    The greatest tragedy is that this represents the end of Creative Assembly as a powerhouse of Strategy Game development. This is a tremendous blow to gaming, and the dev team should be ashamed of themselves.
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  71. Nov 5, 2013
    8
    I bought Rome 2 on release and it was pretty buggy and underwhelming. The patches released since then however have done a lot to redeem it, and currently it's a pretty good game though there is still some work to do. The graphics are fine, though I apparently am one of the few who has no problem running it on ultra (even at launch). If you're coming from Shogun 2 you'll find a lot ofI bought Rome 2 on release and it was pretty buggy and underwhelming. The patches released since then however have done a lot to redeem it, and currently it's a pretty good game though there is still some work to do. The graphics are fine, though I apparently am one of the few who has no problem running it on ultra (even at launch). If you're coming from Shogun 2 you'll find a lot of welcome unit and play style diversity among the factions. The campaign AI feels fairly robust, and I was able to forge some pretty solid game-long alliances with them. Once, some enemy troops slipped past my army and headed toward an undefended city, but an allied AI planted an army to deny them movement pretty cool. Battle AI is a liiiittle less stellar, as is common in all TW games.

    My biggest unresolved gripe has to do with the politics system. The gist of it is, every once in a while, you make a decision about some political event and something good or bad happens. In practice, it's extremely anemic, feels tacked on and you can totally ignore it because it's basically a coin toss. The in-game encyclopedia is buggy and lacking a lot info and flavor about units (all celtic swordsmen have the same unit descriptions, for example). The tech trees at first glance feel very weak, but every culture has different research items so maybe it can be forgiven. UI doesn't bug me, but the lack of seasons (something I LOVED in Shogun 2 and earlier titles) does.

    Anyway, I'm enjoying it quite a bit at this point and I don't regret getting it. I feel like Rome 2 is a pretty solid entry though maybe not the best in the series.
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  72. Sep 4, 2013
    0
    Well for me and all my numerous friends who were hyped for Rome 2 this game is huge disapointment. It looks and works worse than shogun 2. Looks like half trough development phase. Shaders not working, AA not working properly, performance is horrible at i5,i7 and to date GPUs while shogun 2 looked much sweeter and FPS high and smooth. The look of this game doesnt look at all, not even 20%Well for me and all my numerous friends who were hyped for Rome 2 this game is huge disapointment. It looks and works worse than shogun 2. Looks like half trough development phase. Shaders not working, AA not working properly, performance is horrible at i5,i7 and to date GPUs while shogun 2 looked much sweeter and FPS high and smooth. The look of this game doesnt look at all, not even 20% of how its shown on "screenshots" from producer. On top of that numerous game braking bugs, broken AI, horrible placeholder interface, bugs, battle speed silly fast, awkward camera, awkward units behavior, fights looking far worse than shogun 2... well i dont know where to stop, but this game is just cr... compared to predecesor. No fun at all to play... Ah, and btw. shaders seems to be broken aswell no difference which one i choose at system that can handle them all it all looks like if there would be some cr.. shader on. Expand
  73. Sep 24, 2013
    3
    It is really hard to be objective with this release considering I have played since the first medieval came out, and I have many many hours in Rome 1. With that said, this is the most disappointing game I have ever purchased in my gaming history. Not just because it didn't live up to the hype, it was simply bad. And there are many features that have been taken away from the other gamesIt is really hard to be objective with this release considering I have played since the first medieval came out, and I have many many hours in Rome 1. With that said, this is the most disappointing game I have ever purchased in my gaming history. Not just because it didn't live up to the hype, it was simply bad. And there are many features that have been taken away from the other games which were good, and instead have been replaced by gimmicky crap. Balancing in this game is the worst I have ever seen in a total war game as far as units go. Bugs, horrendous graphics on high end computers. Passive AI and dull battles. I could go on... but at this point it is useless. Just look at the score I have given and that should be enough to go on from here. Expand
  74. Sep 15, 2013
    9
    In under two weeks patches have made enough difference for me to rate this game a 7. While there are still bugs and same questionable design decisions this is still a solid improvement in the Total War franchise. AI is now quite solid and its a heck of an improvement over the constant siege battles of Shogun2 (which I still loved but ...urgh so many sieges).
    If you have brains enough to
    In under two weeks patches have made enough difference for me to rate this game a 7. While there are still bugs and same questionable design decisions this is still a solid improvement in the Total War franchise. AI is now quite solid and its a heck of an improvement over the constant siege battles of Shogun2 (which I still loved but ...urgh so many sieges).
    If you have brains enough to get your settings right it is absolutely gorgeous.
    While this game partially deserves all those zeros for being rushed out the door too early I do wonder if these people will come back and rescore in a month.
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  75. Oct 19, 2013
    0
    I am thankful they did not call this Rome: Total War II and instead called it Total War: Rome II as it is entirely undeserving of following up such an amazing predecessor. Everywhere Rome: Total War got something right, Total War: Rome II got it wrong.
  76. Oct 31, 2013
    10
    La majorité des bugs ont été corrigés, le jeu est stable graphiquement, les développeurs sont l'écoute et modifient le jeu en fonction des critiques sur les forums.
    La plupart des notes négatives ne sont plus valables vu qu'elles se basent sur des bugs qui n'existent plus. Le jeu en lui même est plaisant, le travail sur les unités et peuples de l'antiquité est juste couper le souffle.
    La majorité des bugs ont été corrigés, le jeu est stable graphiquement, les développeurs sont l'écoute et modifient le jeu en fonction des critiques sur les forums.
    La plupart des notes négatives ne sont plus valables vu qu'elles se basent sur des bugs qui n'existent plus. Le jeu en lui même est plaisant, le travail sur les unités et peuples de l'antiquité est juste couper le souffle. Les graphismes sont inégalés. La difficulté est la surtout en légendaire. Les nouvelles fonctionnalités donnent un coup de jeune la série.
    En temps normal j'aurais mis 8 pour certaines fonctionnalités bâclées mais vu le nombre de trolls sur ce site, le 10 s'impose
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  77. Sep 10, 2013
    2
    I have been a fan of the Total War series since the original Shogun. Every game have had its share of problems (AI problems being at the forefront) at launch, but they were salvageable through patching and modding. Rome II however is such a huge step-back on pretty much everything except scale and graphics that I have little hope of seeing this game ever measuring up to any of the previousI have been a fan of the Total War series since the original Shogun. Every game have had its share of problems (AI problems being at the forefront) at launch, but they were salvageable through patching and modding. Rome II however is such a huge step-back on pretty much everything except scale and graphics that I have little hope of seeing this game ever measuring up to any of the previous titles. In fact I would prefer to play the original modded Rome. The game is essentially a beta to the shame of CA and Sega. I will not be buying any more Total War games on release. Expand
  78. Sep 6, 2013
    10
    Clearly a game that was released before it was ready, though wait a few weeks/months and the patches/mods will clear up all the problems. Not worth a 10, but certainly not worth all these zeroes either, hence my score.
  79. Sep 8, 2013
    1
    The game is broken. Tons of bugs, very bad AI, the lack of true garrisons in cities is retarded. Just as armies that can only exist and move with general. I recommend buying EU IV or Shogun 2 TW, not this crap.
  80. Sep 4, 2013
    6
    The score I'm giving this game reflects it's current state. I feel there may be a decent title hiding here behind the many bugs and performance issues but it is rather hard to see at the moment. Currently the game is very close to unplayable. It is filling with graphical glitches, performance issues and crashes. For the more tech savy of us there are ways to tweak the settings so theThe score I'm giving this game reflects it's current state. I feel there may be a decent title hiding here behind the many bugs and performance issues but it is rather hard to see at the moment. Currently the game is very close to unplayable. It is filling with graphical glitches, performance issues and crashes. For the more tech savy of us there are ways to tweak the settings so the game does run somewhat smoothly and stable, however I feel many people will not get to that point.
    Bugs aside there are other issues with this game that really need to be addressed. The largest of these being the UI. It is complete Don't get me wrong it looks very pretty, but that is all that it has going for it. The biggest grip I have with it is the lack of detail. This is a game with countless stats that you need to manage to succeed at, however there is no way to get a list of the current stats or a description of what they do for either your cities or generals. When your generals or cities gain promotions you get to choose between bonuses such as +1 authority or +10% growth rate. However, since you have no way to check what your current values are or even what these stats do exactly you really can't make an informed decision. I still have no clue what authority does. Searching it in the games online manual comes up with nothing. Additionally the games does not list your cities current growth rates. So how are you supposed to decide if a 10% growth rate increase is a good direction to go in? And this is the same for virtually all the stats. About the only stat that it does show you is food. However it doesn't explain how this affects anything!! Does having more food make my cities grow faster? Or does it affect happiness? Seriously what is the point of all these stats if we can't use them to further the game play...
    Now on to the tactical section. Once again the UI fails here. Every time you reselect a group of units it resets their formation. So you are forced to give them new formation orders every single time you want to move them. Additionally for some reason they decided to do away with the group movement and rotation controls. As far as I can tell there is no way to just tell your troops to walk forward. Additionally when you have multiple units selected you often can't tell them to run as a group. Sometimes you can sometimes you can't. This is true even when all the units are capable of running.
    That being said there are things done right. The best thing that this game currently has going for it is the extreme diversity in troops and cultures. It is obvious the developers put a lot of time in fleshing out the various factions and I really appreciate that. This was one thing that I couldn't stand about Shogun. All the factions were just slight variations of a common set, which made sense for historical reasons, but at the same time deprived it of re-playability.
    Other than that Rome II does right what many of the other titles in the series do, however in many aspects UI especially it is a step backwards.
    I really hope that CA fixes this title. I see potential here, but as it currently stands I can't give this a score higher than a 6.
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  81. Sep 8, 2013
    1
    Total War: Rome II does one thing right. It allows you to see which professional reviewers don't play the games they review for any significant amount of time or deliberately lie about their experiences playing them. This game is a hastily thrown together beta, and at least one year of full development away from being playable. The other comments cover the issues in exhaustive detail.Total War: Rome II does one thing right. It allows you to see which professional reviewers don't play the games they review for any significant amount of time or deliberately lie about their experiences playing them. This game is a hastily thrown together beta, and at least one year of full development away from being playable. The other comments cover the issues in exhaustive detail. Thank god i got to try it before purchasing. For anyone who did purchase it, i recommend asking a refund whenever applicable. Even though Steam policy doesn't support refunds, many European countries legally require a refund option regardless of agreements. For now, it's back to playing the first Rome: TW, with mods of course. Expand
  82. Sep 14, 2013
    0
    It seems that only four of fifty reviewers were the only ones who actually tested the game, instead of writing a canned review the other magazines were told to fabricate by the publisher. A game that was dead on arrival. And a nice example of what the game reviewing industry has come to. "Being corrupt" is a mild expression for it. Whoever has seen the CA pimp in the video who ranted aboutIt seems that only four of fifty reviewers were the only ones who actually tested the game, instead of writing a canned review the other magazines were told to fabricate by the publisher. A game that was dead on arrival. And a nice example of what the game reviewing industry has come to. "Being corrupt" is a mild expression for it. Whoever has seen the CA pimp in the video who ranted about the fantastic AI they had included in the game "with the highest Total War budget ever" will only be able to think "When was this fluke fired?" Expand
  83. Sep 8, 2013
    0
    Well, as a loyal Total War series player, I have to say this game is kind of an embarrassment. There are so many great things about it yet one very serious flaw destroyed my enjoyment. Basically, the developers someone managed to eliminate any element of strategy in the open-field battles. In the heat of a huge open battle, I learned the hard way that there is a "Victory Point" placed onWell, as a loyal Total War series player, I have to say this game is kind of an embarrassment. There are so many great things about it yet one very serious flaw destroyed my enjoyment. Basically, the developers someone managed to eliminate any element of strategy in the open-field battles. In the heat of a huge open battle, I learned the hard way that there is a "Victory Point" placed on the map in my defensive territory. The point is out in the middle of nowhere and of no strategic importance. However, I found that if I don't commit my soldiers to defending this seemingly unimportant, arbitrary spot, the computer AI will send one unit directly to the point and claim victory. Having not noticed the victory point, I strategically positioned my defending army atop a hill so I would have an advantage. Unfortunately, the battle was over before it even got going. I lost with a decisive defeat. I started with 2200 soldiers. When the battle finished, I had only lost about 300 of them in the actual battle. Does that sound like a decisive defeat? No, it's utterly absurd. Only more so because I still lost the entire army after the battle was over. I was going to lose the battle anyway, but I missed out on the chance to take down the enemy's numbers a bit. I lost all 2200 of my soldiers, but the enemy only lost the 300 or so men that I took down in battle. This Victory Point nonsense is game breaking for me. I really enjoy the economic strategy, but real-time battles are the core of this game. This game could be close to a 10 for me if they would fix this one little victory point problem. Being that I'm not going to play the game anymore, it does deserve a zero. What a disappointing waste of money. Expand
  84. Sep 14, 2013
    1
    Well Rome II will need some heavy patching if not mods to make it playable for me. This game will need another year people, so give it some time and save your money, for now, you aren't really missing anything.
  85. Sep 6, 2013
    4
    Really liked Rome 1. After a few hours of Rome 2 I'm about ready to quit. Almost every single mechanic is either a downgrade or a side-step from the original. It's just not much fun at all, and it's riddled with performance issues. Shame.
  86. Sep 25, 2013
    3
    Constantly crashes, ugly graphical tears and poor shadows on both the campaign and battle views, All the units look nearly the same, have pretty much identical stats, and have similar unit icons.

    After 3 patches from Creative Assembly its still broken, still buggy, and still and huge pile of dog **** Thanks for shows us alpha shots that looks 10x better than the finished product,
    Constantly crashes, ugly graphical tears and poor shadows on both the campaign and battle views, All the units look nearly the same, have pretty much identical stats, and have similar unit icons.

    After 3 patches from Creative Assembly its still broken, still buggy, and still and huge pile of dog ****

    Thanks for shows us alpha shots that looks 10x better than the finished product, and thanks for lying through your teeth all through development.
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  87. Sep 4, 2013
    0
    Terrible game. Two steps backwards for the Total War franchise. In Shogun 2, the clans/matchmaking/map persistence/veteran units actually provided a modern framework that brought Total War into the competitive multiplayer gaming scene. They have since completely removed it and brought it back to 1998 lobby-only style. The reasoning behind this is that CA is currently working on a F2P gameTerrible game. Two steps backwards for the Total War franchise. In Shogun 2, the clans/matchmaking/map persistence/veteran units actually provided a modern framework that brought Total War into the competitive multiplayer gaming scene. They have since completely removed it and brought it back to 1998 lobby-only style. The reasoning behind this is that CA is currently working on a F2P game that's almost nothing like actual TW battles. Does this make any sense to anyone? I want to play TW battles in a meaningful and dynamic way which was teased with the Shogun 2 system, not some TW/MOBA hybrid. Also, the graphics are really, really bad even with everything set to "extreme." Anti-Aliasing doesn't even work at all which is extremely apparent in battles. Expand
  88. Dec 30, 2013
    0
    I have just played this game and its extremely bad. Nothing is properly done. Diplomacy is useless as nobody accepts any trade no matter what. AI is exactly the same as in medieval total war, more stupid than a donkey. Difficulty in campaign is based on giving factions ridiculous amounts of money to waste it. Battle AI is based con ridiculous stats buffs to enemies. Capturing settlementsI have just played this game and its extremely bad. Nothing is properly done. Diplomacy is useless as nobody accepts any trade no matter what. AI is exactly the same as in medieval total war, more stupid than a donkey. Difficulty in campaign is based on giving factions ridiculous amounts of money to waste it. Battle AI is based con ridiculous stats buffs to enemies. Capturing settlements is a pain in the ass due to ridiculous mechanics that do not work properly, attacking a city and slaughtering all enemies do not lead to capturing the city WTF. Also during battle units are unresponsive no matter what you do and performance is extremely bad even in low graphics with an extremely powerful computer. This is unacceptable for a saga with so many years.

    DLC leeching for normal features and units that should be in-game.

    And the worst thing is that we don't have DarthVader anymore to fix CA games. I really hope he makes a new saga of games that makes CA go bankrupt.
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  89. Sep 5, 2013
    0
    This game has a massive cpu bottleneck. No cpu at stock speed is fast enough to run this game, espeically siege battles involving capitol cities.

    From what i hear this game only uses 4 threads. Hyperthreaded 4 core cpu's run faster with hyperthreading turned off. If the game is bottlenecking on fast 4 core cpu's, dont even think about trying to run this game with 2 core cpu. Also, since
    This game has a massive cpu bottleneck. No cpu at stock speed is fast enough to run this game, espeically siege battles involving capitol cities.

    From what i hear this game only uses 4 threads. Hyperthreaded 4 core cpu's run faster with hyperthreading turned off. If the game is bottlenecking on fast 4 core cpu's, dont even think about trying to run this game with 2 core cpu. Also, since game can only use 4 threads, AMD 8000 series FX cpu's dont stand a chance unless overclocked to the moon.

    To put it into perspective, my intel 2500k processor at 4.8 had a bottleneck on the main cpu thread. It was running at 100 percent, with other 3 cores running at about 60 percent. So a intel 2500k at 4.8 isnt fast enough to run siege battle properly in this game.

    What I think happened is the game was compiled with SSE 2.0 instuction set in order to ensure max compatibility. Problem is SSE 4 has been out since 2008 and no cpu that isnt a quad has any business trying to run this game. I think if game was recompilied using the most modern instruction set like AVX, people with high end cpu's should be fine. Of course I could be wrong and game is already using latest cpu instructions, but I doubt it.

    Also Creative Assembly has already come out and blamed AMD and Nvidia for poor graphics drivers, which I believe is completly untrue. Yes, you need new drivers for crossfire and SLI, but single cards wont be seeing massive performance increase from new driver alone. CA has done this many times in the past. Medieval 2 had a problem with blob shadows on Nvidia dx10 hardware. CA came out and blamed nvidia for over a year until finally THEY FIXED the problem with the medieval 2 expansion kingdoms. (and never patched fix into main game)

    It wouldnt be the first game to include a AVX exec, as GRID 2 already has one, and it runs fine.
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  90. Sep 4, 2013
    8
    Great game, really captures the Total War feel. After playing a lot of Shogun 2 it's refreshing with the changes they've made, especially with how there are a lot more actions available for units from the get-go. Of course there are some issues keeping it from a 10, these can be summed up as follows: some unit actions don't always work as they should; some units have balance issues;Great game, really captures the Total War feel. After playing a lot of Shogun 2 it's refreshing with the changes they've made, especially with how there are a lot more actions available for units from the get-go. Of course there are some issues keeping it from a 10, these can be summed up as follows: some unit actions don't always work as they should; some units have balance issues; graphics drivers not up-to-date so lower framerate; long wait times ending turns in multiplayer; incapable AI. Overall load times are much, much better than in Shogun 2 at least and with the weekly patches it should run fine for most everyone in a matter of a few weeks. The core game however, very solid and worthy of the Total War title! Expand
  91. Jul 30, 2014
    9
    Okay, I've been following the game for almost a year now. It was no doubt in a terrible state at launch. However, through continuous efforts in improving the game by both the developers and fans alike, the game is in a much much better shape now that I think it deserves a better score than this.

    Yes, it's not acceptable to release an unfinished product and it should be criticized. On
    Okay, I've been following the game for almost a year now. It was no doubt in a terrible state at launch. However, through continuous efforts in improving the game by both the developers and fans alike, the game is in a much much better shape now that I think it deserves a better score than this.

    Yes, it's not acceptable to release an unfinished product and it should be criticized. On the other hand, however, if developers admit their faults, put tons of effort in improving and fixing their product, it should be recognized and credited.

    I believe now with almost 14 patches and numerous DLCs and/or user made mods, the game not only has tons of contents to offer, but also performs much better and the AI got improved by a great margin(still not perfect, but much better).Overall I think this game, at the current state, deserves a spot in any RTS/Total fan's library.
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  92. Dec 30, 2013
    10
    Now its a masterpiece.. I waited for a few months afther all the comotion about the pre beta release. But it was wurth waiting for. I love the game, always loved total war games. But this one is the best by far.
  93. Mar 27, 2014
    10
    Good game after 11 patches. Don't expect to run game at high fps but neither does original. Game has a lot of content with DLC for future playing. Game has improved much from the original release.
  94. Sep 15, 2013
    8
    Ill give it a 7. I find the game fairly enjoyable but they really dropped the ball on this one. That said, I trust that they will fix all the bugs over the course of a year. This is not acceptable, but since I already own it. That'll have to do. Sadly TW games have been removed from my personal "Buy on release" list of series. The list is so short now.
  95. Sep 7, 2013
    0
    Let me start by saying I am a fan of the previous TW games for about 5 years. This however, barely qualifies. They tried to streamline the game and failed miserably. Since getting the game a couple days ago they have patched more than a couple times. I would like to be clear here: if your game is not ready to be played, don't release it. This game is full of bugs. Most notably the game hasLet me start by saying I am a fan of the previous TW games for about 5 years. This however, barely qualifies. They tried to streamline the game and failed miserably. Since getting the game a couple days ago they have patched more than a couple times. I would like to be clear here: if your game is not ready to be played, don't release it. This game is full of bugs. Most notably the game has a nice little feature where out of nowhere it "alt tabs" out of the game. This is not something only I am experiencing either. It wouldn't be a problem if you could simply alt tab back, but often you cannot.

    As for the game itself, wow I don't know what to say. In my heart I think that they realized they should try to hurry this game out prior to the new consoles systems due out in a couple months. I am not sure why because traditional TW fans would not be affected by consoles. I feel when Im playing it that the various nation "campaigns" are a lot more scripted than previous games and I hate it. It ruins replayablity. I kept Medieval Tw on my Comp for years and loves Shogun 2. I would play either 1 of those with my butt cheeks before I would play this money grab garbage. Releases this bad ruin great titles and make customers like me not want to trust those developers again.
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  96. Sep 10, 2013
    0
    Game A.I is completely broken and i really don't see a point of playing Rome 2. You can conquer whole game in 3 hours because A.I don't react and it's like playing a chess with mentally retarded person who never played chess in whole life. Not to mention technical problems with units going through walls and ships running through land and missing or mixed texture on battlefield map.
  97. Sep 26, 2013
    0
    I don't know what it is but it seems that companies are getting more and more money grubbing. First Strong hold 3 and now this. I can't possibly see how this can get a good review. Rome was my favorite strategy of all time and they've done it a complete disservice. I'm pretty sure CA must be seeding the reviews. I have a very solid computer and this thing lags to hell. Crashes are rampant.I don't know what it is but it seems that companies are getting more and more money grubbing. First Strong hold 3 and now this. I can't possibly see how this can get a good review. Rome was my favorite strategy of all time and they've done it a complete disservice. I'm pretty sure CA must be seeding the reviews. I have a very solid computer and this thing lags to hell. Crashes are rampant. "Normal" speed on battle map is at least x2. They've patched this twice and its done nothing... oh well, as long as they get our money they don't care about the game they make. Expand
  98. Sep 6, 2013
    9
    Excellent game, sure the AI could be better, and it could be a bit more optimized, but name one game with anything like the scope and ambition of Rome 2? Crusader kings and Europa Universalis maybe be solid and deep games but lets face it they are a pretty interface for a spreadsheet.

    Rome 2's battles are visually epic and the campaign map is fun to play.

    loving it!!
  99. Sep 5, 2013
    2
    Beware, the game is a flop. I tried to like it, but I just can't. There's nothing in it that makes it worth playing. The UI is inefficient, awkward and provides too little information. The turn times are extremely long. The AI is dumb. The tech tree, unit upgrades and the like offer no real advancements, just tiny increments, like +3%, to some attribute which makes them feel pointless. TheBeware, the game is a flop. I tried to like it, but I just can't. There's nothing in it that makes it worth playing. The UI is inefficient, awkward and provides too little information. The turn times are extremely long. The AI is dumb. The tech tree, unit upgrades and the like offer no real advancements, just tiny increments, like +3%, to some attribute which makes them feel pointless. The strategic layer is shallow, almost primitive. Battles tend to revolve around capture points which eliminates any strategic freedom. Indeed, battles is what the game should be about, and they simply aren't fun nor interesting. The game feels like a Frankenstein game in which different game elements are haphazardly sewn together. I could go, but I've made the point sufficiently clear: somehow this game turned out really bad. Expand
  100. Nov 8, 2013
    0
    A perfect example on how NOT to treat your customers...

    Releasing unfinished game that looks worse than previous instalment but boasts the opposite? Ridiculous approach. Very poor optimization...the campaign map...waiting for other factions movement takes up 90% of your time...we did not pay to sit around waiting to play... Multiplayer desync problems. Avoid...unless you are
    A perfect example on how NOT to treat your customers...

    Releasing unfinished game that looks worse than previous instalment but boasts the opposite? Ridiculous approach.

    Very poor optimization...the campaign map...waiting for other factions movement takes up 90% of your time...we did not pay to sit around waiting to play...

    Multiplayer desync problems.

    Avoid...unless you are very patient and loaded...
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Metascore
76

Generally favorable reviews - based on 71 Critics

Critic score distribution:
  1. Positive: 49 out of 71
  2. Negative: 7 out of 71
  1. Nov 18, 2013
    74
    The game is far less polished than Shogun 2, and a few more patches will help, but Rome II is still a flawed game that is underwhelming when compared to previous titles in the franchise.
  2. Nov 6, 2013
    70
    And here’s the rub: every addition, every sub-system, every mechanic is subservient to War. War is what Total War is really about. Everything else not directly related to conflict comes across as ancillary. Rome II is a game for warmongers, on both the campaign map and, obviously, on the battlefield. When peace is happening, nothing is happening. When war is happening, Rome comes alive.
  3. Oct 28, 2013
    40
    If you will play literally anything featuring Total War and Rome in the same title and don't value your time, this is for you. [Nov 2013, p.80]