Total War ROME 2 it's just a deep beatiful strategy game like every other game of the total war series! Don't be fooled by the bad reviewTotal War ROME 2 it's just a deep beatiful strategy game like every other game of the total war series! Don't be fooled by the bad review couse it has some imperfection but WHATEHELL it's only the performance that need to be improved and some Ai adjustement nothing more! Keep it classic and buy this game because it deserve it. I gave this a 10 couse there are people that give it 0 while they have played like 5 min into the game and then they keept playing Ride to hell Retribution. You will love this game as soon you start the campaign!… Expand
I am a pretty big fan of the Total War series, and I do not see why so many people are giving this game less than a five. I have personallyI am a pretty big fan of the Total War series, and I do not see why so many people are giving this game less than a five. I have personally experienced only a few glitches and some minor lag. Besides the minor technical problems, the actual game itself is very entertaining and expansive. The map is huge, there are dozens of different, unique faction, including several you can play as, and the battles are detailed and fun. I understand if it is not worth in the $50-60 range for some people, but it is definitely a quality game.… Expand
All these 0/10 ratings are ridiculous. This is a game flawed on many levels, but still enjoyable.
Pros: (1) A deep strategy game thatAll these 0/10 ratings are ridiculous. This is a game flawed on many levels, but still enjoyable.
Pros: (1) A deep strategy game that combines turn-based strategy with real-time tactics. Has the potential to be great, if not for the below cons. (2) Gorgeous on ultra. I haven't had any problems with frame rate, though I admit my computer is relatively powerful.
Cons: (1) Naval combat is frustrating as hell. Whenever there's a joint naval/land battle, I always immediately dump my troops on land. (2) The AI. I don't mean the skill of the AI components (that seems to be relatively good post-patch), but the system's response to your own actions. Often I'll be issuing orders and the units will either ignore me, or do something else instead (especially naval in naval combat). (3) The UI could be a lot more intuitive; it's incredibly confusing for newcomers.… Expand
After playing for 44 hours, here are my conclusions:
(-) Very poorly optimized (low FPS and mini-freezes in-battles and on campaign map,After playing for 44 hours, here are my conclusions:
(-) Very poorly optimized (low FPS and mini-freezes in-battles and on campaign map, especially after hitting End Turn);
(+) Relatively good loading times;
(-) Relatively average intro cinematic in terms of epicness and actual showing game mechanics and battle, at least when comparing it to the Rome TW intro (or BI intro);
(-) Long time waiting for other factions, after hitting End Turn (4-5 minutes);
(-) Horrible UI and menu design you can actually take these menus and put them in any other game, they don't have anything special or related to a Total War game; they don't contribute in any way to the atmosphere;
(+/-) The unit cards are neither bad nor good, in my opinion; it's just a matter of taste;
(-) Creating fleets is useless since your troops "transform" into fleets anyway (very bad design here);
(-) Totally unesthetic and unsuggestive building card images; absolutely NOT contributing to any kind of atmosphere;
(-) Lots of bugs everywhere: graphical corruptions outside of the world map, provinces that don't show they are conquered (happened with Baktria), units which stop after you send them to attack or pursue the enemy, units blocked in buildings, etc. etc.;
(-) Core gameplay design flaws: battles lasting 10 minutes at most, really bad AI, no Guard stance, no Fire at Will option especially for melee troops with pilum/javelins, overpowered fire missiles, overpowered cavalry charge, broken phalanx, illogical unit abilities, useless siege equipment (since you can just burn the gate much easier and faster), javelins on fire used by all factions, wrong testudo formation etc. etc.
(-) Researching just about everything and seeing all units long before actually winning the game (at least while playing with other factions other than Rome);
(-) Passive campaign AI with no diplomacy improvement from the previous titles;
(-) Stupid Steam achievements (play for an hour? fight a battle without auto-resolve?);
(+) More historical accurate factions and units;
(+) Pretty good sound effects;
(-) Not working coop multiplayer due to very long turns and desynchronizing;
(-) No avatar campaign, just a really boring versus multiplayer (a return to RTW and a downgrade from Shogun 2);
(-) Incoming DLC fest
(-) Asking for buyers to test all incoming patches.
I will rate the game accordingly.… Expand
Developers need to remember that gameplay is the most important thing in a game. The graphics are only cool if they improve an already funDevelopers need to remember that gameplay is the most important thing in a game. The graphics are only cool if they improve an already fun game. They don't make a game fun by themselves. No one will care about the graphics if they are too bored to ever star the game. Get it?… Expand
Boy am I glad I didn't pay for this game. Despicable launch issues and disgusting day 1 DLC's aside, Rome 2 is a cancerous mess that took theBoy am I glad I didn't pay for this game. Despicable launch issues and disgusting day 1 DLC's aside, Rome 2 is a cancerous mess that took the overall excellent concept from Shogun 2 and fundamentally ruined it entirely. The AI is a bunch of dumb bricks, Tech trees are linear as all hell, generals and agents die every other week from "natural causes" leaving any real character development to be absolutely pointless as the developers had to make the disgusting new "Family" features be used somehow, city expansion through warring is absolutely retarded as the game DEMANDS you need to rush-build culture and religious buildings to avoid, and I'm not kidding now, a whopping -75 to a -100 out of a possible +100 "Unhappiness" in cities you occupy as peacefully as possible. ON THE NORMAL DIFFICULTY LEVEL.
To put it into a comparison, stacking a maximum sized grand army with the most hardiest of units lead by a fearsome general into a city's garrison will net you about 15-20 happiness. Build 2-3 very expensive buildings that help the population's happiness and you might bump that up into maybe the 30 mark.. Exempt the city from paying taxes and you got another 20. This still leaves you with a -50 city unhappiness and rebels WILL flood your gates. IT. IS. INSANE. I played as the Germanic barbarians, conquered 3 cities, rushed every singe stability & happiness building I had on all of them while specializing in construction (to make these happiness & stability buildings better), declared peace, lowered taxes to the minimum for about 30-45 years (turns) and I STILL HAD MASSIVE REBEL & SLAVE UPRISINGS EVERY YEAR.
The new UI is a crystal clear example on why you shouldn't try to fix what ain't broken. The battle unit controls have been hamstered by making one M1 click be the command for units to get in a line (removing your ability to De-select all units as was commonly wanted in Shogun 2 while having Mouse button 2 + drag be that EXACT EXISTING COMMAND FROM THE PREVIOUS GAMES), they removed the convenient control ball you had on the bottom left where you could tell selected units to turn in unison, back away or more forward mere inches. While a bit confusing to beginners, it was FUNCTIONAL. What did they get to replace it? Calling this a replacement would be an overstatement since you can no longer do any real precise movements but what we got instead is an ball-busting charade of moronic and messy "Formations" that pretty much only adhere to all your units on the board at once. Flanking? Ambushes? Tactics? What's that?
And don't even get me started on the camera. You have either the choice of watching from space with a telescope, being unable to see anything clearly or zoom in and have your nipples be plowing the ground and your nose stuck in a random soldier's armpit. While the camera in Shogun 2 was nowhere near perfect, this one makes a bad situation even worse as If you are all the way down on the ground, It will "Lock" itself onto there and require you to tell it to go up TWICE. Fail to do that over and over again flawlessly in the midst of battle and the camera will instead just change the angle of staring into a random armpit to a nearby sweaty blood-stained crotch of your fellow soldier because the developers thought It would be a good idea to leave the camera design to some random guy off the street with Alzheimer's sniffing paint.
Moving past that, the AI diplomacy reminds me of whining children, constantly pestering you about wanting free money, military access, alliances and trade agreements every other 5 years. While not bad in itself as you can conquer them to make them shut up, IT CANNOT BE TURNED OFF OR AVOIDED IN ANY WAY DURING THE LOADING SCREENS. And If you conquer the annoying spammers, you'll get new borders with other spammers! An endless cycle of annoyance created as a place-holder for actual AI relationships due to lazy design.
I could keep on pouring sewer on this game but I don't want to spill any on my shoes so I'll simply suggest everyone to avoid it.. Unless you enjoy swimming in feces.… Expand
The game as it stands is unplayable for the following reasons:
Back to europaThe game as it stands is unplayable for the following reasons:
Back to europa barbarium. Sigh.… Expand
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