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Mixed or average reviews - based on 26 Critics What's this?

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7.0

Mixed or average reviews- based on 28 Ratings

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  • Summary: Unstoppable Gorg is a thrilling space defense game inspired by vintage sci-fi from the 1940s and 50s. Expect wholesome heroes, rubbery aliens and dodgy special effects as we pay homage to a great era of film. In Unstoppable Gorg you defend our solar system from the relentless march of aUnstoppable Gorg is a thrilling space defense game inspired by vintage sci-fi from the 1940s and 50s. Expect wholesome heroes, rubbery aliens and dodgy special effects as we pay homage to a great era of film. In Unstoppable Gorg you defend our solar system from the relentless march of a fearsome alien race by sending satellites into orbit around planets, moons and space stations. Unlike other tower defense style games, in Unstoppable Gorg you can move your satellites around their orbits to best defend against each wave, a convention defying mechanic that brings new vitality and interaction to the tower defense genre. Collapse
Score distribution:
  1. Positive: 16 out of 26
  2. Negative: 1 out of 26
  1. Feb 2, 2012
    91
    Unstoppable Gorg is an enjoyable tower defense game, that is a visually entertaining to watch as it is fun to play.
  2. Jan 19, 2012
    80
    Unstoppable Gorgs is a surprisingly satisfying game to play, thanks to its quirky presentation and smart use of satellite placement.
  3. Feb 9, 2012
    80
    Unstoppable Gorg's gloriously goofy, brash, and cheerful presentation is some of the most delicious 50s B-movie sci fi cheese since War of the Monsters on the Playstation 2.
  4. Jan 26, 2012
    75
    The tower defense genre has been growing strong and if you're addicted, I suggest you check out Unstoppable Gorg on Steam and give it a try.
  5. Mar 23, 2012
    73
    The game's later levels get brutally devious, and the trial and error can become tiresome. [Apr 2012, p.113]
  6. Mar 9, 2012
    70
    Unstoppable Gorg provides a new and exciting take on tower defense. It's a much more "active" game than most tower defense games, because you constantly have to work to keep the turrets in optimal positions, and it can be really really tough at times too. But it is highly addictive, and the presentation is lovely.
  7. Jan 25, 2012
    40
    Even if it does look really cool with its robots, aliens, and model spaceships, Unstoppable Gorg is just an unbalanced mess of a tower defense game. It seems to spend more time setting the player up to fail, than to offer a compelling reason to keep playing.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 5 out of 10
  2. Negative: 2 out of 10
  1. Des
    Jan 24, 2012
    10
    I'm not a huge fan of TDs, but this one I love to play. Rotating the towers is a very nice idea. The game can get a bit hard to beat, butI'm not a huge fan of TDs, but this one I love to play. Rotating the towers is a very nice idea. The game can get a bit hard to beat, but somehow that doesn't annoy me. It's steamplay, so I can play it on my mac as well, which is very nice.

    The videos are awesome! Love the 50's scifi style!
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  2. Jan 26, 2012
    9
    Unstoppable Gorg.. and unstoppable fun. Because of the different difficulty levels the game is not repetitive or boring. The learning curve isUnstoppable Gorg.. and unstoppable fun. Because of the different difficulty levels the game is not repetitive or boring. The learning curve is not high, but the advanced levels become harder and harder to master. Expand
  3. Jan 21, 2012
    9
    Back in the day I used to love TDs. As the genre got more saturated and more and more copies of the same recipe were released, I got bored.Back in the day I used to love TDs. As the genre got more saturated and more and more copies of the same recipe were released, I got bored. It's great to see that recently there have been new titles which introduce new aspects to the already boring "build and wait" mechanics.

    In my books Unstoppable Gorg is a 9. The main story could be a bit longer and as a PC game it could be a little bit flashier. Overlapping enemies are also sometimes a bit annoying, as a bigger creep might hide something else under it. However for me the pro's outweigh the cons. I love the presentation and the oldies sci-fi. There's also a huge amount of replayability, ensuring that even if I get bored after a long session, there's still alot to come back to. The game keeps introducing new interesting stuff as the story goes and especially the last couple of weapons are extremely fun to use.
    I love that the game isn't too casual and offers a real challenge although it's very easy to get into.

    I wish there was a multiplayer mode, like a co-op or something though.
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  4. Nov 19, 2013
    6
    This is a solid game with some interesting mechanics, but there are some problems. Aside from the embarrassing voice acting, the game is quiteThis is a solid game with some interesting mechanics, but there are some problems. Aside from the embarrassing voice acting, the game is quite darn difficult, meaning you will likely need to repeat levels quite a few times to move forward, and it won't be long before repetition starts to sink in. Being in space, there is no terrain, meaning all levels kind of look the same and add to this the low variety of different enemies and repetition really sets in. While there is fun to be had here, you will likely get bored quite quickly as the game is mostly just same same every time. Expand
  5. Jan 20, 2012
    6
    I like TDs, ive always liked TDs, so after watching the TB "review" of this game i thought this was a no-brainer, i just gotta have it. But,I like TDs, ive always liked TDs, so after watching the TB "review" of this game i thought this was a no-brainer, i just gotta have it. But, after spending about two hours in the game i get struck by buyers remorse. Its a very neat game in some aspects: The graphics and style of the game with the 40's inspired cutscenes and general laoyt are fun. The dynamic aspect of the game is a great idea and i bet alot of people will applaud the game for just that. But well, i dont like it that much to be honest. You see i hate juggling in TDs, i hate when the game forces me to always replace towers to make it optimal for just that wave, i much more prefer to build a solid defense and watch if kill everything. The dynamic mechanic here where you move around the towers all the time is sorta like juggling, and i just feel stressed and annoyed when i have to "kite" an enemy with my towers. And since i dont like that part, its kinda hard to like the game since its such an major part of the game. I guess i will play thru it, but im not having as much fun as i thought i would. A pricetag of 9â Expand
  6. Jan 30, 2012
    5
    Unstoppable Gorg is one of the most original and unique tower defense game i have ever played, both in artstyle and gameplay design. But inUnstoppable Gorg is one of the most original and unique tower defense game i have ever played, both in artstyle and gameplay design. But in the end, its just not addictive like other games in the genre, in fact its hardly fun to play at all. Even the most dull and unorignal TDs that just copypasta the old scheme, are more addictive and fun than this, less frustrating to be sure. Sad truth be told, if I had opportunity to play the demo first, i would never buy it, not for the full price. I only gave it a positive score because i appreciate devs who are not affraid to try new things, even if they fail. Expand
  7. ave
    Feb 7, 2015
    4
    For me Unstoppable Gorg falls into the Tower Defense genre, and promised something new and fresh with the system of "orbital" towers.

    The
    For me Unstoppable Gorg falls into the Tower Defense genre, and promised something new and fresh with the system of "orbital" towers.

    The game offers you to approach each mission with the difficulty level of your choice (I rarely went beyond the first two levels, among four) ; and once you've finished them, you are awarded medals depending on your efficiency in different fields - like Anomaly Warzone Earth does - plus Science Bonus to spend into your towers to level them up before battle.

    Different enemies and towers are introduced all along the storyline, so each mission feels like novel.

    In spite of these nice elements, the game puzzled me to the point of giving up. I expected some level of careful planning for both the tower type and placement but the later missions mostly felt like unforgiving. Any wrong choice could sentence the planet you're trying to protect to a general abduction - even if you can reposition you towers at frantic speed.

    Even if I was initially enticed by the idea of orbital towers, the game felt like too hard to beat even in easy mode. Eventually this drained the potential fun out of it so I never finished it. Sadly, I cannot recommend it.
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See all 10 User Reviews