For the time being, Wakfu holds great promise, and it's like nothing I've ever seen before. Fans of anime, MMOs, nature management, and even sociology will want to give Wakfu a try, if for no other reason than to see what happens when you let gamers run the world.
Wakfu isn't for everyone, but it is right up your alley if you love a grid-based strategy RPG with the MMO elements we're all familiar with. It has enough charm to keep you in awe for days, and enough depth to keep you playing for weeks.
good game, graphics are good but performance is very bad I understand that its codded in java but worse performance than gta v (mostly in starter area) lacks a bit balance with healing, when you are doing dungeons they can just heal all the health that they have lost, seems to lack a bit of motivation but it might be just me, I understand that they are supposted to be played with 4-6 ppl not 1 but are you kidding me? story is decent animation is very good, has a lot of content, lots of mechanics, suprisingly not pay to win, doenst try to get E raiting and make braindead game (there is a class where he cuts himself to get hp called scarcier), fighting system is good, stays true to the series, consistent updates. over all good game 73/100
Agarest meets Final Fantasy tactics meets Bastion. For free you say? hey i'm in. In addition the artwork is beatuiful and has a backstory anime TV series which was created in 2008. The harsh reviews were coming from players that were playing in Beta stages and without the Steam release. Now the economy has a much more stable progression and the purchasable shop items are converted into game currency or animal companions etc. No subscription is needed like for Dofus and it is not a pay 2 win title in my opinion. The french are on to something here and we should support in my honest opinion.
Wakfu can be described as an experimental MMO "who has some", to say the least. It's a game for hardcore community gamers who are not afraid to spend hours wondering "how does it work? ", or "is it really working?". Two weeks after its release, the game still heats up, with some troubles (in economics for example), but it's worth it to participate in this adventure, wherever it leads you.
If you're expecting epic quests, great loot, a compelling storyline and larger than life battles, then maybe Wakfu isn't the game for you. But if you're interested in exploring a drop-dead gorgeous world without getting aggro from every single mob you come across and being able to chat freely without restrictions to all the other players in the game, then you'll probably love this game.
Great game. The graphics and game play is superb, the game has a wide range of dungeons and bosses and bosses that can be fought weekly which each adopted a very unique combat style forcing the players to use sophisticated tactics in order to deal with them, these are dubbed as "World Bosses" by Ankama. The game's epic music compliment the complex game play which requires more tactics than Ankama's older game: DOFUS.
This game is Dofus improved in might point of view, the mistake they made was to release it with way to many bugs, wich ended in a redo of the hole game, that really pissed of a lot of players who quited playing.
Now that it's 100% done and it's F2P you should give it a try, the game itself is beatiful, whether its minimun age says is for kids, you will enjoy it very much if you are in to MMORPGs.
The company, Ankama, does **** updates from time to time trying to find a balance between the 15 different classes even though that is impossible, but they know how to do a good MMROPG, and Dofus is the clear example. That game lasted for many many years as one of the strongest MMORPGs of its time, but now is quite dead due to the last updates and their nonsense.
Im sure many people are attracted to wakfu cuz of it art style and it Unusually turn based mmo. This game brings some freash mechanics to mmos and also old school skill trees. Im currently enjoying this game alot but it dosent mean it has its flaws.
Walkfu probably has one of the best art style and character design in its own genre of mmos. For me to say that is probably because this games art style reminds me of Bastion. It has that fimiliar vibe that makes me enjoy the visual of this game. Sound and music are also top notch. It fits the game, fots the art style and it is just simply nice. Although the character creation isnt that bad, if they were to offer bit more than 3 hair styles and 5 clothes style to choose from, this game would of been better.
Now the gameplay is nice and polished in general, tho I had some frustrations at some point. Combat in this game can be the strong point and the weak point of this game depending on if you like turn based or not. If you are a person who enjoied fire emblem and such games, this game will offer you more than what you will ask for. Its got plenty of skills and you will be constantly lvling up and will be spending those attribute points to strengthen your character so it feels like u are progressing all the time. However if you are the player who enjoys 3d ultra graphic action mmo type, this game may feel clunky, boring and sometimes frustrate you when you make the wrong move. But this game also has its flaws. One thing that bothered me the most is the questing system. You get around 10 quests in the beginning and quests become kinda vague later in the game around lvl 20 and from there on its just grinding and grimdimg amd grinding. When I said this game brings some old school mechnic, I ment this too. Personally I hate grinding amd im sure most of you guys do too, but for some reason I didnt mind grinding in this game. But of course that is just me, but for most of you this will be the the major point to turn away from the game. If you do, however survive through the grinding, this game got plenty of dungeons and land for you to explorer with your friends and guild members. I should also mention this games party system combat is quite well done. It makes you feel like playing FF: Tactics Advanced but online. Avoid pvp for now tho because there seems to be lot of of hackers that will make you put their name in death note.
Cash shop was not so bad in this game. There are no definitive op items that will deck out your characters tho you can only get the mount if you pay up $10. Maybe the sidekicks and the pet cash items might over power someone but beside that there wasnt much game braking cash items. If you are crafting enthusiast you will need that 10 slot bags that they sell because you simply cannot hold all the materials in ur default bags and I couldnt find the bank system which ****. Also the costumes they sell are kinda limited unless you want to count the unnecessary amount of different varient of the pirate costumebwithbdifferent colours.
Overall this game is freash new mmo toy library of mmo and anyone should give it a try. Seriously its like not even a gb to download this game and it will hook you for years month or maybe just a hour but hey, it wount hurt to try it right? Anyway my final verdict is 7.0. Its got freash turn based combat, great music and art style. Combat cane be good and bad tho not so good of questing, lack of customization and very very grindy (but I enjoied so who knows).
Pros:
+Somewhat simlar to final fantasy tactics.... kind of... not really. No height advantages, no timed spells, etc.
+You unlock 12 active spells and 10 abilities by level 10.
+Nice artwork
+Only 6 USD per month for subscription
Cons:
-You may only use at maximum 3/12 spells. Otherwise, due to spell experience system, you will be SEVERELY weak. Get used to spamming the same button for years. Did I mention this severely hinders your tactical gameplay?
-Crafting system is flawed and unbalanced. Some crafting professions have terrible rewards/investment, while others are very easy to pick up and level.
-Economy is in sick shape and will most likely never improve due to their mechanics.
-Fights drag on and on. Highly suggest you multi-task while playing this game. In dungeons you will generally wait 8 minutes between your 12-second turns... where you will generally try to use the one skill you will ever use your entire wakfu career, and pass if you get chumped in LoS.
-Severely buggy cash shop/subscription plans. Many people got banned when subscribing due to a bug. Many people get banned for buying virtual cash. They still haven't reimbursed or fixed any of the problems. It is also currently impossible to cancel your subscription, unless you change your credit card number by getting a new credit card.
-Free to play is severely hindered by limitations. You may not party with subscribers, do anything outside of the small starting area, pick up or drop items, or use any craft.
-Extremely low drop rates. This can be remedied with the auction house, if you can afford it...
This game is beyond fun. But for a few reasons the fun is **** out of the game faster than you can **** down a smoothie. The turn based mechanics and nation to nation combat are amazing, the conflict that players actually create is amazing, the only reason why this game gets a 4 is because of the way it tries to make it's money. You have to subscribe, which costs six dollars, to unlock the game. You will constantly see the words, "must subscribe," even when you are doing things that don't even seem like a big deal. This game has no free to play. It is only pay to play.