- Publisher: Ubisoft
- Release Date: Mar 11, 2002
- Summary:
- Developer: Strategic Studies Group
- Genre(s): Real-Time Strategy
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 18 out of 21
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Mixed: 3 out of 21
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Negative: 0 out of 21
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The game is full of the little details that define greatness. If Warlords Battlecry II isn't one of the early leaders for real-time strategy game of the year I'll eat my magical staff.
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The heroes are a great touch that allows players to gain a feeling of personal attachment to their faction, and to enjoy the character improvement aspect of RPGs.
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The game is held back from greatness by a few gameplay issues that sometimes create feelings of repetitiveness (in campaign mode), confusion (losing track of heroes and important characters in battle), and frustration (heroes dying because you cannot locate them in pitched battles, and accidentally misdirecting troops due to erroneous mouse clicking).
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Just another blip on the RTS radar and is not going to be one of the classics, but its your standard run of the mill nothing fancy RTS.
Score distribution:
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Positive: 3 out of 3
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Mixed: 0 out of 3
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Negative: 0 out of 3
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10
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LordT.10It is so damn goood why not make it in 3D i mean a new sort of Wc that be colll?? :-)
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MarkW.9
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