Generally favorable reviews - based on 5 Critics

Critic score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Mar 14, 2012
    Waves is a game designed to be a quick distraction: ten minutes here, ten minutes there. Each of the game modes accommodates that, but the game itself doesn't let you just switch off and blow stuff up without thinking.
  2. Jan 29, 2012
    There are no hidden depths in Waves, but it's worth splashing out on it. [Feb 2012, p.112]
  3. Dec 13, 2011
    Despite a few small issues and the disappointment at the lack of multiplayer of any kind, I still found Waves to be a highly entertaining twin-stick shooter with some really interesting rules to keep the formula fresh.
  4. Dec 7, 2011
    A frighteningly moreish game that represents ludicrous value for money, and is highly recommended to anyone taken to competitive twin-stick shooters.
  5. Dec 7, 2011
    A great value for a little price: Waves is, simply, one of the best twin stick shooter of the last few years.
User Score

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Nov 20, 2011
    Waves is an awesome indie game. While its concept is quite old, resembling to Asteroids, from the arcadeâ
  2. Mar 27, 2012
    There is basically nothing you could say that is wrong with this game. It is prime example of how arena shooter should look like. Built on UT3 engine, implemented physics. There are few game modes to play and all of them are fun. Add low price and you will get hooked up. For anyone who played and enjoyed good old GridWars, Waves is a must get game. Full Review »
  3. Jan 30, 2012
    Does everything perfect from a developer perspective. Funny, Fun, and Intense.

    Achievements are a wonderful icing on the cake.

    Clearly this
    game is not a result of not enough play testing, every mechanic is pushed to it's near theoretical limit. The bad guys do spawn a bit too close, especially for a top down shooter emphasizing on not getting hit. It's a bit counter-teaching from a developer standpoint. My only real beef is with soundtrack. The songs vary in tempo from very slow to very fast, randomly picked, and too short. If the developer threw together a contest at OCRemix, I'm sure those guys would be delighted and honored to throw together some additions to the soundtrack. It'd be good marketing too. Still deserves a perfect score. Graphics and gameplay are bar none. Full Review »