Carbine never was set to reinvent the wheel. But they put a nice set of custom rims on their vehicle. And then they strapped the whole thing on a space shuttle and send it into space.
Though no MMO can be all things to all people, WildStar is impressively fully-featured for a launch game and should keep most players busy for a good long while.
Coming out of nowhere for someone not addicted to MMORPG, Wildstar is the antithesis of The Elder Scrolls online. No big IP to sell it, but strong gameplay, a dynamic combat system, colorful graphics and massive content right at the launch. PvE, PvP, battlefields, housing: enough to please everybody and every skill level. Taken individually, those elements are nothing revolutionary, but we could argue that the game looks a bit classic. Overall the game offers a consistent and coherent package which is fun to play, for now and for a long time.
After 7 years of development, Wildstar is finally here and it's really impressive in terms of content, gameplay and personality, even if its art design will certainly divide the gamers. All MMO fans should try it anyway.
Wildstar, which has very little sense of identity, which has very little pull, which feels like a collection of features, which has a subscription fee, was a relic as soon as it was released. And I’m afraid one of the most trenchant facts about it is one of the worst things you could say about any MMO: it’s going to be easy to stop playing.
SummaryWildStar is an massively multiplayer online adventure game where players make their mark as Explorers, Soldiers, Scientists or Settlers and lay claim to a mysterious planet on the edge of known space.