Wizardry Online PC

User Score
5.4

Mixed or average reviews- based on 54 Ratings

User score distribution:
  1. Positive: 28 out of 54
  2. Negative: 23 out of 54

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  1. Feb 3, 2013
    5
    The game plays well, when it works. It does have a lot of potential, but the player will determine what kind that is. The PvP aspect (being able loot any player when dead or attack any one, for the penalty of becoming a Criminal) is interesting, but easily going to upset some players. Deleting your character data when you fail to revive 2 times in a row is a new concept that will upsetThe game plays well, when it works. It does have a lot of potential, but the player will determine what kind that is. The PvP aspect (being able loot any player when dead or attack any one, for the penalty of becoming a Criminal) is interesting, but easily going to upset some players. Deleting your character data when you fail to revive 2 times in a row is a new concept that will upset people when being hunted in higher level dungeons, but being able to put a bounty on them with another character and all vault inventory is account wide so its not hard to recover from losing someone. All in all, the game has a great amount of potential. Sadly, at this time, there are only 2 servers (US and Europe), so be prepared for lag jumping, long load times (something 5-10 min), and random disconnects. This is a game to keep an eye on, but there is no telling how long that may be. Expand
  2. Sep 3, 2013
    6
    It's a okay MMO, but the hardcore pvp and perma death isn't there. Which is kinda a good thing since playing solo is quite difficult and you will be dying a lot.
  3. Nov 19, 2013
    7
    Malheureusement, si on y porte un regard panoramique, Wizardry Online reste une véritable déception qui gâche des idées et un concept intéressant cause de maladresses dans la réalisation, sans compter quelques étonnants choix de gameplay. Son aspect free-to-play reste un appel du pied aux joueurs qui devraient toutefois l'essayer juste au cas où, même s'il est fort possible que beaucoupMalheureusement, si on y porte un regard panoramique, Wizardry Online reste une véritable déception qui gâche des idées et un concept intéressant cause de maladresses dans la réalisation, sans compter quelques étonnants choix de gameplay. Son aspect free-to-play reste un appel du pied aux joueurs qui devraient toutefois l'essayer juste au cas où, même s'il est fort possible que beaucoup en reviennent rapidement. Expand
  4. Feb 18, 2013
    0
    I can't give this one anything more than a lukewarm rating. I like the fact that the game doesn't hold your hand in anything, from character creation to combat. However, the presentation of every element in the game is pure 1990s. Even the game's resolution cannot be changed until _after_ a player has created her/his first character. What's more, after changing from 1024*768, you have toI can't give this one anything more than a lukewarm rating. I like the fact that the game doesn't hold your hand in anything, from character creation to combat. However, the presentation of every element in the game is pure 1990s. Even the game's resolution cannot be changed until _after_ a player has created her/his first character. What's more, after changing from 1024*768, you have to exit _all the way out of the game_ to apply it. Then after basic "tutorial quests" that involve _running back and forth_ to a handful of NPCs and hit the "Enter" key several times, you're thrown into a tutorial dungeon where monsters die after a few hits. OK, fair enough. But once the tutorial is done, you immediately receive a quest to visit the first real dungeon, wherein you are faced with zombies and beetles that take _literally 20 or 30 hits each to kill_. The _beetle_ has twice or three times as many HP as you do. Fortunately, though, it only hits for 1 HP of damage. So the first real combat in the entire game involves facing off against bags of hit points, who do almost no damage but take forever to kill. Lest this be seen as too easy (albeit boring), the zombies in the same dungeon hit for 10-20% of your max HP each time.

    Face it, even if you appreciate the "hardcore" elements in the game, even if you are happy knowing that your stats might _decrease_ each time you level (yes, you read that right), there seems to be little _enjoyment_ built into the experience. Might it open up and become more fun at higher levels? Possibly. I'd even keep my fingers crossed for it. But who would willingly _waste their time_ fighting through the early levels to get there?

    I wish the game the best of luck. For what it's worth, the game was almost immediately removed from Steam- by the publisher- because of its buggy release. That was over two weeks prior to this review- yet the game is still not deemed worthy of being put back on Steam. And, again, that was the _publisher's_ decision.
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Metascore
59

Mixed or average reviews - based on 5 Critics

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 0 out of 5
  1. CD-Action
    Apr 5, 2013
    60
    Will the thrill provided by permadeath be enough to keep people playing this new Wizardry that is not really a Wizardry? [CD-Action 04/2013, p.72]
  2. Mar 14, 2013
    55
    Wizardry Online is jagged around the edges, but manages to pull off a few interesting tricks.
  3. Feb 22, 2013
    55
    Even though it carries a venerable name and promotes hardcore mechanics Wizardry Online is just a very ordinary frumpy roleplaying game.