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Generally unfavorable reviews- based on 1037 Ratings

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  1. Nov 15, 2012
    I just wanted to say World of Warcraft is dead, I loved you from the first moment I installed you on my computer back in the days of Molten core 40s and UBRS 10s, some of the funniest gaming days of my life the dungeon sets the Grand marshals, the fear of seeing someone with sulfuras hand of ragnaros charging towards you in warsong gulch, the STV ganking the ganking when trying to get into SM, THE GANKING OHHHH THE GANKING it made you rage but it wasn Expand
  2. Sep 26, 2012
    It is worth noting that the majority of negative or zero reviews are clearly (and at times admittedly) made by people who stopped playing WoW a while ago.

    From those who have actually played Mists, the reviews are very positive. This was the smoothest launch of any MMO or expansion that I have ever seen. The artwork is beautiful - some of Blizzard's best - and the graphics engine
    continues to be updated with new lighting effects, full DirectX 11 support, and now a native 64-bit client.

    Mists adds many new features and systems to the game, including a new race, a new class, the simple-but-addictive Pet Battle system, a new form of Lore discovery, accountwide achievements and mounts, revised PvP systems and mechanics, completely revised specialization and talent systems, and more. It also introduces a ton of new content on top of all these systems-level improvements.

    There is no other MMO on the market that can go toe-to-toe with WoW in terms of the single player questing experience or the competitive endgame PvE experience (raiding). Mists reaffirms WoW's dominance in these areas. I wish Blizzard would pay more attention to the PvP side of the game, and that remains my biggest gripe with the product. Damage remains too bursty, crowd control too oppressive, and composition too determinative.

    I think anyone would enjoy Mists. But I can especially say that anyone who has ever enjoyed WoW would love Mists. This expansion is a sort of renaissance for the game, and I believe fans will look back years from now and say that Mists was WoW's finest expansion, finally beating out Burning Crusade in fans' hearts and minds.
  3. Sep 27, 2012
    I just came back to WoW for MoP after being discouraged by GW2's dungeon design and even though i was highly skeptic about MoP's concepts they where quickly changed shortly after logging in. Maybe it's because i haven't played WoW in so long but to me MoP is by far the best fun i've experienced since i played vanilla in beta. I also think Monks are one of the best classes Blizz has made, they however a bit simple to play, but never the less i find them the most fun and innovated. Although i told myself i would never but another blizzard product after Diablo 3, i am actually enjoying MoP very much. Expand
  4. Sep 30, 2012
    Not sure why all these people are whining, this expansion beats Cataclysm by far. I love the storyline so far, the dungeons may be easier but they are more fun, and they have more challenging modes later on. I quit WoW after Cataclysm but came back for Mists of Panderia and am loving it so far. It's not cheesy at all, which I was worried about due to the Panda theme. I bet most of these naysayers here have barely even played through the quests or dungeons, if at all. Typical Blizzard haters. Expand
  5. Sep 25, 2012
    sad part is most of these user reviews have to do with network issues, and not the game itself. and with the game barely out for 24 hours its safe to say most of them havent even reached half way thru the game or the zones. and dont even add in the heroics and raids ect. they fail to realize its not all about the lvling, part of it is but not all of it is. this will take time before it evens out... i hope. Expand
  6. Sep 26, 2012
    we are 2 days in. not sure how anyone can give a real score based on seeing a very small portion of what this expansion has to offer. I can say that I am writing this review as an actual owner and player of the game and MOP expansion and what I have seen so far is not bad. Quests have good stories. PVP is fantastic. Dungeons are fun not overly time consuming but still challengimg enough. I imagine challenge mode will broden that scope. Art design is very nice. So much more too experience but my early first 48 hr review says its way better that Cataclysm and I hope it does well. Happy gaming! Expand
  7. Sep 27, 2012
    Well, I was disappointed in Cata from the start, and was hoping MoP would bring back anything remotely epic in the game outside of Max level play. Sadly, it's still just an ez rush to endgame, one or 2 shotting mobs along the way. Planned to take my time, enjoy the panda starting zone, but found it so dumbed down(further if possible from Cata), and really uninspiring artistically that I just left the area. The game has finally cured me of my original amazement, and awe. Time to move on. Too much streamlining, too little server interaction and community brought on by the many changes over time, too little immersion. The game is a sad shadow of its former self, where the immersion has been stripped out so everyone can get the big baddy in the end. If no one can lose, how can anyone succeed? The loss of tiered raiding, and true progression have made this game much less than it once was. I have never even been a consistent raider, but I was proud of my progress, even if it was just Heroics in BC. Eventually I moved through the raids, but I wasn't cutting edge by any means...and still there was something for everyone, a niche, where you could find friends at or near your level still climbing the progress ladder. Wrath was filled w mostly 10 man raiding for me, and as with TBC the 10 level expansion made the leveling mean something, there was real progression in your character as you opened new areas at 77, etc..sadly this franchise is nothing more than a $ generator at this point for Blizz. Nothing original in 2 full expacs, micro-transactions and vanity items everywhere, and no longer an ounce of originality. Whoever is working on the game now just seems tired of it, and waiting for people to break their addiction so they can develop something new. Sad for such a formerly great game. Technically, the game is still sound, that's the only saving grace. Expand
  8. Sep 26, 2012
    This is just completely awful. Not fun at all. What the hell happened, Blizzard? How do you screw something up this badly? Poor design, down crap, nothing works properly...
  9. Nov 7, 2012
    World of Daily Questcraft. WoW has devolved into a rep grind. What started out as Shattered Sun daily quests in The Burning Crusade where one could do them all in an hour, now dailies have evolved into a 3 to 4 hour grind (depending on server and if you are doing them at peak time). Other than that, the story arc is the same as the last 2 expansions: 1. New world is discovered, 2. Alliance and Horde compete for colonization, 3. A great evil awakens to threaten the very fabric of existence, and 4. Blizzard takes a year rolling out the content to save the world in 2 to 4 content patches before they announce another expansion to reset the cycle. Do not buy! You won't have time to enjoy this game unless you are unemployed and on welfare. This game has become a job. Expand
  10. Sep 27, 2012
    I bought this game because I have been a fan of the series, but it was a mistake. You don't get the same feeling that you did with Vanilla Wow. It feels stale, boring, and not much fun at all. I've only leveled to 86, but the hours I spent doing so felt like a chore. It's just not a fun game anymore. Same old tired formula from 2004: kill 10 boars and come back for xp, rinse and repeat x 2352362136. It was great then, but I prefer the likes of GW2 these days, and the fact that GW2 is f2p makes me wonder more and more about what blizz has been getting away with. Expand
  11. Sep 27, 2012
    I think it's obvious that a lot of the positive reviews here are from the same person....or maybe Blizzard employees trying to cover up how bad MoP really is? Anyway, the xpac is complete garbage and just about everyone I've seen in game is pretty upset about how bad it is. They did nothing to address the real issues and everyone pretty much feels cheated. Good job pissing off your players blizzard. Expand
  12. Sep 27, 2012
    Gotta laugh at all the good reviews claiming that people who don't like world of pandas have never even played it. guess what? I just got done playing it and it sucks! Wow is now a game for babies.
  13. Sep 27, 2012
    Rehashed content, copy and pasted mobs and scenery, bland solo questing, completely uninspired landscapes and dungeons. The dungeons themselves are really bad rehashes (They cut Vanilla dungeons in half and called it a day) and are overly easy. AoE spam fests with no need to bother with mechanics.

    As a matter of fact, ill let Ghostcrawler himself tell you why this expansion sucks and
    why this dungeon model sucked in WoTLK. --- --- As you can see even Blizz realizes how bad this is, but why are they making something they know is bad design? That they criticized themselves for in WoTLK? The simple answer? Money, greed, Activision. This company isnt about gaming, it isnt about making games fun or making games they care about or are inspired to make. Its to make games they couldnt give a crap about to make more $ and it shows. The whole things a bust. 11 years old and under need only apply. Expand
  14. Sep 27, 2012
    Too much of the same. Little to no change what-so-ever despite, and what little new features there are they are patch worthy at best.

    Do not buy if you're looking for a dramatic change, the game is just as bland as Cataclysm was.
  15. Sep 27, 2012
    Why did i bother to buy it...Biggest buyers remorse of 2012. I EVEN made an account here because im so frustrated. I want my money back blizzard. There is nothing innovating in this game, even **** guild wars 2 brings more to the table than this pile of ****
  16. Sep 27, 2012
    Kungfu Panda and Pokemon + Stupid re-design of skill trees and boring quests = MoP. Also cross realm pvp was probably the worst ideas ever. Enjoy being camped constantly?
  17. Sep 27, 2012
    Just want to echo what a lot of reviews are already stating. MOP is yet another release that fails to meet the high quality standards of the Blizzard we knew before the merger with Activision.
  18. Sep 27, 2012
    I am literally cursing myself for buying this. The litany of fail in WoW and MoP has been stated up and down these reviews. Same old race to level cap, but this time through a soulless Disney-esque generic Asian continent. I will not be grinding my way through re-skinned dungeons or raids with the same boring mechanics. Buyer beware.
  19. Oct 10, 2012
    Did Blizzard hire a bunch of game designers from Zynga? Because that's what WoW feels like now. The heart of the whole endeavor is gone. It's not a matter of hardcore vs. casual -- it's all the design choices that have made it a colorful chatroom where you play minigames and wait for dungeons, instead of a virtual world. That's changing the entire project, from an MMORPG to something else...something more like a suite of FarmVille-type games. They could have catered to casual players without those types of changes. Expand
  20. Sep 26, 2012
    I'm really enjoying it so far. I wonder if all the negative reviews have played it at all. I don't mind the graphics being a little lower-quality than the nicest-looking games out there. The graphics are still nice if you have them on the highest settings, and it's easier to play this game on an older machine because it does not have insane minimum requirements.

    Another solid game
    .Battle pets are fun, guild experience comes more easily. Expand
  21. Nov 20, 2012
    At first I found it good because it was way better then Cata.
    However it's completely destroyed at high levels by the awful daily quest grinds that are a grief fest, a bore fest and an annoying mechanics fest. Blizzard is also cheap on the rewards, with dirty moves like no flying while dead.
    I find myself getting angry each evening while doing these crap daily quests.
    Nothing good to
    expect from Blizzard any more after Cataclysm, Diablo 3 and now this. Expand
  22. Oct 27, 2012
    This game is just a re-hash. Boring grindfest to nothingness.
    WoW Pandaria and Diablo 3 has nailed the coffin for blizzard. I regret purchasing this game.
  23. Oct 3, 2012
    7/10 - Played from 20 hours after launch. This was the smoothest expansion launch in the history of WoW, no lag, no server crashes, no wait-list to log on. If you had an active account and logged on during the prior month then you already had patch 5.0 installed and upgrading via digital purchase would only take about a minute to patch the game.The expansion quest line starts out with a really cartoon-ish looking cut-scene. WoW has always been cartoon-ish, but this was extra cartoon-ey. The voice-acting had lots of emotion but was very Saturday morning cartoon-like. Thankfully, once you get past the first couple of quests the game is more Asian themed with nice meditative Zen-like music than cartoon-ey. The pandas are cute in a "Winnie the Pooh" kind of way, with their big bellies and loving to eat and drink beer. Even the evil witch Panda you meet in the first zone looks really cute and cuddly. But the graphics of the Pandas and the scenery look really well done. For better or worse, this feels like a completely different game than earlier WoW expansions. Most of the quests are your standard WoW quests, talk to an NPC read a bunch of text (or ignore it if you want lol) and go collect stuff, kill stuff talk to other NPCs, etc. The bombing quest you do at the start seemed really dumbed down from previous expansions. I've come across at least two instances where there were too many players and things weren't spawning fast enough and I had to compete with same-faction players for item nodes. I've heard some guildies also complaining about the same thing in other zones I have yet to visit and one even logged off in frustration being unable to complete her quest due to to many players being around, this is unusual for Blizzard usually the stuff spawns more frequently when there are more players around, but they seemed to have it tuned too low this expansion. Some of the questing bosses do not have tagging so you can cooperate to kill them with other players, but not most stuff. I've come across quite a few evasion bugs where you attack something and it starts evading you for no reason, normally I wouldn't mention it but since people are cutting other games up for bugs often on Metacritic I'll mention it here. There was also a bugged boss in a regular dungeon where we had to quit the instance because we couldn't continue. I'm sure Blizzard will fix these things over the next month or so though. Questing is still fairly linear but less so than Cataclysm. The best way is to describe it as a tree, where you start out doing a linear quest chain (trunk) but later it splits and you choose between 3 quest hubs (branches) to do in what ever order you want. There is no flying in Pandaria until level 90 cap, feels weird at first but you get used to it after a bit.I've run two regular dungeons. The aesthetics are very nice. The boss fights are interesting, you have to dodge spinning water spouts, jump into bubbles and float, etc., much more interesting than tank and spank. The greens you find start out around ilvl 372-384 so you won't be replacing your Dragon Soul tier set with them. However, if you run a regular dungeon the blues that drop on iLvl 410 so say goodbye quickly to your Dragon Soul tier set if you run dungeons. Between the random drops and dungeon quest rewards I replaced 4 of my iLvl 397-403 set from normal/heroic Dragon soul with new gear during my very first level 85 Pandaria dungeon run -- Way to make my hard-earned raid gear immediately worthless again Blizzard :/ Overall, so far not a bad expansion, but nothing special after playing Lotro, Guild Wars 2 beta and The Secret World (an amazing MMO imo), etc.. I plan to level to at least get a look at end game but not sure if I'll be subscribing again in the long run. Expand
  24. Sep 26, 2012
    Blizzard did great job with this expansion. They were very thorough in just about every aspect. The negative reviews you see are the same people who complain on the forums. They are a vocal minority. The zones are beautiful, the quests are fun, the item art is nice, etc. I have been playing this game on and off for a long time and this is by far the most polished and complete expansion they have done. Kudos to Blizzard for sticking with their plan and not catering to the elitist gamers who make up the vocal minority that doesn't like it. Expand
  25. Sep 27, 2012
    Unfortunately we've just been given a rather lucrative content patch. That said I'm going to give reasons why I'm rating this as negative as I am, WoW as a whole can be rated against a different scale, where-as I'm going to rate Pandaria's features, nothing more. First up is WoW's 'Pokemon' feature. Let me just say what a mess this has been so far. Absolutely rife with bugs currently. It also seems that STORE BOUGHT pets are inherently more powerful than in-game pets. Painting a rather disturbing picture if you know anything about how 'Pay-to-Win' works. Most pets don't have much to differentiate them other than names, as a lot of pets of the same type share models, save your store bought ones. The mere fact that this creates an entirely other aspect for WoW developers to focus on and balance, rather than the things that matter the most in the game is also perturbing, as we've yet to see what aspects of gameplay will suffer for it. Farmville.. I mean, need I say more. The idea of growing your own cooking mats is nice and all, but most people who haven't used the feature to it's fullest will quickly realize you can only grow a certain and select kind of mats, as well as a limited amount. There are no customization features, really, it's just a plot of land, instanced of course, with a few vegetables scattered around on the ground. In all reality it doesn't come close to it's unofficial name-sake, as I would say the that REAL Farmville offers more enjoyment than this mediocre side-show.

    Pandaria. Well. It's Pandaria yes, cool story right? Wrong. The entire area has been cut off from flying mounts. This is of course a mixed blessing in some regards, but a great deal of it is a pain in the ass. Yes, I know, but 'flying mounts ruined the game'. In this case, the lack-there-of is a severe setback as we're literally stuck looking at this supposedly incredible area from one point of view. Flying mounts did a great deal to break up the monotony of linear questing, allowing users to enact some degree of flexibility as to where they quested, and overall just traverse the area better. Forcing players onto a set, linear path, with nothing to break up the grind monotony is just rude and plain boring.

    Cross-Realm-Zones, easily the biggest fiasco this game has had in a long time. Rather than spell out it's issues here (there's a lot, I assure you), I'd redirect the user to these threads:

    Graphics - They're unfortunately still the same, and now considered rather low-end. With original vanilla models looking like they just got ported in from N64's Banjo & Kazooie. With a Blizzard promise to update character models just recently being trashed in a developer interview, it looks like these abysmal models are here to stay.

    Models - Unfortunately enough most of the 'new' models in the game are actually just reskins. If you were to pull up any 'new' mount for example, you could literally find a model dating back to Cataclysm or Wrath, even TBC (i.e. Pandaren Phoenix) that shares a model and animations with it. The lack of new and unique creativity once again in a WoW expansion has put a severe damper on this.

    The new talent system is also a giant farce. It's literally dumbed down to the point at which an infant could pick the right talents for the right spec. And even then you'll be hard pressed to find any way you could possibly go outside of Blizzard's stringent policy of holding your hand throughout the game. The whole idea of not having to pick mandatory talents and discouraging min/maxing is still a crock, as not all talents are the same, leading to obvious choices being more.. obvious. Other than that Blizzard really fails to bring anything notable to the expansion. Most of which is unfortunately looking like a play to just recover subscribers from Cataclysm's meltdown. It is unfortunate to see another expansion off to such an awful start, but none-the-less if Blizzard can get it's head out of it's ass and start appealing to gamers, and not children, it may be worth coming back here at the end of the expansion and re-critiquing it.
  26. Sep 27, 2012
    What a horrible expansion. Absolutely no innovation, just more of the same but extremely dumbed down this time around. The new talent system is a joke and insults our intelligence, and the pandas running around look really really stupid. Huge disappointment.
  27. Sep 27, 2012
    Blizzard failed to deliver anything close to what i expected from a company that gets over 1 000 000$ a month. They cant do anything right these days. This was my last Blizzard game ever, im tierd of their ****
  28. Sep 27, 2012
    Unless you live in China, you're a massive weeaboo or your IQ is lower than the amount of money you would pay for this game, don't buy it. The game has become a simplistic MMO that requires very little time and effort to play, which is not what I'm looking for. A dumbing down of a genre is what were seeing here.
  29. Sep 27, 2012
    Game is just too old now. Everything is a never ending rinse and repeat. I try to come back to love it like the old days but it's too late. Maybe it's a genre burnout or the games been around longer than it should have been. Thats the problem with mmos. They are all the same and offer nothing exciting and new. Its just regurgitated garbage from a decade ago.
  30. Sep 27, 2012
    Same old boring world of warcraft now catered for even younger kids in the 10-12 year age, god what has happend to MMO's these days...Blizzard is panically milking the last money possible out of their costumer base before everyone leaves.
  31. gmx
    Sep 27, 2012
    From bad to worse. Blizzard has hit a new low. Anyone giving this a 10 must be a blizzard employee or completely delusional. After seeing what people in-game are saying, there's no way there are this many people who actually think this garbage deserves a "10". Whatever, I'm done with WoW for good. Enjoy your pandas and 8 year olds.
  32. Sep 27, 2012
    First of all just want to say that Iv been playing WoW for over 6 years and I have experienced the game from the beginning. First thing I dont like about MoP is the whole simplified formula Blizzard came up with for new / bad players. To be this totally beats the concept of a game, where game should be changeling with some kinda learning curve, I hate hope WoW has become a no brain game that requires minimum skill to play.. I mean damn watching TV is more fun than MoP.. Second, the PvP is imbalanced, the worst it have been so far, there are classes doing too much dps / healing, and classes that are doing too little..I dont know why would Blizz want to throw away 8 years of developing pvp balance and then just throw it all away with the new talent system... Third, the new content is the same old cake, just different icing.. I think Panda's where a bad idea also, I mean there is nothing " Fantasy " about Fun Fu Pandas, WoW is a Fantasy MMO after all.. Oh well, I want give them my money for that junk, Expand
  33. Sep 27, 2012
    Been playing since vanilla and I can honestly say that this is the worst expansion ever. Loads of bugs, lagg, disconnects, rude customer support, the list goes on and isnt worth my time. They have lost me as a customer and I will boycott anything this company sells.
  34. Sep 27, 2012
    It's sad to see how far World of Warcraft has fallen. WoW used to be an amazing game. Even up until the beginning of Cataclysm it was still the best MMO and the obvious choice for serious gamers. Now it's just not the same game we fell in love with over 7 years ago. "Jumped the shark" can't begin to describe what Actiblizzard has done to the masterpiece that was World of Warcraft.
  35. Sep 28, 2012
    "Everyone gets a trophy for showing up".
    This unfortunately is Blizzards mantra on their game design these days. In an attempt to staunch the loss of subscribers Blizz has decided that content needs to be easy, unchallenging, and provide rewards regardless of effort or skill. The leveling process, which is a huge part of any RPG MMO has slowly but surely been flattened and dumbed down to
    little more than a themepark ride, where mashing your buttons randomly will reward you with success, and never once will there be any danger of failure for poor decisions. Even the traditional challenge of needing to learn the mechanics of your class to succeed in group content; such as dungeons and raids, has been removed in favour of sleepwalking through content to collect shiny loot at the end.
    Another huge part of any MMO; the social aspect, has been gutted and left to rot in favour of appeasing the lazy anti-social loot-hungry players. While forming a group through actual social interation and discussion was time consuming, it created bonds with fellow players, it opened up opportunities for guild recruitment and just good old fashioned making friends. But crucially it created a sense of value in other players when teaching each other and sticking with a group meant something. Now with the auto dungeon/raid finder other players have zero value. Its far easier to abuse another player and kick them out the group knowing that the automatic finder tool will happily keep replacing that player for you until you find someone that meets your exact required numbers.
    Groups are just silent anti-social loot farming expeditions, where kicking for the slightest of perceived mistakes or shortcomings are the order of the day. Friends lists are all but dead and empty, guilds have dried up and disappeared in favour of the mega-leveling guilds which are used only for their guild level benefits. The social aspect of the game has been inadvertantly destroyed for the sake of ease and laziness. Just because players want the easiest route doesnt mean its actually good for them and the community, just as children who only want to eat icecream but we know that making them eat their vegetables is good for them in the longterm.
    The dungeon and raid content has also been a victim of easy no-effort rewards. Players who have no interest in learning about their class, learning how to player more effectively have found that its much easier to complain to Blizzard and demand easier content. In the belief that making content as easy as possible will prevent further subscriber loss Blizz happily keep dumbing group content down. Now Raid Finder is nothing more than a loot distribution tool requiring a half-asleep raid group to hit a cardboard cutout boss before watching it fall over so they can pat themselves on the back for completing a "challenging raid and getting hard-won loot".
    All of this while the core game has never brought any real innovation to the genre. The age old hamster wheel of fetching 10 boar spleens and killing 8 kobolds to level up, so you can farm the same handful of dungeons to get gear for raiding so you can farm the same raid to get gear for the next expansion, all so you can then farm to replace all your gear for a few more +1's and wait to do it all again in a couple months. No meaningful character progression outside of farming gear over and over again. Proffessions that are meaningless other than providing a couple of minor stat boosts. PvP that relies on tedious endless point grinding to get gear just to be able to compete. Daily quests that are nothing more than more hamster wheels to deperately keep you paying your monthly fee while waiting to farm more dungeons.
    Lastly the talent system that has been reduced to a simplified system which is terrified of letting anyone make a mistake. The idea of making a poor decision and learning from it has been deemed unacceptable. Everyone needs to succeed all the time, regardless of skill or knowledge. As such its a system with no real choice, since there are no "wrong" choices. Its a theme that is repeated throughout the games design. When everyone is a winner, then nobody wins.
  36. Sep 28, 2012
    It's sad to see how far World of Warcraft has fallen. WoW used to be an amazing game. Even up until the beginning of Cataclysm it was still the best MMO and the obvious choice for serious gamers. Now it's just not the same game we fell in love with over 7 years ago. "Jumped the shark" can't begin to describe what Actiblizzard has done to the masterpiece that was World of Warcraft.

    talent system is a joke now. You can close your eyes, pick random talents, and end up with a viable character. Customizing your character and creating that perfect build is one of the most basic and fundamental aspects of playing any RPG. Even if that spec came off of a website, it still took some work to figure it out and tweak it to your needs. They've essentially removed talents altogether and made the specs all cookie cutter.

    No new content. Sure there's new dungeons, raids, zones, etc., but it feels like Blizzard is just going through the motions and this point and milking the game for everything they can. It's all the same rehashed content with no real substance or innovation.

    The game is old. Mists of Pandaria would have looked impressive back in 2004, but for a 2012 release the graphics are pathetic.

    Pandas...Yeah yeah they predate Kung Fu Panda, Blizzard can retcon whatever they want, and there's already other animal people in the game. But still, it's Kung Fu Panda. The game doesn't have the same "serious" feel to it like in past expansions, and that's important when you're investing 20+ hours every week playing it competitively. Although extremely nerdy, there was something cool about spending 40 hours a week with your guild trying to kill the Lich King. Now that feeling is gone. It's more difficult to justify the same hardcore playstyle when you're dealing with Pandas.

    The story, the poor poor story. Not much to say besides the writers have clearly lost their touch when it comes to creating interesting and at times logical lore. To be fair it's been in steady decline for a while now, but Pandaria is a new low.
  37. Nov 7, 2012
    I have been playing it since it's release and it's really boring for someone who is new to the game. It has too much "questing" collecting things and getting reputation, something that is not Warcraft and it's not fun at all. I'm still trying to understand what's so interesting about this game, what keeps the player base in it, but it's only the "item race" to get the best items on the game before someone does. It doesn't worth 15USD every month or paying for the Battlechest + Mist of Pandaria if you could get a lot of fun from other games that are cheaper and interesting (like GTAV, COD, GW2, etc.). For a game that is supposed to fell like a MMO it fells like a Facebook game.
    The story line is really childish focused on young audience, I don't even recommend it for young children because of the addictive level the game has. So far, the worst game to play right now.
  38. Oct 14, 2012
    Waste of money, i did not like anything about this "pvp expansion" The leveling was fun i guess but its all the same old same old with dumbed down game mechanics this does not truly feel like a MMO anymore.
  39. Pk8
    Oct 28, 2012
    I came here expecting to find a low score, but what surprised me the most is how many 10s this game got! There is no way these 10 point reviews are written by actual gamers. The expansion is a complete bust, and I don't know a single person who thinks adding pandas and lowering the difficulty of an already mindless game was a good idea. You know why people call it kiddy? Because it feels like you're playing something geared towards very young children. I would also like to add that as an Asian-American I found the stereotypical and overdone voices of the Pandas to be very offensive. Expand
  40. Nov 3, 2012
    New expansion - it's a joke! You grind more than ever - reputation, justice/valor points etc... You still have the same stupid quest types - kill xxx mobs, gather xxx plants, save and escort xxx npc's... New class - "yeah! let's make it overpowered and nerf all the other classes, so every raid must have a monk!" The glitches from previous expansions still aren't fixed - when gathering quest items, You still have a chance that mobs won't drop it for 1h, eventually dropping more than needed in quest. Personal loot tables? Yeah, right... LFR = no loot at all, 10/25man - there still is a chance that boss will drop something for a class/spec that isn't even in the raid group! Too bad Blizzard again serves us reheated meat instead of cooking something new, especially when Guild Wars 2 showed how new MMORPG should look like. It seems like Blizz just want to make MMORPG for casuals - easier talent trees, "legendary weapon for all" and expanding LFR (item upgrades coming in 5.1) so that players won't cry when their items will have Raid Finder addition in tooltip and giving purple items for everyone - now raid level items from quests! Guild Wars 2 - new, fresh look at MMORPG and questing/grinding playstyle, WoW: MoP - the same things that was in earlier expansions, but made easier for casual players, and not so rewarding and demanding like, in example, ICC/Ulduar - for semi- and full hardcore players. Expand
  41. Nov 4, 2012
    Yeah Kung-Fu Panda... seriously? Blizzard it's time to show the world your project titan.

    World of Warcraft has a special place in my heart, and I was thrilled by the original, Burning Crusade too, but then it started to loose it's self, and this expansion only proves the point.
  42. Nov 5, 2012
    Sparkle ponies, bubbly bouncing pandas, gnomes, and faeries. Pink swords and glowing purple shoulder pads. Angry 13 year olds who can't hack it in a real skill-based mmo. The worst gaming community on Earth. Severely outdated graphics and game play. Pop culture references aimed at pre-teens. Grown men playing one of the most simplistic and easiest mmos out there - and taking it seriously. Sad expansion for a sad game for sad people. Expand
  43. Oct 3, 2012
    Really enjoying this new expansion. Have played since day one up until now. I actually think the Panderans are great, their animations are superb and I love the new Monk class. I also think the new talent system is way better as it cuts out all the lvls were you pick something pointless.
    Hoping the raid content will be good as all the other things. If you liked WoW before, chances are you
    will like this. Plenty of people who said they wouldn't play it are back levelling. Collapse
  44. Oct 3, 2012
    Activision was the death of blizzard as we once knew them. Everything they release is an obvious attempt at getting as much money from the consumer as possible. This isn't as bad as diablo 3, but it's a very close second. Nothing innovative with this expansion. Hit the level cap in a day or two, and back to the same old stuff. Sorry but this wasn't fun during WOTLK and it isn't now.
  45. Sep 28, 2012
    honestly, i didn't expect any better, just another pointless expansion with no texture or graphics updates, i think WoW has had it's time and needs to rethink there style and what makes an MMO fun. gameplay is dull , nothing new brought to the MMO genre. However, i did enjoy the dungeons.
  46. Oct 2, 2012
    Every expansion has breathed new features and new life into WoW. This one doesn't. It simplifies the game to the point of absurdity, offers nothing to improve on the dated, now-ugly graphics and effects, and offers nothing compelling we haven't seen and done before. The new race isn't interesting, the new zones aren't interesting, and the new class is slightly interesting. Once you get to the new level cap, which takes practically no time whatsoever, you'll be treated to...easy end-game that, frankly, isn't very interesting. If you're addicted to WoW, you'll undoubtedly buy this. If not, just pass. There are so many MMOs out there now offering different features and playstyles, there's really no reason to play this one anymore. Expand
  47. Feb 26, 2013
    If you don't do endgame raids (NOT LFR!!!!) or endgame PVP, then your opinion on this game has no meaning. Are you guys judging this game on the old content? Max level heroics have been a joke for a long time and if they weren't frankly no one would do them because the loot isn't rewarding enough. The raids are fun, the pvp is fun, the endgame is fun. This isn't that best mmo in terms of leveling anymore, but it always has been the one with the best endgame, and for a mmo endgame is where it counts. The facts are this, if you liked raiding or pvp in ANY of the previous WoW expansions than this is an expertly tweaked version. The raids are challenging even on their normal modes and heroic will give you some troubles. Expand
  48. Oct 15, 2012
    First: a copy of Asia in WoW? That's not cut, that's not creative - that's simply cheap. Same with the whole armory. Compared to the gear and level design in Cata, MoP is simply crap. Next thing: the talent "tree". That's no tree at all. It even doesn't have talents. It's just choosing 6 skills. Some of them are pretty cool, many are just copies of old talents - the real ones. That sucks. Next: the PVP. They all call it the "PVP Addon". Did anyone of these guys even play PVP in GW2? WoW never was a PVP-MMO and it never will be one. PVP boring as always. Last: the endgame content. Well, the only reason I give 2 Points for: it's a bit harder to beat. But I bet they will patch it easier, as they always did. I really loved WoW, but it's old and boring now. The world and the whole gameplay are so stiff like an 90 year old guy and its simply ridiculous how WoW tries to copy GW2 and other MMOs with it's scenarios and Pokemon stuff. That's simply cheap. Expand
  49. Sep 26, 2012
    Demasiados haters. Una de las mejores expansiones de World of Warcraft. Mucho fanboy de GW2 y TOR por aqui, con ganas de que Blizzard caiga, pese a que se sabe de sobra que eso es imposible.
  50. Sep 27, 2012
    I have to wonder how many of these user reviews are from the same user or companies trying to divert users to their games, cause this expansion is awesome. The music is great, the environments are awesome, and the story is interesting. The graphics may not be top of the line, but that broadens the appeal to people who can't afford uber gamer machines, and in spite of that fact, everything is really good looking. Pandas are awesome and pet battles are supprisingly addictive. I think too many people are expecting it to be some other MMO they've played, but if they would take time to appreciate all this expansion has to offer they might actually enjoy it. Expand
  51. Sep 27, 2012
    I am not sure what happened to WoW and why it happened. The game DOES not feel like WoW anymore. The player graphics are just horrid and you really notice this when your Night Elf is standing next to a Panda bear. They should not have released the game without updating 10 year old models that we see every second we are logged on. The monsters and instances are so dumbed down. I feel no real accomplishment at all. Not sure about you but I don't play video games to run around naked in Org / SW turning people into bunnies. I play for a gaming challenge. It's Blizzards own fault that they have catered to and spoiled gamers into their current shape. Players weren't this terrible in TBC, we ran very tough Heroics because people had to L2play. Now? I guess learning to play is too hard and too much to ask for.

    There is nothing exciting or new about MoP, imo. It's just a gear reset, here comes the mindless gear grind all over again.

    PvP is atrocious. I have already reached 90 and the same classes blow you up in seconds while your healer is in a 30 second CC chain. I love PvP, but have given up on WoW PvP entirely at this point and will sate my PvP thirst over at GW2.
  52. Sep 27, 2012
    The best expansion so far, and still by far the best MMO. I've played all of the recent MMOs in the last two years. The level of innovation and fun in MoP just blows them all away. A major improvement on Cataclysm, and a must buy for MMO fans.
  53. Sep 27, 2012
    Very happy with this expansion! The lanscaping is beautiful,. the new new race of pandas gives us all license to just have fun and i find the new class very enjoyable to play. Forget the naysayers..this is a GREAT expansion and though there will be bugs at launch, unless you are a picky person who feeds of the negative..such minor annoyances will not deter you from the fact for once you are allowed to enjoy playing a cartooned character and acting like one. Did i mention that the pet battles are addictive. Have fun in mists of pandera...a breath of fresh air! Expand
  54. Sep 27, 2012
    Not the worst expansion, but definitely not the best either. The Pandaren starting zone is boring and very slow paced, especially since you are unable to send over your BoA items straight away. The art style and music in Pandaria is great. Cross realm zones hurt the game more than they add to it. Pet battles are an absolute joke and are a prime example as to why Cory Stockton should not be a Lead Content Designer. Level 90 class talents are not balanced at all in that some classes only get meh abilities. Expand
  55. Sep 27, 2012
    This game completely sucks now. WoW was once one of the best mmos on the market, but now it's one of the worst. There are free to play games that trump WoW these days, and paying $15 a month for this terrible game just seems stupid after the MoP debacle.
  56. Sep 30, 2012
    Once you get past the initial visual wonderland of Pandaria and reach 90, you will find just how shallow this game is. Not only is the game shallow, it is also schizophrenic: On one hand, Blizzard has made it ridiculously easy to complete content with the nerfing of talents and linear structuring of quests. Likewise, responding to complaints from Cataclysm, Blizzard has made Heroic dungeons mindnumbingly easy to the point where a decent tank and healer with 3 mediocre DPS can chain pull entire dungeons. Yet, while they've made dungeon crawling insanely easy compared to early Cataclysm, they've reverted back to Burning Crusade design for reputation grinding. There's even two reputations you can't touch until you've gotten a third, separate, reputation to revered. If you are like me and enjoy having reputations at exalted, prepare to endure a hellishly slow grind of daily quests where you gain only 100-500 rep per quest. They even did a nearly direct copy and paste of the Netherwing Ledge grind from Burning Crusade and called it "Order of the Cloud Serpent" (complete with sky races and rare spawning eggs). Then there's the Tillers, where you have to get reputation with *individual NPCs* in order to get overall reputation. |||| Professions have become markedly easier with most of them easily completed to level 600 well before you reach level 90. On my main, I had enchanting at 600 by 87 and tailoring at 600 by 88. Never in the past have I had all my professions at max *before* I hit max level cap. |||| Pet battles and the Tillers (aka Farmville or Harvest Moon) are nifty but gimmicky and a poor excuse for content. They're nowhere near as good as their original sources so they won't have staying power over time. |||| Frankly, it feels like they don't know where they're going. They've made too much of the game overwhelmingly easy and are trying to use reps as the hook to keep people playing. Unfortunately, it's not 2007 anymore and this isn't Burning Crusade. I struggled through Cataclysm and was actually excited for Pandaria but I find it to be as lacking, if not moreso, than Cataclysm. It would appear, then, that after 8 years, I will likely be bidding adieu to Azeroth as I just don't see the game getting better any time soon. It's sad when pet battles, WoW's version of Farmville/Harvest Moon/SIMS, and the complete trashing of the RPG elements of talents are considered major sales bullet points. Expand
  57. Dec 29, 2012
    WoW is 8 Year old, and its the the best MMO Game on the Markt. Warhammer, AoC, Tera, Aion, Rift GW, GW2, LodR, one is so good like Warcraft. But i understand the 0 Raiting, its now "cool" to hate Blizzard and his Games. Its cool to hate EA, its cool to say Bioware is dead and now its cool to say every Blizzard Game is horrible.
  58. Nov 6, 2012
    Is it me? Or am I the only one who thinking the next expansion... if there ever is one. Will be World of Warcaft: Rainbow Pony Friendship? Even when i saw the WoW commercial on TV. I thought it was a trailer for the next Kung Fu Panda and that movie is seriously where I think Blizzard got their ideas from. 0 creativity, 0 thought, and 0 respect toward their loyal players. This game is NOTHING like what it once was. Classic, and Burning Crusade looking back feel like and are a totally different game. It seems like their idea of business is to take your money and for you to shut up. I even tried to give my account to my girlfriend so she didn't haft to buy it. She wanted the account name changed to hers. Customer Service told me we needed to submit 2-3 copies of each of our LEGAL Identification to get a name change. What is this? Here in the US to vote for a President you don't even haft to show ONE piece of ID. LOL and this is for a VIDEO GAME account. But, that didn't end there. The client then proceeded to threaten to ban my account since letting her have/play it was a violation of the EULA. As a BIG leader in the gaming industry i expected more. Collecting millions and billions if revenue a year, they would be the most polished company on earth. But to assume that, you would be DEAD wrong. Expand
  59. Sep 27, 2012
    So far this expansion seems to have a wonderful amount of polish, style and whimsy. Among other things the launch as far as I have seen has been nearly flawless - no hiccups whatsoever. With blizzard's attention to extending the end-game (we'll have to see how that plays out) I really don't see why metacritic has so much early hate for it. If anything, the slew of game reviews of tens or zeroes with bad explanations only exposes how many people impose predetermined biased reviews on this website. Expand
  60. Sep 28, 2012
    This game deserves nothing higher than a 0. It's graphics are dated back to the stone age, the lore is **** and the community is made of children. The class mechanics are all blending together in a horrible mush.
  61. Oct 2, 2012
    I have to say, its pretty good. I thought I was done with WoW, as I was burnt out and also pretty upset with Blizzard. This almost makes up for how bad Diablo 3 turned out. Cata lost me, as I felt like it shouldn't have even been an expansion but rather a free "refresh." I rolled my eyes like millions of others when they announced Pandaria, but you know what? I rolled my eyes when Kung Fu panda came out, and I wound up liking the stupid movie. I went ahead and gave MoP a chance, and found myself having more fun with WoW than I had in a long while.

    The new talent system is weird, and certainly boring for someone just starting to level, but I get what they were trying to do.

    The graphics options are much improved. The new areas are interesting. We get a new race and new class.

    I think people need to realize that there's only so much you can do with a game this old. And I don't mean the graphics. After playing the same MMO for 6 years, how can you not be tired of it? How can you not be tired of the genre itself? Maybe its time to move on. I get some players are angry that the game is easier or more casual, and that they feel betrayed, but I for one am happy the game is less of a grind. I just want to have fun. I don't want to sacrifice large chunks of my life to any single game. And to all the hate on the FMV, well, I want this one was the best they've done yet. I've never thought they were amazing or worth watching twice, but this one was technically very impressive and amusing. I've seen people comment that they were offended that this strange new race would be attacked without cause. Well lighten up, it was amusing, and it makes a pretty accurate statement on human (or orc) nature.

    So no, its not perfect, or revolutionary, and I ought to vote it higher to compensate for extremists ( a zero? Really? Did you buy one of the display boxes by mistake?) but I think its a solid 8, and a pleasant surprise.
  62. Sep 30, 2012
    As I normally would not give it a positive feedback I can't say that I didn't like playing this expansion. I gave it a try, if you have doubts even a little of returning then don't do it and feel like you wasted time. Though I started a monk (human) and having my fun restarting the game, by playing at level one; cant' say it's not new to me but it's not automatic evil.

    You can't
    really bash the game for making everything easy when we're the ones who yelled,cried and whined for it and they gave it to use so we kept asking now look how some of the new generation of MMO's are; so that obvious fact of socializing aside let's go to the other features. The pet battles is very much Pokemon you cant' deny that, but it is a fun little feature that you can actually lose yourself in. Level up a pet, capture new ones, challenge others it's a new fun feature for this game.

    People complain of auto-easiness well they brought it about, so really people don't blame the game... blame yourselves for becoming so lazy.
  63. Sep 29, 2012
    Blizzard really needs to re-learn how to make fun games. Nothing new, same old stuff with more ilvl, same old crafting materials, and questing is still boring.
  64. Sep 28, 2012
    Pandas... Excellent, here's a 0 for blizzard. If i could I'd give it -1000. The graphics look like a turd, I have seen PS2 games look better than WoW. Good job blizzard.
  65. Sep 28, 2012
    Now, I used to raid in WoW for over a year but real world time commitments have forced me to stop playing so hard. WoW is years polished and I love playing as a healer but I've simply burnt out on this model. It's fine if many other people have not but I have. I find myself frustrated compared to playing say Guild Wars 2, and while a 3 is pretty harsh, I'd say this feels like their least inspired work to date. Bring on Titan Blizzard if you really want to set the next standard again. Expand
  66. Sep 27, 2012
    Many people had preconceived notions regarding what this expansion would be like, and what it would entail. Personally, my favorite WoW expansion was Wrath of the Lich King, and my least favorite was Cataclysm, so coming into Mists of Pandaria I had mixed feelings. On one hand, it looked like many of the changes Blizzard was implementing were good for the game, fixing many of the problems that Cataclysm created regarding talents and gameplay. On the other hand, Pandas. Having gotten over my Pandaphobia, I ventured out into Pandaria and began my adventure. Turns out the game is still fun after 8 years, and looks absolutely stellar for its age. I've had zero issues with stability, and the dungeons, quests, and zones have been great. It's true, the monthly subscription fee is steep for an 8 year old game, but the demand is there to validate it. WoW has always been more of a social experience for me than pure game, and it's still a wonderful excuse to round up the old friends and raiders for another round of conquest and loots. Expand
  67. Sep 28, 2012
    This game is horribly disappointing. I felt like a 10 yaer old girl playing it. Really, pandas and pokemon? After Diablo 3's rip off Blizzard really needed to hit a home run with Mists of Pandaria and they failed miserably. Never buying another Blizzard game. Burn me once shame on you, burn me twice shame on me. Off to GW2 I go.
  68. Sep 28, 2012
    I played WoW back in 2006 and was surprised when I resubbed that the game did not age well at all. The questing is dated, the graphics look terrible, and the community is probably the most vile I have ever seen anywhere. Got my refund after one day of playing.
  69. Sep 28, 2012
    Have the people leaving 9s and 10s even played this? "Beautiful scenery" and "immersive questing" or how about "fascinating storyline" WTH??? Seriously? Are we talking about the same game here?? The positive reviews have got to be from bitter fanboys or blizzard corporate shills. Seriously this game is trash through and through.
  70. Jan 22, 2013
    Once again, I have to re-write my review, as I've had a lot more time in Mists of Pandaria and I really want it to be accurate. I've unsubscribed once again for the same reason I left Cataclysm. There's more to do, yes. They've made, uh, cooking more complex (annoyingly so) there's a lot of daily quests that up your secondary levels more quickly's all just...WAY too easy. I just got bored. I'm not a big raid person, but I did run dungeons/heroics a lot and once you know the fights, it's easy. There's no challenge, so when you get a reward, it doesn't FEEL rewarding anymore. Blizzard's attempts to appeal to the mass market by taking the challenge out of the game has taken out what made it so addictive in the first place. Back in the day, it felt GOOD to get that rare drop or to down that horrid boss - now it's just grinding, and you could play this game on autopilot once you figure out the dungeon mechanics ("Don't stand in the fire, the black stuff or the AOEs!" LOL!). Don't get me wrong, there's a lot to do - but there's almost too much to do, and the majority of that is busy work and routine stuff (I don't give a crap about cooking - I mean, I like it, but it's not THAT important to me). It's become a monotonous, uninspired grind with a few new ideas here and there, usually lifted from other MMOs. There's nothing profoundly innovative about this game anymore, especially when compared to the next generation of MMOs that have come into the market that subscribe to the Free to Play model. As much as we'd like to say, "Guild Wars 2 is just another WoW clone!" it's not. Of course there are similarities - every developer (including Blizzard) lifts ideas off of others, especially when dealing in the same genre, but each new MMO that has come out has added innovative ideas and mechanics to the MMO genre - WoW has a few new things, but nothing all that original or exciting. I think we're seeing an end to sub-based MMOs. Though WoW is a behemoth in the industry and still has several years to go yet, it's an old model being propped up by consumers who are extremely loyal to their brand and very invested in their avatars, but that will only last so long before they get enticed by another. My hope is that they'll do what Guild Wars did and come out with a new WoW2 MMO with updated and innovative mechanics, gameplay and graphics, since they already have a huge fanbase for that franchise. As it stands, Blizzard developers seem to be half-heartedly copying innovations from next generation MMOs in order to extend its life (more cut scenes, AOE looting, and, rumour has it, jumping quests, since they're so popular in GW2). Let's face it though - new content for WoW has been coming out at a sluggish pace. Is Blizzard even trying anymore? It was a great game in its time and is still a GOOD game, but it's in decline, which is to be expected because it's an older game. Blizzard will probably lift innovations from these new MMOs for their new Titan MMO project and eventually dominate the market again, though if Diablo III is any indicator of what's to come, Blizzard is losing it's touch. Players get that gaming companies have to make money - but we are loyal to the ones who hide it with the smoke screen of great customer service and exciting features. As it stands now, the only thing that makes me THINK about going back to WoW on occasion isn't the phat loot or the dungeons - it's the in-game holidays, the few friends I have left in the game and a re-living of the great memories I had while playing. Whenever I've gone back in the past, it's just to be able to log in, say hi and putter around...I pay to visit - it's like taking a vacation to Azeroth - but I don't want to live there anymore. Expand
  71. Sep 29, 2012
    Ummm no. Just no. Huge waste of $40. All I have to say to anyone who would actually pay $15 a month for this game after MoP is: BWAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHA WoW is now the joke of the gaming world!
  72. Nov 11, 2012
    After Cataclysm I was expecting more content and more "stuff". I knew from the start that this wasn't going to be a huge game changer but I waited with patience and eventually it came out. After about 2 months of gaming all I can say is this: it's not bad, although I can see why the players are angry about it and the reason is it has nothing really different than the other expansions. The questing system, even if it's the exact same as the other expansions, has one major upgrade: they are almost all linked all at one and almost resembles a campaign (something that this game really should have). Apart from that, it's the same old stuff and even though I don't mind at all if quests are repetitive it's showing already how old the game is. The new areas are gorgeous and really shows that they are struggling to make the game still good to look at...but again it shows so hard that it's old and needs a new direction. However, the 2 newest additions are of course the pandarens and the monk for the first one, I don't really like it, but it's very well done and even if people think they are fluffy and cute, which they are, they don't feel out of place at all and I really feel their problems and struggles while questing. The monk class can be considered a bit like a druid or a paladin because it can do all 3 roles (tank, dps, healer) and so far it's actually too good, so good that properly it's gonna need some fixing, but so far I do enjoy this new class and the only flaw is that the first levels are kinda hard due to a HUGE lack of damage (but luckily gets higher around level 15). Now, for the rest, I do have some complaints: the dungeons are very well done and bosses are greatly and nicely thought...but they are still easy and it's a shame that it doesn't get any more challenging. I haven't tried raids but the most I get from players is that they aren't hard and the heroics are not even hard, but actually even easier. At 90 also the game forces you to grind reputations in order to get a lot of your equipment, making the game based mostly on daily quests: this method seems like an excuse to make the gear grinding look harder, but it's only longer and really feels out of place, without mentioning that the levelling is extremely long to reach the cap. Overall, I do enjoy this game, probably more than most of other mmorpgs. I played and tried other online games, from Aion to guild wars 2, and somehow I still get back to this game and the reason is that it's still a very cured game and detailed. It has flaws and I'm gonna give this game a 6 mainly because it's not bad, but it's definitely meant for old fans of the series: they will gladly like the game and won't have real issues at all, but for those who are tired already...I highly suggest to skip it. All I can say is, I do hope for one more expansion, and then put an end to this game, because even though Blizzard is showing capabilities and knows how to improve some game content (and make some other worse), this game is unfortunely becoming too old and needs to end in glory. Not in shame. Expand
  73. Oct 3, 2012
    It's hard to believe that I'm writing positive things about a Blizzard product after the last few years, but here it is. MoP has landed and it's actually a decent expansion. This time the skill remake (at least for my character) is really good. I enjoy my warlock again, something that Cataclysm took and broke again and again. The new skill selection is interesting and it affords you the ability to change your skills on the fly because the reagent needed to do so is inexpensive to the point of being insignificant. This actually opens the game up, rather than restricting it like people who aren't playing write in the negative reviews. You get to choose 6 abilities at a time from a pool of 18 that you can change whenever you want to without needing to visit a trainer. That's variety and accessibility on a scale never before seen in WoW. The new dungeons are enjoyable yet challenging while they're new. They aren't hard like dungeons were at the start of Cataclysm, but they aren't trivial like they were at the end (though honestly they will be by the end of this xpac, such is life in WoW). The new things to do like pet battles get you out into the world and dungeon challenge modes offer competitive PvE for players in addition to raiding. PvP is still there in several different varieties (although, I took a point off for Blizzard putting the gear vendors where they did, making them killable and saying they thought that was a good idea. It wasn't a good idea Blizzard, not at all). All in all there is more to do in MoP than there ever has been in all of WoW's history and the things that have kept the game going all this time like spot on controls, modability, accessibility and stability are all still there. Expand
  74. Sep 30, 2012
    Shall I give this one a fair rating unlike everyone else? The game was fun, and the new content was great. There is nothing wrong with this game. I've been around since vanilla, I've played that game at its hardest moments, so I can understand some people saying that the guy is too dumbed down. But hey, this wasn't meant to be StarCraft, and the game really isn't that unchallenging anyways. Everyone saying that probably hasn't even done a new raid yet. The game was fun, and certainly worth the $40 or $60. Ignore the idiots that rated the game 0! Expand
  75. Sep 27, 2012
    One of the best World of Warcraft expansions ever! I have been playing WoW since the middle of Vanilla, and I can't stop playing MoP. Everything is perfect. When I first logged in after the midnight launch, the servers were really laggy. That was expected because I play on one of the most popular Alliance servers. After 2 days of leveling my professions, I started to quest. I was amazed at how much detail Blizzard put in to each zone and quest. Sure there are a lot of grinding quest, but Blizzard also added new quest with new objectives. Leveling from 85 to 90 takes quite a while now, but I was never bored because the quest were fun. Don't listen to all these kids who giving this expansion low ratings, they're basing their ratings on the the previous patch that came prior to MoP. It changed the talent tree, but it's not biggie. Instead of everyone having 'cookie cutter' talent specs, everyone has their own unique spec now. As a hardcore arena player, and casual pve raider, I enjoy this new talent system. Also do not pay any attention to people are saying WoW is to easy now and takes no skill. Sure, anyone can raid 10 or 25 man raids. That is why still has HEROIC 10 and 25 man raids, they offer better gear and take a lot more coordination. Vanilla was terrible and you only loved it because you were young and didn't have a job yet. This game is amazing, I'm sure Blizzard will release a trial for those who didn't upgrade yet, and when they do, you will love it. Expand
  76. Sep 29, 2012
    This is by far the best content Blizzard has ever put out. The questing is superb, the story, the mechanics, I once again have that feeling of AWE I have missed since Vanilla. Kudos Blizzard, this is the best MMO out there.
  77. Oct 1, 2012
    horrible just horrible

    say bye bye to wow u knew once

    this is the worst expansion blizzard has ever done to date

    i wont bother explaining whats wrong and whats good.
  78. Sep 27, 2012
    I love you Blizzard. You have brought back what I loved about World of Warcraft - the fun. This expansion got me in a way that BC and WotLK did not. Cataclysm revived alt-leveling for me, and this revived end-game for me. It looks absolutely spectacular despite the "dated" engine. Coming straight from Guild Wars 2, I must say WoW has done everything right this time - and I am back to stay. Here, take my money. Please.

    And all the down-votes in here is just rediculous.
    And people wonder why nobody looks at the user-score. It's a total joke.
    0 score = fanboy of another game, and obviously some sort of adolescent jaleousy.
  79. Sep 28, 2012
    For me, MoP was an awesome experience. Most of the people who are writing bad reviews probably have not even reached end-game yet. Some of them complain about the new talent system, which is an excellent idead in my opinion. No more ''cookie-cutter'' builds, where if you did not pick specific talents, you would have much lower DPS then others. You usually only had 1-3 points to put where you wanted and even then, they did not change much (Some Builds did not even have those extra points). With the new system, the talents you choose actually modify your gameplay, and there is USUALLY no good answer, it is left to the preference of the player. Furthermore, the new continent is stunning, the environnement is beautifully done and the artwork on some of the mobs are very intricate and interesting. There are new battlegrounds and Dungeons, two whole new modes (Challenge mode and Scenarios), new raids, AoE looting, changes to raid looting, reputation, etc. Hell, some stuff went back to how it was in vanilla ! All in all, i seriously don't understand why people are disliking this expansion. I would absolutely recommend it to anyone who enjoys World of Warcraft. Expand
  80. Oct 3, 2012
    THE GOOD: Expansive, highly detailed zones; probably the best in WoW yet. Improved details in graphics (greater luminosity and spell effects). Great soundtrack that will encourage you to put WoW music on again. Very fun (and humorous) quests that make creative use of the tools the engine has at its disposal. LOTS of endgame content; dungeons are very impressive, and Challenge Mode gives PvE players a more direct competition with other people. Voice overs are definitely a big improvement over Cataclysm. Monk class is very interesting and fun. Pandaren animations are great. Involving storylines that make you feel like a special snowflake. --------- THE BAD: Overhauled talent system makes leveling feel a bit hollow. A few buggy issues with phasing. ---------- THE UGLY: People will find any reason to hate WoW at this point. Internet chest thumpers are predisposed to hating this game simply because of the Pandaren race. Pet monster mini-game will get a lot of comparisons with Pokemon, although no one has yet criticized Polymock in GW2. (isn't selective journalism great? lol) --------- FIRST IMPRESSIONS: WoW's age is definitely showing, but the efforts put into developing Mists of Pandaria truly shows and gives long-time Blizzard fans a reason to pick up the game again. It's sad that people are judging the game so harshly without even trying it and realizing how much fun it is. FINAL VERDICT COMING IN THE NEAR FUTURE. Expand
  81. Oct 1, 2012
    Pet duels? Pandas? What the heck is this crap. After the fiasco that is DIablo 3, this game seals it for Blizzard's demise. The collector's edition is ok, but the included digital addons for their other games are just a major disappointment.
  82. Oct 6, 2012
    After playing a vanilla wow private server and then playing this and comparing the two games, I can really say Blizzard has completely ruined wow, this game really sucks now and there's no point playing it. I used to be so addicted to this game , I would play every day and it was all I thought about, now it's a piece of crap.
  83. Oct 1, 2012
    Once again Blizzard goes backwards. World of Warcraft mist of Pandaria has been dumbed down so much it feels more like Kitty online then actually world of warcraft. If you are between 2 and 6 years old this game is for you
  84. Sep 27, 2012
    If you left cause there was nothing to do in Cata check out MoP cause theres a over whelming amount of content. Reminds me a lot like the burning cruesade, also dont believe the people that give the game a zero there either GW2 fans or just haters cause this xpac is so much fun.
  85. Oct 2, 2012
    It's too early to judge but I think this might be WoW's best expansion. New things I love: 1) CRZs (world pvp is back plus my medium pop server doesn't feel empty in low and mid level zones), 2) Pet battles! They make leveling in WoW more fun than it ever was. 3) The new talent system. For the first time I can actually pick the talents myself and not have to read a site to find the 1-2 viable specs for my class. Some things I haven't tried yet: The monk (only level 15), Pandaria, raiding, new dungeons, bgs and arenas, PvP balance. I will probably edit this review in 2-3 months, but I had to counter all those negative reviews from GW2 fanboys and Blizz haters, because MoP doesn't deserve such a low score. (btw I played wotlk for 3 months and cata for 1 (I didn't like where WoW was heading in the last 4-5 years), I'm not even close to a wow fanboy) Expand
  86. Oct 1, 2012
    Blizzard must have lost all of its competent employees, because the games they are putting out now are awful. Diablo was a thinly veiled excuse to funnel real money out of the auction house. This expansion for Wow is just a further dumbing down of the franchise to maximize cash whilst minimizing actual substance. This poor MMO needs to be euthanized and Blizzard's IPs need to be rescued before they are all destroyed. Expand
  87. Sep 27, 2012
    I am rating this high because I am generally a fan of the WoW franchise. The story and feeling of Mists of Pandaria was interesting enough to keep my hooked 85-90. Now that I am 90 there is so much to do (pet battles, dailies, achievements, heroics, scenarios, challenge modes, etc. etc.) that I am struggling to figure out how to spend my time. The new talent system has managed to give people options, and in most situations there are not "cookie cutter" builds as we saw in previous iterations of the game. In the end people who enjoy the lore of Warcraft will like this expansion, and the tone it sets. Expand
  88. Sep 27, 2012
    First: I really hope this gets posted with paragraphs. I swear they were in here when I submitted this thing.

    This expansion is hands down the best they've ever produced. The scenery is beautiful and there's a ton to do. I even find running my own little farm to be surprisingly fun, and I usually hate that kind of thing. It's just tied together so well.

    They've added content for
    pretty much every kind of player; from the farm and pet battles, to a lot more daily quests (500+) for end game questing variety, to new dungeons, raids, challenge modes, battle grounds, scenarios (fun little story driven dungeons), etc etc. I've played a lot of other massive games over the last couple of years (but not GW2 so I'm not referring to that here!) and Blizzard still has the best designed quests and encounters, in my opinion. Others are getting better, and Rift is certainly great at churning out content, but when I play WoW those other games just seem unpolished by comparison. Even the combat response times are crisper. There are few things I'd like to see added, inspired by the others, but Blizzard only seems to add things after a lot of thought and testing. Programming something that works for millions of players takes time!

    The biggest thing that sets Blizzard apart though is their sense of humor. There's a lot of great references in this game that made me laugh.

    So that's my review; it's awesome, and you should try it. If you're burnt out on WoW it might not help, because it's still WoW; not sure why you'd expect it to suddenly be a different game. But if you just got tired of no new content being posted, well, they just posted a TON. And now my personal soap box:

    I'll preface this by saying that I'm a fan of Blizzard, but I can acknowledge flaws when I do encounter them. I'm sure the game's not perfect and I just haven't played long enough to run into many flaws yet, and I'm a bit forgiving because of how good my experiences with Blizzard games have been in general.

    It seems to me that the biggest problem with WoW is actually a small fraction of the player base leaving reviews and forum posts. There are a lot of negative posts that are good; I'm not talking about those. Some are justifiably upset and offer details on how to fix certain aspects that they disagree with. Most seem to expect a different game, or a system that goes the way they want without realizing there are plenty of people or balance statistics that go the other way. There's a lot of people burned out on the game that don't realize it, and they're a vocal bunch. Then you've got the faction that just thinks everything should be free to play. I imagine they don't like to work and work and not get their pay checks either; not sure why they would expect Blizzard employees to. Others seem to think this is simplified or dumbed down, when gameplay and fights are actually a bit more complex and the mechanics are introduced earlier in the quest lines. I think those people are mis-remembering how content worked in earlier expansions.

    Really, if you want to make a choice about the game, play it yourself or ask some trusted friends what they think. People have different opinions. If you find you don't like it, either move on or post some constructive criticism. Try to remember that WoW is made by a bunch of PEOPLE. EA may be a greedy bunch, but the programmers and artists who craft a silly little chipmunk for you to /love are doing something they love and hoping it makes someone smile.
  89. Sep 27, 2012
    A very good game that brings the fun back into gaming for me. I love being able to group up with my friends from other realms and love the new story-driven expansion. It's very much what I love about Warcraft, intrigue, action, war, history-rich and it also has many new features I can enjoy for a long time. Thanks Blizz.
  90. Sep 27, 2012
    First off everyone needs to ignore all scores around 0. It is absolutely ridiculous that little kids/immature with an axe to grind can come on here and cry about Pandas. These aren't reviews they are simply being vindictive and if you read most of them, they are carbon copy posts by cry baby sheep. I am someone who hasn't played in a year and I have generally liked the expansion. To start the release was one of the most solid that i can remember, although there is lag here and there. There really is tons of depth to this game and it's no longer geared to be a second job. Tons of people on here are posting vindictive zeros because they are no longer a unique snowflake. They are butt hurt because EVERYONE can now access raiding via "looking for raid (LFR)". These are the people who raid as their job and base their self-worth on it. They are the ones who stand around in major cities, posing so people can see how beautiful their gear and mounts are. Those days are over because everyone can now access said gear, but in different colors. It is actually quite hilarious that these people are so upset that the game has evolved and they no longer are the only ones with raiding gear, etc. that they feel the need to come here and score it a zero. It's sad actually, but shows you how they were way into the game in the first place.

    If you've been away from the game, give this expansion a shot. There's a lot more to do, previous systems have been tweaked, and a good amount of dungeons and raids to begin with. Too much is made over pandas being a playable race, redone talent system, LFR, etc. I have zero interest in pet battles, but everyone seems to be loving it. Beyond all of that, don't be fooled. This isn't a child's game by any stretch of the imagination. People cry on the internet because they have anonymity and no fear of being called out for acting like spoiled children. Do not let haters and cry babies dictate if you play this expansion or not. I am not a Blizzard fanboy, so take that into consideration. If anything Diablo 3 deserves the zero's, but not this expansion.

    One more thing about the zeros. Maybe all of the haters and cry babies here, who claimed to have quit the game, but probably haven't, hopefully have. What does that mean for the player base? Well if people, like the ones scoring the expansion zero because they are immature crybabies, are gone, that bodes well for a more mature and respectful player base. This expansion, like life, is what you make of it. If you have a sense of entitlement, you think the game should cater to the minority(hardcore, and not the majority of players, then this game isn't for you. If you like to play a very well done game/expansion, that has more depth than anything out there, this is a game for you.

    P.S. Haters gonna hate, so ignore them
  91. Sep 27, 2012
    100% improvement vs. Cataclysm. I just came back to WOW after a loooong hiatus and I am liking the fact that Blizzard has decided to switch things up with the talent trees. After being gone for so long, if I was able to come back and "leave right where I left off", and there were no changes to the game, I would have been disappointed. The game is not perfect and the initial surge of people playing on opening day kinda showed some of the oversights/ imperfections of the starting content on the new zone. On Alliance side, gyrocopter event, it took me an hour to complete the night of release. Ran the event again on my rogue the next day and I completed it in 5 minutes. When I play this game, I play it to have FUN and to play with friends, not speed past all of the content just to get my character to lvl 90. So far, I am really enjoying it! Expand
  92. Sep 27, 2012
    I've played WoW since vanilla. I skipped WotLK entirely, though I've dabbled in some of the content since coming back for Cataclysm. I'm seeing a lot of 0's here, in addition to a lack of professional reviews so I'm putting in my 2 cents worth, because the 4.0 I'm seeing as the user score seems HORRENDOUSLY inaccurate. I'm only level 88, and have only quested the first 3 zones, so my scope is limited, but my first impression is vastly different from what I'm seeing other people (who likely have the same amount of time with the game, or less.)

    Here's the bad:

    This is not a perfect launch for an expansion. There have been quest bottlenecks where there are too many players and not enough mobs. Blizzard took away some very convenient features, such as mass summons, and the ability to use your flying mount while levelling, with the purpose of "allowing the player to better appreciate the world they've designed." Cross realm zones have been obnoxiously bugged, and were fixed only yesterday.

    All of this is to be expected with the launch of a Blizzard MMO title. Every other launch has been exactly the same.

    And guess what? All that stuff doesn't matter.

    The zone design is beautiful. The storyline is full of laugh out loud moments, with all the goofy pop culture references you'd expect from Blizzard. The monster designs are unique and interesting. The atmosphere of the first few zones are lighthearted, with the pandas constantly eschewing their love of peace and food. Food is a big deal in this expansion... there's an entire town called Halfhill devoted to all the different cooking specialties you can learn, and tons of quests to do while learning. I've heard there's also a farming minigame to play as well, where you can grow your own cooking reagents? Tradeskills are exceptionally easy, from what I've heard. You could argue that they are too easy, but then, I never really had all that much fun running around farming ore or herbs or skinning back in the days of Classic and Burning Crusade WoW. I haven't stepped into the new dungeons, but I saw previews of them from back in beta, and they look like they'll fit right in with everything that's come before.

    The story seems lighthearted now, but some NPC's are dropping foreboding hints at a coming darkness. The tension between horde and alliance in the quests is much more prominent than it's been in the past, and this evil force called the Sha keeps showing up. The ancient protectors of the continent are tired, and unable to tend to it on their own. And that's where we come in. I can't wait to get into these dungeons and raids and save the world once again.
  93. Sep 27, 2012
    As a player who's been with this game since alpha I can honestly say that this is the best expansion since Burning Crusade. Everything was improved, from combat, to questing. The only thing I cab even nitpick about is the age of the game slowing graphically when compared to more recent MMO titles. Us unfortunate that most reviewers are blinded by their own fanatical love for how WoW "used" too be to realize it. Vanilla was amazing, but what alot of people don't realize is the game its the same and hasn't gotten easier, its just less time consuming. People can't devote 10 hours a day to progression wipes in raids anymore so Blizzard speed punishing people who can't give their life too this game. Graphically the game is sound, but shows a bit of age.

    Ambience music and zone sound tracks are brilliant.

    Gameplay is left relatively unchanged which is both a bad and good thing.

    When it comes down too it though, you'll either love it or hate it. Longtime fans will find more of the same, and newcomers will be welcomed with an expansive world with plenty to do.
  94. Sep 27, 2012
    Please do not listen to the fanboys on here. This expansion is awful. The same people that are giving 10s are the same people that will be whining about how much they hate it an a few weeks. Same thing happened with Cataclysm (which I didn't think was all that bad), except Pandaria is waaaayyyy worse. What a trainwreck! Blizzard what were you thinking?
  95. Sep 27, 2012
    I made an account to post this. MoP is easily the best expansion to date. There is a great deal of critism of anything blizzard does or doesnt do these days and I would like to say out that ANYONE who gives expansion under a 5 has either not actually played it or made up there mind not based on reality but on there own misconception or hatred of anything that blizzard produces. There is one controversial change which I cannot comment on as I have seen very little of its impact which is cross realm zones. In theory it should be a good thing and I dont see why it shouldnt especially if it adds more chance for random PVP encounters. But I will leave it at that.

    Talent/skill/glyph revamp- One of the most unfun things to do in an MMO is to have to learn and relearn complicated trees which alter stats. If you are playing 1 or 2 characters it is easy to keep upto speed and actually know how to make a profficent build. After 10 years of online game I have a small army of characters across doaens of games and it is almost more trouble than it is worth to go back and jump on one you havent played for a while. The new talent system can only give you strong builds that can be figured out relatively quickly. There is also a greater degree of tactical flexibility with the ability to loadout skills and glyphs on the fly allowing more focus on actual combat. I have notivced several skills which have been integrated as passives or into other skills. I think this is great as having more and more skills every year only overcomplicate what should be simple.

    Pet battles- only done it a short time but it seems very well done. If you ever played pokemon on gameboy you will like this. It is optional and offers a bit of depth.

    Pandaria- I have played many wow clones over the years and I have come to the conclusion that if you are looking for that kind of simple casual progression wow does it just as good and in many cases better than any. They have not reinvented the wheel. but further refined the original formula to make your basic kill/collect quest as entertaining as possible. I wasnt sure if I would be into the whole panda/chinese/kun-fu theme, although they have done a good job of it. It has an exotic feel to it. Alot of the fights are 2-5 mobs and it reminds me of fighting creeps back in the days of ROC/TFT alot more than previous expansions. Monk- Havent played hte new class however I have fought against them and they seem pretty powerful. People actually playing them like it. Dungeons/raids- Only done 4 of the new ones on normal and they are what one would expect. I look forward to the challenge modes and scenarios.

    Area looting- about f'in time.

    havent been able to try new BG, I think they are lv 90, however there is a hell of alot of world PVP. Sharing quest hubs with the other faction can be tense and difficult at times, and because of that we have the highest levels of WPVP sing the southshore/TM days. Both good and someimes annoying but its what alot of people have been saying they want for years and I dont mind. Overall- I am level 88 and have had the most fun in wow since vanilla. The overall experince is top notch. it is an experiance. I am actually looking forward to leveling up some alts which is unusual. Most people I have talked too and played with have high opinion of MoP. The many low scores reviewers have given on this site is a joke written by a growing minority of disgruntled players who have lost there perspective. I suspect that this is because they have been playing blizzard games/MMOs heavily for years and are incapable of enjoying them anymore. That has happened to me before and I couldnt play for years.
  96. Sep 27, 2012
    Mists of Pandaria sucks! The Pandaren suck, the quests suck, pandaria sucks, talents suck, monks suck, pvp sucks, crz sucks, ect. ect. Fun fact: Pandas are so lame they won't even mate with each other to save their own species.
  97. Sep 28, 2012
    Tons of new thinks. The new pet system is awesome. Until now i think its so much better then cataclysm. It brings a lot of new things, systems, raids.
  98. Oct 1, 2012
    Everything about this expansion is sub-par. Can't believe they put this much effort into making WoW worse. It's obvious their target demographic is now children and those who aren't used to playing games of any kind. Thankfully there are much better mmos out there for the adult gamer. The Pandas look EXTREMELY stupid and out of place.
  99. Oct 1, 2012
    A lot of people are comparing the new pet battles to Pokemon.......well that is insulting to Pokemon! The pet battle system is like an ultra dumbed down version of Pokemon. Of course rest of the xpac is pretty lame, but that's obvious.
  100. Oct 4, 2012
    The new talent system is terrible. Sure, the majority of people used cookie cutter builds with the old system, but at least you had a choice. Now you are FORCED into a cookie cutter build. The monk class is boring. The new quests are dumbed down to the max (just like everything else). Graphics are terrible. Story is laughably childish. The pandas look ridiculous, and again extremely childish. A very sub-par expansion, and not the quality you would expect from the Blizzard of old. Expand
  101. Oct 3, 2012
    Really enjoying this new expansion. Have played since day one up until now. I actually think the Panderans are great, their animations are superb and I love the new Monk class. I also think the new talent system is way better as it cuts out all the lvls were you pick something pointless.
    Hoping the raid content will be good as all the other things. If you liked WoW before, chances are you
    will like this. Plenty of people who said they wouldn't play it are back levelling. Collapse

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. 86
    An expansion worthy of the franchise’s legacy that, according to sales and subscriptions data, pulls the series back on the right track, in a spectacular way. On the other hand however, the limitations of the World of Warcraft platform are similarly underlined. There’s no room for fundamental restructuring of the game. [November 2012]
  2. Nov 25, 2012
    The fourth World of Warcraft expansion set is trying to get back all of those souls lost in last months, even years. At the end of the day it manages to get them back, letting them forget Cataclysm that's been dull as ditch water.
  3. Nov 25, 2012
    Another great excuse to delve back into this massive world, though archaic gameplay grates. [Christmas 2012, p.92]