Mists of Pandaria looks and sounds simply beautiful. And it knows it, providing ample opportunity to ride massive kites or giant jade dragons and ogle sculpted monuments and tiered pagodas all while listening to an epic orchestral soundtrack or a nearly flawless monologue delivered by talented voice actors.
Mists of Pandaria is a really good expansion for World of Warcraft that offers plenty to all players, regardless of the play style they prefer. Let's hope that the promise of frequent updates will be kept and no one will get bored with existing content. Everyone should be able to answer this question: What is Mists of Pandaria? For me it's a WoW adventure I have been waiting for since 2010. Remember though, that grading Mists of Pandaria right now is simply an attempt to foresee where Blizzard's game is headed.
one of my first experiences with wow, when I watched my brother quest through the zones. I absolutely love the aesthetic of the zones and the feel of it, not to mention the amazing soundtracks, also I love pandas and pandarens are defo my fave race!
The virtual lands of World of Warcraft is getting a little long in the teeth but Mists of Pandaria with its lush forests, Asian inspired settings and new race will create this unique and entertaining gaming experience. And besides... pets vs pets... it doesn't get any better than this and best of all, it even promotes new players to the lands of World of Warcraft.
For me, Mists is an excellent World of Warcraft expansion. However, in terms of MMOs in general it does not bring the thunder that a WoW expansion used too. If you are a veteran WoW player than Mists has a lot to offer in terms of game play and especially content. If you are a hardened MMO vet looking for something new this is not the game for you any more.
Mists of Pandaria is in no way a revolution and brings no radical changes to World of Warcraft. But tickles in all the right places, and does so with an energy that's hard to ignore. Forget the Kung Fu Panda jokes. This is at least the second best World of Warcraft expansion yet.
Four expansions in, it finally feels like World of Warcraft is slowing down. Unless you're currently sitting at 85, even pandas aren't going to bring you back into this one.
For me MoP was the last great expansion that felt like Blizzard still actually cared for the game.
WoD and the following expansions have not risen the the lofty heights that made WoW such a beloved franchise.
Pandaria was pretty good and fun. Yeah, broken balance on starting, but it was full of fun and world PvP. Especially was really nice on timeless island. Also battle of pets is really good idea.
Been playing WoW since May 2005 and have seen all the contents but canceled sub some time after Cataclysm, killing Arthas just brought us a new game but I kept playing out of addition and the fact all other MMORPG games I tried failed to keep me hooked more than couple of months. MoP brought some interesting features and some original quests and updated a lot of the contents, but in the heart of it it is just an update, it is fun but the fun margin drops fairly quickly. Sadly I canceled my sub , I felt like I have finished the MoP game.
This is by far the worst expansion. The story was not very interesting. The game was way too simple and I could barely play the game because of a lack of interest in the topic of the expansion. I like the Asian theme and the Pandaren, but an entire expansion devoted to the topic felt very unnecessary and a bit much. I felt as though it was all nonsense except for the parts regarding the Celestials and the Siege of Orgrimmar raid. SoO was the only good part of the story in the entire expansion and it was exciting to take down Garrosh for the first time after almost tearing apart the Horde. I wish Thrall would have played a bigger role in this expansion. Hopefully, Blizzard can fix all their mistakes in Warlords of Draenor.
This addon ist NOT for players who enjoy to play a variety of classes for multiple reasons. Be it crafting materials that you can only gather by playing your -one same- character but not by trading, the farming of faction reputation (per character) or daily as well as weekly duties (per character) that you have to do over and over again, unless you want to be excluded from the rest of the content due to gear level.
If you make it: still endgame is hell. Outside of raids you won't find anything that isn't dumbed down. There's just nothing to do that makes sense whatsoever. Leveling is broken (too fast, super easymode, skipping lots of content, role system broken in low dungeons because of easymode npcs). PVP is broken (item level for PVP is no competition for PVE players, no change in the world for PVP victories, no sense as of what PVP should be good for in this game). Raiding can only be done once per week due to an ID system that flags the content until reset - which is once per week. So it's like a waiting game until you're allowed to do stuff again.
I'm looking hard, really, really hard for some kindness and teamplay in this game but it's nowhere to be found so far. Because everything has been anonymized along with the dumbing down people can and will try to do everything by themselves alone - in an MMO ! Others are merely a pest or random annoyance. Gameplay favors that by cornering the classes in their roles without any way to prove useful out of that role as well as the way classes are designed: Not teamplay is relevant for everyone. It's just relevant that YOU play you OWN CLASS well enough to survive - except for healers of course who are responsible for everyone.
I can hardly put my finger on the -one thing- that is broken in that game because there's so much wrong with it now. Basically it's become a game of ego players that want the best items while looking down on all others and trying to do everything alone and/or start griefing on others.
It's not the MMO with a kind community and teamplay that it once was. The thing is: I could put myself to use but because there's only raid content where that really matters I feel like there's no other place for me to be - except for once per week, of course.
Pandas are not the problem with that addon. Just another race added. The problems are broken mechanics everywhere, a world that has content added to it, one addon at a time while the previous content is basically dead and a community that is merely centered around endgame and toxic behaviour because the game has become so boring that this is the most interesting thing that one can actually do.
I had to take a break at the end of the previous addon, "Cataclysm", because it was long overdue to release new story content aka the next addon which took quite a long time. I waited some time after MoP before I started so that I could start my question without facing overrun zones with harsh competition but still there was just no place for me to be. As tank or healer I don't have any good options outside of instanced content. So I am forced to play a damage based class outside - or I play my -one- raid per week. Below the raiding difficult there is only very shallow instanced content and nothing that matters in the outside world.
Just no fun. Add toxic people, have your Wow experience. That's how it is.
Take this rating as a 3/10 instead of a 4/10 if you play on those servers that have technical problems quite frequently or such a low Horde / Alliance population that the auction house and guilds are quite empty.
SummaryWorld of Warcraft: Mists of Pandaria is the latest expansion set for WoW, set on the new continent of Pandaria. Unlock The Mysteries of Pandaria. You've stopped Deathwing's destructive rampage and saved the dragonflights from their extinction. Now you you're tasked with unlocking the mysteries of the lost continent and discovering the d...