• Publisher: Atari
  • Release Date: Mar 31, 2009
Metascore
73 out of 100

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 7 out of 16
  2. Negative: 0 out of 16
  1. The sex is still great, and I'd love to say we could still stay faithful to one another for many years to come. But it may well be that we've come to a point in our lives when it might not be a bad idea for us to start seeing other people. [Dec 2008, p.72]
  2. With such an expansive and ambitious space-faring adventure it would have been easy for the development team to bite off more than it can chew, but Egosoft has much to be proud of in its accomplishments here.
  3. 80
    Lovingly concocted, generally well executed, and hampered only by a few niggles, this is a game that not only achieves its goal -- plunking us into another time and place to live the life of an entrepreneurial spaceman -- but shows us that some titles can truly take us places.
  4. Basically good but a bit too sterile space trading experience. [Feb 2009]
  5. X3: Terran Conflict is a deep and involving game with gameplay that is difficult to get in to. If you can get past the first hurdle of the initial few missions the game will open up into its massive potential.
  6. Simply put, X3: Terran Conflict is one of the most in-depth space-sims released yet, and if you've got a hankering for the genre, you can't get much better than this.
  7. 75
    The saving grace in this title is the level design. A living breathing world has never looked so good.
  8. A space sim that fans will enjoy and new players could love. [Issue#13, p.63]
  9. Not many games try to hide the best of its content as hard as X3. Only patient players unveil all its beauty. But overcoming obstacles is most worthy – this game is a real hidden diamond. [Dec 2008]
  10. Terran Conflict is not everybody's game. It may be more accessible than previous entries but that is not to suggest much headway has been made in this area. I would have loved to have scored this game higher but it can't be ignored that this a difficult recommendation to make to most people. [January 2009, p.55]
  11. The sheer amount of things to do is a key factor that prevents it falling into the trap of the same old routines other space games have fallen into. X3 is deep, complex, insanely huge, annoyingly but yet rewarding.
  12. Egosoft's final installment in the X series, Terran Conflict, delivers a complete space action / RTS / simulator game with plenty of options to choose from and an undefined number of hours of entertainment ready for the gamer to discover. If he can bypass the initial avalanche of information, the still-not-perfect controls and the lack of spanish translation, that is.
  13. With that said though, I really can't think of a compelling reason not to recommend it to any space-sim fan - but only because of the depressing fact that there isn't anything else that really compares out there for the moment.
  14. X3: Terran Conflict is the last episode of the space saga from Egosoft. There is a huge war going on, a war against the Xenon and against the game's controls. Terran Conflict looks great, there's more action than before and it's possible to control lots of ships - theoretically. But in reality controlling more than one ship is very complicated, if not impossible. But if you liked the other X-series games, then you might like this one, too.
  15. That's an interesting game, if you're a hardcore space sim freak. I mean fan. For us regular Earthlings it's too complicated and simply boring. [Dec 2008]
  16. X3: TC's inability to progress beyond its series template is painfully clear [Dec 2008, p.82]
User Score

Generally favorable reviews- based on 131 Ratings

User score distribution:
  1. Positive: 48 out of 67
  2. Negative: 11 out of 67
  1. Alright, the learning curve in this game is vertical. If you're going to buy it, understand that. Understand that you're going to have to learn hotkeys. Understand that you're going to be looking in the manual for a good few hours to figure everything out. But understand that it's worth it. X3 TC is an absolutely fantastic, beautiful, and immersive game. The sheer size of the thing is something along the magnitude of 8 million cubic kilometers spread throughout several hundred sectors. There are varied races each with many unique starships. The economic and combat aspects of this game are spectacular. Trading goods and building factories is immensely satisfying. The music and art makes the entire experience that much more epic. If you're willing to spend the time getting to know her, X3 can take you for one heck of a ride. Full Review »
  2. Alright. I love sim games. I love complicated, thoughtfully-paced strategy games. But this is ridiculous. I've played for hours and have achieved precisely nothing. You start the game with an AGONIZINGLY slow ship. I tried three different start scenarios, hoping it was just the one situation. It wasn't. There's a feature that lets you accelerate the game to 600%, which approximates the speed that I would like it to run at normally, but even so, you can literally select the closest object, turn on autopilot and time acceleration, go make and eat lunch, and return to find that you're still not there. Playing this game would be a full time job. I don't know who thought "waiting to get places" would be fun, but it isn't. And making "patrol system" a repeated objective when that basically means sit still and wait until something happens isn't fun either. Least fun I've had playing a game in recent memory. If I want the space sim feeling, I'll just go replay EV: Nova. Full Review »
  3. I don't normally take the time to write reviews but I feel it's necessary to give a fair warning for those who might think about buying this game. First of all yes the game does have a steep learning curve because of the lack of a proper tutorial. There is a mission to get you started but its hardly adequate. My issues with this game in a nutshell are: lack of saving feature in space (unless you buy/rebuy this thing called insurance) and tons of bugs bugs bugs bugs. This will make you very angry time and time again after spending 15 minutes of your real life trying to do something in the game only to die or fail because of a game bug, such as your own ships being attacked for no reason by the police, or being run over by your own ship when you're out in a space suit, or being given impossible missions that fail before you even reach the mission area or whatever. I found a new bug every day and you will find that you need to get accustomed to the game bugs and treat them like they are part of the game. The game is also very slow. This isn't a game you sit down and play for 1 hour. You need to dedicate at least 2 or more per session if you want to enjoy the game, at least what is enjoyable. The user interface although not terrible, it shows a lack of planning and cohesiveness. Options are not where you would expect them to be and sometimes hard to find. Another big problem is the inability to adjust mouse sensitivity. In the game it's a lot lower than what you would use in Windows. Since you will be using the mouse most of the time this will bother you. You can use a joystick but I found that using the mouse is by far a better way to play and be more accurate with guns. It's really sad that after making the same game for the 3rd time Egosoft still hasn't fixed some bugs which should never be in a video game, and hasn't added features that should have been there, like an option to allow you to save in space which is a major problem. It's also sad that this game looks so good yet plays so bad. It feels like it's more of a tech demo than anything else. Egosoft, properly named, is egotistical. They think they know what a good game is. They also would probably use an excuse like they lack funding and that is why they did not include these fixes. However they spent plenty of money on DRM to ensure you do not pirate their crappy game and get suckered into buying it like me. Once bought you can't return and they made their money so the game served its purpose and made them their bucks. My advice is if you really want to try this game, you should buy it used. That way you can satisfy your curiosity, see how crappy it is after you punch your keyboard and break your computer because of the endless frustration this game gives you and then not feel bad about supporting the lazy workers at Egosoft. Don't listen to the fanboys that are on here. I have played the other installments of this game and it is the same game. Why buy it? Do you want to support a company that just re-releases the same product with minor improvements? They're milking their community. They let the modders do the hard work of fixing the game for them for free. It's quite lame. Egosoft is LAME and I think I gave them enough money by mistake. Full Review »