User Score
8.1 out of 10

Generally favorable reviews- based on 1225 Ratings

User score distribution:

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  1. Oct 9, 2012
    9
    Critics have said that turn based shooters are dead, but I think this iteration of XCOM goes a long way to prove them wrong. I can honestly say, without sarcasm or implications, that if the original XCOM were made today, this is what it would be like. It is a very faithful representation of the original, and if you were a fan (like I was), you will probably enjoy this as well. The fact that the economy/base building aspect wasn't cut was a huge plus to me. Now, to be clear, there are a few changes/issues. Difficulty is not so high, and you won't have everyone die as soon as they step off the transport for the first mission (this can be either good or bad). The soldier voices are all bland American accents, and while it's a small thing it's jarring in a squad of international operatives. The loadout is a more simplified than I'd like, but not enough that it annoys me. Anyway, apart from a few minor issues I feel XCOM is an extremely fun game and well worth a look. Expand
  2. Dec 3, 2012
    9
    This game was simply fantastic. It offers a long singleplayer campaign (I got about 50 hrs out of it) which has a good amount of depth while still being very accessible. I haven't played the original XCOM, so I won't compare it against that, but it's clear that this game could have been a lot more complex and allowed for many more strategic options. By mid-game, it begins to suffer from these limitations since you are limited to only having one party of troops out at a time or intercepting one UFO at a time. You also begin to run out of things to research, making your investments in labs less valuable. The combat is also very unforgiving, and if you're playing it on normal difficulty or above you will end up paying dearly for many mistakes (unless you are willing to save/reload regularly). Personally I liked that this game wasn't easy, but felt that it was occasionally too brutal: all it takes is one wrong move and your squad of elite troops might get slaughtered. Despite these critiques, the new XCOM is definitely a great game and well worth your time and money. Expand
  3. Dec 19, 2012
    9
    XCOM is basically a flawed classic, it needed to be made to reboot one of the best game series in the strategy hall of fame, but they have messed up in some areas, none of which spoilt the game for me. I bought my first PC as a teenager when the original UFO Enemy Unknown came out, it was that good... now about 15 years or so later the remake is out and it's pretty faithful while trimming down some aspects. The game is a lot faster paced than the original, whih is a good thing, but they took some of the freedom out of the game in doing so.... it was nice to fully customise loadouts in the original game, that is now pretty much gone and a very basic system replaces it...I don't really miss the action point system as the new mode it generally better. The biggest issues with the game are more to do with game balancing which can often be stupidly unfair and unrealstic, it seems a 90+% hit chance more often than not will statistically fail more than it succeeds, so feels like you get cheated by the game quite a lot..... Other main issues are to do with terrain problems with rendering, but most of that was fixed in the last patch. Expand
  4. Jan 27, 2013
    9
    Really been waiting for this game to be released and did not get disappointed. Just have to set the expectations right towards this one. It was not meant to be a 1:1 remake of "Ufo: Enemy Unknown". Yes it got a little different, but they've made a good job on it. Gameplay is fluent. Base building, researching, training soldiers, graphics, sounds, everything pretty well done, fun to play and also having some replay value due to the different difficulties and game modes. So why not 10/10? For example cause of the way aliens are roaming and how they are getting triggered during missions. If you come in sight to discover some of them on the battlefield, the hole alien pack will always get a scripted free reaction movement allowing them to run away, take cover or do whatever. Such script makes combat feel a little less like actually fighting against aliens, but rather fighting scripts, damaging the atmosphere. Also as a dedicated player of "Ufo: Enemy Unknown" i really hoped for some more complexity in this game. Anyways this game is good and since it sold well there sure will be a second one that will most likely get even better. Hopefully also including some more complex game modes for hardcore players then. Expand
  5. Mar 25, 2013
    9
    If there's one thing I dislike in gaming genres, it's strategy games. Just pointing and clicking, it feels a bit meaningless. NOT in "XCOM: Enemy Unknown". You control a base with a researchlab, scientists, soldiers and all the Science Fiction goodiness! Even some of the easiest mission may provide the "rookies" among us for a real challenge, due to intelligent AI and clever combat mechanics. A mindchanging game for me! Expand
  6. May 10, 2013
    9
    A clever game for gamers that seek a challenge. It has a mediocre tutorial that does not fulfill its role, so the learning curve is steep and at the first walthrough you will be learning by mistakes unfortunately. If you are new to XCOM series you will like it more than the veterans, because this game is a much dumbed cousin of its elders. The game is quite addicting thanks to some RPG/RTS elements. The deeper you go the more new stuff you discover and new weapons. Other times the missions are nearly impossible to accomplish because you for example get thrown with little to no cover into a swarm of bazooka wielding giants. The natural part of the frustration is losing your men (and women heh) other times you will have to sacrifice newbies to get a clear shot for the captain. The game can be really hard even at normal difficulty setting so much so that if you`re new to this I highly recommend not selecting a higher setting than normal. The maps are fairly varied, not too much but just enough to keep going forward. There are also a few mission types, honestly here I was dissapointed. Overall the campaign is good, it proceeds just when it is about to get stale. Some strategy and thinking is required. I played 33hours to get through the whole thing, which is a huge number for a game nowadays. Moreso, the game is built the way that makes you want to beat it at least twice, because the first time you did not know the whole set of rules. Gaphics and music is okay. Overall lots of gameplay for this price so a 8.6 out of 10. Expand
  7. Oct 9, 2012
    10
    This version of XCOM actually has MORE depth than the original. The bits that added little to the (classic) original have been removed or altere while tactical (combat based) and strategic ("base" based) options have been added that actually add to ythe thought that's required to succeed. Examples Disembarking - man that was a pain, one well placed grenade and your entire squad wiped before you'd started your second turn and split up to avoid being one large target for me this always meant a reload of a saved game. It just annoyed me when it happened, now it doesn't. "Bug hunt" endings. Scouring maps for that one last alien who had decided to stand in a cupboard, 90 minutes trying to find it, ending up just being bored and making a careless mistake or just quitting the game - gone...Unrealistic micro customization - In the original you could force any soldier to become anything. That's not realistic at all. A 5 foot 3 sharpshooter moulded into being a musclebound heavy weapons carrier "just because you need one" It might offer you control - but at the expense of any level or realism. The movement simpified in use, but actually increased in tactical options. Moce a squad member a level? Easy! - No special button to take the view up or down required, how about over a wall or through a window. SImple, no 3 level menu system to go through, it will calculate it, and you will know whether you have the ability to continue with another action after or not. All the calculations are there if you play, but they are transparent to the user, leaving you just to work out what is best rather than micro analysing action points. Supression fire? Opportunity fire, different levels of cover? These allow you to work out some pretty snazzy tactics. Your troops level in a way that makes it fab. Actual abilities are learned that expand your tactical options, some are passive, some used on a turn based "cooldown" - all make a difference if used in the right place. Morale, Psi attacks. It's all there - it just doesn't require micro management. I thought I would miss micro management - but I don't - not one bit. For me - someone who loves to see a proper AAA turn based game (at LAST - after Sooooo many FPS..aren't FPS bored to tears with the same game being sold over and over and over and over) Xcom is a breath of fresh air. The moddability of the PC game means we can expect maps, missions and TC's in the next few months that will keep this game on my hard drive and being played almost indefinitely. 10/10 Best game I've played since Jagged Alliance 2 or Rebelstar. Well done Firaxis, after the relative mess of Civ 5 you are back with a bang. Best game of 2012 by a mile. Expand
  8. Oct 10, 2012
    9
    The original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series and Incubation were close... This new Xcom is the real thing. Shut up and take my money!
  9. Oct 16, 2012
    10
    There's some minor issues, the most annoying of which being that sometimes moving people around inside a UFO is really a hassle due to the roof blocking your view, and other times people won't want to move to high or low ground. Some areas could also be beefed up in complexity (interception), but on the whole they really nailed this one. The game is addictively fun and brilliantly captures the "just one more turn" feeling. Fans of the 1993 version will be able to find things to complain about, as this is not a straight remake. It's a 2012 take on the game, and while not everything is the same the spirit of the classic version is alive and well here. If you're not familiar with the classic X-COM, then any strategy fan should go buy this right now. Expand
  10. Nov 9, 2012
    9
    If you ignore its origins (and most reviewing this game should as they most likely never played the original) and look at this game as a solo effort its a wonderful game. Great graphics, challenging maps and resource management and AI that is responsive. Its been a long time since a good turn based game has come out and this one gives me faith that the turn based strategy games are not a dead genre but a living, breathing genre that has promise. Expand
  11. Mar 28, 2013
    10
    This is the first strategy based game I have been able to enjoy in years. For those complaining about the game not being enough like the original; F*** off! Your pathetic. This game is amazing and your butt hurt attitude and bad reviews based off your expectancies from an outdated 18 year old game is ridiculous.
    This game has extremely intuitive features and excellent story and gameplay f
    or a strategy game. I felt involved and driven by the story, and I felt connected to and protective of my soldiers. Good character customization and development.
    The only complaint I can give about this game is that although you can change the skin color and general ethnicity of your characters, you cannot change their nationality and flag. Even though you can change a character from white, to Asian, to Mexican, to African, you cannot change the country he belongs to from, for example, Brazil. They say in the forums it is a prejudiced thing, but I believe the power to change skin color contradicts that claim horribly.
    However, the game is an extremely solid 10 for a strategy game. I have never played one more interesting than this one.
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  12. Oct 9, 2012
    10
    a true spiritual succesor to the infamous x-com. a brialliant game that my as well along starcraft be the savoir of rts genre on the pc, a genre many claimed to be dying. This game, along with dishonored will keep you busy. PC gamers rejoice, x-com is here to stay.
  13. Nov 12, 2012
    10
    I made a terrible mistake...I didn't realize the game doesn't automatically save (well I did, but i'm lazy and didn't bother to manually save) and got into a situation where my entire team died. All my warriors, battled hardened from several missions: gone. And I was very sad, because I had to start from scratch, either with a bunch of scrubs or a new game. And yet...I'm more determined than ever, and will do better this time, invest in the right things (that are crucial) and ignore the lesser investments until I have the money (I was a noob and didn't realize how important satellites are). I never played the original X-COM, but all I can say is this reminds me so much of Mass Effect 1 and 2, without the silly story (that eventually collapsed in ME3). They clearly borrowed from this series.

    This is an incredible game: ignore the haters and buy this if you have ever enjoyed any game involving tactics. It's clear that they got the essence of what many old-school PC gamers say is the greatest game to ever be released for the computer...looking at this game I wouldn't be surprised if that were true. Easily the Game of the Year, and after less than a day playing it, among Firaxis' best (and they have made a lot of very good games).
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  14. Oct 18, 2012
    9
    I can't even begin to describe how good this game is. I'm not usually the type to go for the tactical RTS but Enemy Unknown is a wonder. This is the first ever XCOM game I've played, and although sometimes i lose pathetically, (started playing IronMan/Classic Mode) i can not stop playing. There's something mesmerizing in all those little driving mechanisms that comprise EU, that just keep me going, be it the story and setting (both of which are executed above par), the characters who are generic and expendable to the point when they get a promotion, and then suddenly, it's a whole new ballgame. The graphics and visual effects are satisfying, although some of the more "refined" players might take issue with that. The sound effects and music are great, and there's something about hearing a sectoid scream after being successfully shot, that makes me feel warm and giddy on the inside. I'm not too far ahead in the game but i strongly believe that this game is worth your money. I hope for a sequel or an expansion pack soon. Expand
  15. Oct 23, 2012
    10
    Best turn-based strategy game since the original X-COM. Yeah it has its own flavour, and it doesn't shy away from sticking to its own design decisions. What it delivers is just awesome. The single player on classic ironman has insane replayability: enemy AI, challenging combat, challenging strategic layer panic management etc. all provide a compelling experience. The best part is you know that it was your fault that you lost, and you have a good idea what your mistake was to fix it next time. Establishing characters that you actually care for and naming them is addictive. The MP is just an added bonus to annoy your friends with and see if an all floater team can really mess up an archangel sniper, or if a 2 x ghost armour squad is better than an ethereal with sectoid scouts. Expand
  16. Oct 10, 2012
    9
    I think I'm still a ways from beating the game, but being a fan of the original UFO: Enemy Unknown, I've been hooked on this game since its release. Some might think it's been simplified or "dumbed down" in comparison to the original, but I see it more as a sanding of rough edges for smoother gameplay. Admittedly, it would be nice if there were a way to sell more surplus supplies and have squad members pack more inventory, but aside from that, I find the new XCOM to be just as addictive, challenging, and engaging as the original. Considering today's game industry standards, Fireaxis did their best in remastering a classic that came out almost 20 years ago. And if you're gonna cry and complain that it's not "up to par" with the original, then go play with dolls. Expand
  17. May 13, 2013
    9
    I'm afraid "old school" x-com fan boys are scaring away people from this game. I see so many old school fans complain about how "This game isn't as good as the original" and 0 out of 10 because the original is better and this sucks". That's not fair. I'm not bashing old school fans, but just because the remake/reboot isn't as good doesn't make it crap. Go play the original all you want! But don't drag this game down because of it. I am aware this game has some issues. Such as the bulls*it free move aliens get during your turn, and some crash to desktop bugs (which are extreamly rare.) But that doesn't make this game bad. Aside from those problems, i sit and play this game for hours at a time. Its fun and addicting. You also get attached to your soldiers, and get legitimately sad or pissed off when they die. All in all, its problems held it back from being the best game of last year, but it still one of my favorites. Expand
  18. Oct 9, 2012
    9
    XCOM is true successor to original game! Unless you are butthurt HC/Elitist then you might think other way. If you have never played turn based strategy/action game rest assure you won't be disappointed! XCOM is awesome mix of tactical combat and strategic management of you base/research and etc. Sound is rock solid aside from generic solders voices. Graphics r great for this kind of the game. And Gameplay will get you hooked in no time. Replay value is tremendous. And if you want quick fix just jump in to the multiplayer. Highly recommend to all true gamers up there! Thank you Dev team and Fraxis for this great Take on the classic game! Expand
  19. Oct 14, 2012
    10
    Superb. Feels very much like the real deal but with an updated engine and annoying fiddles removed.

    I noticed one review saying they hated it because you can't save everyone and you will lose countries. Well.. Yes... You will.. Sorry that's unavoidable. It's about winning the war, not the battles and figuring out which countries you can cope without is a big part of the game.

    Also of
    note in this is the way you get attached to your soldiers as you build them up. To the point where you actually feel really bad if one of your favourites dies, which is sadly likely. And this is what makes it a dynamic unfolding drama of your own making rather than a lot of the super-structured games where you just win win win.

    The tactical combat in this is genuinely brilliant. Cover and the use of flanking is VITAL in this game and all the better for it.
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  20. Dec 28, 2012
    9
    One of the best releases this year. A few minor complaints withstanding, the gameplay is addictive and fun. The missions do get a bit monotonous, they could have added some variety to the locations in game (every city looks the same). The permadeath mechanics add a great level of tension to each mission.The aliens are challenging, often to a frustrating degree, leading to suspense each time you send a prized squad member to scout the fog of war. Well worth the money Expand
  21. Oct 9, 2012
    9
    Well, at first it seemed alright, i would have originally gave it like a 6 or 7. But just as i was about to get off, i realized there was alot more to do. that bumped me up to like a 8. I saw the game being good because i could experiment with different stuff like equipment and tactics. But then that was about it. So just as im about to get off to write my review, im playing a mission to escort a scientist to safety. Just as im about to extract him, a hiding alien kills him with overwatch...that ended my happiness. And then the next mission after was a terror mission! Now get this. The only species of alien in this entire mission were chryssalids...now im not going to give away what they are if you are new to xcom, but lets just say too many of these buggers on a terror mission and not even maxed veterans can fully survive. So i lost 5 out of my 6 men while taking 23 of those little buggers with me. Thats when i decided this game deserves a 9. Not only does it create a challenge. But it has a good feel to it where you dont get bored. It gives you just enough uniqueness to think its something new. But thats where i think it may have a hard time. Today's kids drop anything they can't really beat the first or second try. Well ladies and gentlemen. If this is your first xcom. You aren't going to beat it your first or second try. Possibly not even your tenth. Then again i am playing on iron man...oh well. I'd surely recommend XCOM:Enemy Unkown to all players that enjoy a good challenge and have fun doing so. Expand
  22. Oct 13, 2012
    9
    An awesome game - difficult (on classic at least), complex and demanding. After terribly disappointing CIV V Firaxis finally released deep and fun TBS. There is a lot of decisions to be made and different setups to try out, but beware: the game will punish your severely for your mistakes - an approach that is the heart of old games from '90 and that is seldom found in modern titles. It is more in line with last UFO serie (Afterlight, Aftermath, Aftershock) than with the original, but that is not necessary a bad thing. The game is great, although not ideal - camera does not work well sometimes and is overall rather unresponsive. On top of that the variety of maps is poor and they become repetitive quite fast. Also I have no idea how moddable the game is and in the long run it is up to the mods to keep this game alive. This does not change the fact that XCOM is the best game of this year so far for me. Expand
  23. Oct 30, 2012
    9
    While not as good as the original, this game is quite enjoyable and keeps the spirit of the original. The combat system has changed a lot but in a good way. I finished the game on normal and started a game in Classic - Ironman. However, the classic mode seems a little outbalanced and it seems to required a specific order in the research/development to succeed since the clock is ticking as the countries get invaded and removed their support to your cause. Expand
  24. MJR
    Mar 29, 2013
    9
    Okay I guess I should should start by saying that I have never played any XCOM games before this one so I really have no idea how they relate. That being said I have found this game to be absolutely awesome! I received the game through Steam when I pre-ordered Bioshock: infinite, which worked for me since I had always been a touch curious about XCOM but never actually got around to looking into the game. Needless to say, I downloaded the game and was treated to a very welcome surprise in the form of a thoughtful, fun, and interesting turn-based strategy game. Everything seemed to click with the controls and I found the premise to be quite fascinating. What is probably most impressive about the game is the fact that it is so complicated yet completely accessible. I don't know where I would start to try to explain how the game works between the home base and the battle field but it makes perfect sense when playing. While the graphics aren't that great the gameplay more than makes up for it. It has been a while since I actually jumped out of my chair in triumph following the successful conclusion of a mission. If you like strategy games then you should try to find a way to give this game a try it's a rewarding and fun experience. Expand
  25. Oct 21, 2012
    10
    Game is epicly Awesome!! It is a nice moderate RTS turn stylish game and I love it. It is new I have never played anything like it, an I an completely enjoying it! I can not wait till they do DLC or expansions or another one!
  26. Nov 2, 2012
    9
    Pros: Absolutely spot-on evocation of the original's tense tactical missions. Great eye candy. Very streamlined gameplay (some say too streamlined, forgetting that the original could get very tedious). The research systems are interesting and the money system keeps you just strapped enough for a good challenge level. Cons: A few UI choices hides important data, for instance forcing you to tediously check the loadout of every soldier individually before deploying. The ending is lackluster. The soldier's dialog when they hear a sound cue between turns gets _very_ repetitive. Overall: A really great game! I had a lot of tense fun and this is very worthy of the name (whether XCOM or X-COM). Expand
  27. May 18, 2013
    10
    If you are one of the sheep whose tendency it is to call this game "garbage" or "disappointing" whilst simultaneously praising the original, I would just like to take a minute to address you. Yes, YOU.

    You are sheep. Pathetic. You are not cool. You are not retro. You are a little whiny biatch and I hate you.

    Now, with the morons out of the way, to anyone who is reading this and is wo
    ndering about this game. It's freaking amazing. Don't let those who don't matter try and convince you otherwise. They're losers, you see...

    Get this game and ignore the ants, as they have zero say.
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  28. Oct 16, 2012
    9
    Now this is what I'm talking about. A real game with real strategy and a real challenge. Very happy with this game - can't stop playing it. Don't want to stop. Get it right now.
  29. Apr 6, 2013
    9
    when i watched gameplay my first impression was pretty meh.. i never played the ufo games before so i didnt know what to expect.. i ended up buying it because a lot of friends recommended it to me. I didnt regreat it this game was so much fun the tactical random aspect is very tense. though i dont think its too tactical for non strategy players to get into it. the emotional binding between you and your soldiers is very high, you will literally cry if your best soldier dies. i highly recommend playing this game on ironman mode because loading files over and over again wont give you the full experience. Expand
  30. Oct 12, 2012
    10
    One of the best strategy games I have played in the last few years. It's fun, addicting, and your choices have real consequences. Soldier deaths are permanent and wow is the game hard when you ratchet up the difficulty. Fireaxis made a brilliant game and I can't wait for further installments.
  31. Dec 25, 2012
    9
    The reibirth of tripple A turn- and squad-based strategy titles came up to my expectations in most points. The attempt to make PC/Console hybrid out of this title, defined all of its few flaws. This should have been a PC-Only reincarnation. Complexity of inventory and research is way too low, due to the attempt to make a console game out of this title. Still recommended to all strategy fans and a must for every turn-based strategy admirer. Expand
  32. Mar 7, 2013
    9
    Loved original X-COM in 90's. This one is definitely not just a remake with contemporary graphics, it's a different game. It is still great as such. I do feel that it was somewhat over-simplified compared to original, especially missed are the inventory and picking up enemy weapons. Still, it provides a great tactical depth, and you have to actually think on your moves, instead of just clicking things very fast. Expand
  33. Dec 22, 2012
    10
    Dumbed down from the original? Maybe. Deeper and more thoughtful than most games of the market? DEFINETELY... Any player who enjoys games where thinking is involved has to love this little gem. It's not a remake, more of a re-imagining. A wonderful turn based game where every choice matters. A great showcase of what good turn based gameplay can be. ARE YOU LISTENING RPG GAME MAKERS? More fun than I had with any game this year... Expand
  34. Oct 9, 2012
    9
    Fun refreshing new strategy game. Pros - Makes you think, satisfying combat
    Cons - Random glitches(shooting walls, slanted positioned enemies), some aspects can be confusing.
  35. Oct 13, 2012
    10
    Well done Firaxis! Amazing work. I would have rated with 95%, however rounding gives a 10. I have over 20hours of gameplay and haven't encountered a single bug. I don't know, since when I had to see something like this. 1990s or when? My only point of criticism or better nostalgia is the ability of the aliens to invade your base... Most of the concept has been reworked and overall improved e.g. no more insane macromanagement is needed. Micromanagement is a lot more tactical and action orientated and a lot less logistic. It is definitely the best turn based strategy of the decade. Keep up the good work Mr. Solomon! You managed to revive Microprose from its ashes. I gave you a 10, but now we are expecting to see XCOM: Terror from the Deep. ;-) Long live turn-based strategy games! Long live XCOM series! Expand
  36. Nov 1, 2012
    10
    This game is not a simple remake, it's a modernization of the old X-COM. And the result is amazing. Intense strategic battles, a lot of cursing when good men die, and a lot of fun. I recommend this game to any strategy fan.
  37. Oct 13, 2012
    9
    This is a wonderful update of the old classic. While the old game had so many management options as to bog down the pace of the game, the new XCOM takes much of the tedium away. For example, in the old game, as you hired soldiers you would have to look at their randomly-generated stats individually to determine who should be carrying which weapons, and then work on increasing their best stats during missions; in the new XCOM, soldiers are automatically assigned weapons and classes, and as they gain experience on the battlefield, they level up, granting them a new class ability each time. Not everything is perfect, however. The camera can only turn in 90 degree increments; not a problem outside, but indoor missions can be hell. Also, you'll find yourself fighting with the scenery at some of the worst times, trying to get the camera to hide it. Despite such minor flaws, this is a truly great game and a worthy successor to the franchise. Expand
  38. Oct 9, 2012
    9
    Great game, great atmosphere, and overall an exciting strategy game with a little action mixed in. This is not a remake of the original, it is its own entity. XCOM from 1993 was more of a Hide and Seek game, the new XCOM retains some of those elements, but there is a far greater emphasis on strategy. I am glad they decided to make this game, limited "hand holding" and more "oops I clearly made a bad decision, which is why I lost". Yes, you can actually lose in this game, not only soldiers, you can actually fail to save Earth. Tips: Name soldiers after people you know, adds more significance to when they die, and they will die. Expand
  39. Oct 15, 2012
    9
    Simply put, in spite of many defects, this game is magnificent. The mix of combat tactics, base management, research, and basic rpg is an almost perfect combination which still keeps me longing to play more.
    Sure, the interface is extremely dumbed down (while in combat, I was definitely missing a soldier's list in the UI) and has evident usability errors (for example: basic shortcuts, com
    mon to every soldier, vary depending on the soldier's additional abilities, which prevents using them quickly and is just dumb), and a deeper base and research management would've been welcome. But there's still a load of variables to account for, and they're all tied in a string of consequences that will need accurate planning. And. The fighting is awesome. Sure, there are bugs (line of sight is not always clear, and sometimes hidden enemies can be targeted more easily than ones that are almost in the open) and even more missing features in the interface. But it's still deeply tactical and terribly fun. With a better interface and bugs fixed, this game would deserve a 10++. Expand
  40. Oct 9, 2012
    10
    This is simply one of the best strategy games I own! So much fun in such a great package. Losing a soldier or failing a mission is all a part of the gameplay and is implemented even from the first mission. The customization of your soldiers brings losses to a whole other level as well. I love this game and will be playing it for a long time to come!
  41. Jan 14, 2013
    9
    A great strategic game, one that forces you to make decisions that will effect your game. A refreshing break from all the dumed down sequels that are out there, you have to actually think and plan your assaults. Not perfect by any standard, but alot of good tatical game play.
  42. Nov 13, 2012
    9
    This is one of those games where hours will fly by and it will feel like minutes. You'll be playing for "just one more" mission, research project, or exploded alien. And then do it again. And again. The only thing keeping this from being a 10 is the two game-stopping bugs I experienced in my 12-hour playthrough. Once the game simply stopped letting me do anything, it just stayed on the aliens' turn forever. The 2nd time was a crash to desktop, on the final mission no less. Expand
  43. Oct 12, 2012
    10
    X-Com is back! After the dissapointment of hearing it will be rebooted as an FPS they made the right call and had Fireaxis the creators of Civilization make a strategy game. It's as fun and addicting as the original was. The graphics are very nice it runs great and the story is very interesting. The multiplayer is really fun as well just needs some more maps.
  44. Oct 12, 2012
    10
    Great game! Fun and scary like the first, for everything it lost for the console tards it gained some features or something that is improved on the first game. A must buy if you like TBS or XCOM. Now we don't see just one X-com, we see X-COM and XCOM in the IP :D (buy it on PC) Mods will put the stuff back in one day!
  45. Oct 22, 2012
    9
    I played the original back in the 90's for hours and hours on end, though it had its bugs it was a great game overall.

    This new version has its differences, but I still find it very enjoyable. I would like to see some more of the options and depth that the original had though. Inventory, less hand holding, multiple bases, etc. Maybe that will come in an expansion pack but with everyt
    hing tailored to work with the weak consoles I'm not going to hold my breath. Expand
  46. Oct 14, 2012
    9
    Before sharing my two coppers, I took some significant time to read through both good and not so good comments by the respected fellow gamers. And the truth is I agree with both points of view. You will notice either near-10 and near-0 scores, which is absolutely normal. For the guys expected to play the Xcom of the past with newly made graphics, I confirm this is not the case. For those judging the game as an effort to "translate" the concept with today's means and way the gamer has evolved (with all the pros and cons that this involves), I agree with your high scores.

    To make a long story, short this is Xcom, with upgraded graphics and gameplay that (unfortunately) is not encountered today. Only the fact that a game focused on turn-based, non-10 year old-maniac-clicking way of playing deserves respect and should be supported if we want to see similar efforts in the future. This game is a proof that you can get gaming-satisfaction for using your head instead of your reflexes (and believe me, after 25 years of gaming, your reflexes are significantly reduced!), so a solid BRAVO with the relevant score by yours truly ;-)
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  47. Oct 14, 2012
    9
    The original XCOM was amazing, first game I played with a research tree (and you had to obtain certain alien artifacts before you could research them). Always meeting new aliens, no idea in advance what they could do. Got this remake Friday night. I'd logged 12 hours by Saturday evening. Loving it. While a few things (e.g. multiple XCOM bases) have been taken away, many new things added including RPG progression for each character, ability to customize soldier's appearance, great in-game cut-scenes when you send-out a mission or land at a mission site as well as longer voice-acted scenes. Just FUN. Expand
  48. Oct 16, 2012
    9
    Unfortunately, it looks like this game is slightly shadowed by a small number of 'comic book guy' types that are trying to compare this game to something made in 1995, that really can't be compared to. Not having played the old xcom games (face it, they are ugly, and if you disagree, then why are you even trying this), I can rate this game without previous bias. So far after only playing for a few days, this game is extremely addictive, and fun. It is hard for me to enjoy a single player game (usually get board within an hour), so it is rare and refreshing to play a game that takes me in, and this reminds me of the first time I played Civilization. I'm sure there are some bugs, but overall the game seems very well thought through, and I really like the design decisions on what you can build, customize, and choose. After a couple hours you'll feel like you're responsible with defending the earth from aliens, and that's pretty cool. If you're in doubt, wait a while and get it when it's cheaper. Expand
  49. Oct 9, 2012
    10
    Oh my god it's full of stars. Yes, it's not a total 100% remake of the original X-Com / UFO but you know what? Maybe that's a good thing. UFO was awesome, but you can always go play it in DOSBOX and it'll still be great. It's not like somebody killed X-Com; that's just silly, and people that are saying that need to think about how silly they sound saying it. This way you get a game that evokes the awesomeness of the X-Com games of the past, but brings in new elements to re-imagine it. Let your nostalgia go free and enjoy something new and awesome. I found the tutorial a little confusing (does it have an end?) but I'm loving this game. I heard somebody say that it's basically like crack and I highly agree. It's so hard to stop playing it. Expand
  50. Oct 26, 2012
    10
    The original game was a classic. What made it a classic? The fact that you just couldn't put it down, you had to take just one more turn or one more mission. What is the remake like? You just have to take one more turn or one more mission. It's simple - Xcom: Enemy Unknown is AWESOME! Buy it!
  51. Mar 24, 2013
    10
    This review contains spoilers, click expand to view. microprose´s x-com is beside MOO2 one of my all-time favorites.
    with little missing (base invasions, possibility to pick up enemy weapons, backpacks, ammo) this classic in modern clothes is the best game i bought lately. all kudos to the developers.

    ps. bring back base attacks..
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  52. Oct 18, 2012
    10
    Lovely game. Been awhile since I've been glued to the computer for so long. It's not a full on redux on the original but it doesn't claim to be. Graphics are excellent. Gameplay is intricate and complex (if you play on classic) the only gripe is that it was too short! Hoping DLC's come out because i want more of this Game.
    Give it a shot you wont regret it.
  53. Oct 13, 2012
    9
    An incredible reimagining of a classic. Firaxis have managed to identify all the things (with one exception) that made the old game great, while streamlining the tedious parts. What's particularly impressive is how they decided to make the tactical gameplay and soldier advancement DEEPER than the original game, rather than SHALLOWER, as is the tendency these days.

    I'd love to be able to
    rate this game a 10 out of 10, but two major things prevent me from giving it that perfect score. For one, the maps aren't procedurally generated as they were in the original. Rather, the game draws maps randomly from a large pool. Fortunately randomization of spawn points and other things as well as a large map pool to begin with prevents it from becoming boring. The second issue with the game is a bug where in some of the more vertically complex map, the ceiling flickers in and out, making it difficult to see what you're doing. Expand
  54. Oct 9, 2012
    9
    An extremely good interpretation of X-com and a good Strategy game.

    Pros: Fun turn based combat, good combat system that eschews the modern "You always hit" form of design for design that lets characters fail. New aliens are fun, interesting, and *very* dangerous. Streamlined weaknesses of the original X-com like spending 10 minutes staring at a globe waiting for something to happ
    en. New diversity in missions and maps is excellent.

    Cons: Would have preferred more customization options, and soldiers to have stats. Psionics appear to be missing. Weapons should be the Player's choice, not a skill set. Not sure if you have a choice in which Role a soldier picks up when they gain their first level.

    Overall, I'd say it's well worth buying, and while it does have some minor issues, it's still a really great game.
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  55. Oct 12, 2012
    9
    The best way to review this game is to address the "problems" other people have mentioned:

    "blah blah the thing i loved about xcom was i could have loads of different soldiers and customise their names etc" - hire new soldiers from the training school. Customise them in the barracks. You need to diable the tutorial in the options menu first. (only the suit colour was pre purchase bonus
    - play the game before writing a review.
    "you cant duck behind cover and there is unlimited ammo...this losies strategic variety". You can duck behind cover by hitting the shield icon called Hunker Down after moving. Ammo was deadwood and needlessly over complicates the game and loadout -play the game before writing a review.
    "the difficulty is too high and i can lose my best soldiers all in one mission and countries leave too easilly" - the original had elements of needing to be predictive too. You can lower the difficulty at any time. Save before every mission. - Buy easy games then look up walkthroughs on the internet if you don't have the brain for this kind of game.
    "the camera angles are bad my soldiers often rush into the wrong area rather than changing levels". This is true, that element could have done with some polish but you can avoid most problems by simply being more careful before moving between levels and using the keyboard to change height in steps rather than spinning the mouse wheel. Also get into the habit of using the rotate camera buttons that are pointless in most other games but essential here.

    Overall it's a faithful and competent re-imagining of an all-time classic. A very slightly flawed masterpiece. 9.5
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  56. Oct 12, 2012
    10
    I loved the original back in the mid 90's. I was completely addicted to that game and to see it remade I am so so happy. Its a great game to boot Fireaxis makes such excellent strategy titles. There was no better candidate to remake XCom.
  57. Oct 31, 2012
    9
    The tactical and strategic decision making is somewhat simplified compared to the old xcoms. But the incredible atmosphere evoked by this game more than makes up for any deficiencies. A must buy if you enjoy turn-based games.
  58. Jan 17, 2013
    10
    Although the game has a few issues, it is truly amazing. It has been designed really well. As a game developer myself I can see that the creators at Firaxis have really worked hard on the game. The story progression is well made and the different types of soldiers are balanced perfectly. Although killing aliens during fights is based on luck it is extremely important how you position your soldiers. Tactics are much more important than luck in this game.
    What I love the most in this game is that no two battlefields (maps) are the same, with the exception of some of the UFO assault missions. What I don't like however are the air to air fights where you have only very little over what's happening.
    Overall, this game is a must-buy. It is one of the very few turn-based strategies that are really well made.
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  59. Oct 15, 2012
    9
    Love this game. I'm a long time fan and still a player of all the previous x-com titles (the real ones not the flight sim or 3rd person shooter rubbish). This iteration of the series is much more streamlined and easy to play while actually providing more options to players tactically. It removes some things some players such as excessive micro-management base supplies and other micromanagement details like that, but those changes actually makes you feel more like a commander of a base rather than someone filling the shoes of logistics, command, and every other role of a military base all at once, and lets face it logistics (buying supplies manually) is boring as hell. The Prone, crouched standing for your men has been replaced with full cover, half cover and no cover (also flanked) which makes movement and play feel more realistic and makes it easier to use. Tactically (which is where the fun is in these games) all tactical options from the previous games are still in there except for the some (non-tactical) tricks people used with time management such as creeping forwards really slowly while spamming overwatch which is just cheating really, the new time management system actually results in more believable gameplay without closing off tactical options and making your choices for what to do with your 2 actions per turn more important. The new class system for your troops while taking away the choice from you of how sort of class they will be still gives you the choice of how to make up your squad and with the unique skills each class provides this makes for more strategic choice than in the previous games when making up your squad. On the point of unique skills they open up more options for how you will use a turn than previous titles which only adds to the tactical depth. The only other major change from previous games is the shrinking of the squad size, this doesn't change gameplay or your tactical options all it changes is the time it takes to do a mission. The only negatives I've found are a few rare bugs with the menu system and occasionally the AI will take time (up to 1 min for me max so far) to process what it is going to do making you think it is frozen although graphics are still being rendered in realtime. Overall its a great title and the people making a fuss over changes really don't understand that the changes actually haven't changed the game much at all and have actually enhanced the tactical and strategic aspects, but some people just don't like change or enjoy jumping onto causes weather real or imagined. Expand
  60. Oct 13, 2012
    10
    As an old fan of the original XCOM game Im very pleased to see that this game brings the heart of the original into a real smooth and fun new game. That being said, its not the original game with new graphics, its a new game. That aside its just as captivating and time absorbing as the original. My guess is that there is over a hundred hours of fun in this game, so I see my money well spend. - My wife and job disagrees of cause. A solid 10 from me to a game that shows, that a good idea don't always involve MMO to become a great game. Sometimes the idea is so good that it can carry itself for over 18 years ;) Expand
  61. Feb 19, 2013
    10
    I have never played any of the XCOM games prior to this one so this review is from a "New to XCOM" view. This game is absolutely hands down the best turn based startegy game I have ever played and that is saying something being that I am a member of the PONG generation lol. XCOM Enemy Unknown (Hereby reffered to as XCOM) is very simple to learn (an absolute must in gaming in my book) as the User Interface is all point and click. Left click Right click nothing complicated about it. One does not have to take a class in physics to make the game wrok properly (ala IMPIRE). The turns in combat a re seamless. Very compelling gameplay. I played this thing for 3 straight days 14 hours a day and did not want to stop each day. I liked the soundtrack as well. I normally turn off the music to all video games I play but this one I forgot to and found that I liked it. I enjoyed the storyline, it kept me interested. there were some critical reviews in ref to the combat and the AI in some of the reviews that are accurate. There is definitely room for improvement. We should be able to recruit the class of soldier we want as opposed to the AI choosing for us. More item slots should be available to all soldiers as the last time I checked a soldiers L.B.E. carried more than one item. Overall though I did not lament the 50 bucks on spent on this game and that is rare. A+ game in my book. Expand
  62. Oct 14, 2012
    10
    Love it, but you MUST play it in CLASSIC mode with IRONMAN mode checked (advanced options at start up of a new game). Although gone is inventory nightmare that we all came to love/hate, gone is picking up battlefield items, a story-line quest that one must follow, and less soldiers for missions. That being said, in the future I HOPE they expand on that, and give options to play the REAL classic mode. Great introduction though, to new gamers to the GENRE (i call it a genre because no other game comes close to what X-com left on the floor with it's turn based system). MUST OWN GAME OF 2012. Expand
  63. Oct 10, 2012
    10
    Played XCom in every form since 1990/91.
    This game is excellent.
    Flaws limited unit tactics, and some very small maps (though some are big) most map sizes are fine.
    Good things very nice graphics easy play for people new to the game. Kept very close to all the things I like about XCOM whilst I accept todays market is not the 20 year old market that had no problem with complicated and s
    teep learning curves.
    Accessable to all gamers which I like super multiplayer fun. Will be even better multiplayer when all the game formats let the game team create multi format - multiplayer.
    Loving the game loving the fact its obvious that the coders played and liked the series.
    Looking forward to completing it on the Ironman/impossible mode I am playing at the moment.
    The AI is very challenging in the harder modes but that means you must accept your troops will die (often). I give it 9.3/10 in the hope future DLC or a second game improve unit tactic choices and increase the map size's throughout. Though as it stands from a stuanch XCOM fan thumbs up :)
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  64. Nov 18, 2012
    10
    Summary: Enemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger. The fight spreads around the world as the XCOM team engages in over 70 missions, communicating and negotiating with governments around the world. Collapse Expand
  65. May 17, 2013
    10
    Where to start.... First of all, don't let the fans of the old X-COM scare you away, they are just angry that this game isn't an exact remake of a game they remember from when they were young. This is a new generation and this game is MUCH more entertaining than the old game it is inspired by. X-COM: Enemy Unknown is incredibly various in gameplay, player choices and story progress. You instantly grow an attachment to the crew, and if your favorite soldier gets killed then you'll fi yourself yelling "WHYYYYY" out loud. It's *that* immersive. If you're expecting a copy of the old game from '93 with updated graphics then you'll be disappointed and will probably give this game a bad score and scare away people who would love the hell out of it like I do. Expand
  66. Oct 24, 2012
    9
    One of the very best games I have played in years. The only reason I did not give it a 10 is due to a small lack of more varied starting set ups that would give each replay a bit more of a unique feel. To be sure this is an incredibly small gripe. Buy this game.
  67. Nov 6, 2012
    9
    I've played all of the original Xcom games. And one of the things I hated was at the end how you have to run around and find the last hidden alien in a giant map, sorta like a really annoying "Where's Waldo". And the ending game when you get there it was to a point a given you were going to win, you just had to run through the aliens homeworld. Now cut to this updated version to the franchise, and you know what, it's really good. It has a sweet spot in squad size, and the game put in a lot more options than the original game. Its exciting get a new tech tree to learn. All of the cut scenes are pretty good. The game is hard a lot harder than the original Xcom's. you have to think your moves through and take it slow. I played the game 24 hours non-stop, just saying its really that good if you like squad based games. lastly, the guy who did the audio for the original Xcoms did the audo for this version. Trust me you'll love Xcom, its like slipping on a comfy pair of old shoes. Expand
  68. Oct 28, 2012
    10
    I played the original series with religious fervor when I was a kid. This game, while slightly different definitely hits the spot. I was very worried this game was going to be dumbed down and not as challenging as the original given the pattern of a lot of video games recently released for the masses. The bottom line is that there is some complexity that was in the original but isn't in this but I've actually found that it just streamlines the game without really reducing the difficulty and the level of thought that needs to go into winning. If you are a fan of the original this is a MUST BUY. If you have played civilization and enjoy that game but aren't familiar with this series, this is a MUST BUY. I am playing on normal-ironman for my first play through. This means I basically have no saves. If I lose a guy he is gone, there is no going back and replaying the mission. Playing the game this way makes it incredibly intense. I can't wait for the DLCs!!!! Expand
  69. Oct 18, 2012
    9
    This review contains spoilers, click expand to view. Ok, lets get it rolling...minor spoilers ahead. I'm a XCOM Veteran who played xcom, TFTD and Apocalypse pretty much at release. The original is (and probably always will be) the best game I've ever played. The new XCom comes quite close to that, albeit being quite different in many aspects. I'll quickly say how I feel about the game and then I'll address a few of the complaints some players have. Pro: - good feel of progression (research, foundry, officers school, skill tree, psi-lab)
    - combat mechanics make for fast, yet tactical gameplay
    - narrative much stronger than in the old game, though it's no "game of thrones"
    - Action-Cam can look great and usually adds to the atmosphere
    - new Mission types
    - IronMan-Mode

    Cons: - no randomly generated maps
    - Interceptions have the appeal of an afterthought
    - Graphics seem a little outdated
    - Visual Bugs (Clipping)

    I obviously love the game. I'm in my 3rd playthrough (which is usually a bit shorter than in the original game) and it just doesn't get boring. The new additions and the decisions to let go of some of the old mechanics were spot on, in my opinion. Many players dislike the fact, that you only have one base you can design for yourself. You still have a few more "bases" as the game progresses, but they're mere hangars for your interceptors. But that never bothered me, since that was one of the smarter approaches in the old game anyways and I think, the developers took that into account. I would always have just one main base (with 2 skyrangers max), since the skyranger had huge mileage. You could fly to a crash site on the other side of the planet and still hover and wait for daylight. I'd build small cheap bases early on, with the best radar available and 2 hangars for interceptors. So for me, nothing changed with the new XCOM in regards to my approach to basebuilding.
    Also the new base-building mechanic allows for quite some depths itself, due to the adjacency bonus and rising costs as you dig deeper.

    But many criticize the "dumbing down" of the tactical combat,mainly due to the removal of time units. I, on the other hand, think the new 2-move system is actually more challening at times. It makes for a quicker and more action-packed gameplay, yes, but it also forces you to make some difficult decisions. The new reaction shot mechanic (overwatch) also works much better and can now be a very reliable tool. The addition of a comprehensible cover-system (although it took some time to really get the hang of it) really worked
    . At first, I was a little disappointed with the research tree, but if you take the foundry and the officers school into account it actually feels like there's more complexity than in the original (which, like TFTD, had some seriously game-breaking bugs .when it comes to research). The addition of complexity doesnt end there: The ability tree quickly blew away my initial concerns of what seemed like a rather limited array of abilites in the beginning. No aimed shot, no autofire? You will unlock similar abilites (though only with specific classes) and many more as you progress.

    Yes, the class-system: what a good desicion to integrate that mechanic. I always love seeing that true and old RPG element being used in other genres. Don't get me wrong: XCOMs skilltrees don't have the same complexity like the ones of rpgs like dragon age, baldurs gate or diablo/titan quest, but they still allow for some synergy within the tree aswell as with other classes. So you can have different yet sensible approaches on how to skill your soldier. What still kinda sucks is intercepting UFOs. It wasn't spectacular in the old game and it didn'T really improve with the new version. Yes, just like in the old version, there can be some tension when your interceptor gets close to being shot down, but thats it when it comes to thrilling moments. There are some new additions, which quickly lost their appeal when I found out that instead of going with a cooldown system, the abilities were de facto consumables. But, and thats a another complaint, there are not many interceptions in the first place. It could get a little tedious in the old games, but they may have overcompensated a little in the 2012 version. On the other hand, there's no shortage of missions, just not many crash sites (maybe they aren't that satisfied with the arial combat themselves). The new mission types are a welcome addition, though not ground-breaking. But they force you to adjust your playingstyle which actually makes for a welcome change of pace once in a while. Which reminds of one more criticism: the lack of generated maps. I assume, that the coversystem called for some sort of consideration when it came to designing the maps, but I think this could have been solved. Overall a great game, simplified but not dumbed down, as many would have you belie
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  70. Feb 6, 2013
    10
    Starts a bit slow, but as your investment in your soldiers increase, and when you climb the learning curve, things start to get very interesting. The highlight of my experience as a hardcore strategy fan was playing through the game on classic ironman. Tons of brilliant stuff in this game, would love some DLC for replayability!
  71. Oct 14, 2012
    9
    Played at least 20 hours on the weekend, had to restart multiple times due to some really bad choices but I'm having a blast. Firaxis removed a lot of busywork like overblown inventory management of the original and thus streamlined this game but in a good way. My only real complaint is about the camera. It bugs frequently during the action scenes and fighting on multiple elevations is very frustrating because often there is something (roof) clipping and blocking your view. Expand
  72. Oct 15, 2012
    9
    It's been a long time since we got a good turn based game on the PC, brings a tear of happiness to my eyes.

    Also, needs more different shades of pink, so i can rice out my squad.
  73. Oct 10, 2012
    10
    Very good..a lot like the 1993 version which is a game i would play for hours on end,has almost all the things I used to to dream that version had..it is a little simpified compared to the 1993 version..but hey thats our fault we stoped calling friends and family out for being too stupid to fact check things and we let them be intelleculay lazy well this is the end result and it will continue to be so ..games that takes brains are long gone..so enjoy your ride into idiotacracy .. Expand
  74. May 3, 2013
    9
    Played this game all the way to the end. I enjoy strategy games such as Civ, Total War, old school C&C, AoE, Starcraft I&II, Warcraft III, etc. I haven't played the old xcom, but I can say that I had lts of fun playing this one. You'll get your money's worth definitely.
  75. Oct 14, 2012
    10
    Absolutely fantastic. I have never been a fan of turn-based tactical games (although I am of turn-based strategy games like Civilization), and I have especially never been a fan of squad style combat (I prefer StarCraft to Dawn of War 2 any day).

    This game manages to make turn-based tactical gameplay enjoyable, while maintaining a level of challenge and interest in the strategic develop
    ment of resources. I have rarely enjoyed a game so mcuh after pre-order. Expand
  76. Oct 19, 2012
    10
    I never played the original xcom. But the only thing I can say is that its been VERY long time since Ive enjoyed a game so much!! I cant stop playing, is freaking amazing! Just as a was looking for a turn based game, this came up!! Worth the money!
  77. Oct 24, 2012
    9
    Didn't played the original version but love this one. Although they were some issues I believe with just a little bit of effort it would have been a 10, but being less expensive than other game when it came out, it raise from a 8 to a 9. As you may have read from other reviews, yes there is some solid clash in the animation, point of views are sometimes off and the maps are based with the same features. Visiting Tokyo, Calgary, Seattle, ... all looks the same. I just finished the game and it took me a good 30hours. Gameplay can be challenging, but like all other Turn by Turn game, it's quite addictive. Spinning the time and hoping that your soldier will recover or that you'll get the tech before another invasion is detected is stressfull. Expand
  78. Oct 11, 2012
    10
    XCOM: EU is a thoroughly enjoyable sequel to the franchise, with a good balance of missions, technology, suspense, and gut wrenching decisions as you are forced to prioritize your way to victory. The graphics and engine work flawlessly together with only a few minor graphical glitches. The suspense and feelings of loss when you make a bad decision or joy at pulling off a flawlessly executed strategy encourages you to push deeper and deeper into the game to fully explore it's plot. Normal difficulty seems properly tuned for players new to XCOM, Classic is definitely a challenge right in line with previous games and the Ironman feature of a single autosave makes it even more daunting.

    In 30 hours I've only encountered one AI glitch where the turn would not end a quick save game reload fixed. There are only two minor complaints. The lack of a "tech tree" where you can see how far along a research path you are, something previous game iterations lacked but a useful addition if you lose track what was coming next. The second, squaddie role assignments are random, forcing you early on to mix up new teams to ensure you have two-three of each role instead of being able to pick.

    TFTD was one of my favorite games when I started PC gaming in the 90's and X:EU does NOT disappoint in this regard. A modern, playable re-imaging of XCOM that comes highly recommended.
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  79. Nov 9, 2012
    9
    The graphics is gorgeous, sound is terrifiic, and great action sequences. It seems a bit hard, but maybe its just the permadeath! haha! IT would be a perfect game except the AI is kinda pathetic.
  80. May 17, 2013
    10
    Fantastic turn based game that has depth and great RPG elements. But most of all just plain fun. The game looks great and game play is interesting, recommend Iron Man mode to add some more feeling and attachment to your soldiers.
  81. Apr 12, 2013
    10
    Awesome game Firaxis! I cannot believe that you guys made a turn based strategy game that blows the doors off most of the games that have come out the last few years. Please don't stray from the original design you guys started here with this game and just MAKE MORE!!!
  82. Oct 10, 2012
    10
    I played the original X-Com UFO Defense, and Terror from the Deep. Firaxis has done a superb job in providing a game that is quite simply....just X-Com, there has been some polish in certain areas of the game of course and its moved up and met modern graphical and rendering standards but as someone that was a diehard fan of the originals as I play through the new one, I can't really see anything that stands out to me as a dire violation of the original games premise. Some might quibble about the lack of randomly generated encounter maps, but there seem to be plenty non-RNG ones that should keep people busy. Overall there is nothing about this game that is abusing my sensibilities as a fan of the original games, they didn't miss a hitch, anything they expanded on, or removed, from the original, is barely noticeable and has no impact whatsoever on the experience being just plain and simple XCOM for the current generation. Firaxis has done the one thing many "remake" developers have not been able to achieve, they've produced the exact same product I loved 20 or so years ago, they just made it prettier, more interactive and more exciting to play. All I can say is that the one reviewer that gave this game a 70 but said it was a great game and you should buy it is the ONLY reason this game's Metacritic rating didn't breach the 90 mark. If Firaxis releases an SDK, and considers some strong DLC offerings, I'll be quite happy to snap up both. Well done Firaxis, thanks for not screwing it up! Expand
  83. Oct 15, 2012
    9
    A great attempt by Firaxis to modernize the X-COM franchise. While there are some bugs, i have not encountered any game-breaking bugs yet after 20+ hrs of playing. Game has being simplified from the original XCOM UFO Defense but in my opinion its still pretty fun. From conducting risky flanking maneuvers against powerful aliens behind cover, to breaching rooms not knowing what is behind the door, the tactical gameplay is very enjoyable. On the strategic level, the game challenges you to juggle your limited resources but the main thing i dislike is how fast the panic levels of the countries can fill up, forcing most players to rush for uplinks and satellite coverage early in the game (satellite coverage will prevent abduction missions from popping up in that country, which is important for controlling panic) I like the good graphics and ambient effects but dislike the limited no. of maps (although they are mostly quite well designed) This game's combat music is nothing short of amazing, and the aliens sound effects/audio prompts does a good job at keeping you in suspense on whats behind the next corner. Overall i think this game is worth the money and everyone who is interested in tactical games should give it a go.

    For those who slam the game because it is not XCOM UFO Defence with updated graphics, please be mature and rate this game by its own merits and faults and not because it isn't what you want it to be.
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  84. Oct 15, 2012
    9
    The gameplay of the new XCOM easily justifies a 10, more than a 10 in my book. Unfortunately, the superlative gameplay is the only thing keeping me from bumping my review down to a 6 or 7. I don't want to give the wrong impression, I'm loving the game, but I've experienced numerous issues, many of which have made my missions more difficult than they should have been. I really hope they do a post-release patch in the near future, and I can upgrade the game to one of my all-time favorites. Expand
  85. Oct 15, 2012
    10
    In one word: Fantastic! To begin with, anyone giving this game a rating of 5 or less is not giving it the credit it deserves. Reading throurgh the poor score ratings, it becomes clear to me that folks give a 0 rating because of spite and because it is not an exact clone of the original. Of course there are differences between the original Xcom and this one, simply due to the fact that we live in 2012 and not 1994. I am a big fan of the original but following the development team of the remake since it was first announced, I knew I had to keep an open mind towards a fresh and different design. And it turned out suprisingly positive! The devs succeded to keep true to the original spirit but created something fresh that works well with today's game standards. I have played around 16 hours by now and every minute I spend the game gets better. I actually stopped playing in Normal mode just after my first 3 hours and went into Classic Ironman. This is where the game really shines. You get the original feeling back, the suspense, the hope and frustration...but in a good way. You loose one of your well trained and nurtured troops, you make the wrong decision in helping a specific member state over another, you research something that should not have been a priority or you sepend the money in a project you should have spend somewhere else; all this might actually end up in you loosing the game and you will not be able to go back and undo it. You have to live with your decision and the feeling that you might actualy loose it is always present, from the very start to the finish. I can only say well done to the team of Firaxis. You have raised the bar once more after the already fantastic work with Civ V. You have given the turrn based startegy genre a fresh wind. Keep up the fantastic work! Expand
  86. Oct 14, 2012
    10
    As much as I really wanted to enjoy this game, I'm finding it more and more difficult to do so. How can I shoot through walls? Where is the randomization that allows for the better gameplay? I'm growing more and more tired of replaying the same maps, listening to the terrible voice acting, and having to wait on stupid cut scenes. The squad consists of people from all around the world, yet they all sound the same. No random maps, repeating maps, no base building, terrible voice acting, etc...

    Yet another disappointment. The only good thing about this is I got a copy of CIV5 with it due to the pre-order.
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  87. Oct 25, 2012
    9
    Amazingly addictive and challenging game. I loved playing the first XCom and this one surprised me by feeling like a real modern update that kept the same feel as the original. I would give it a perfect score, but there are some graphics issues that need to be fixed. You shoot through walls way too much, but that is my one minor gripe as the game is amazing and aliens fortunately cannot shoot you through walls. Expand
  88. Oct 13, 2012
    9
    Love this game. True pinnacle of turn based gaming. Firaxis is to thank for that. Feel light and shallow at first until about 15 hours in. After that you are almost forced to restart on the basis that you've been playing the game all wrong. I felt the same way with Civ 5. Enough depth and entertainment to give me sleepless nights. Lots of ways to customize your play style. Great pacing. Sometimes wonky camera and movement , but that doesn't distract from the challenge the game offers even just playing on normal. It's a must play for any turn based fan. Expand
  89. Feb 23, 2013
    10
    XCOM: The 21st century chess.

    XCOM is a fantastic game, a must have for those who like a challenge. Just like in chess, it demands from you a lot of thinking to plan your steps and cold blood to make difficult decisions.

    Also as in chess, in XCOM, each piece plays a different role: you must manage your soldiers well and know the characteristics of their class. On the other side, your
    enemy also has "pieces" with different characteristics, and will not forgive you if you make a mistake.

    Besides all that, you have to manage your base of operations, which includes a number of tasks, such as coordinating a group of scientists studying the aliens; engineers that apply the results of these studies in the development of new technologies; the organization of how you monitor the alien activity in the rest of the world; and of course your team of soldiers: their equipment and skills (which are learned as they are promoted).

    The story, no doubt, is not the most important, but it contextualizes the game well and motivates you to move foward. The most remarkable, however, is the narrative that emerges from your involvement with your own soldiers. Their deeds, good or bad, will be remembered and their deaths will never be forgotten.

    XCOM is a very complete game and make you think a lot. Your enemies evolve over time, therefore you also have to keep learning and adapting, otherwise the end will be closer than you think. And the best gaming experience is in Ironman mode (which will not let you redo your actions), so the game becomes more realistic and your decisions more meaningful.
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  90. Oct 13, 2012
    9
    As a hardcore XCom fan i have to say im very impressed with this, not sure what people are saying that if you have played the original it wont be as fun? im having lots of fun? im "probably" about halfway through it and have enjoyed every moment of it. No, its not the original but it wasnt set out to be. I find it much more tactical then the first game as in this one the AI is quite intelligent and you have to use the cover system and back each of your squad members up and think of every possibiltiy, which is nice. the graphics are great and give a good "personal" feeling to the game with the dynamic camera. The ant farm style base is great and gives a different feel to the game as you can see what is going on in your base like recently captured aliens being held in the containment etc, I rated this a 9 as no game is perfect in my view, it is a very good game but i would like to see certain functions be in there like someone has said when your troops initially upgrade from rookie to select which paths they take as i had 6 snipers in a group of about 12 soldiers and without hiring more soldiers i could not get the other classes which were needed, even then wasnt always certain. Also found the interface when i move my soldiers in a ufo tends to not zoom inside the ufo as id like and alot of the time see the roof when i go to move, which is a pain sometimes but its very minor. All in all from what i have played so far about 16 hours worth its a very impressive game and appeals not just to fans of the series but new ones alike. Id recommend it to anyone. Expand
  91. Oct 28, 2012
    9
    PLAY IT IRONMAN ONLY. XCOM is the most fun I have had playing sp with a title for a very long time. After playing FTL and Dishonered, I decided to play on ironman mode in XCOM and it turns out this was a great decision. Dishononered wasnt great for me because I just loaded saves all day, whereas FTL was fantastic because I actually had to think about consequences. WIth XCOM, the emotional investment in my soldiers and terriortries became intense, and the gameplay was genuinely suspenseful. I found myself laughing when a complex flank or overwatch or build order in the base came off, and slamming the desk when something went wrong or I lost patience, over extended and paid the price. The thrill of discovering new tech and dealing carefully with new aliens was fantastic, although I imagine it is limited to 1-2 playthroughs. Truly an unforgettable experience; I highly rate this title, especially if you aren't a fanboy of the original. Do yourself a favour and play it Ironman first time. Brings risk and reward back into gaming. Expand
  92. Nov 15, 2012
    10
    This is quite far a wonderful game to play. They did what they said they would do, take the Original X-Com: UFO Defense, and build on what was great about it. They streamlined everything, making the game a fast paced, totally awesome to replay over and over again game. I loved the way that they limited the Squads to 4-6 man teams and added mini-tanks that could move quick, fly, or act as moving cover for your human team. They made what used to be useless in the original into something you just have to have in the field. Love it, playing it, gonna play it again. Expand
  93. Nov 10, 2012
    10
    This is an amazing game, possible the best remake ever done. The only problem I found is that the campaign feels shorters than the originals. Other than that, it's perfect. A reminder for developers and publishers that turn based games are a good bet.
  94. Nov 10, 2012
    10
    I really enjoyed this game. I never got into the original X-com (just the user interface was so difficult/clunky to use). If anything I'd say the play style of Enemy Unknown is this beautiful merge of Final Fantasy Tactics (my favorite game of all time) game mechanics/character development with the story concept and resource management that people always praised the original X-Com about.

    The various game modes, places you can put your base, and random encounter generator makes the game highly replayable too without getting dull or frustrating. Most of the story is told through actually playing the game, so you don't get overly long cut scenes that you have to sit through (and what cut scenes there are, are skippable).

    There's what I'd call a bonus feature that it does have a multiplayer game where you and another player will be allocated a certain number of points to use to buy troops. Then fight one another. Reminded me a lot of any of the Clix games. Don't buy the game because it has multiplayer, get it because the single player experience is amazing.
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  95. Nov 20, 2012
    9
    A great mix of old and new. If you are looking for a remake of the classic games, this is not it. However if you are looking for a nice blend of the old school tactical feel with the ease for anyone to pickup and get started that is the norm for today you should be presently surprised.

    Starting off the game looks good, not amazing but good. It controls very smoothly with both keyboar
    d/mouse and gamepad (using a 360 controller). Do watch out for a few graphics glitches with SLI, the last update fixed most of these but I would still recommend running single card if you can.

    The game itself is infinitely replayable. On the easiest settings most anyone can can pick it up and play it. As you adjust difficulty you can find a fair challenge for all skill types. The constant threat of loosing one of your favorite soldiers, or having a country withdraw provides a great base level of tension where every decision matters. Enabling the iron man feature ups this even more by not allowing you to load up old saves, preventing you from going back if you screw up.

    The game is not perfect. Another soldier class or two would be nice (there are 4). A few more maps would also be nice (roughly 20 maps). It does seem like they are adding to both of these via DLC if that is something that interests you. For me what really makes the game a 9 out of 10 is bang for the buck. Because encounters are random, certain events are random, which map you get is random, where you enter it is somewhat random (each map seems to have 3 or 4 start points), every play through is different. I spent about 80 hours with the game before I shelved it, even then I plan to come back to the game from time to time for several years to come. There are just few games that offer such a long lasting value.
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  96. Oct 10, 2012
    10
    XCOM veterans, this isn't just the game you used to play, but with updated graphics. It's a true reimagining of the original. But worry not, it's certainly worth your time. Especially on Classic difficulty, the game is definitely a challenge that takes me back to the agonizing moments, so full of tension, from the original. I found myself coordinating my squad's movements to work as a team; carefully approaching each map in a slow and methodical fashion. The XCOM "squad" has a cohesive tactical feeling that the original was missing. Sure there was plenty of strategy in the original, but the new XCOM has a way of really making your team feel like more of a "TEAM" in a way the original didn't. The strategic layer of the game has been modified in such a way that it really serves to reduce the unnecessary elements of the original while still highlighting the importance of thinking about "the big picture" while playing. The game is so much more than just making sure you have the best squad for a given mission. It's about the long game. It's about planning for expansion down the road. It's about being prepared for the inevitable setbacks. It's about being able to think strategically as well as tactically. Nope, this isn't the original XCOM with a new coat of paint. It's a new XCOM. A modern XCOM. An XCOM that already kept me up WAY too late, and I'm sure will claim many more. This is an excellently crafted, undeniably fun strategy game. Expand
  97. Mar 10, 2013
    9
    I think XCOM is a great game. Multitude of campaigns, but above all the turn-based combat is the most successful game. In the negative section base management is improved. But the game is amazing in the playable section. Totally recommended.
  98. Oct 18, 2012
    10
    Playing XCOM: Enemy Unknown is like sitting down for dinner with an old friend who appears to be doing very well for themselves, after all these years. You recognize them, and while you both have enough memories of the "good old days" for you to fall back on, there's enough new and interesting things going on in your friend's life to make for a memorable conversation. And then, when it's all over, you begin to wonder why you ever lost touch all these years to begin with. 9.5/10 -- Solid execution, atmosphere, mechanics, and enough twists that this title isn't just a retread, it stands on its own two feet. Expand
  99. Oct 9, 2012
    10
    One of the best turn based strategy games I have ever played. Ignore the hater and trolls, they are still stuck in nostalgia limbo to even make a thorough and non-biased review. The developers decided on a smaller squad to stress the importance of tension and making your squad actually mean something. The graphics are wonderful UE3 engine works well with this type of game and I like the art style direction. This will ensure this game will age properly. Overall, this game is a masterpiece and should be a candidate for GOTY against Dishonored. :) Expand
  100. Oct 9, 2012
    10
    Exactly what one would reasonably expect this game to be. Playable for new and young players, a breath of fresh air for people who liked the original series and the 3rd party spinoffs. This game was made in record time imo. It would be reasonable to expect a few more instalments in the near future .
Metascore

Generally favorable reviews - based on 57 Critics

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. 88
    Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]
  2. Dec 18, 2012
    95
    XCOM: Enemy Unknown is a worthy tribute to its progenitor and hopefully the start of something brand new for players who've been dying to get a good squad-based strategy game that lets them not only think, but feel as well.
  3. Nov 14, 2012
    90
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.