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Generally favorable reviews- based on 1687 Ratings

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  1. Oct 9, 2012
    Let me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what you wanted, don't buy this game and please don't bother us by giving 0 point reviews here.

    As I said, this game is different from UFO: EU(X-com: UFO Defence in america) it is however not worse or dumbed down. They may have simplified the tactical
    combat, but simplifying is not the same as dumbing down. Dumbing down is making the game easier and losing strategic depth in the process, simpifying is making a game easier to understand while trying to maintain or improve strategical depth.

    And XCOM: EU does the latter. The strategic base management is probably even more complicated than it was in the original and the tactical combat is, while streamlined and symplified, just as deep or even deeper than the original game.
    It now involves units working together instead of having 14 nearly identical soldiers just scouting if every direction. Ammo is now more important unlike what many 1993 fanboys are saying. Guns still need reloading you just don't need to equip your soldiers with ammo anymore. And most of all there's the completely new cover system. Now, when you move your soldiers, you actually need to think about flanking aliens, because shooting aliens in full cover isn't going to kill them. I've come across a situation where my assault soldier tried to flank an alien but revealed another alien in the process which left him exposed. I then moved my support soldier in to throw a smoke grenade to protect my assault and used my heavy to suppress the flanking alien to avoid him shooting at my assault... Tactical situations like that would almost never occur in the original X-com so i completely disagree wit people who say this game is dumbed down.

    The things that were simplified are mainly things like Time Units and i think the new system is actually better. It might kill the nostalgia a bit but this system is faster, easier and makes every decision more important and rewarding.

    So, to come to a conclusion: I think this game is absolutely brilliant! I normally wouldn't give a 10 to a game. But I'm sorta doing this to cancel out the zeros that were given. Because even if you preferred the old X-com, it's ridiculous to say this game is worth a 0...
  2. Oct 9, 2012
    This is a brilliant strategy game that no fan of the genre, especially fans of turn based games, should pass up. The easy and normal difficulties make the single player portion of the game new-player friendly, while the classic and impossible difficulties, combined in the Ironman (autosave only) option transform this game into one of the most tactical and challenging experiences ever created.

    While the single player has tremendous replay value, there is also a full-featured multiplayer side, which includes LAN play, unranked, and ranked matches and the ability to build your custom team with thousands of options. And yes, you read that correctly, this game has actual RANKED multiplayer, using the Elo rating system (similar to WoW, LoL, and Starcraft 2). All this means that XCOM: EU provides one of the best single player experiences along with competitive multiplayer you won't find in any other turn based strategy game on the market, period.
  3. Oct 9, 2012
    Possibly one of the best games I've ever played. Ignore Lysh or whatever his name is. Honestly this game is astounding and even though i wasn't there for the original XCOM, this game somehow manages to turn a turn-based strategy and management sim into something that is out of this world (no pun intended). The game itself is very very fun but be warned- when your soldiers die- it almost feels like part of the time you spent in the game itself died. Trying to NOT get invested is difficult. Your soldiers level up after battle experience and after each battle you'll garner resources from the aliens you've killed/ captured. With regard to the mangement system , Firaxis has managed to turn something that should have been tedious and boring into an intriguing and tactical. Placement of different Facilities inside your base actually counts towards the effectiveness of said buildings. Missions issued from the Council of Nations that funds the XCOM initiative are sporadic and almost always unique. One day you might be saving a Council member's buddy from abduction. the next you're giving laser pistols to the Chinese Army to get more engineers into the XCOM initiative. You, the player truly are the Commander of the XCOM project, from researching new weapons to fight the aliens, managing missions and your base, to actually controlling your troops on the ground and interceptor jets in the skies. This game truly has limitless potential, especially if Firaxis will later release the ability to mod the game. The inclusion of Multiplayer with the ability to play as the Alien Menace is also very fun and very cool. Definitely one of the best games I've seen this year. :) Expand
  4. Oct 9, 2012
    Thank you Fireaxis. You dit it. We had high expectations, and you surpassed them. XCOm is one of the best games of this generation. Shut up and take my money!
  5. Oct 9, 2012
    Critics have said that turn based shooters are dead, but I think this iteration of XCOM goes a long way to prove them wrong. I can honestly say, without sarcasm or implications, that if the original XCOM were made today, this is what it would be like. It is a very faithful representation of the original, and if you were a fan (like I was), you will probably enjoy this as well. The fact that the economy/base building aspect wasn't cut was a huge plus to me. Now, to be clear, there are a few changes/issues. Difficulty is not so high, and you won't have everyone die as soon as they step off the transport for the first mission (this can be either good or bad). The soldier voices are all bland American accents, and while it's a small thing it's jarring in a squad of international operatives. The loadout is a more simplified than I'd like, but not enough that it annoys me. Anyway, apart from a few minor issues I feel XCOM is an extremely fun game and well worth a look. Expand
  6. Oct 9, 2012
    I have to admit, I was afraid that this game would be a perfect example of a game where it was built up and then was just mediocre (Skyrim anyone?). Went ahead a bought it and I have to say, that wasn't a mistake. So I came here to see what others were saying and was pleased to see the majority agree with me. I also wanted to address the main objection the ones that gave it a negative review have: it's depth of strategy and, stemming from that, those who say that just wanted a retexturing of the original (which, if Firaxis did that, they would be saying "just get the original on Steam for 4 bucks, Firaxis just sold us an update"). They call it "tactics" but what they really mean is strategy (tactics being squad based planning, which this game clearly has and if they say it doesn't they don't know what they're talking about). Is the global strategy dumbed down? Yes, yes it is. Is this Xcom circa 1990? No, no it is not. Examples? Sure: You can no longer manufacture things to sell to the countries for money (there is a different, simpler dynamic). Manufacturing of guns and weapons as far as I can tell is instantaneous (don't really have a problem with that, but since the major complaint is that this isn't a retexturing of the original, I'll put that in there). There are no longer any ammo conservation concerns during missions, you just need to worry about reloading (though there are a limited amount of special abilities). You can have only one base (but you can have an high number of interceptors and satellites so that, in my opinion, makes up for it espc since in the original the presence of your base had no effect on the game unlike real life or this game). The manner in which you build your base has consequences, unlike the original one. Can you ignite the entire map and let fire spread? Yes. Destructive environments? Yes. But you can't shot a GUN at a wall (you can throw grenades or fire rockets however [more realistic]). The basic complaint here from the negative people is that it isn't Xcom. They wanted a simple retexturing and updating of Xcom. I can understand that, but it's also something that you can get elsewhere (UFO Afterlite series for example). What they fail to realize is that there are a number of things that were annoying and negative about the original. Cone of sight? (Kantai *COUGH*) Who sees in that? If an alien is right next to someone but not within a side square they're not gonna see it? Gimme a break. TUs are still there but they have been updated to be more realistic, because, seriously, why does it take time to turn around in the original? The first part of a mission in the original might as well be a ballet with all the squad members twirling around to get around the vision cone. No sniper rifles in the original (seems like an oversight to me. Yes they had "rifles" and "heavy weapons" but that seems kind of dumbed down now doesn't it (Kanti, Lysh *COUGH*). There are more, but there is a character limit here.

    This Game actually expands the tactical and strategic options beyond the original. I'm sorry, but having to manage you backpack like Kanti complains this game took out, that's not tactical or strategic. Being able to construct a base that makes sense and has position bonuses (like this new game does), makes sense. The main point is this. If you want the exact same, original, authentic, experience and gameplay you got from Xcom, but with updated graphics DO NOT BUY THIS GAME. I don't want you buying it and then coming here and throwing a fit because it's not the same, exact Xcom. But if you want a different, enjoyable experience that takes most of the good of the original and adds new concepts and ides to it while still being true to the original, then you can't go wrong here. Are there some things that I miss? Sure. Are there some things here I didn't even know I wanted? Hell yeah there are. Would I recommend this game? Def. And that, in the end, is all that really matters
  7. Oct 9, 2012
    Oh my god it's full of stars. Yes, it's not a total 100% remake of the original X-Com / UFO but you know what? Maybe that's a good thing. UFO was awesome, but you can always go play it in DOSBOX and it'll still be great. It's not like somebody killed X-Com; that's just silly, and people that are saying that need to think about how silly they sound saying it. This way you get a game that evokes the awesomeness of the X-Com games of the past, but brings in new elements to re-imagine it. Let your nostalgia go free and enjoy something new and awesome. I found the tutorial a little confusing (does it have an end?) but I'm loving this game. I heard somebody say that it's basically like crack and I highly agree. It's so hard to stop playing it. Expand
  8. Oct 9, 2012
    Exactly what one would reasonably expect this game to be. Playable for new and young players, a breath of fresh air for people who liked the original series and the 3rd party spinoffs. This game was made in record time imo. It would be reasonable to expect a few more instalments in the near future .
  9. Oct 9, 2012
    This version of XCOM actually has MORE depth than the original. The bits that added little to the (classic) original have been removed or altere while tactical (combat based) and strategic ("base" based) options have been added that actually add to ythe thought that's required to succeed. Examples Disembarking - man that was a pain, one well placed grenade and your entire squad wiped before you'd started your second turn and split up to avoid being one large target for me this always meant a reload of a saved game. It just annoyed me when it happened, now it doesn't. "Bug hunt" endings. Scouring maps for that one last alien who had decided to stand in a cupboard, 90 minutes trying to find it, ending up just being bored and making a careless mistake or just quitting the game - gone...Unrealistic micro customization - In the original you could force any soldier to become anything. That's not realistic at all. A 5 foot 3 sharpshooter moulded into being a musclebound heavy weapons carrier "just because you need one" It might offer you control - but at the expense of any level or realism. The movement simpified in use, but actually increased in tactical options. Moce a squad member a level? Easy! - No special button to take the view up or down required, how about over a wall or through a window. SImple, no 3 level menu system to go through, it will calculate it, and you will know whether you have the ability to continue with another action after or not. All the calculations are there if you play, but they are transparent to the user, leaving you just to work out what is best rather than micro analysing action points. Supression fire? Opportunity fire, different levels of cover? These allow you to work out some pretty snazzy tactics. Your troops level in a way that makes it fab. Actual abilities are learned that expand your tactical options, some are passive, some used on a turn based "cooldown" - all make a difference if used in the right place. Morale, Psi attacks. It's all there - it just doesn't require micro management. I thought I would miss micro management - but I don't - not one bit. For me - someone who loves to see a proper AAA turn based game (at LAST - after Sooooo many FPS..aren't FPS bored to tears with the same game being sold over and over and over and over) Xcom is a breath of fresh air. The moddability of the PC game means we can expect maps, missions and TC's in the next few months that will keep this game on my hard drive and being played almost indefinitely. 10/10 Best game I've played since Jagged Alliance 2 or Rebelstar. Well done Firaxis, after the relative mess of Civ 5 you are back with a bang. Best game of 2012 by a mile. Expand
  10. Oct 9, 2012
    Fun refreshing new strategy game. Pros - Makes you think, satisfying combat
    Cons - Random glitches(shooting walls, slanted positioned enemies), some aspects can be confusing.
  11. Oct 9, 2012
    A striking, fresh and faithful reboot of a classic game- made immersive and engrossing with elegant design, appealing graphics, and non-wonky interface. XCOM challenges you to do it all: make tough tactical choices with your squad, and strategic ones with panicky nations around the world. There's nothing like that primal scream you let out when your hand-picked assault element gets vaporized, or when your rooftop sniper picks off a Sectoid Commander like a bolt out of the blue. Sure, there are weaker elements, like the air intercepts, limited maps, or simple dig'n'build antfarm base, but they're ourweighed by the appeal and challenge of This fun, well-built game. Expand
  12. Oct 9, 2012
    One of the best turn based strategy games I have ever played. Ignore the hater and trolls, they are still stuck in nostalgia limbo to even make a thorough and non-biased review. The developers decided on a smaller squad to stress the importance of tension and making your squad actually mean something. The graphics are wonderful UE3 engine works well with this type of game and I like the art style direction. This will ensure this game will age properly. Overall, this game is a masterpiece and should be a candidate for GOTY against Dishonored. :) Expand
  13. Oct 9, 2012
    Greetings from Germany! Im happy this is not an UFO Enemy Unknown with just better Graphics. Its an Game for its own. And its really fun to play. Im a huge Fan of UFO, TftD and X-com Apocalypse and this game is a worthy part 4 of those games. If you know the old Games and play this one is like you meet old friends. Siliconids and Mutons and Etherials, and so on, are on earth again! If someone tells you "You cant destroy Buildings, there is no reaction Fire and there arent any different fire modes" he is flat lieing to you. Some peoples should actually play the Game first and then make a review. But thats just my opinion. Expand
  14. Oct 14, 2012
    As much as I really wanted to enjoy this game, I'm finding it more and more difficult to do so. How can I shoot through walls? Where is the randomization that allows for the better gameplay? I'm growing more and more tired of replaying the same maps, listening to the terrible voice acting, and having to wait on stupid cut scenes. The squad consists of people from all around the world, yet they all sound the same. No random maps, repeating maps, no base building, terrible voice acting, etc...

    Yet another disappointment. The only good thing about this is I got a copy of CIV5 with it due to the pre-order.
  15. Oct 9, 2012
    A brilliant and ambitious re-imagining of the original X-COM games. Not 1:1, and many of the features have been streamlined, changed, or removed, but it still captures the same fundamental feeling of terror, and each round of the game's turn-based tactical combat is a knuckle-biting affair. Absolutely a contender for GOTY 2012.
  16. Oct 9, 2012
    Great game, great atmosphere, and overall an exciting strategy game with a little action mixed in. This is not a remake of the original, it is its own entity. XCOM from 1993 was more of a Hide and Seek game, the new XCOM retains some of those elements, but there is a far greater emphasis on strategy. I am glad they decided to make this game, limited "hand holding" and more "oops I clearly made a bad decision, which is why I lost". Yes, you can actually lose in this game, not only soldiers, you can actually fail to save Earth. Tips: Name soldiers after people you know, adds more significance to when they die, and they will die. Expand
  17. Oct 9, 2012
    XCOM is true successor to original game! Unless you are butthurt HC/Elitist then you might think other way. If you have never played turn based strategy/action game rest assure you won't be disappointed! XCOM is awesome mix of tactical combat and strategic management of you base/research and etc. Sound is rock solid aside from generic solders voices. Graphics r great for this kind of the game. And Gameplay will get you hooked in no time. Replay value is tremendous. And if you want quick fix just jump in to the multiplayer. Highly recommend to all true gamers up there! Thank you Dev team and Fraxis for this great Take on the classic game! Expand
  18. Oct 9, 2012
    This is simply one of the best strategy games I own! So much fun in such a great package. Losing a soldier or failing a mission is all a part of the gameplay and is implemented even from the first mission. The customization of your soldiers brings losses to a whole other level as well. I love this game and will be playing it for a long time to come!
  19. Oct 10, 2012
    Fans of the original X-Com will love this revival of the turn based strategy they used to play. I spent the last week playing the original X-Com to see if all the things I loved and hated from the original were still there. Not all of them were but that isn't a bad thing. The game can and will treat you in the most brutal fashion possible if you make poor choices. For those of us that played X-Com on Super Human back in the day this is a great reminder of the level of foresight needed to keep ahead of the alien menace. Play has been streamlined and the range of options has been reduce. The clunky inventory management has been removed. Your soldiers take only what they need. While I can appreciate this minor re-visioning I think the option to scrounge from the battlefield mid combat was part of what made the original X-Com great. The software its self is flawless. 16 hours in and not a single bug encountered. No glitches, hitches, or any such frustrations which plague current day pc gaming. In all this game stands an excellent chance at revitalizing the turn based strategy Genre and I hop the franchise lives on in this format for years to come. Expand
  20. Oct 10, 2012
    XCOM veterans, this isn't just the game you used to play, but with updated graphics. It's a true reimagining of the original. But worry not, it's certainly worth your time. Especially on Classic difficulty, the game is definitely a challenge that takes me back to the agonizing moments, so full of tension, from the original. I found myself coordinating my squad's movements to work as a team; carefully approaching each map in a slow and methodical fashion. The XCOM "squad" has a cohesive tactical feeling that the original was missing. Sure there was plenty of strategy in the original, but the new XCOM has a way of really making your team feel like more of a "TEAM" in a way the original didn't. The strategic layer of the game has been modified in such a way that it really serves to reduce the unnecessary elements of the original while still highlighting the importance of thinking about "the big picture" while playing. The game is so much more than just making sure you have the best squad for a given mission. It's about the long game. It's about planning for expansion down the road. It's about being prepared for the inevitable setbacks. It's about being able to think strategically as well as tactically. Nope, this isn't the original XCOM with a new coat of paint. It's a new XCOM. A modern XCOM. An XCOM that already kept me up WAY too late, and I'm sure will claim many more. This is an excellently crafted, undeniably fun strategy game. Expand
  21. May 13, 2013
    I'm afraid "old school" x-com fan boys are scaring away people from this game. I see so many old school fans complain about how "This game isn't as good as the original" and 0 out of 10 because the original is better and this sucks". That's not fair. I'm not bashing old school fans, but just because the remake/reboot isn't as good doesn't make it crap. Go play the original all you want! But don't drag this game down because of it. I am aware this game has some issues. Such as the bulls*it free move aliens get during your turn, and some crash to desktop bugs (which are extreamly rare.) But that doesn't make this game bad. Aside from those problems, i sit and play this game for hours at a time. Its fun and addicting. You also get attached to your soldiers, and get legitimately sad or pissed off when they die. All in all, its problems held it back from being the best game of last year, but it still one of my favorites. Expand
  22. Oct 9, 2012
    a true spiritual succesor to the infamous x-com. a brialliant game that my as well along starcraft be the savoir of rts genre on the pc, a genre many claimed to be dying. This game, along with dishonored will keep you busy. PC gamers rejoice, x-com is here to stay.
  23. Oct 18, 2012
    Playing XCOM: Enemy Unknown is like sitting down for dinner with an old friend who appears to be doing very well for themselves, after all these years. You recognize them, and while you both have enough memories of the "good old days" for you to fall back on, there's enough new and interesting things going on in your friend's life to make for a memorable conversation. And then, when it's all over, you begin to wonder why you ever lost touch all these years to begin with. 9.5/10 -- Solid execution, atmosphere, mechanics, and enough twists that this title isn't just a retread, it stands on its own two feet. Expand
  24. Oct 10, 2012
    Despite some negative reviewers who can't approach nastalgia with an open mind, this is a game of its time. It has just the right mix of the original elements while ditching those things that would frustrate in the modern era. Those who are fans of the original and those who just want to see what the fuss is about should pickup this game. Those that wanted the original with a new skin might consider booting up the old version as you will find change here that is good, but requires some perspective to appreciate. Expand
  25. Oct 9, 2012
    Possibly one the best turn based tactical game. Dont listen to the bad reviews. probably players who does'nt even own the game. Good job firaxis.
  26. Oct 13, 2012
    I am an old school PC gamer. I have a shelf over my desk on which I display the original boxes of games that I consider truly great. The games are arranged more or less in chronological order, except that I have great games with great sequels grouped together (e.g. the SSI gold box games are all together, the two Starflight games are together, etc.) The original X-com, in it's ugly white corrugated cardboard box with the black printed sleeve, is sitting on that shelf immediately to the right of "Betrayal at Krondor". The game to the immediate right of X-com is Deus Ex Expand
  27. Oct 10, 2012
    The original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series and Incubation were close... This new Xcom is the real thing. Shut up and take my money!
  28. Oct 9, 2012
    Well, at first it seemed alright, i would have originally gave it like a 6 or 7. But just as i was about to get off, i realized there was alot more to do. that bumped me up to like a 8. I saw the game being good because i could experiment with different stuff like equipment and tactics. But then that was about it. So just as im about to get off to write my review, im playing a mission to escort a scientist to safety. Just as im about to extract him, a hiding alien kills him with overwatch...that ended my happiness. And then the next mission after was a terror mission! Now get this. The only species of alien in this entire mission were im not going to give away what they are if you are new to xcom, but lets just say too many of these buggers on a terror mission and not even maxed veterans can fully survive. So i lost 5 out of my 6 men while taking 23 of those little buggers with me. Thats when i decided this game deserves a 9. Not only does it create a challenge. But it has a good feel to it where you dont get bored. It gives you just enough uniqueness to think its something new. But thats where i think it may have a hard time. Today's kids drop anything they can't really beat the first or second try. Well ladies and gentlemen. If this is your first xcom. You aren't going to beat it your first or second try. Possibly not even your tenth. Then again i am playing on iron man...oh well. I'd surely recommend XCOM:Enemy Unkown to all players that enjoy a good challenge and have fun doing so. Expand
  29. Oct 9, 2012
    An extremely good interpretation of X-com and a good Strategy game.

    Pros: Fun turn based combat, good combat system that eschews the modern "You always hit" form of design for design that lets characters fail. New aliens are fun, interesting, and *very* dangerous. Streamlined weaknesses of the original X-com like spending 10 minutes staring at a globe waiting for something to
    happen. New diversity in missions and maps is excellent.

    Cons: Would have preferred more customization options, and soldiers to have stats. Psionics appear to be missing. Weapons should be the Player's choice, not a skill set. Not sure if you have a choice in which Role a soldier picks up when they gain their first level.

    Overall, I'd say it's well worth buying, and while it does have some minor issues, it's still a really great game.
  30. Oct 14, 2012
    This is an excellent game for both fans of the original and newcomers to the series. Please don't be put off by the fanatic 1 in 10 minority who are so blinded in loyalty to the orginal that they can't accept change and would preffer the in-penetrable tedium of counting out pistol clips for half an hour before every mission. The game has been streamlined from the originals and almost entirely for the better, there is enough tactical and stategic depth in both combat and base mangement to satisfy almost all without boggin you down with overly excessive micro-management elements. The gameplay is intuitive and to my supprise works incredibly well on console given the PC heritage of the game. Action is a joy and provides a good challenge provoking you to think before clicking, it will punish the rash and impatient and reward those that have a considered approach. This is simply the best game of it kind in the genre over the last few years; gameplay, depth, accessbility - They really have got the balance just right. It's monstrously addictive and most of all it's fun. I had a slight gripe with the graphics not being quite top end up but in hindsight it's perfectly presentable and I'm probably being harsh to an otherwise excellent game. It's a bit annoying that the game has got lost amongst the big realeases over the last week (I had to hunt around several stores in order to find a copy) as it really deserves to be played by as bigger audience as possible, those who don't are missing out. An exceptional game and a perfectly executed re-imagining of the original that does justice to it's ancestry in the modern gaming era. Expand

Generally favorable reviews - based on 57 Critics

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. 88
    Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]
  2. Dec 18, 2012
    XCOM: Enemy Unknown is a worthy tribute to its progenitor and hopefully the start of something brand new for players who've been dying to get a good squad-based strategy game that lets them not only think, but feel as well.
  3. Nov 14, 2012
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.