- Publisher: Capcom
- Release Date: Nov 16, 2004
- Critic Score
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For 2D fighting bliss, look no further than Capcom Fighting Evolution. [Dec 2004, p.64]
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With this, players get a nice crossover fighter between a good number of Capcom franchises, very responsive control, and a deliciously nostalgic, old school game experience. That’s certainly quite nice for the price.
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Jam just feels remarkably like the quickly cobbled together game it so obviously is, leaving it in the awkward position of being less balanced than "Alpha 2" or "Street Fighter III," less joyful than "Marvel Vs Capcom 2" and far uglier than "Guilty Gear."
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70We can only hope the inevitable sequel offers more fighters and modes. [Holiday 2004, p.82]
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This one's for the hardcore players, kiddies. It's a perfect multiplayer game (especially if you have a hardcore fighting stick or two), but the casual fighting game fan sure isn't going to be entertained for long.
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70Too routine to stand out from the crowd--especially for Capcom fighting vets. After a few rounds, you should be more than satisfied.
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68For those looking for a true evolution of the fighting genre like the title implies, however, you're in for a severe disappointment; there's just not much to it that you haven't seen or experienced before.
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66A good fighter for those that really enjoyed the early Street Fighters, but it doesn’t live up to the standards Capcom has set for itself with more recent titles.
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65The game is clearly best suited for hardcore fans of Capcom's fighting games, who might enjoy exploring some of the nuances here, but probably won't find much reason to keep coming back.
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65Evolution's problem is that each of the characters is distinct, but there aren't nearly enough of them for the game to stand on that concept alone.
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A dated 2D beat 'em up for purists only. [Feb. 05]
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62Just a step back and another nail in the coffin of the 2-D fighter.
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60Honestly, I think you’d have to be a super fan of the 2D fighting games to really think this game was great.
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60This isn't a terrible or bad fighting game, just an uninspired one.
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For a game with the word "evolution" in its name, it's interesting that this title is so lackluster that it pushes the boundaries of ironic humor. [Dec 2004, p.175]
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60The wasted potential here is like a swift kick to the face. Still, it's worth a play if you live by the gospel of QCF + P.
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60While there is nothing profoundly wrong with the game, it doesn’t put a unique twist on the game, it doesn’t have a large or comprehensive cast of characters, and it doesn’t look nearly as good as the competition.
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60This isn’t a bad game, but just the same, the audience is certain to be limited to gamers who are still fans of the Capcom legacy.
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60This could've been a fantastic crossover title that really highlighted some of the company's greatest games, but instead is a competent game that features solid fighting and little else.
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59Certainly isn't the worst 2D fighting game ever made, but when you take into account the lack of effort on Capcom's part, the number of fan-favorite fighters that didn't make it onto the roster, and the complete lack of any sort of character building or online play features, it's tough to recommend this game to anybody.
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50The menus are cheap looking, the tunes tinny and the endings don't reward you in the way they should, being short and small. The whole thing has the feel of a title scrambled together at the whim of a marketing director keen to make a fast buck on the back of a wave of retro popularity.
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50A game that shouldn't have been made. It's a hardcore product with next to nothing new to offer to the hardcore. Meanwhile, more casual people will be turned off by the confusing learning curve and the utterly awful aesthetics.
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If it had flashier graphics or a simpler, more intuitive fighting system, it might appeal to everyone. As it stands, it's a curio and only of interest to completists and Street Fighter obsessives after a bargain exhibit to stroke in private. [PSW]
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50The most unique thing about it is the chance to create match-ups between games with such different themes. Otherwise, most of these characters are available in other forms and in games you probably already have.
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Many of the characters that are included in this game are awkward to control or just plain boring. The gameplay itslef is fairly bare bones. [Holiday 2004, p.115]
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40It’s almost as though Jam can’t decide what kind of fighting game it wants to be, thanks to a dramatic clash of styles in terms of both combat and visuals. [March 2005, p.118]
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40It feels incredibly rushed. From the recycled visuals to the middling audio, I couldn’t help but shake the feeling that Capcom Fighting Evolution was shoved out too soon.
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32An absolute mess.
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30While this may at first seem like a great way to pit all of Capcom's best fighters against each other, in reality it makes for an unbalanced mess. [Jan 2005, p.102]
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30Capcom should be ashamed to put Ryu and other Street Fighter characters in there; as for the other two titles, what have they got on Street Fighter? Not even die hard fans would enjoy this title.
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A massive disappointment.
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As bad as the roster is, the game itself is fine, and by fine I mean you couldn't have possibly made it more boring. [Jan 2005, p.109]
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There is no reason to buy or play this game. It’s a thin, worthless piece of spam on a hook that will hopefully be gobbled up by the countless better games available this holiday season. Even if you get nothing for Christmas, be thankful you didn’t get this.
User score distribution:
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Positive: 2 out of 4
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Mixed: 1 out of 4
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Negative: 1 out of 4
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JimmiA8
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[Anonymous]7The quotes from Armchair Empire and Gamer Feed are spot on. If I weren't such a fan of the genre and company I would have rated it a 6.
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ShidoXen1This game blows! I was very disappointed with it. There is a lack of characters, no online mode, and NO KEN!!!!! #$%^&*