• Publisher: Ubisoft
  • Release Date: Mar 15, 2005
  • Also On: PC

Mixed or average reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 14 out of 39
  2. Negative: 1 out of 39
Buy On
  1. AceGamez
    An unashamedly old school survival horror game, so you should pretty much know whether you're interested in playing it or not.
  2. A solid, if a little unspectacular survival horror title. While the “fear factor” may be a touch below the sheer terror instilled, there’s still many a moment where your feel a little nervous as to what you’ll witness next.
  3. There's a difference between paying homage to and simply recycling old material, something this game fails to appreciate. The graphics might be up there with the forthcoming "Resident Evil 4," but the gameplay owes a huge debt to the first Resident Evil game. [PSW]
  4. The plot is unoriginal; the dialogue is OK, but not great; there isn't anything memorable about the music; and the backgrounds within the ship are dull and redundant.
  5. Edge Magazine
    Taken in isolation, there’s no denying Cold Fear’s panache - RenderWare has rarely been used to such strong visual effect - and there is a fair helping of survival horror entertainment to be had here, it’s just that you have to dig through several layers of frustration to get at it. [Apr 2005, p.96]
  6. Electronic Gaming Monthly
    Second-string sturvival horror marked by puppetlike physics and way too many exploding barrels. [May 2005, p.124]
  7. Aurally Cold Fear truly excels in many areas. The sound effects fit the atmosphere perfectly, and the industrial soundtrack couldn't be better presented.
  8. 60
    As survivor horror games go, Cold Fear is lukewarm. The graphics attempt to mask a mediocre plot and flawed action, but it does succeed in making your skin crawl--in a good way.
  9. Game Informer
    Fails to establish any real mood or atmosphere, and just ends up being boring. [May 2005, p.110]
  10. Unfortunately, it's only half a great game. Clocking in at around 6 hours, it might be the shortest adventure-horror game out there and has almost zero replay value.
  11. There are some good ideas here, but the game is more frustrating than frightening.
  12. games(TM)
    It’s hard not to like Cold Fear for what it’s trying to do, but it’s also hard not to see the glaring errors that it makes along the way. [Apr 2005, p.119]
  13. Atmospherically, Cold Fear is derivative and predictable, which is a shame considering that it is, at times, an enjoyable action game.
  14. 60
    Some nifty gameplay mechanics and nasty enemies keep it from being an also-ran, while a little too much repetitive exploration and a short story keep it from being a contender.
  15. Unfortunately, the spark of enduring gameplay is soon extinguished by some bizarre design choices and a ropey camera system.
  16. 72
    A solid B-movie videogame. It may not be an epic tale, but it packs in enough thrills and zombies to happily pass an afternoon or two.
  17. The action is predictable, clichéd and, ultimately, unsatisfying. There’s probably a good hour or so of entertaining game play here.
  18. Official U.S. Playstation Magazine
    A perfectly average survival-horror action game crafted by the genre's originators. [May 2005, p.94]
  19. Play Magazine
    A leaden feel of backtracking and other nags here and there tie the game down from anything memorable. [May 2005, p.54]
  20. The atmosphere isn’t scary or dreadful enough to instill fear in players, and the brevity of the experience is only matched by its lack of originality.
  21. Puzzles are kept to a minimum but due to the repetitive ship interiors and the absence of a map, players will spend plenty of time meandering.
  22. It's a little too comparable to other survival horror titles at times and although it's not exactly pushing the boundaries of the genre, it is still a worthwhile entry.
  23. It's no complete loss, for sure, and is likely to moderately satisfy the Resident Evil die-hards waiting for the next instalment. However, it's no classic despite some lovely physics due to some weak gameplay elements and its slightly simple linearity.
  24. 70
    In the same league as the disposable horror flicks that fill video shelves and late-night cable. It's not particularly frightening, but good atmosphere and short-lived twitch satisfaction is enough to sustain interest for a while.
User Score

Generally favorable reviews- based on 28 Ratings

User score distribution:
  1. Positive: 20 out of 28
  2. Negative: 3 out of 28
  1. MikailaK.
    Apr 17, 2005
    I'm a big survival horror fan, so I had to rent this. And I'm glad I did, because my game lasted about seven hours (which was kind I'm a big survival horror fan, so I had to rent this. And I'm glad I did, because my game lasted about seven hours (which was kind of weird, since it seemed so much longer what with all the minutes I wasted running to the wrong corners of the ships/s). The gameplay is a kind of jarring mix between old-school and new-school Resident Evil, and I really wished they had stuck with the latter. The graphics are great, but overall the game is painfully average; almost half the game consists of blindly fumbling around because there is _no map_ (and my rental box did not contain the manual). I liked that the zombies not the shuffling kind from the old REs, but there seems to be some odd disparity with the targeting system where I shot an Exocel's head only for it to connect several inches down (and this wasn't just because of the ship's rocking). Also, Tom talks too much--okay, the damn door's locked, but do you have to swear incessantly about it? I felt like pressing the "mute" button at times, even though I eventually grew to find Tom's whining funny. Although the combat is definitely more fun than the old Resident Evils, it becomes kind of repetitive, and the joy of squishing your foes' heads underfoot wears off after the first half-hour or so. So if you enjoy cheap scares followed by thirty minutes of lethargy-inducing key-searching (roughly on par with the old REs), then this game is worth a rental. It's so darned short that you can finish it in one night, and there's barely any replay value. Like I said, painfully average. Full Review »
  2. Dec 21, 2010
    Pretty entertaining third person survival horror in the style of Resident Evil. A bit short, sluggish, and it's easy to get lost butPretty entertaining third person survival horror in the style of Resident Evil. A bit short, sluggish, and it's easy to get lost but investigating the narrow corridors and steep staircases of a foreboding whaling ship in the middle of a fierce winter storm packs plenty of atmosphere. Besides, headshotting zombies with a pump-action shotgun never gets old :) Full Review »
  3. SanchezC.
    Nov 3, 2005