• Publisher: THQ
  • Release Date: Oct 17, 2006
Metascore
74 out of 100

Mixed or average reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 22 out of 39
  2. Negative: 2 out of 39
  1. In the end though, what really makes Crypto-138 stand out from the pack is the combination of solid controls and side-splitting humor. It may not be politically correct, but it's going to keep you entertained.
  2. 90
    Not all the missions are wildly inventive, but the majority are satisfing and entertaining, and each is more fun than the original title's simplistic collection quests.
  3. 87
    Full of missions and side-splitting moments, the game delivers an enjoyable experience. There's more to it than the first, though the essence of play is very similar. [Issue#146, p.82]
  4. In Destroy all Humans 2 we see a franchise that has hit its stride and is spewing potential like a drunk on a Tilt-a-Whirl.
  5. Even so, the improvements to the controls and mechanics, plus an option to have a buddy jump in for co-op at any time, means there's never been a better time to pick up a Zap-O-Matic and vaporize some meatbags. [Nov. 2006, p.130]
  6. Graphics are average, but the game is just too much fun to not like.
  7. "Mars Attacks!" meets "GTA" and the result is a game that'll make you laugh like a drain. [Dec 2006, p.72]
  8. While the game is not perfect (the saucer is still too slow), Pandemic has made a game that's a lot more fun than the original. Crypto's return to plague sixties Earth is filled with amusing NPCs, psychic powers, anal probing, adult humour, and the chance to play on the other side for once.
  9. I have absolutely fallen in love with Destroy All Humans! 2 - it's fantastic fun to play, even when you're not engaged in missions but just wandering the streets messing with the humans.
  10. Crypto returns for some more probing in the sequel, and is just as fun and wild as the original with even more wacky weapons and diverse missions.
  11. Funny, packed with entertaining physics and more variety than the first game, but marred by the occasional annoying mission. [Nov 2006, p.84]
  12. 80
    While the profane approach to story telling may not be for everybody, those with an open sense of humor will find a lot to laugh at and some compelling gameplay. The voice acting is top notch and the action oriented approach works quite well.
  13. Destroy All Humans! 2 expands on the original, giving you even more freedom as an alien invader. [Holiday 2006, p.73]
  14. Flower power takes it on the chin here, and Love is agreeable enough to put it down for the count. And the mayhem here should be enough until Crypto turns his guns on bell-bottoms, disco, and Jimmy Carter. Watch the skies. [Nov. 2006, p.84]
  15. It plays nearly identically to the first game, although the new weapons and co-op mode are fun distractions.
  16. If there is a guide on how to make a sequel, Pandemic read every chapter a dozen times. Taking everything that made the first game good, taking out everything that held it back, and adding just enough to make it fresh is certainly a recipe for success.
  17. 80
    There's a lot to like here, and the game does a nice job of blending mindless destruction with equal parts stupid- and well-thought out humor.
  18. 80
    The graphics won't amaze you and you may be under whelmed at the multiplay, but it'll put a smile on your face and give you something to do while you wait for the dude from EB to call to tell you your PS3 pre-order is in.
  19. The tone is jocular, the script humorous and well acted by, among others, Little Britain's Anthony Head.
  20. In the end, Destroy All Humans! 2 removes all the annoying issues from the first game, but also feels a little too safe in certain instances.
  21. 75
    Despite all the fixes, the game, much like that umpteenth alien abduction story on TLC, wears thin. Sure, the improved story buoys the "take me to your leader" trappings, but your tasks still tap into the cloning machine a few times too many -- one can handle only so many escort missions and cross-map fetch quests.
  22. A ridiculous rampage through the sexual revolution and beyond that will make you turn on, tune in, and eventually, drop out. There's lots of fun to be had with the cutting-edge, human-hampering technology, but the rest of the design is so twentieth century.
  23. A solid, but unmemorable game. The first stood out because it featured a unique premise and sharp humor, this lacks either of those, and ends up feeling like a mere add-on pack to the first instead of its own game.
  24. Destroy All Humans! 2 isn't necessarily a bad game – it just isn't all that great. I was hoping that laying waste on hippies, yippies and KGB agents would be a bit more fun and a lot less confining.
  25. Suffocatingly familiar. Excellent if you haven't played the original, disappointing if you have. [Christmas 2006, p.78]
  26. Killing foolish earthlings was more fun the first time, but this sarcastic sequel to last year's inventive action game is not without merit or amusement.
  27. An enjoyable script and weapons will keep you playing until the game's climax, but don't expect to go back for more.
  28. While the formula is solid, I think it was a missed opportunity for Pandemic to just churn out practically the same game. However, if you're looking for a no-brainer with big guns and lots of explosions, it rarely gets as fun as this.
  29. An average sandbox title with a charismatic anti-hero and hilarious B-movie presentation as its saving grace. And we'll take that.
  30. An improvement over the original, but these improvements are marginal, and it still has a lot of the same issues that occurred in the first game.
  31. Very much the title that the first invasion should have been, we're looking forward to what Pandemic could do with a possible third outing for the stubby Furon.
  32. It's definitely worth playing, but it could have been better with more mission variety and more powerful hardware. [Dec. 2006, p.122]
  33. DAH2 still suffers from its share of frustrating escort missions, cross-map fetch quests, and ugly graphical pop-up, but Pandemic's strides make second contact more pleasing than the first. [Dec. 2006, p.138]
  34. 70
    Now I've said this before, and probably before I'm finished I'll say it a few more times, but as you play, you can't help but feel that you're playing just another set of levels of the first installment. Even the boss levels are just as frustratingly difficult as before, but the rest of the game is a cakewalk.
  35. A minor improvement over the original, with just as many silly sci-fi shenanigans.
  36. An unfortunately aimless and inadequate sequel: a game that somehow manages to improve many areas but makes others worse in the process.
  37. 65
    Destroy All Humans! 2 keeps a lot of what was good about the first game and adds enough to make it something of a better experience. Somehow loses a bit to the material and to glitch issues that shouldn't be found in games released in this period of a console cycle.
  38. A very average action game that's only funny when it isn't trying to be. Vaporizing humans and terrorizing cities in a big flying saucer is still fun, but the missions are decidedly of this world.
  39. This game is, to me, nothing more than a sad attempt to cash in on the nominal successes of the first game.
User Score

Universal acclaim- based on 20 Ratings

User score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. My single favorite adventure game on the PS2. I liked playing as the alien defeating the humans and not the humans defeating the aliens. Fun weapons, funny characters and huge maps make this one to rush out and get this minute. PLAY THIS GAME! Full Review »
  2. MasteroftheCannibals
    8
    A very funny game. There's a fair bit of crude humor and some stronger language, so don't let the young ones play, or even watch you play. Aside from that, however, this game is an improvement over the original. Lot's of new guns, some new mind powers, and, of course, the sixties makes this game more than a distraction, it makes it enjoyable. Full Review »
  3. RobLuvsMac
    8
    Any game offering anal probes, self-referential humour and apology free political incorrectness is worth a few laughs. Not quite as good on the whole as the first game but boody worth while all the same. Bring on the threequel! Full Review »