Metascore
78

Generally favorable reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 22 out of 31
  2. Negative: 1 out of 31
  1. The finest 3D medieval action-adventure game to grace any console. [Feb 2002, p.48]
  2. If you like a good story, mixed in with breathtaking visuals, magnificent audio, and extraordinary game play you’d be a fool to miss out on this sleeper hit of the year.
  3. A rich, polished game from a developer obviously intent on improving the credibility of its franchise with a focus on solid gameplay, and not just pushing the same tired character into different locations year after year. Right Lara?
  4. While it won’t hold up to the likes of Zelda, it provides an entertaining romp while the game lasts. Air combat is a blast to get involved in, and the humongous worlds are amazing to fly through.
  5. Drakan had me rejoicing when acquiring a new longbow or a bitchin' set of chainmail armor. [Feb 2002, p.80]
  6. It was the sound that really sets Drakan: The Ancients Gates apart from other action/adventures.
  7. A fantastic game to gaze at, with wonderfully detailed graphics, enormous environments, above average lighting effects, and smooth looking characters.
  8. Continues in the tradition of it's origins; providing a quick to get into and unique game with plenty of monster slaying, an ultra-cool heroine, a feisty but noble dragon, open character development, and plenty of foot and aerial combat to indulge in.
  9. The attention to detail, the story, the action, the graphics—everything about the game is solid and well thought out. Anyone who likes fantasy adventure games is likely to be happy with their purchase.
  10. It is extremely long and will have you up for a lot of long nights, trying to get to that next phase of the game...about 25 to 30 hours.
  11. 84
    A refreshing 30-hour interactive fantasy novel that, thankfully, offers much more than just virtual cleavage.
  12. Wonderful and genuinely absorbing.
  13. For every flaw Drakan delivers an equal and opposite measure of magnificence.
  14. The game is beautiful. Textures all look good and the game uses the right color and landscaping to make it feel perfect.
  15. 81
    It's far more addictive that I expected. I spent several nights in a row playing until 2 in the morning, unable to just simply stop, without settling just one more quest.
  16. The dialogue is intelligent, the side quests actually help thicken up the feel of a fantasy world, and the graphics and sound have a subtle way of reeling you in without knowing.
  17. Drakan tries - and sometimes succeeds - in being better than average, but it eventually gets Drakan'd right back to a formulaic adventure game.
  18. Delivers an exceptional experience...The graphics are top-notch, the controls are easy to manipulate, and the combat is quick and intense on both foot and dragon back.
  19. The controls are solid and versatile, and the whole experience seems appropriately majestic. [Feb 2002, p.106]
  20. 78
    It's not incredibly original, either, with a big debt to Diablo-style gameplay, for instance. Then again, it has some great things that the Diablo games don't, like huge 3D environments and a fire-breathing dragon you can ride.
  21. Even though it has its share of drawbacks (enemy AI weaknesses, occasional pop-up, and a lackluster ending), its positive aspects (variety of gameplay, numerous side quests, and nice graphics) outweigh the negatives.
  22. A good game peppered with numerous little annoying bits. Still, the item acquisition, terrific fighting and solid graphics offer good adventure fun, and you could do a lot worse.
  23. Its lack of any really well-designed puzzles makes playing the game a bit more repetitive [than "Soul Reaver 2"] and too combat-based. [Feb 2002, p.42]
  24. The original PC version's RPG trappings have been watered down, effectively diminishing strategy and story-telling in favor of lengthy fetch quests and mucho butt-kicking action.
  25. 70
    It all works pretty well, but there are a few hitches here and there that prevent it from being truly great.
  26. I found the character design and model of the lead character to be severly clichéd and the least interesting in the game.
  27. 60
    While Drakan II handles the tomb-raiding controls better than "Tomb Raider," what you’ll find in the game’s horrendously monotonous dungeons rivals watching paint dry in terms of excitement.
  28. 60
    You could easily spend 40 hours or more if you wanted to explore every inch of the levels and do all the secondary quests in the game...a solid, if not spectacular, gaming experience.
  29. 35% of it is quite good. It’s just that other 65% that is disappointingly lackluster. The moments where you’re soaring through the countryside burninating trolls and stuff are great but the bland dungeons are far too prevalent.
  30. Little more than an average action-adventure title, with nothing to differentiate itself from the throngs of similar titles in the PlayStation 2 library.
  31. Suffers from a steep difficulty curve. Blame it on the excessive enemy quotient, the steep cost of healing, and the unwieldy inventory control. [Feb 2002, p.148]
User Score
8.9

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
  1. Aug 10, 2013
    10
    The best game I ever played. Although there was an unnecessarily large difficulty spike halfway through the game, the overall excellence overshadows it. Full Review »
  2. Jun 11, 2013
    8
    Awesome 3/4's of a game! It's a shame they wimped out and didn't have a decent ending. Just 5 more minutes of wrapping everything up would have been enough to get a score of 9. An open-ended world afterwards would let me give a score of 10. But I bought my PS2 years ago just to play this game, and was happy with the decision. Great game, great fun! Flying on a dragon is something they don't have much of anymore, and I miss it. Full Review »
  3. May 25, 2013
    7
    This game is worth taking a chance on in 2013 if you are very bored, but like adventure action. There is a story, so its not a pure action game that you can blast through. You have to navigate and do item collection quite a bit. Thankfully you don't really get too lost and everything keeps pace. The environments, textures, and animations don't look like much at first, but it gets going once you are put on your first quest. The controls are a bit clunky, but this is an older game. Its like a 2nd or 3rd Tomb Raider engine. The enemies are pretty funny. The first quest is a balance of creepy and silly with magic gremlins. Its not as fluid as devil may cry, and perhaps this game needs more finishing touches, but its very playable and gives you a lot to do. As an RPG you'll start to feel like the character after awhile. I have to deduct some points because some areas, like the first castle don't look finished. The controls aren't perfect, and some things about this game are average. All in all this should be good for hours of gameplay whether you beat it or not. If you are already a fan of the genre or older ps2 games you'll like it. Full Review »