Although the cars and scenery looks very realistic, the steering might be a little too real making for a frustrating and miserable time playing this game in the beginning. It does nothing to thrive over the competition or advance the driving genre except for the realism in the cars.
The only way someone would see like this is if they hung around with Timothy Leary a bit too often in the Sixties, or fought exclusively in Agent Orange blackspots during the Vietnam war. From beginning to end, a bad idea.
Driving Emotion Type-S’ poor physics engine, overly touchy simulation mode, and mediocre graphics regulate the title to the horde of Gran Turismo also-rans that populate the discount bins.
Blurred, standard visuals, limited circuit choice, atrocious handling, weak engine note, unforgivable loading times, undemanding structure, highly irritating. What else would you like to know?
SummaryMany racing games have strived for this goal. Now technology has finally caught up with amibition, and racing games have enetered a new dimension.