User Score
5.0

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 3 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 4 out of 7

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  1. Jul 11, 2014
    2
    To be completely honest, this game shouldnt really go under the banner of a RPG, unless you class picking up rings and equipping them as an "action" rpg.

    Before you commence be ready for plenty of dying for the dumbest of reasons (falling from a small ledge, walking into water etc), and having to start from the beginning over and over, a dire combat system, awkward controls, average
    To be completely honest, this game shouldnt really go under the banner of a RPG, unless you class picking up rings and equipping them as an "action" rpg.

    Before you commence be ready for plenty of dying for the dumbest of reasons (falling from a small ledge, walking into water etc), and having to start from the beginning over and over, a dire combat system, awkward controls, average music. If you can see past these points and want to finish the game, it takes about 7-8 hours to complete.

    I actually purchased this game within 6 months of it's release, I played it non-stop for a few days until it was completed, and it has been gathering dust ever since, so no replay value for me. Even in 2002 the graphics could only be described as blocky, so imagine how they compare with current standards.

    Definitely one to avoid.
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Metascore
62

Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 1 out of 13
  2. Negative: 2 out of 13
  1. 90
    Aside from a few minor frustrations, this game is definitely one you should put some time into.
  2. Dungeon-crawling, hack-and-slash, spell-casting, first-person RPG action at its console best, pretentious story and dated graphics not withstanding.
  3. This feels like what it is -- a rushed, early RPG that didn't receive the time or care needed to turn it into a fun game.