• Publisher: Sega
  • Release Date: Sep 28, 2002
Metascore
70

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 6 out of 14
  2. Negative: 1 out of 14
Buy On
  1. 70
    A potentially rewarding but decidedly punishing experience.
  2. Game Informer
    70
    The game's steep learning curve will have sim-heads in heaven, but may be a little too tough for most. [Nov 2002, p.128]
  3. 70
    What the game lacks in the bells and whistles department, it makes up for in its insane depth.
  4. I like the idea of a simulation driving game but I just don’t think it’s feasible. Confining it to one car hurts the game’s replay value.
  5. It’s depth will hook hardcore racing fans, but its difficult AI will have mostly everyone else frustrated.
  6. Plagued by sound that's not so good and a very challenging difficulty level, this isn't quite one we'd expect to wear the Ferrari name.
  7. There are a butt load of better racers on the PlayStation 2 that are worth your time and money.
User Score
4.8

Generally unfavorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 0 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 3 out of 3
  1. Apr 5, 2017
    3
    Relativement réaliste quand on désactive toutes les aides mais malheureusement ce jeu conçu pour la Dreamcast doit ici se gérer avec laRelativement réaliste quand on désactive toutes les aides mais malheureusement ce jeu conçu pour la Dreamcast doit ici se gérer avec la manette PS2 qui ne dispose pas des gâchettes analogiques, ce qui s'avère du coup très mal aisé à contrôler avec de simples boutons. On notera que les collisions sont déplorables, que les bruits de moteur sont médiocres et que les graphismes sont acceptables. Et puis quoi, une seule ferrouze est-ce bien sérieux ? Full Review »
  2. PeterS.
    Oct 2, 2002
    0
    BORING wanna know why ill tell you why i cgoose a track (not many) and then a car hmm which should i choose the F355 or the F355 no i know BORING wanna know why ill tell you why i cgoose a track (not many) and then a car hmm which should i choose the F355 or the F355 no i know the bonus car the F355 get my point. Full Review »
  3. FerrariFan
    Oct 2, 2002
    1
    The steering (using a wheel) has a ca. 20% deadzone. This makes any kind of fine control impossible. Also the force feedback is totally The steering (using a wheel) has a ca. 20% deadzone. This makes any kind of fine control impossible. Also the force feedback is totally whacky implemented. The graphics are sub par. There seem to be few polys, the textures are very bland and the aliasing is the worst I've seen on a PS2. In the sound department all is not well either; the Ferrari engine sounds like a powerdrill. Why the developers chose to ruin the steering I beyond me. I wanted this game to be good. A disgrace to racing fans and to the F355. Avoid. Full Review »