Ferrari F355 Challenge PlayStation 2

  • Publisher: Sega
  • Release Date: Sep 28, 2002
Metascore
70

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 6 out of 14
  2. Negative: 1 out of 14
Buy On
  1. The visuals are top notch – all of the effects look great, even down to the muffler stutter when throttling up.
  2. 78
    You must like that individual car an awful lot; you have to like only two viewpoints, bad music, and less than forgiving AI. And you have to like simulation racing real bad.
  3. Surprisingly, you'll find that the graphics hold up remarkably well, and the control, though at times frustrating, is as unforgiving and challenging as in the original.
  4. The visuals and audio could have been improved greatly, but if you want to log the many hours to master the controls, underneath all the pain and suffering is a pretty enjoyable racing game.
  5. PSM Magazine
    80
    Still one of the most rewarding racers out there. Stick with it long enough and you'll be glad that you did. [Nov 2002, p.50]
  6. Play Magazine
    80
    Captures the feeling of driving a car like no other game on the planet. The physics model is so highly developed and tuned that it actually makes this bare-bones game very engaging. [Oct 2002, p.83]
User Score
4.4

Generally unfavorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 0 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 3 out of 3
  1. PeterS.
    Oct 2, 2002
    0
    BORING wanna know why ill tell you why i cgoose a track (not many) and then a car hmm which should i choose the F355 or the F355 no i know BORING wanna know why ill tell you why i cgoose a track (not many) and then a car hmm which should i choose the F355 or the F355 no i know the bonus car the F355 get my point. Full Review »
  2. FerrariFan
    Oct 2, 2002
    1
    The steering (using a wheel) has a ca. 20% deadzone. This makes any kind of fine control impossible. Also the force feedback is totally The steering (using a wheel) has a ca. 20% deadzone. This makes any kind of fine control impossible. Also the force feedback is totally whacky implemented. The graphics are sub par. There seem to be few polys, the textures are very bland and the aliasing is the worst I've seen on a PS2. In the sound department all is not well either; the Ferrari engine sounds like a powerdrill. Why the developers chose to ruin the steering I beyond me. I wanted this game to be good. A disgrace to racing fans and to the F355. Avoid. Full Review »