• Publisher: Midway
  • Release Date: Jun 27, 2003

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 9 out of 25
  2. Negative: 3 out of 25
  1. 76
    It's wide-open, fun and has a good sense of humor, to boot. Besides, who can resist the allure of Motley Crue, Megadeth and Motorhead contributing heavily to the soundtrack?
  2. The game's poor graphical performance really gets in the way of the game's cool trick system, and the end result is undeniably tarnished.
  3. This game plays well, and looks good. The musical score pops and drives this game very well. The action is well rendered and fast paced.
  4. You can't help but love this game. Even if you're not at all interested in bikes, boards and inline skates, there are enough levels, modes and objectives to interest virtually all gamers.
  5. For a motocross game, MetalX is pretty hardcore. [Aug 2003, p.91]
  6. 90
    Delivers a burly extreme experience that doesn’t feel like it was cloned.
  7. An average game built on a lot of great, borrowed ideas. The playability is good and there are plenty of tricks to be tried, but folks with more active imaginations and sensitive fingers might want to stay away from this C-class jump-fest.
  8. The trick system is overwhelming in scope and the difficulty is challenging yet rewarding once you master its nuances.
  9. The animation is sweet, depth of faces and places deep like Def Poetry, the play mechanics are superb and the controls are nicely laid. [July 2003, p.79]
  10. Between the variety, the playability and the great feeling of accomplishment that comes from completing one of the many tasks, FMX is really quite good fun. Overly ambitious but fun nonetheless. [Oct 2003, p.115]
  11. The repetitive challenges are uncreative, and the game's choppy graphics and collision-detection isues make the whole experience head-splitting. [Aug 2003, p.116]
  12. Offers fun, fast, and wide-open game play in the vein of Tony Hawk, even with the disappointing multiplayer aspect.
  13. Faults aside, the adventurous out there will thoroughly enjoy the level design - it's a blast!
  14. The bikes handle brilliantly, with a real sense of momentum and a transfer of weight to the front and rear wheels under acceleration and braking.
  15. I swear, I felt my IQ drop as I was playing the game, the sounds of brain cells popping melding nicely with the oh-so-bland cock-rock soundtrack that seems to be a requisite feature of sophomoric extreme sports tie-ins.
  16. Although none of us may have asked for it, this game does offer a reasonably fun time... It's the kind of game they invented the rental for. [Aug 2003, p.99]
  17. Level design is a blast, with plenty of ramps and rails everywhere and crazy challenges galore. It may not be perfect, but it is fun. [Sept 2003, p.38]
  18. The greatest feature of the game is that once unlocked, you can apparently drive from one end of the first level all the way to the end of the last level, as they’re all connected portions of one large city, which the designers claim loads seamlessly.
  19. It’s got scantily clad women, hard rock music, dirt bikes, and lots of bloody crashes. It doesn’t break any new ground by any means, but FMX provides an entertaining extreme sports experience.
  20. While this muck jam has expansive environments and great graphics, it also boasts as much originality as a Winger sing-along chorus. But that doesn’t mean it can’t be fun.
  21. 33
    FMX is crippled by a trick-modifier system that makes big combos too irritating to complete. [Aug 2003, p.34]
  22. The game itself, while not deep, does allow a pretty solid amount of playing time to accomplish all the goals on the expansive levels.
  23. The moves and modifers require a lot more memorization and button tapping. It's frustrating and there is quite the learning curve on the controls, so you can't just jump in.
  24. While FMX is competent, its Career mode lacks magic and its racing and freestyle components do not outshine those of other motocross titles.
  25. Two things, besides the lack of a true multiplayer option, set Freestyle Metal X apart from other ex-games: the option to link its unlockable environments, so you can speed directly from the seaside into a snowstorm; and its soundtrack's handful of classic metal tunes from Twisted Sister, Mötley Crüe, Megadeth, and Motörhead.

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